I personly think you should add that the tiny steves (without gards) will go chop down some tiny trees and build a bace or something so when nightfall comes tiny monsters.yay!!! first post on second page :3
Ideas:
Using a potion of strength will grow the tiny person to your size, increasing its stats accordingly, each sort will have different effects, for instance: Strength II: Make them larger then the player) Strength I: Normal player size) Strength I extended: Normal player size (No different from II) ALSO to turn them back, a potion of weekness shall do! lol, hope you implement that XD Also, the zombies should have their arms in front of them and maybe shrink them a TINY TINY bit, cuz they arent really "Tiny" people right now, they're about as big as a pig. You should also add a WORKER, workers can go hunting if you give them a tiny bow or a tiny spear (Both implemented, would be awesome) they will use those to protect themselves, or, if commanded, will go hunting, anyway. Right clicking a worker will open a GUI, with 4 buttons on it, pressing one will enitiate the command, IF the worker has the required items, if not, it will say what he needs to issue this command, for example: Click, Farm, will say in text "Needs a tiny hoe to complete this command", right clicking him with the tiny hoe will say "Your worker can now farm!"
So, more about the buttons. Farming, Hunting, Drop Items. Farming: Your worker will build a square farm with a single water block in the middle surrounded by dirt, he will then hoe the land and plant seeds, the seeds will instantly grow and will dissapear, it will say "Your Worker has finished farming". Hunting: Click, Hunt, will say in text "Needs a tiny sword to complete this command", right clicking him with any sort of tiny sword will come up with text saying "Your Worker can now Hunt", during this command he will look for pigs, sheep, and cows, and will openly attack them, it will pick up the items and will teleport back to where you told it to start hunting, it will then come up with text saying "Your worker has finished Hunting" Drop: Clicking this will split the button with two options: Drop everything (Forces the Worker to drop everything they have, including tiny tools and things that they have gathered) and Drop Resources (They drop whatever they have gathered)
And finally, Building: Depending on the amount of wooden logs you give them, it will make them generate a structure. For instance, 5 wooden logs will make him build a village house, small enough to fit about 2 tiny people in. Giving him 10 wooden logs, will make him build a tower, 2 story version of a village house, and giving him 20 logs will make him build a castle.
THESE IDEAS WOULD BE VERY HARD TO IMPLEMENT! The first idea would be awesome, but i wouldnt mind if you didnt implement any of these ideas, keep working on this mod, i would hate to see it die.
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Stop treating mod devs poorly. These people mod as a hobby or as a service to the community, they don't have to take your suggestion and you are not entitled to anything from them.
Ideas:
Using a potion of strength will grow the tiny person to your size, increasing its stats accordingly, each sort will have different effects, for instance: Strength II: Make them larger then the player) Strength I: Normal player size) Strength I extended: Normal player size (No different from II) ALSO to turn them back, a potion of weekness shall do! lol, hope you implement that XD Also, the zombies should have their arms in front of them and maybe shrink them a TINY TINY bit, cuz they arent really "Tiny" people right now, they're about as big as a pig. You should also add a WORKER, workers can go hunting if you give them a tiny bow or a tiny spear (Both implemented, would be awesome) they will use those to protect themselves, or, if commanded, will go hunting, anyway. Right clicking a worker will open a GUI, with 4 buttons on it, pressing one will enitiate the command, IF the worker has the required items, if not, it will say what he needs to issue this command, for example: Click, Farm, will say in text "Needs a tiny hoe to complete this command", right clicking him with the tiny hoe will say "Your worker can now farm!"
So, more about the buttons. Farming, Hunting, Drop Items. Farming: Your worker will build a square farm with a single water block in the middle surrounded by dirt, he will then hoe the land and plant seeds, the seeds will instantly grow and will dissapear, it will say "Your Worker has finished farming". Hunting: Click, Hunt, will say in text "Needs a tiny sword to complete this command", right clicking him with any sort of tiny sword will come up with text saying "Your Worker can now Hunt", during this command he will look for pigs, sheep, and cows, and will openly attack them, it will pick up the items and will teleport back to where you told it to start hunting, it will then come up with text saying "Your worker has finished Hunting" Drop: Clicking this will split the button with two options: Drop everything (Forces the Worker to drop everything they have, including tiny tools and things that they have gathered) and Drop Resources (They drop whatever they have gathered)
And finally, Building: Depending on the amount of wooden logs you give them, it will make them generate a structure. For instance, 5 wooden logs will make him build a village house, small enough to fit about 2 tiny people in. Giving him 10 wooden logs, will make him build a tower, 2 story version of a village house, and giving him 20 logs will make him build a castle.
THESE IDEAS WOULD BE VERY HARD TO IMPLEMENT! The first idea would be awesome, but i wouldnt mind if you didnt implement any of these ideas, keep working on this mod, i would hate to see it die.
Like the farming and potion idea, maybe in 1.3 ill see.
Hey guys, I'm not sure what I'm doing wrong, but Minecraft crashed with this mod enabled. I tried loading this mod on it's own with a clean install and it still crashes! Any help would be appreciated. Thanks in advance!
Hey guys, I'm not sure what I'm doing wrong, but Minecraft crashed with this mod enabled. I tried loading this mod on it's own with a clean install and it still crashes! Any help would be appreciated. Thanks in advance!
Will this turn out like I think it is? I'm looking forward to using a shader mod and miniblocks to do a Lord of the Rings mini epic battle in minecraft.
Rollback Post to RevisionRollBack
"Throughout our actions today, we are shaping the reactions of tomorrow."
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Location:
Yes.
Join Date:
1/29/2012
Posts:
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Minecraft:
tranborg
Member Details
Try to make them able to work like sort of RTS-ish like use a staff of guidance to be able to control the little steves and guards
either way it's pretty cool.Could use like a Tiny_Door item so that the Steves can take cover in a little house from the zombies
I was thinking... Wouldent war machines like tiny catapults and tiny rams also be under more for the humans? :3
(i was bbbooooorrrrdddd)... i was the one to post first on page two and now im first to pot on page three :/
you should add things like builders and miners and stuff so they can have like a community and also maybe have them spawn naturally some places oh and add more monsters i love the mod though keep up the good work
kinda like a millenaire added to it that would be cool combine this with millenaire
FHAST FHOD FOHR DEH EMPRAH!
Using a potion of strength will grow the tiny person to your size, increasing its stats accordingly, each sort will have different effects, for instance: Strength II: Make them larger then the player) Strength I: Normal player size) Strength I extended: Normal player size (No different from II) ALSO to turn them back, a potion of weekness shall do! lol, hope you implement that XD Also, the zombies should have their arms in front of them and maybe shrink them a TINY TINY bit, cuz they arent really "Tiny" people right now, they're about as big as a pig. You should also add a WORKER, workers can go hunting if you give them a tiny bow or a tiny spear (Both implemented, would be awesome) they will use those to protect themselves, or, if commanded, will go hunting, anyway. Right clicking a worker will open a GUI, with 4 buttons on it, pressing one will enitiate the command, IF the worker has the required items, if not, it will say what he needs to issue this command, for example: Click, Farm, will say in text "Needs a tiny hoe to complete this command", right clicking him with the tiny hoe will say "Your worker can now farm!"
So, more about the buttons. Farming, Hunting, Drop Items.
Farming: Your worker will build a square farm with a single water block in the middle surrounded by dirt, he will then hoe the land and plant seeds, the seeds will instantly grow and will dissapear, it will say "Your Worker has finished farming".
Hunting: Click, Hunt, will say in text "Needs a tiny sword to complete this command", right clicking him with any sort of tiny sword will come up with text saying "Your Worker can now Hunt", during this command he will look for pigs, sheep, and cows, and will openly attack them, it will pick up the items and will teleport back to where you told it to start hunting, it will then come up with text saying "Your worker has finished Hunting"
Drop: Clicking this will split the button with two options: Drop everything (Forces the Worker to drop everything they have, including tiny tools and things that they have gathered) and Drop Resources (They drop whatever they have gathered)
And finally, Building: Depending on the amount of wooden logs you give them, it will make them generate a structure. For instance, 5 wooden logs will make him build a village house, small enough to fit about 2 tiny people in. Giving him 10 wooden logs, will make him build a tower, 2 story version of a village house, and giving him 20 logs will make him build a castle.
THESE IDEAS WOULD BE VERY HARD TO IMPLEMENT! The first idea would be awesome, but i wouldnt mind if you didnt implement any of these ideas, keep working on this mod, i would hate to see it die.
Stop treating mod devs poorly. These people mod as a hobby or as a service to the community, they don't have to take your suggestion and you are not entitled to anything from them.
Like the farming and potion idea, maybe in 1.3 ill see.
Modder... some things i made:
- Tiny People/Mythology Mod
- Tameable Chickens mod
- Bee mob mod
- Paper Animals mod
Did You Have ModLoader Installed?
either way it's pretty cool.Could use like a Tiny_Door item so that the Steves can take cover in a little house from the zombies
Yes.
(i was bbbooooorrrrdddd)... i was the one to post first on page two and now im first to pot on page three :/
Anyway nice mod
kinda like a millenaire added to it that would be cool combine this with millenaire