Im thinking about adding some items to the dungeons... but I dont know if its possible to add enchanted things...
I'm guessing that it should be possible as the mcdungeon utility does it... Though as it's a standalone utility that edits the world directly and doesn't go through the world generation classes I suppose it may still not be possible. Thanks again for taking our suggestions into consideration!
Ok, first: There are the names of dungeons. By setting them to 'false' they wont generate.
second: By setting the cheatmode to 'true' some glass-pillars are going to generate in top of dungeons. They start at height 4 and end at height 120 so you can see all dungeons if youre far away or if the dungeons are in ground.
third: The rarity. There are 3 counters. A 'simple dungeon counter', a 'treasure dungeon counter' and a 'NPC counter'. If you explore a new biome every counter gets up. If one of the counters reaches the number in the config my mod checks the biome and generates one of the dungeons being able to spawn in this biome.
last: the treasure sizes. 'Max Height' is the highest position a treasure dungeon can be. By setting it to 100 it is going to generate up to the clouds. By setting it to 50 (default) it will stay in ground so you have to mine if you want to find one.
The 'Single Floor Size' is the max number of rooms being able to be in a single floor. By setting it to 30 the dungeon is going to generate very HUGE (don't try this because I think your PC is going to )
I'm guessing that it should be possible as the mcdungeon utility does it... Though as it's a standalone utility that edits the world directly and doesn't go through the world generation classes I suppose it may still not be possible. Thanks again for taking our suggestions into consideration!
Is NPC villages the only flying structures? Sorry if it shows in the original post because my computer can't load the Spoilers.
Currently yes,though you can change the max height for the Treasure Dungeon for it to spawn somewhat above ground, or explore a SuperFlat world and Mystery Rooms and Treasure Dungeons will spawn above the surface.
Is there any way you could make this not require forge to run server side? My friends and I are going to do a survival LP on a server, but for some of them they either can't or won't install mods, and even with forge it requires people to have forge installed client side in order to join. Since all this adds is new generation, using vanilla blocks, I don't see why it requires forge.
Is there any way you could make this not require forge to run server side? My friends and I are going to do a survival LP on a server, but for some of them they either can't or won't install mods, and even with forge it requires people to have forge installed client side in order to join. Since all this adds is new generation, using vanilla blocks, I don't see why it requires forge.
Forge allows me to add the loot of other mods into my dungeons and it gives me a funktion that checks every biome.
Emerald Ore?
Sorry if I have a bad english.
Not the ore I will add the emeralds
Im also thinking about something like that... maybe after I added the next boss
I'm guessing that it should be possible as the mcdungeon utility does it... Though as it's a standalone utility that edits the world directly and doesn't go through the world generation classes I suppose it may still not be possible. Thanks again for taking our suggestions into consideration!
read this:
I think Im able to do that now
So, the lower the more frequent?
No, sry
Yes
Today I was thinking about adding it, so Im working on it now
No, seeing as the dungeons are generated after World generating it would not be in the same place as it would be if you first used the seed.
Currently yes,though you can change the max height for the Treasure Dungeon for it to spawn somewhat above ground, or explore a SuperFlat world and Mystery Rooms and Treasure Dungeons will spawn above the surface.
Maybe the config folder is on your desktop?
Forge allows me to add the loot of other mods into my dungeons and it gives me a funktion that checks every biome.
Great!
PD: I would like to see generated castles "like" the mod "the twilight forest" does.. they look grat