java.lang.NullPointerException
at pixelmon.entities.pixelmon.stats.Level.getExpForLevel(Level.java:79)
at pixelmon.entities.pixelmon.stats.Level.setLevel(Level.java:62)
at pixelmon.comm.packetHandlers.ChooseStarter.handlePacket(ChooseStarter.java:27)
at pixelmon.comm.PacketHandler.onPacketData(PacketHandler.java:55)
at cpw.mods.fml.common.network.NetworkRegistry.handlePacket(NetworkRegistry.java:255)
at cpw.mods.fml.common.network.NetworkRegistry.handleCustomPacket(NetworkRegistry.java:245)
at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:83)
at net.minecraft.network.NetServerHandler.func_72501_a(NetServerHandler.java:1098)
at net.minecraft.network.packet.Packet250CustomPayload.func_73279_a(SourceFile:59)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:134)
at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:53)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:674)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:570)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:468)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Mac OS X (x86_64) version 10.5.8
Java Version: 1.6.0_26, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 322115184 bytes (307 MB) / 554369024 bytes (528 MB) up to 1069416448 bytes (1019 MB)
JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
AABB Pool Size: 9395 (526120 bytes; 0 MB) allocated, 8855 (495880 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v7.44 FML v5.1.8.611 Minecraft Forge 7.7.1.611 5 mods loaded, 5 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NBTEdit [In-game NBTEdit] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Pixelmon [Pixelmon] (Pixelmon 2.1.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 139 (7784 bytes; 0 MB) allocated, 42 (2352 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['27thColt'/20, l='Test', x=239.50, y=69.00, z=247.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
java.lang.NullPointerException
at pixelmon.entities.pixelmon.stats.Level.getExpForLevel(Level.java:79)
at pixelmon.entities.pixelmon.stats.Level.setLevel(Level.java:62)
at pixelmon.comm.packetHandlers.ChooseStarter.handlePacket(ChooseStarter.java:27)
at pixelmon.comm.PacketHandler.onPacketData(PacketHandler.java:55)
at cpw.mods.fml.common.network.NetworkRegistry.handlePacket(NetworkRegistry.java:255)
at cpw.mods.fml.common.network.NetworkRegistry.handleCustomPacket(NetworkRegistry.java:245)
at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:83)
at net.minecraft.network.NetServerHandler.func_72501_a(NetServerHandler.java:1098)
at net.minecraft.network.packet.Packet250CustomPayload.func_73279_a(SourceFile:59)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:134)
at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:53)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:674)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:570)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:468)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Mac OS X (x86_64) version 10.5.8
Java Version: 1.6.0_26, Apple Inc.
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 322115184 bytes (307 MB) / 554369024 bytes (528 MB) up to 1069416448 bytes (1019 MB)
JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
AABB Pool Size: 9395 (526120 bytes; 0 MB) allocated, 8855 (495880 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v7.44 FML v5.1.8.611 Minecraft Forge 7.7.1.611 5 mods loaded, 5 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NBTEdit [In-game NBTEdit] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Pixelmon [Pixelmon] (Pixelmon 2.1.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 139 (7784 bytes; 0 MB) allocated, 42 (2352 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['27thColt'/20, l='Test', x=239.50, y=69.00, z=247.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
Go check our support forums. Have a look, in particular at the thread about not being able to run the client and server at the same time. The fix for that should fix your issue
Go check our support forums. Have a look, in particular at the thread about not being able to run the client and server at the same time. The fix for that should fix your issue
ok but I never an the client and the server at the same time......
Will this mod add in all the pokemon? I hope so! Btw, you should add special characters, such as N or Red, ect. Just a suggestion though! I love this mod and will stand by it while it expands!
Go check our support forums. Have a look, in particular at the thread about not being able to run the client and server at the same time. The fix for that should fix your issue
Hey, Im looking at that post in your forums about not being able to run the client and the server at the same time. When I start the mod in my server i get to the Pokemon selection screen then it crashes, How can I fix that? Im sorry if this is a dumb question
Hey, Im looking at that post in your forums about not being able to run the client and the server at the same time. When I start the mod in my server i get to the Pokemon selection screen then it crashes, How can I fix that? Im sorry if this is a dumb question
By following the steps it has in there to clean up your java installations. If it's crashing at the pick a pokemon screen that means the database hasn't been able to be opened
how do i uninstall all version of java except the latest one?
edit:I open up java preferences...and I see (under General section) a list of java program thingys XD...
The list is about "Java applications,applets,and command line tools use this order to determine the first compatible version to use."
the list is:
J2SE 5.0 (32 bit)
Java SE 6
J2SE 5.0 (64 bit)
J2SE 1.4.2
how do i uninstall all version of java except the latest one?
edit:I open up java preferences...and I see (under General section) a list of java program thingys XD...
The list is about "Java applications,applets,and command line tools use this order to determine the first compatible version to use."
the list is:
J2SE 5.0 (32 bit)
Java SE 6
J2SE 5.0 (64 bit)
J2SE 1.4.2
ok thanks.
Games:
[2012] Floater [HTML5 Javascript Game]: http://www.minecraftforum.net/topic/2619031-html5-gamefloater-a-game-about-scuba-diving/
Why did you hav' to put the link in??
Games:
[2012] Floater [HTML5 Javascript Game]: http://www.minecraftforum.net/topic/2619031-html5-gamefloater-a-game-about-scuba-diving/
Okay,Now I load the map,but after a few seconds,it crashes!!I tried taking out my Computercraft mod,that didin't work!!!
---- Minecraft Crash Report ----
// My bad.
Time: 4/29/13 2:13 PM
Description: Ticking memory connection
java.lang.NullPointerException
at pixelmon.entities.pixelmon.stats.Level.getExpForLevel(Level.java:79)
at pixelmon.entities.pixelmon.stats.Level.setLevel(Level.java:62)
at pixelmon.comm.packetHandlers.ChooseStarter.handlePacket(ChooseStarter.java:27)
at pixelmon.comm.PacketHandler.onPacketData(PacketHandler.java:55)
at cpw.mods.fml.common.network.NetworkRegistry.handlePacket(NetworkRegistry.java:255)
at cpw.mods.fml.common.network.NetworkRegistry.handleCustomPacket(NetworkRegistry.java:245)
at cpw.mods.fml.common.network.FMLNetworkHandler.handlePacket250Packet(FMLNetworkHandler.java:83)
at net.minecraft.network.NetServerHandler.func_72501_a(NetServerHandler.java:1098)
at net.minecraft.network.packet.Packet250CustomPayload.func_73279_a(SourceFile:59)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:134)
at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:53)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:674)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:570)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:468)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Mac OS X (x86_64) version 10.5.8
Java Version: 1.6.0_26, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 322115184 bytes (307 MB) / 554369024 bytes (528 MB) up to 1069416448 bytes (1019 MB)
JVM Flags: 3 total; -Xbootclasspath/a:/System/Library/PrivateFrameworks/JavaApplicationLauncher.framework/Resources/LauncherSupport.jar -Xms512M -Xmx1024M
AABB Pool Size: 9395 (526120 bytes; 0 MB) allocated, 8855 (495880 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v7.44 FML v5.1.8.611 Minecraft Forge 7.7.1.611 5 mods loaded, 5 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NBTEdit [In-game NBTEdit] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Pixelmon [Pixelmon] (Pixelmon 2.1.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 139 (7784 bytes; 0 MB) allocated, 42 (2352 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['27thColt'/20, l='Test', x=239.50, y=69.00, z=247.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
Games:
[2012] Floater [HTML5 Javascript Game]: http://www.minecraftforum.net/topic/2619031-html5-gamefloater-a-game-about-scuba-diving/
The second link is just in case the first doesn't work. (I used google translate)
Вторая ссылка на всякий случай первый не работает. (Я использовал Google Translate)
Games:
[2012] Floater [HTML5 Javascript Game]: http://www.minecraftforum.net/topic/2619031-html5-gamefloater-a-game-about-scuba-diving/
Go check our support forums. Have a look, in particular at the thread about not being able to run the client and server at the same time. The fix for that should fix your issue
ok but I never an the client and the server at the same time......
Games:
[2012] Floater [HTML5 Javascript Game]: http://www.minecraftforum.net/topic/2619031-html5-gamefloater-a-game-about-scuba-diving/
I never said you did...
Hey, Im looking at that post in your forums about not being able to run the client and the server at the same time. When I start the mod in my server i get to the Pokemon selection screen then it crashes, How can I fix that? Im sorry if this is a dumb question
By following the steps it has in there to clean up your java installations. If it's crashing at the pick a pokemon screen that means the database hasn't been able to be opened
but you told me to look there....Nothing there helped me..
Games:
[2012] Floater [HTML5 Javascript Game]: http://www.minecraftforum.net/topic/2619031-html5-gamefloater-a-game-about-scuba-diving/
did you follow the instructions?
how do i uninstall all version of java except the latest one?
edit:I open up java preferences...and I see (under General section) a list of java program thingys XD...
The list is about "Java applications,applets,and command line tools use this order to determine the first compatible version to use."
the list is:
J2SE 5.0 (32 bit)
Java SE 6
J2SE 5.0 (64 bit)
J2SE 1.4.2
do I just uncheck everything except Java SE 6??
Games:
[2012] Floater [HTML5 Javascript Game]: http://www.minecraftforum.net/topic/2619031-html5-gamefloater-a-game-about-scuba-diving/
Mac or windows?
Mac OS X version 10.5.8
Games:
[2012] Floater [HTML5 Javascript Game]: http://www.minecraftforum.net/topic/2619031-html5-gamefloater-a-game-about-scuba-diving/
No idea then. Apple's implementation of java is beyond stupid. Have a look around on the net and see how to go about it
thanks for (trying to) help me man.
Games:
[2012] Floater [HTML5 Javascript Game]: http://www.minecraftforum.net/topic/2619031-html5-gamefloater-a-game-about-scuba-diving/