NOTICE FROM ECU:
I will no longer be part of the Ender Storage Project. I have decided to move on and start developing my own game. I have given over control of Ender Storage to ChickenBones and he plans to continue development.
Last time I talked to him, he stated that the storage size nerf would still be going forward as planned for 1.3.2. I'm not sure on an ETA on the update. Keep an eye on his thread for more information.
With this, Quiddity Modding is being closed for the time being. If for some reason I decide to pick up modding again in the future, I may revive it. I thank you all for your support and hope you continue to enjoy Ender Storage.
Those that are interested in finding out more information on my game, please visit channel #Redux on the Esper Net IRC.
Quiddity Modding
Members
Ecu, ChickenBones
Mods
EnderStorage
EnderStorage
EnderStorage is a mod that offers a means to store your items in The END, causing them to be everywhere and nowhere at the same time. All EnderStorage makes use of the magic of colors to link storage with its little piece of The END. Any EnderStorage with the same color code share inventory (even across dimensions). Currently there are two types of storage, EnderChest and EnderPouch.
EnderChests are a stationary type of EnderStorage. You can use dye on the wool pads on top of the chest to alter its color code. As an alternative, you can craft an EnderChest with three dyes to change the color code as well. EnderChests work as any other chest for the purposes of blocks that manipulate chests contents. This makes EnderChests an ideal way to transport items over vast distances in an instant.
EnderPouches are a mobile type of EnderStorage. You can use an EnderPouch on any EnderChest to change the pouch color code to match that of the chest. EnderPouches access the same inventory as their EnderChest counterparts, allowing easy access to your base resources right from your inventory.
Screenshots
Videos
Recipes
Changelog
Version 1.1.4
Optimized saving
Version 1.1.1
Fixed Chests not working with BC pipes/RP transposers.
Renamed some files from EnderChest to EnderStorage.
Any source code provided with any mods of The Owners is for educational purposes only and may not be used for non-educational purposes without the written consent of The Owners.
ModPacks The Owners hereby give written consent to include EnderStorage in modpacks, provided the pack has written consent from the authors of all other mods included in it.
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 82333842 --------
Generated 4/13/12 10:05 AM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_03, Oracle Corporation
VM: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.8.3
OpenGL: GeForce GTX 460/PCI/SSE2 version 4.2.0, NVIDIA Corporation
java.lang.NoSuchMethodError: codechicken.core.CoreUtils.addLocalization(Ljava/lang/String;Ljava/lang/String;)V
at codechicken.enderstorage.EnderStorageManager.initialize(EnderStorageManager.java:316)
at mod_EnderStorage.load(mod_EnderStorage.java:12)
at ModLoader.init(ModLoader.java:863)
at ModLoader.addAllRenderers(ModLoader.java:155)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 32dcbf8d ----------
CodeChickenCore is in the jar and EnderStorage is in mods.
Crashes regardless if CCC is in jar or mods or if ES is in jar or mods and both in jar or mods.
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 82333842 --------
Generated 4/13/12 10:05 AM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_03, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.8.3
OpenGL: GeForce GTX 460/PCI/SSE2 version 4.2.0, NVIDIA Corporation
java.lang.NoSuchMethodError: codechicken.core.CoreUtils.addLocalization(Ljava/lang/String;Ljava/lang/String;)V
at codechicken.enderstorage.EnderStorageManager.initialize(EnderStorageManager.java:316)
at mod_EnderStorage.load(mod_EnderStorage.java:12)
at ModLoader.init(ModLoader.java:863)
at ModLoader.addAllRenderers(ModLoader.java:155)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 32dcbf8d ----------
CodeChickenCore is in the jar and EnderStorage is in mods.
I was the designer of the original EnderChests as well. We've been co-developing the project the whole time. We decided with the new addition we would create a mod team for the revised EnderStorage mod. Its a pretty good likelihood that you'll see more END storage devices in the future.
I was the designer of the original EnderChests as well. We've been co-developing the project the whole time. We decided with the new addition we would create a mod team for the revised EnderStorage mod. Its a pretty good likelihood that you'll see more END storage devices in the future.
Hints at Cross-Mod Ender Storage of other Items/Liquids?
No, don't worry about it at all. I hope you enjoy EnderStorage.
If anyone happens to stream or do a lets play involving EnderStorage, please let me know. I'm very interested in seeing how others make use of the mod. It might give me ideas for future additions.
No, don't worry about it at all. I hope you enjoy EnderStorage.
If anyone happens to stream or do a lets play involving EnderStorage, please let me know. I'm very interested in seeing how others make use of the mod. It might give me ideas for future additions.
I'll be keeping an eye on this, for sure. EnderChests/Storage is one of the more impressive, yet simple mods- So I'm sure you can do nearly anything in regards to cross-dimensional-anythings.
Add a recipe to change color codes of pouches with dyes, please.
It was actually there initially, but removed for balance reasons. The purpose of the EnderPouch is to connect to EnderChests. You can, however, still craft a EnderPouch with a different wool color to have it start with all that color for its color code. This gives you 16 different EnderPouches without using an EnderChest.
Been requested many times and continuously turned down. A single EnderChest is already 4096 chests in one, and making the size bigger would feel very unbalanced. We actually want you to have to craft multiple chests if you plan on using a lot of END storage.
I will no longer be part of the Ender Storage Project. I have decided to move on and start developing my own game. I have given over control of Ender Storage to ChickenBones and he plans to continue development.
Last time I talked to him, he stated that the storage size nerf would still be going forward as planned for 1.3.2. I'm not sure on an ETA on the update. Keep an eye on his thread for more information.
With this, Quiddity Modding is being closed for the time being. If for some reason I decide to pick up modding again in the future, I may revive it. I thank you all for your support and hope you continue to enjoy Ender Storage.
Those that are interested in finding out more information on my game, please visit channel #Redux on the Esper Net IRC.
EnderStorage
EnderStorage is a mod that offers a means to store your items in The END, causing them to be everywhere and nowhere at the same time. All EnderStorage makes use of the magic of colors to link storage with its little piece of The END. Any EnderStorage with the same color code share inventory (even across dimensions). Currently there are two types of storage, EnderChest and EnderPouch.
EnderChests are a stationary type of EnderStorage. You can use dye on the wool pads on top of the chest to alter its color code. As an alternative, you can craft an EnderChest with three dyes to change the color code as well. EnderChests work as any other chest for the purposes of blocks that manipulate chests contents. This makes EnderChests an ideal way to transport items over vast distances in an instant.
EnderPouches are a mobile type of EnderStorage. You can use an EnderPouch on any EnderChest to change the pouch color code to match that of the chest. EnderPouches access the same inventory as their EnderChest counterparts, allowing easy access to your base resources right from your inventory.
Screenshots
Videos
Recipes
Changelog
Download
This document and EnderStorage are Copyright © (2012) of Ecu and Chickenbones (hereafter referred to as "The Owners") and is the intellectual property of The Owners. Only Minecraftforum.net is able to host any of The Owners’ material without the consent of The Owners. It may not be placed on any other web site or otherwise distributed publicly without advance written permission. (Electronic mail is acceptable as long as you wait for a response.) If you mirror this mod page or anything The Owners have made on any other site, The Owners may seek compensation for the damages through a lawsuit.
Any source code provided with any mods of The Owners is for educational purposes only and may not be used for non-educational purposes without the written consent of The Owners.
ModPacks
The Owners hereby give written consent to include EnderStorage in modpacks, provided the pack has written consent from the authors of all other mods included in it.
ModLoader 1.2.5
mod_CodeChickenCore 0.5.0
mod_MinecraftForge 3.0.1.75
mod_NotEnoughItems 1.2.1
mod_ReiMinimap v3.0_04 [1.2.5]
mod_Armor 1.2.5
mod_DoggyTalents 1.2.5
mod_EE 1.4.3.0
mod_EnderStorage 1.1.0
mod_InvTweaks 1.41b (1.2.4)
mod_PigbearLaser 1.4
mod_Shelf 1.2.5
mod_WirelessRedstone 1.5
mod_ThaumCraft 2.1
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 82333842 --------
Generated 4/13/12 10:05 AM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_03, Oracle Corporation
VM: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.8.3
OpenGL: GeForce GTX 460/PCI/SSE2 version 4.2.0, NVIDIA Corporation
java.lang.NoSuchMethodError: codechicken.core.CoreUtils.addLocalization(Ljava/lang/String;Ljava/lang/String;)V
at codechicken.enderstorage.EnderStorageManager.initialize(EnderStorageManager.java:316)
at mod_EnderStorage.load(mod_EnderStorage.java:12)
at ModLoader.init(ModLoader.java:863)
at ModLoader.addAllRenderers(ModLoader.java:155)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 32dcbf8d ----------
CodeChickenCore is in the jar and EnderStorage is in mods.
Crashes regardless if CCC is in jar or mods or if ES is in jar or mods and both in jar or mods.
Get CodeChickenCore 0.5.2.
Because not 5 posts above you, the very same guy posted.
ಠ_ಠ
I was the designer of the original EnderChests as well. We've been co-developing the project the whole time. We decided with the new addition we would create a mod team for the revised EnderStorage mod. Its a pretty good likelihood that you'll see more END storage devices in the future.
Hints at Cross-Mod Ender Storage of other Items/Liquids?
Maybe...
EDIT: Direwolf20 did a mod splotlight for EnderStorage. It's now linked in the main post.
No, don't worry about it at all. I hope you enjoy EnderStorage.
If anyone happens to stream or do a lets play involving EnderStorage, please let me know. I'm very interested in seeing how others make use of the mod. It might give me ideas for future additions.
I got one for ya DoubleEnderChest or more slots
I'll be keeping an eye on this, for sure. EnderChests/Storage is one of the more impressive, yet simple mods- So I'm sure you can do nearly anything in regards to cross-dimensional-anythings.
Keep producing your mods!
It was actually there initially, but removed for balance reasons. The purpose of the EnderPouch is to connect to EnderChests. You can, however, still craft a EnderPouch with a different wool color to have it start with all that color for its color code. This gives you 16 different EnderPouches without using an EnderChest.
Been requested many times and continuously turned down. A single EnderChest is already 4096 chests in one, and making the size bigger would feel very unbalanced. We actually want you to have to craft multiple chests if you plan on using a lot of END storage.