So its me again. I have an Idea that received good feedback. You know how rare candy attracts some pokemon? Well how about making it attract all pokemon and put it on a fishing pole? That way you can bring ocean, sea, river, and jungle pokemon to you since sometimes its hard to see them.
Hello. Sorry to bother you all, but i have a question. I really like your mod and wanted to play it with friends, but because of some porting problems i have. I'm forced to use LogMeIn Hamachi to make my server. Because of this i need to be able to use Bucketcraft. Is there a Bukkit so i can use Pixelmon with Hamachi? I'm new to servers and can't afford to pay for one, so any help would be appreciated. Thank you for your time.
Bukkit forge for 1.5.2 works with pixelmon I believe
What happened to the forums? Are you guys making a new website for the forum? Also how long is this maintenance going to take?
We have had to move to a dedicated server as we were by far exceeding the amount of traffic allowed on the "unlimited" plan we were on. The forums are almost set up on that server and when i transferred the databases containing all the forum information over I locked the old ones so that we didn't lose anything. We are waiting on the blog to be set up and on our DNS hosting being transferred but will hopefully get a redirect set up so that people visiting the old forums will be automatically sent to the new to tide us over till that happens. Expect to see the new forums as soon as I can get round to that
And Tophat, sorry I made guesses. But theft is theft. I hope they remove it, or its a different fact if players were just adding Pixelmon to their mod packs, and just saying Technic is adding them.
I missed your response. Yeah. It's players making packs, not Technic. Pixelmon isn't in any Technic packs.
I missed your response. Yeah. It's players making packs, not Technic. Pixelmon isn't in any Technic packs.
It's true, but packs that are listed on technic's website are their responsibility. They even have a pack with pixelmon in it on their front page. The minecraft forums wouldn't stand for that sort of behaviour and they are just as much a "platform" as technic is. It's just that the technic people really don't care. All they are in it for is to make what money they can from the advertising with doing as little work as possible. As a result I feel somewhat bound to work against them. If you go looking through forge's forums or even these forums you'll find a large number of mod makers who feel just as agreived and with just as much right to feel so.
There are much better systems out there to help people install mods and run minecraft, lets promote those and let technic slowly die out
It's true, but packs that are listed on technic's website are their responsibility. They even have a pack with pixelmon in it on their front page. The minecraft forums wouldn't stand for that sort of behaviour and they are just as much a "platform" as technic is. It's just that the technic people really don't care. All they are in it for is to make what money they can from the advertising with doing as little work as possible. As a result I feel somewhat bound to work against them. If you go looking through forge's forums or even these forums you'll find a large number of mod makers who feel just as agreived and with just as much right to feel so.
There are much better systems out there to help people install mods and run minecraft, lets promote those and let technic slowly die out
I strongly disagree with you on all counts. It's your responsibility to enforce your TOS, not theirs. Those aren't their packs you're taking issue with. Those packs just happen to be using some of technics public tools. You're making some pretty strong and frankly baseless accusations as well. You've still yet to provide any proof to back up those claims that they've been rude and disrespectful when talking to you. And the only modders these days who seem to be against Technic are the same small group of modders who are getting lots of backlash for their attitudes and their practices of putting in DRM. They just tend to be the loudest. I went in technics irc earlier and there were almost a dozen modders in there hanging out. I think you're fighting a war that doesn't need to be fought. You're just going to end up alienating a lot of your fans (like me) if you keep on this path. There's no point to it, especially in a modding community. All of this DRM nonsense and restrictions are just completely against what a modding community should be.
I strongly disagree with you on all counts. It's your responsibility to enforce your TOS, not theirs. Those aren't their packs you're taking issue with. Those packs just happen to be using some of technics public tools. You're making some pretty strong and frankly baseless accusations as well. You've still yet to provide any proof to back up those claims that they've been rude and disrespectful when talking to you. And the only modders these days who seem to be against Technic are the same small group of modders who are getting lots of backlash for their attitudes and their practices of putting in DRM. They just tend to be the loudest. I went in technics irc earlier and there were almost a dozen modders in there hanging out. I think you're fighting a war that doesn't need to be fought. You're just going to end up alienating a lot of your fans (like me) if you keep on this path. There's no point to it, especially in a modding community. All of this DRM nonsense and restrictions are just completely against what a modding community should be.
You are welcome to think what you like. I disagree with you on all counts and have been very clear on my reasoning. A modding community is based on trust and respect not on a group of people looking to have their way with no regard for those people who's work they are manipulating for their own ends.
You are welcome to think what you like. I disagree with you on all counts and have been very clear on my reasoning. A modding community is based on trust and respect not on a group of people looking to have their way with no regard for those people who's work they are manipulating for their own ends.
Well if that's how it is then I wont try and dissuade you from it further. If you wan't to pick a fight with people who don't even use your mod, and thousands who do because a hand full of people who wont be affected by your retaliation aren't playing by your rules then that is your right. Just don't be surprised at all the drama that will come your way, and all the fans you'll lose. Looks like I'm the first!
You are welcome to think what you like. I disagree with you on all counts and have been very clear on my reasoning. A modding community is based on trust and respect not on a group of people looking to have their way with no regard for those people who's work they are manipulating for their own ends.
Is there a link to where I can see how to spawn pokemon?
Hello. I am new at this. So please forgive me. My children and I love this mod. We use it on our server. My kids recently wanted to add some other mods to the game that hey have seen play well in "let's play" videos. One in particular is the "jammy furniture mod". It seems to have Block Id conflicts and will not run together. Is there a way around this? I have seen several videos with these mods together. I just don't know what I'm missing.
The Meaning of Life, the Universe, and Everything.
Join Date:
3/16/2010
Posts:
52
Member Details
To above: You'd have to go into the config folder and change the item and block ids to a point where they don't conflict anymore.
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And to the author: I'm not trying to troll or anything but there are numerous gui and hud altering mods, some of which are even open source, that do similar things to what you do with mouse and key bindings and interface. It's suspicious that they work fine with NEI using widely available forge functions, and it makes me wonder if you just secretly hate that mod?
So how do we download now that their site is transferring?
with me beign an admin, is till have access to the forums lol
Quote from "MrMasochism" »
Quick fix for 2.2... A couple of bugs slipped through our beta testing net and we've rushed to get a patch out so they don't spoil things for you guys. Firstly there was a crash bug when evolving an eevee near a moss or icy rock on a server, that's fixed. Secondly there was some weird behaviour with the side bar's first position getting overwritten by a pokemon you were battling with and it's fixed too!
Otherwise I'll post 2.2's changelog here so people still get to read it!
NOTE: DOES NOT WORK WITH OPTIFINE! Optifine are alerted to the issue, they haven't got support in for one of the features of the latest forge that we are using and hopefully they'll have a fix out soon
Would also like to highlight the donate button below. Donations keep us going somewhat. We have a number of charges that we have to pay to keep our file servers/website up with the amount of traffic we get and extra money provides great motivation for us to keep working hard on the mod too.
Here is our massive Changelog! (Make sure you read it through to see what's been changed): Changes
- Moved to 1.5.2
- Updated method for downloading database to mask the url for the download through our server
- Added more exception handling specifically for the odd case in which a player dc's during an operation which is affecting their save
- Added catches for more possible crashes in battles
- Extended Pixelmon API for XWaffle's achievements side mod
- Heaps more animation code including wings, arms, leg modules and more
- Fire stone ore moved to the rooves of caverns with lava in them
- Pokemon with no spawn info will now only spawn on grass (stopping them spawning in buildings etc)
- A number of moves added
- New flying ai
- Pokedex updates on pokemon evolution and trade
- Healer retrieve pokemon as they are placed on healer
- Added error reporting switch in config, off by default will only report critical errors if off
- Fixed evAdjusting items not giving correct Ev boost
- Fixed status's all reverting to burn when pokemon retrieved and sen tout
- Added API stuff for new events
- Added register to pokedex on trade
- Added clearing function when player enters world
- Added evolution rocks. Must be within 10 blocks of them when your eevee levels up
- Bosses reworked - No longer have a set level, level is set when you engage them in battle, set to be a certain number of levels above the highest level pokemon in your team
- Increased rate of hammer decay
- Reduced leaf stone ore spawn
- Reworked player connection code
Bugs
- Fixed disconnecting from a server and the side-bar disappearing
- Fixed bug in Base-Stat loading which reduces memory used by pixelmon entities 10x
- Fixed potions applied to pokemon crashing the game
- Fixed wrong location bug
- Fixed recharging moves
- Increased badge stack size
- Normalised size of pokemon in pokedex and fossil machine
- Fixed rendering of held item when moving in pc
- Fix to disable not always being reset after battle
- Pokemon in battle should now properly be positioned if sent out
- TM's are now only removed if the move is learnt - cancelling will not remove them
- Tms can now only be taught to owned pokemon
Also download the latest version of Pixelmon Resources Download
To install:
Vanilla Install:
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MultiMC is a great launcher which allows you to have separate versions of minecraft on one system.
MultiMC Install:
PaN9CKXU9D4
Manual Instructions:
Client:
Install Forge -> Extract zip into .minecraft folder
Server:
Install Forge -> Extract zip into server folder
Its me with the corrupted profile. Would saving and copying my file then deleting it from the server and have it ran then ended and the file be put back help out at all?
Bukkit forge for 1.5.2 works with pixelmon I believe
Thank you very much. Do you happen to have a link? google won't cooperate with me.
We have had to move to a dedicated server as we were by far exceeding the amount of traffic allowed on the "unlimited" plan we were on. The forums are almost set up on that server and when i transferred the databases containing all the forum information over I locked the old ones so that we didn't lose anything. We are waiting on the blog to be set up and on our DNS hosting being transferred but will hopefully get a redirect set up so that people visiting the old forums will be automatically sent to the new to tide us over till that happens. Expect to see the new forums as soon as I can get round to that
I missed your response. Yeah. It's players making packs, not Technic. Pixelmon isn't in any Technic packs.
It's true, but packs that are listed on technic's website are their responsibility. They even have a pack with pixelmon in it on their front page. The minecraft forums wouldn't stand for that sort of behaviour and they are just as much a "platform" as technic is. It's just that the technic people really don't care. All they are in it for is to make what money they can from the advertising with doing as little work as possible. As a result I feel somewhat bound to work against them. If you go looking through forge's forums or even these forums you'll find a large number of mod makers who feel just as agreived and with just as much right to feel so.
There are much better systems out there to help people install mods and run minecraft, lets promote those and let technic slowly die out
I strongly disagree with you on all counts. It's your responsibility to enforce your TOS, not theirs. Those aren't their packs you're taking issue with. Those packs just happen to be using some of technics public tools. You're making some pretty strong and frankly baseless accusations as well. You've still yet to provide any proof to back up those claims that they've been rude and disrespectful when talking to you. And the only modders these days who seem to be against Technic are the same small group of modders who are getting lots of backlash for their attitudes and their practices of putting in DRM. They just tend to be the loudest. I went in technics irc earlier and there were almost a dozen modders in there hanging out. I think you're fighting a war that doesn't need to be fought. You're just going to end up alienating a lot of your fans (like me) if you keep on this path. There's no point to it, especially in a modding community. All of this DRM nonsense and restrictions are just completely against what a modding community should be.
You are welcome to think what you like. I disagree with you on all counts and have been very clear on my reasoning. A modding community is based on trust and respect not on a group of people looking to have their way with no regard for those people who's work they are manipulating for their own ends.
Well if that's how it is then I wont try and dissuade you from it further. If you wan't to pick a fight with people who don't even use your mod, and thousands who do because a hand full of people who wont be affected by your retaliation aren't playing by your rules then that is your right. Just don't be surprised at all the drama that will come your way, and all the fans you'll lose. Looks like I'm the first!
Is there a link to where I can see how to spawn pokemon?
only have the s if you want it to be shiny
Former Lead Modeler of Pixelmon
So you cant pick the nature or size?
Thx
A Minecraft Dad
--
And to the author: I'm not trying to troll or anything but there are numerous gui and hud altering mods, some of which are even open source, that do similar things to what you do with mouse and key bindings and interface. It's suspicious that they work fine with NEI using widely available forge functions, and it makes me wonder if you just secretly hate that mod?
nope
Former Lead Modeler of Pixelmon
with me beign an admin, is till have access to the forums lol
Former Lead Modeler of Pixelmon