I dont know if this is a bug or still unfinished, but when I change the value of bc stuff in Biogas (There should be a false/true by the way )
it goes on the next restart back to normal values.
to 1.4.6? but I have 1.4.5. which version of "forg" or "Plugins for Forestry 2" we used to be 1.4.5 that the error did not? if you can do tell me
Sorry for bad english, thank you for your reply
to 1.4.6? but I have 1.4.5. which version of "forg" or "Plugins for Forestry 2" we used to be 1.4.5 that the error did not? if you can do tell me
Sorry for bad english, thank you for your reply
That crash was fixed after the 1.4.6 port, so none of the 1.4.5 builds have the fix. Not backporting for 1.4.5, sorry.
That crash was fixed after the 1.4.6 port, so none of the 1.4.5 builds have the fix. Not backporting for 1.4.5, sorry.
clear, or anything terrible, I know you do spend their own time on the mod. Now that is not a working version for 1.4.5? very quite? may be one of the four versions of Beto works? may be the wrong version of forg use .. I have to know what you have not written, and the version of the Forestry
it pointed to railcraft, so i deleted the railcraft folders in plugin for forestry and it didn't crash because of that, it started pointing at buildcraft next and so on.
Two things to note, first there's a java.lang.reflect.InvocationTargetException (lines 1507-1542) during the MC initialization, then when I try to create a world or load a world I get an Exception ticking world (lines 1941-1951) and a java.lang.NullPointerException (lines 1954-1963).
I'm using build 12 of PfF, denLib 2.1.2. Everything ran under Forge 480 without crashing.
EDIT: I'm trying to downgrade to verify if it really is Forge that's the problem, but files.minecraftforge.com has been up and down all day. They're having troubles with Dreamhost apparently. I'll update this post once I can downgrade and verify which version of Forge the problem starts in.
EDIT: OK, I've been able to determine that Forge 482 is the last one that seems to work. Forge 483+ crashes when loading/creating a world
---- Minecraft Crash Report ----
// Don't do that.
Time: 12/26/12 6:10 PM
Description: Exception in server tick loop
java.lang.NullPointerException
at net.minecraftforge.event.EventBus.unregister(EventBus.java:92)
at denoflionsx.PluginsforForestry_PluginRailcraft.Core.PfFRailcraftCore.onWorldLoad(PfFRailcraftCore.java:97)
at net.minecraftforge.event.ASMEventHandler_7_PfFRailcraftCore_onWorldLoad_Load.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:279)
at ho.c(DedicatedServer.java:179)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
Not just you, have read that 482 is the last one with the least problems.
They seem to have broken the event registration. You can register all the listeners you like, but if you later unregister them when you're done with it the manager throws an NPE every time.
I've already released a new version of denLib that addresses this (it still tries to unregister, but it handles it gracefully if Forge craps out). PfF will have a new version tonight that works as well.
Don't change the config file with the game open or that will happen. I'll add the missing boolean.
Yes.
Also I updated from build 10 to build 12 and got this error.
Interesting, I didn't have problems with upgrading from build 11 to build 12.
I wonder if it's a mod interaction problem.
I'll look at this when I get back from doing xmas things.
You can follow the commit log on github for changes.
PluginsforForestry2 beta 4
forestry-A-1.6.3.0
buildcraft-A3.2.2.7-Forge-1.4.5-6.4.1.408
Sorry for bad English
That error has already been fixed.
to 1.4.6? but I have 1.4.5. which version of "forg" or "Plugins for Forestry 2" we used to be 1.4.5 that the error did not? if you can do tell me
Sorry for bad english, thank you for your reply
Sorry for bad English
That crash was fixed after the 1.4.6 port, so none of the 1.4.5 builds have the fix. Not backporting for 1.4.5, sorry.
clear, or anything terrible, I know you do spend their own time on the mod. Now that is not a working version for 1.4.5? very quite? may be one of the four versions of Beto works? may be the wrong version of forg use .. I have to know what you have not written, and the version of the Forestry
Sorry for bad English
Ah thanks for the link, that helps. I eagerly await your assessment of the crashlog, thanks.
I need more information. Pastebin me your ForgeModLoader-client-0.log.
http://pastebin.com/0svzTCHk
it pointed to railcraft, so i deleted the railcraft folders in plugin for forestry and it didn't crash because of that, it started pointing at buildcraft next and so on.
any ideas what i might be screwing up
I have no idea how this happened, but when I put the mods back in, it worked.
full log: http://paste.ubuntu.com/1468241/
Two things to note, first there's a java.lang.reflect.InvocationTargetException (lines 1507-1542) during the MC initialization, then when I try to create a world or load a world I get an Exception ticking world (lines 1941-1951) and a java.lang.NullPointerException (lines 1954-1963).
I'm using build 12 of PfF, denLib 2.1.2. Everything ran under Forge 480 without crashing.
EDIT: I'm trying to downgrade to verify if it really is Forge that's the problem, but files.minecraftforge.com has been up and down all day. They're having troubles with Dreamhost apparently. I'll update this post once I can downgrade and verify which version of Forge the problem starts in.
EDIT: OK, I've been able to determine that Forge 482 is the last one that seems to work. Forge 483+ crashes when loading/creating a world
// Don't do that.
Time: 12/26/12 6:10 PM
Description: Exception in server tick loop
java.lang.NullPointerException
at net.minecraftforge.event.EventBus.unregister(EventBus.java:92)
at denoflionsx.PluginsforForestry_PluginRailcraft.Core.PfFRailcraftCore.onWorldLoad(PfFRailcraftCore.java:97)
at net.minecraftforge.event.ASMEventHandler_7_PfFRailcraftCore_onWorldLoad_Load.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:279)
at ho.c(DedicatedServer.java:179)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.6
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_01, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 942926784 bytes (899 MB) / 1057685504 bytes (1008 MB) up to 1057685504 bytes (1008 MB)
JVM Flags: 2 total; -Xmx1024M -Xms1024M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.25 FML v4.6.15.514 Minecraft Forge 6.5.0.483 65 mods loaded, 65 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
TreeCapitator [TreeCapitator] ([1.4.6]TreeCapitator.Forge.1.4.6.r01.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
denLib [denLib] (denLib-2.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
IC2 [IndustrialCraft 2] (industrialcraft-2_1.112.170-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AdvancedMachines [IC2 Advanced Machines Addon] (AdvancedMachines_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Core [BuildCraft] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Builders [BC Builders] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Energy [BC Energy] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Factory [BC Factory] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Transport [BC Transport] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ValvePipe [Valve Pipe] (BuildCraft-Z-ValvePipeAM-1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ChargePads [Charge Pads] (chargepads-universal-2.3.0.58.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ComputerCraft [ComputerCraft] (ComputerCraft1.48.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CCTurtle [ComputerCraft Turtles] (ComputerCraft1.48.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
EnderStorage [EnderStorage] (EnderStorage 1.3.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BinnieCore [Binnie Core] (extrabees-1.4.9.5-prerelease-build.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ExtraBees [Extra Bees] (extrabees-1.4.9.5-prerelease-build.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ExtrabiomesXL [ExtrabiomesXL] (ExtrabiomesXL-universal-1.4.6-3.7.0a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
factorization [Factorization] (Factorization-0.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forestry [Forestry for Minecraft] (forestry-A-1.6.4.1.jar.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
GraviGun [GraviGun] (GravityGun1.4.6v1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
IronChest [Iron Chest] (ironchest-universal-1.4.6-4.5.1.199.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MiscPeripherals [MiscPeripherals] (miscperipherals-2.2.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AdvancedSolarPanel [Advanced Solar Panels] (mod_AdvancedSolarPanels_3_3_2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
GraviSuite [Gravitation Suite] (mod_zGraviSuite_1_6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Mystcraft [Mystcraft] (mystcraft-uni-1.4.6-0.9.5.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
OmniTools [OmniTools] (OmniTools-2.2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
LiquidRoundup [Liquid Roundup] (PluginsforForestry2-Complete-Build12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
PluginsforForestry|Core [PluginsforForestry|Core] (PluginsforForestry2-Complete-Build12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
PluginsforForestry|BuildCraft [PluginsforForestry|BuildCraft] (PluginsforForestry2-Complete-Build12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
PluginsforForestry|Forestry [PluginsforForestry|Forestry] (PluginsforForestry2-Complete-Build12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
PluginsforForestry|Ic2 [PluginsforForestry|Ic2] (PluginsforForestry2-Complete-Build12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Railcraft [Railcraft] (Railcraft_1.4.6-6.12.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
PluginsforForestry|Railcraft [PluginsforForestry|Railcraft] (PluginsforForestry2-Complete-Build12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Thaumcraft [Thaumcraft] (Thaumcraft3.0.1c.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
PluginsforForestry|Thaumcraft [PluginsforForestry|Thaumcraft] (PluginsforForestry2-Complete-Build12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
PluginsforForestry|Tweaks [PluginsforForestry|Tweaks] (PluginsforForestry2-Complete-Build12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
PortalGun [Portal Gun] (portalgun1.4.6v2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
SoulShards [SoulShards] (SoulShards-v1.16-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
StevesCarts [Steve's Carts] (StevesCarts2.0.0.a41.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ThermalExpansion|Factory [Factory] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ThermalExpansion|Energy [Energy] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ThermalExpansion|Transport [Transport] (ThermalExpansion-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
snyke7_Transformers [Transformers] (Transformers v1.7b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
TwilightForest [The Twilight Forest] (twilightforest-1.14.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
WR-CBE|Core [WR-CBE Core] (WR-CBE Core 1.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
WR-CBE|Addons [WR-CBE Addons] (WR-CBE Addons 1.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
WR-CBE|RedPower [WR-CBE RedPower] (WR-CBE RedPower 1.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
XyCraft [XyCraft] (xycraft-universal-1.4.6-0.9.44.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 0 / 24; []
Is Modded: Definitely; Server brand changed to 'fml'
Type: Dedicated Server (map_server.txt)
I know. My mods are still built against 474. They changed something in Forge that I need to account for. Stay tuned.
Not just you, have read that 482 is the last one with the least problems.
They seem to have broken the event registration. You can register all the listeners you like, but if you later unregister them when you're done with it the manager throws an NPE every time.
I've already released a new version of denLib that addresses this (it still tries to unregister, but it handles it gracefully if Forge craps out). PfF will have a new version tonight that works as well.