i think i got a little problem (or it's my fault)
when i spawn the acient entity in divine rpg version 1.2.3 he still looks the same
just like any other mob which "should" be remodeled
I'm having a problem since 1.2 and it persists until 1.2.3. When I create a multiplayer server with this mod, the world is generated with messed up chunks, as the screen below shows:
Since the chunks are messed up, I can't enter them, as I keep frozen in the air. I tested generating the world without the DivineRPG mod, and it generates perfectly.
Can anyone help me with this?
Xolova, why this bug happens? Many people are having problems running in multiplayer.
Nope it's not.. The flashing effect is caused by some incompatibilities between this and other mods (or at least between this mod and Tale of Kingdoms).
Xolova, why this bug happens? Many people are having problems running in multiplayer.
Mod is to work in multiplayer or not?
I've told you 10 times now, IT WORKS (you don't need to ask the question again on an alternate account). If you don't post anything about any mods you are running that may do that, I can't help you.
I've told you 10 times now, IT WORKS (you don't need to ask the question again on an alternate account). If you don't post anything about any mods you are running that may do that, I can't help you.
I don't know who that guy is, but he certainly is not me.
As for the mod I'm using, I tried a clean minecraft folder, only with the latest Forge and Divine RPG from 1.2 to 1.2.3. That's all.
Okay there appears to be a crash issue with Hellspiders from this mod when playing it alongside Mo' Creatures, Somthing with the Hellspiders and the Nether Scorpions makes the game crash. My only temp fix involves disabling the scorpions from the other mod. But Id like to find a more permenant solution.
The Crash Report is in the spoiler.
---- Minecraft Crash Report ----
// Surprise! Haha. Well, this is awkward.
Time: 1/4/13 8:40 AM
Description: Ticking entity
java.lang.ClassCastException: drzhark.mocreatures.MoCEntityScorpion cannot be cast to iq
at xolova.blued00r.divinerpg.entities.mobs.EntityHellSpider.m(EntityHellSpider.java:178)
at qj.a(SourceFile:106)
at xolova.blued00r.divinerpg.entities.mobs.EntityHellSpider.a(EntityHellSpider.java:151)
at mi.bn(SourceFile:41)
at md.c(EntityLiving.java:1787)
at qj.c(SourceFile:26)
at xolova.blued00r.divinerpg.entities.mobs.EntityHellSpider.c(EntityHellSpider.java:46)
at md.j_(EntityLiving.java:843)
at qj.j_(SourceFile:31)
at xolova.blued00r.divinerpg.entities.mobs.EntityHellSpider.j_(EntityHellSpider.java:54)
at yc.a(World.java:2295)
at in.a(WorldServer.java:647)
at yc.g(World.java:2257)
at yc.h(World.java:2103)
at in.h(WorldServer.java:516)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:679)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:598)
at bdz.q(IntegratedServer.java:123)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at xolova.blued00r.divinerpg.entities.mobs.EntityHellSpider.m(EntityHellSpider.java:178)
at qj.a(SourceFile:106)
at xolova.blued00r.divinerpg.entities.mobs.EntityHellSpider.a(EntityHellSpider.java:151)
at mi.bn(SourceFile:41)
at md.c(EntityLiving.java:1787)
at qj.c(SourceFile:26)
at xolova.blued00r.divinerpg.entities.mobs.EntityHellSpider.c(EntityHellSpider.java:46)
at md.j_(EntityLiving.java:843)
at qj.j_(SourceFile:31)
at xolova.blued00r.divinerpg.entities.mobs.EntityHellSpider.j_(EntityHellSpider.java:54)
at yc.a(World.java:2295)
at in.a(WorldServer.java:647)
at yc.g(World.java:2257)
-- Entity being ticked --
Details:
Entity Type: HellSpider (xolova.blued00r.divinerpg.entities.mobs.EntityHellSpider)
Entity ID: 1673
Name: Hell Spider
Exact location: -77.63, 42.88, -19.62
Block location: World: (-78,42,-20), Chunk: (at 2,2,12 in -5,-2; contains blocks -80,0,-32 to -65,255,-17), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
Momentum: 0.36, 0.28, 0.03
Stacktrace:
at yc.h(World.java:2103)
at in.h(WorldServer.java:516)
-- Affected level --
Details:
Level name: Drew
All players: 1 total; [iq['terra_ff6'/394, l='Drew', x=-61.94, y=39.00, z=-69.28]]
Chunk stats: ServerChunkCache: 441 Drop: 0
Level seed: -5863581240180850369
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: ~~ERROR~~ NullPointerException: null
Stacktrace:
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:679)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:598)
at bdz.q(IntegratedServer.java:123)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
Okay there appears to be a crash issue with Hellspiders from this mod when playing it alongside Mo' Creatures, Somthing with the Hellspiders and the Nether Scorpions makes the game crash. My only temp fix involves disabling the scorpions from the other mod. But Id like to find a more permenant solution.
The Crash Report is in the spoiler.
---- Minecraft Crash Report ----
// Surprise! Haha. Well, this is awkward.
Time: 1/4/13 8:40 AM
Description: Ticking entity
java.lang.ClassCastException: drzhark.mocreatures.MoCEntityScorpion cannot be cast to iq
at xolova.blued00r.divinerpg.entities.mobs.EntityHellSpider.m(EntityHellSpider.java:178)
at qj.a(SourceFile:106)
at xolova.blued00r.divinerpg.entities.mobs.EntityHellSpider.a(EntityHellSpider.java:151)
at mi.bn(SourceFile:41)
at md.c(EntityLiving.java:1787)
at qj.c(SourceFile:26)
at xolova.blued00r.divinerpg.entities.mobs.EntityHellSpider.c(EntityHellSpider.java:46)
at md.j_(EntityLiving.java:843)
at qj.j_(SourceFile:31)
at xolova.blued00r.divinerpg.entities.mobs.EntityHellSpider.j_(EntityHellSpider.java:54)
at yc.a(World.java:2295)
at in.a(WorldServer.java:647)
at yc.g(World.java:2257)
at yc.h(World.java:2103)
at in.h(WorldServer.java:516)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:679)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:598)
at bdz.q(IntegratedServer.java:123)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at xolova.blued00r.divinerpg.entities.mobs.EntityHellSpider.m(EntityHellSpider.java:178)
at qj.a(SourceFile:106)
at xolova.blued00r.divinerpg.entities.mobs.EntityHellSpider.a(EntityHellSpider.java:151)
at mi.bn(SourceFile:41)
at md.c(EntityLiving.java:1787)
at qj.c(SourceFile:26)
at xolova.blued00r.divinerpg.entities.mobs.EntityHellSpider.c(EntityHellSpider.java:46)
at md.j_(EntityLiving.java:843)
at qj.j_(SourceFile:31)
at xolova.blued00r.divinerpg.entities.mobs.EntityHellSpider.j_(EntityHellSpider.java:54)
at yc.a(World.java:2295)
at in.a(WorldServer.java:647)
at yc.g(World.java:2257)
-- Entity being ticked --
Details:
Entity Type: HellSpider (xolova.blued00r.divinerpg.entities.mobs.EntityHellSpider)
Entity ID: 1673
Name: Hell Spider
Exact location: -77.63, 42.88, -19.62
Block location: World: (-78,42,-20), Chunk: (at 2,2,12 in -5,-2; contains blocks -80,0,-32 to -65,255,-17), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
Momentum: 0.36, 0.28, 0.03
Stacktrace:
at yc.h(World.java:2103)
at in.h(WorldServer.java:516)
-- Affected level --
Details:
Level name: Drew
All players: 1 total; [iq['terra_ff6'/394, l='Drew', x=-61.94, y=39.00, z=-69.28]]
Chunk stats: ServerChunkCache: 441 Drop: 0
Level seed: -5863581240180850369
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: ~~ERROR~~ NullPointerException: null
Stacktrace:
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:679)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:598)
at bdz.q(IntegratedServer.java:123)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
Xolova, i have found two bugs. I am using 1.2.3 of divineRPG, minecraft 1.4.6. I have only divineRPG and NEI installed, nothing else (except forge obviously).
You may already be aware of this one, but when you quit minecraft and then you log back in, your achievements get reset, but this one isn't very important. The second one is that in the azurite dimension no mobs spawn. I have tried on easy, normal and hard difficulty, on different worlds. I tried this on divineRPG 1.2.2 and 1.2.3, nothing changed. The other dimensions work, mobs spawn regularly. If you know why this might be happening, please inform me. Thanks
P.S. Also, i can't seem to enter Arcana, it takes forever to load, and i got in only once. The time i got in it teleported me back straight away, i didn't even have time to move.
How big is the downloaded jar file supposed to be? I have tried downloading it a few times, and have gotten file sizes ranging from 20MB to 26.4MB, and none of them work. Also, if I try to open any of them with WinRAR, I get this error:
! C:\Users\taj1994\Desktop\Games\PC\Minecraft\Mods\1.4.6\mods folder\DivineRPG1.2.3.jar: Unexpected end of archive
This was from the first one I downloaded, but they all give this exact error (with different paths, depending on where I have them at the time)...
How big is the downloaded jar file supposed to be? I have tried downloading it a few times, and have gotten file sizes ranging from 20MB to 26.4MB, and none of them work. Also, if I try to open any of them with WinRAR, I get this error:
! C:\Users\taj1994\Desktop\Games\PC\Minecraft\Mods\1.4.6\mods folder\DivineRPG1.2.3.jar: Unexpected end of archive
This was from the first one I downloaded, but they all give this exact error (with different paths, depending on where I have them at the time)...
My download size is approximately 28.7mb, I know there were a few times it cut the download short and borked up. This is the full 1.2.3 version.
you should really read more old posts
idk about the achievement-thing but just 1-4 pages before it was said that they will fix the azurite and the arcana problems with 1.2.4
sorry, I'm on vacation, i didn't have time. Thanks
i made iron armour and the rating was really low for iron. i checked if it was different to normal iron and the only difference was the numbering at the end. vanilla armour = boots 309 leggings 308 chestplate 307 helmet 306
mod = boots 5767 leggings 5766 chestplate 5765 helmet 5764
why have you added a worse set of iron? or is it a bug. please reply.
It was intentional, they lowered diamond armor strength as well.
I need confirmation for one thing, please pardon me if this has already been asked. When will the new feature of the dark bridge be added? 1.2.4? Thanks
Not sure if this is just me but i appear to be having a problem, I've installed a clean Minecraft, installed the recommended build of forge (6.5.0.471) which works fine, however when i place the DivineRPG jar into mods it causes Minecraft to crash upon launching with the following error: DivineRPG [DivineRPG] (DivineRPG1.2.3.jar) Unloaded->Constructed->Pre-initialized->Errored. any help would be appreciated, and if you require that i post the crash report in order to help then i will do that.
Edit: erm, nevermind i got it working, now i feel like an idiot....
I have the exact same problem and I am using a mac idk if this is the reson why it isnt working.
I know someone asked this with iceika a while ago, but i couldnt find the answer for it... So im in dravite hills, and i wanted to move my portal to a different location. I didnt have enough resources to make a new one, so i used the one generated there. When i built it in a new location, it didnt make the portal itself when i used the twilight clock, instead it created an illusion of a fire (the fire animation is there, but it isnt providing light, and isnt litting me on fire). I tried to place the blocks back to there original place, but it still didnt work. So now, im just standing there, looking at the portal, and i dont have any idea how to get back.
Jump off the edge but place your items in a chest or something, unless it's totally fine to lose them.
What are some other mods that we have added to Minecraft to accompany it?
My thoughts on a few ( feedback on fixes, additional mods, and work-a-rounds to help out are appreciated to make it a better Divine experience! )
1) Railcraft ( seems to add steel items, but not make-able... odd )
2) Buildcraft ( love sorting chests )
3) Red Power 2 ( love the addition of marble and other tools before getting to other dimensions - sidenote: would drop it if divine had marble blocks that looked like em )
4) Tree-capitator ( dear lord, I love this... I know, its like cheating, but I more like real life than anything )
5) NEI
a few more, but thoughts? any others that help bring out more in Divine?
What are some other mods that we have added to Minecraft to accompany it?
My thoughts on a few ( feedback on fixes, additional mods, and work-a-rounds to help out are appreciated to make it a better Divine experience! )
1) Railcraft ( seems to add steel items, but not make-able... odd )
2) Buildcraft ( love sorting chests )
3) Red Power 2 ( love the addition of marble and other tools before getting to other dimensions - sidenote: would drop it if divine had marble blocks that looked like em )
4) Tree-capitator ( dear lord, I love this... I know, its like cheating, but I more like real life than anything )
5) NEI
a few more, but thoughts? any others that help bring out more in Divine?
~Kharma
I personally use Ars Magica, its a WIP, but the spells have amazing utility without being grossly OP. Flight is so good for the twilight dimensions. Also I use Twilight Forest, some of the items there (Uncrafting Bench) are simply amazing, plus the dimension itself is amazing in terms of generation and landscape.
I have several other mods running at the moment, but those two would be the must haves in my opinion.
I need help.I am working on a complete mod review for Divine RPG. And I have come across some weapons and blocks that I have not seen where they are from here is the list of them: Stained Glass, Frost Wood, Frosted Leaves, All the Frosted Materials, some some that are blue and some are the Glacier Sword, the Frozen Maul and the Snow Slash. Is there an outside of the Dungeon of Arcana that has these materials or is the dungeon just a dungeon without an outside. Or lastly is there some kind of frozen dimension. Thanks, ChrisSorry about all these posts but the eggs that spawn the pets where and how do you get them
When i started playing the mod the armor you get from the dimentions worked, but when I played like a few days later the armor completely stoped working and the level of protection i got was like protection for chain or iron.
The models aren't changed until version 1.2.4.
I'm pretty sure it is supposed to flash.
Xolova, why this bug happens?
Many people are having problems running in multiplayer.
Mod is to work in multiplayer or not?
Do you have Tale of Kingdoms installed? I had the same problem and it was because of Tale of Kingdoms, just deactivate it and try again..
Nope it's not.. The flashing effect is caused by some incompatibilities between this and other mods (or at least between this mod and Tale of Kingdoms).
I've told you 10 times now, IT WORKS (you don't need to ask the question again on an alternate account). If you don't post anything about any mods you are running that may do that, I can't help you.
I don't know who that guy is, but he certainly is not me.
As for the mod I'm using, I tried a clean minecraft folder, only with the latest Forge and Divine RPG from 1.2 to 1.2.3. That's all.
The Crash Report is in the spoiler.
---- Minecraft Crash Report ----
// Surprise! Haha. Well, this is awkward.
Time: 1/4/13 8:40 AM
Description: Ticking entity
java.lang.ClassCastException: drzhark.mocreatures.MoCEntityScorpion cannot be cast to iq
at xolova.blued00r.divinerpg.entities.mobs.EntityHellSpider.m(EntityHellSpider.java:178)
at qj.a(SourceFile:106)
at xolova.blued00r.divinerpg.entities.mobs.EntityHellSpider.a(EntityHellSpider.java:151)
at mi.bn(SourceFile:41)
at md.c(EntityLiving.java:1787)
at qj.c(SourceFile:26)
at xolova.blued00r.divinerpg.entities.mobs.EntityHellSpider.c(EntityHellSpider.java:46)
at md.j_(EntityLiving.java:843)
at qj.j_(SourceFile:31)
at xolova.blued00r.divinerpg.entities.mobs.EntityHellSpider.j_(EntityHellSpider.java:54)
at yc.a(World.java:2295)
at in.a(WorldServer.java:647)
at yc.g(World.java:2257)
at yc.h(World.java:2103)
at in.h(WorldServer.java:516)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:679)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:598)
at bdz.q(IntegratedServer.java:123)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at xolova.blued00r.divinerpg.entities.mobs.EntityHellSpider.m(EntityHellSpider.java:178)
at qj.a(SourceFile:106)
at xolova.blued00r.divinerpg.entities.mobs.EntityHellSpider.a(EntityHellSpider.java:151)
at mi.bn(SourceFile:41)
at md.c(EntityLiving.java:1787)
at qj.c(SourceFile:26)
at xolova.blued00r.divinerpg.entities.mobs.EntityHellSpider.c(EntityHellSpider.java:46)
at md.j_(EntityLiving.java:843)
at qj.j_(SourceFile:31)
at xolova.blued00r.divinerpg.entities.mobs.EntityHellSpider.j_(EntityHellSpider.java:54)
at yc.a(World.java:2295)
at in.a(WorldServer.java:647)
at yc.g(World.java:2257)
-- Entity being ticked --
Details:
Entity Type: HellSpider (xolova.blued00r.divinerpg.entities.mobs.EntityHellSpider)
Entity ID: 1673
Name: Hell Spider
Exact location: -77.63, 42.88, -19.62
Block location: World: (-78,42,-20), Chunk: (at 2,2,12 in -5,-2; contains blocks -80,0,-32 to -65,255,-17), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
Momentum: 0.36, 0.28, 0.03
Stacktrace:
at yc.h(World.java:2103)
at in.h(WorldServer.java:516)
-- Affected level --
Details:
Level name: Drew
All players: 1 total; [iq['terra_ff6'/394, l='Drew', x=-61.94, y=39.00, z=-69.28]]
Chunk stats: ServerChunkCache: 441 Drop: 0
Level seed: -5863581240180850369
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 0 game time, 0 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: ~~ERROR~~ NullPointerException: null
Stacktrace:
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:679)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:598)
at bdz.q(IntegratedServer.java:123)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
-- System Details --
Details:
Minecraft Version: 1.4.6
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 4422313024 bytes (4217 MB) / 6174015488 bytes (5888 MB) up to 11453267968 bytes (10922 MB)
JVM Flags: 2 total; -Xms6144m -Xmx12288m
AABB Pool Size: 20430 (1144080 bytes; 1 MB) allocated, 1423 (79688 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
FML: MCP v7.25 FML v4.6.17.515 Minecraft Forge 6.5.0.489 37 mods loaded, 37 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_GuiAPI [mod_GuiAPI] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_ReiMinimap [mod_ReiMinimap] ([1.4.6]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_Audiotori [mod_Audiotori] (Audiotori_r3__1_4_6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Core [BuildCraft] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Builders [BC Builders] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Energy [BC Energy] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Factory [BC Factory] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Transport [BC Transport] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
ChocoCraft [Torojimas ChocoCraft] (Chococraft_2.4.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
CustomSpawner [DrZhark's CustomSpawner] (CustomMobSpawner 1.10.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
DivineRPG [DivineRPG] (DivineRPG1.2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
MoCreatures [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v4.4.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
IC2 [IndustrialCraft 2] (industrialcraft-2_1.112.170-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_chainBodyRecipeTwo [mod_chainBodyRecipeTwo] (LegitChainArmour2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_chainBootsRecipeTwo [mod_chainBootsRecipeTwo] (LegitChainArmour2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_chainHelmRecipeTwo [mod_chainHelmRecipeTwo] (LegitChainArmour2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_chainLegsRecipeTwo [mod_chainLegsRecipeTwo] (LegitChainArmour2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_chainlinks [mod_chainlinks] (LegitChainArmour2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_smithingStone [mod_smithingStone] (LegitChainArmour2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_smithingStoneRecipe [mod_smithingStoneRecipe] (LegitChainArmour2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
More Bows [More Bows mod] (More bows Forge 1.4.6v1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Mystcraft [Mystcraft] (mystcraft-uni-1.4.6-0.9.5.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Netherrocks [Netherrocks] (Netherrocks 1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
integerArray_Obsidian [Obsidian Armor and Tools Sets] (Obsidian 1.4.6 v2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
MelonSpawn [Pam's Melon Spawn] (Pam's Melon Spawn 1.3 (MC 1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Railcraft [Railcraft] (Railcraft_1.4.6-6.13.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
SimpleOres [SimpleOres] (SimpleOres 1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
SoulShards [SoulShards] (SoulShards-v1.26-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
stillhungry [Still Hungry!] (StillHungry-v1.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_Timber [Timber!] (Timber! (1.4.6).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
TwilightForest [The Twilight Forest] (twilightforest-1.14.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 2191 (122696 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [iq['terra_ff6'/394, l='Drew', x=-61.94, y=39.00, z=-69.28]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
Think I will be on here often? Haha no.
Yes it is.
Has already been reported and I believe they'll try to fix it
You may already be aware of this one, but when you quit minecraft and then you log back in, your achievements get reset, but this one isn't very important. The second one is that in the azurite dimension no mobs spawn. I have tried on easy, normal and hard difficulty, on different worlds. I tried this on divineRPG 1.2.2 and 1.2.3, nothing changed. The other dimensions work, mobs spawn regularly. If you know why this might be happening, please inform me. Thanks
P.S. Also, i can't seem to enter Arcana, it takes forever to load, and i got in only once. The time i got in it teleported me back straight away, i didn't even have time to move.
This was from the first one I downloaded, but they all give this exact error (with different paths, depending on where I have them at the time)...
My download size is approximately 28.7mb, I know there were a few times it cut the download short and borked up. This is the full 1.2.3 version.
sorry, I'm on vacation, i didn't have time. Thanks
It was intentional, they lowered diamond armor strength as well.
I need confirmation for one thing, please pardon me if this has already been asked. When will the new feature of the dark bridge be added? 1.2.4? Thanks
I have the exact same problem and I am using a mac idk if this is the reson why it isnt working.
how did you get it to work?
Jump off the edge but place your items in a chest or something, unless it's totally fine to lose them.
What are some other mods that we have added to Minecraft to accompany it?
My thoughts on a few ( feedback on fixes, additional mods, and work-a-rounds to help out are appreciated to make it a better Divine experience! )
1) Railcraft ( seems to add steel items, but not make-able... odd )
2) Buildcraft ( love sorting chests )
3) Red Power 2 ( love the addition of marble and other tools before getting to other dimensions - sidenote: would drop it if divine had marble blocks that looked like em )
4) Tree-capitator ( dear lord, I love this... I know, its like cheating, but I more like real life than anything )
5) NEI
a few more, but thoughts? any others that help bring out more in Divine?
~Kharma
I personally use Ars Magica, its a WIP, but the spells have amazing utility without being grossly OP. Flight is so good for the twilight dimensions. Also I use Twilight Forest, some of the items there (Uncrafting Bench) are simply amazing, plus the dimension itself is amazing in terms of generation and landscape.
I have several other mods running at the moment, but those two would be the must haves in my opinion.