The Meaning of Life, the Universe, and Everything.
Join Date:
4/1/2012
Posts:
48
Minecraft:
Darth_Jimbo
Member Details
New Update: Now I integrated ModLoaderMP in minecraft.jar (I had it only as a Zip in the Mods-Folder; this always worked or me) Now the "rainCollectorTop.png is missing!
It's getting on my nerves...
Rollback Post to RevisionRollBack
Yours sincerely Darth_Jimbo
Excuse my accent, I'm from South Germany...
java.lang.NoClassDefFoundError: Lforge/Configuration;
at java.lang.Class.getDeclaredFields0(Native Method)
at java.lang.Class.privateGetDeclaredFields(Unknown Source)
at java.lang.Class.getDeclaredFields(Unknown Source)
at ModLoader.setupProperties(ModLoader.java:1763)
at ModLoader.addMod(ModLoader.java:293)
at ModLoader.readFromClassPath(ModLoader.java:1210)
at ModLoader.init(ModLoader.java:886)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(SourceFile:273)
at net.minecraft.client.Minecraft.run(SourceFile:657)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: forge.Configuration
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 13 more
Please Help
Keep Up the Mod
Obviously I see a Forge-Folder in the Zip-File so THERE IS some Forge
The question is: I'm using another mod, which requires Forge (Millenaire 2.5.1)
What do I have to do, that both mods work?
Now I have the problem that either Millenaire works and Thirst Mod doesn't or that I have to remove Millenaire after installing Thirst Mod, that Minecraft does not crash on loading a world
A notice: conflicting class is l.class
What can I do?
The forge folder is only for the configuration, so if you are using forge, dont install the forge folder inside of Put in Jar.
New Update: Now I integrated ModLoaderMP in minecraft.jar (I had it only as a Zip in the Mods-Folder; this always worked or me) Now the "rainCollectorTop.png is missing!
It's getting on my nerves...
java.lang.NoClassDefFoundError: Lforge/Configuration;
at java.lang.Class.getDeclaredFields0(Native Method)
at java.lang.Class.privateGetDeclaredFields(Unknown Source)
at java.lang.Class.getDeclaredFields(Unknown Source)
at ModLoader.setupProperties(ModLoader.java:1763)
at ModLoader.addMod(ModLoader.java:293)
at ModLoader.readFromClassPath(ModLoader.java:1210)
at ModLoader.init(ModLoader.java:886)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(SourceFile:273)
at net.minecraft.client.Minecraft.run(SourceFile:657)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: forge.Configuration
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 13 more
Please Help
Keep Up the Mod
You didn't install the mod properly, everything in Put in Jar goes into the Minecraft.jar. The only exception is if you have forge installed, dont copy the configuration!!!!
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT ab023f1e --------
Generated 4/8/12 2:09 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_29, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 8600 GT/PCI/SSE2 version 3.3.0, NVIDIA Corporation
java.lang.RuntimeException: java.lang.Exception: Image not found: /ThirstMod/Blocks/rainCollectorTop.png
at ModLoader.registerAllTextureOverrides(ModLoader.java:1356)
at ModLoader.onTick(ModLoader.java:1074)
at EntityRendererProxy.b(EntityRendererProxy.java:22)
at net.minecraft.client.Minecraft.x(SourceFile:752)
at net.minecraft.client.Minecraft.run(SourceFile:671)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.Exception: Image not found: /ThirstMod/Blocks/rainCollectorTop.png
at ModLoader.loadImage(ModLoader.java:1015)
at ModLoader.registerAllTextureOverrides(ModLoader.java:1348)
... 5 more
--- END ERROR REPORT 1a16a0d8 ----------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT ab023f1e --------
Generated 4/8/12 2:09 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_29, Sun Microsystems Inc.
VM: Java HotSpot™ Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 8600 GT/PCI/SSE2 version 3.3.0, NVIDIA Corporation
java.lang.RuntimeException: java.lang.Exception: Image not found: /ThirstMod/Blocks/rainCollectorTop.png
at ModLoader.registerAllTextureOverrides(ModLoader.java:1356)
at ModLoader.onTick(ModLoader.java:1074)
at EntityRendererProxy.b(EntityRendererProxy.java:22)
at net.minecraft.client.Minecraft.x(SourceFile:752)
at net.minecraft.client.Minecraft.run(SourceFile:671)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.Exception: Image not found: /ThirstMod/Blocks/rainCollectorTop.png
at ModLoader.loadImage(ModLoader.java:1015)
at ModLoader.registerAllTextureOverrides(ModLoader.java:1348)
... 5 more
--- END ERROR REPORT 1a16a0d8 ----------
try download and install again, its fixed the images somehow got deleted when uploaded cause its working for me.
New Update: Now I integrated ModLoaderMP in minecraft.jar (I had it only as a Zip in the Mods-Folder; this always worked or me) Now the "rainCollectorTop.png is missing!
It's getting on my nerves...
Redownload sry, images got deleted in the upload process.
Please take your time to complete a survey, which will help us to add new features to the game, you want.
Seems that pumpkin juice and dandelion tea have their textures mixed up in the code. The names are correct, but they use the wrong textures.
I know, when i was moving the textures from "ThirstTextures.png", I mixed the pumpkin and dandelion textures so I just used the opposite ones in the code. Will be fixed in the next update which is mainly focused on the API.
The Meaning of Life, the Universe, and Everything.
Join Date:
7/25/2011
Posts:
594
Member Details
hello. we seem to have a mis-understanding back in cacao craft. http://www.minecraft...ee/page__st__20
please don't get me wrong. the last thing i want is to insult a modder.
may I suggest a new way of rehydrating?
one that rehydrates and replenishes hunger at the same time?
(e.g. soup, cereal, noodles, coconut, etc.)
I like the new blocks btw..
edit: tea should be leaves, by the way.
also juice maker recipe: putting any kind of meat should make protein shake
Suggestion:
- Make more droplets for pumpkins because pumpkins are kinda useless so that players will depend on pumpkin juices.
- Shakes? crafted with clean snowball (crafted with snowball and boiled glass of water) and glass bottle. Put shake as a fuel in juicer and it adds more droplets than juices.
- Drinking water bottles are just like canteen and have a chance to poison water droplets.
- Milk bottle (not bucket) can cure any effects on you (Includes water poisoning)
- Farmable coffee beans.
-
i love this mod! its really fun and it adds an extra challenge to minecraft. One thing im asking for though is a faucet and you can hook the faucet up to a body of water with something like a water pump, and that pumps fresh, drinkable water to the faucet and you can put a bottle in it and you get fresh water without rain, but it takes longer to fill a bottle than rain or in a furnace.
I am using TerraFirmaCraft and all poison I receive from ThirstMod does no harm,
it uses the forge,
do you think some compatibility could be created?
Also I havent checked what happens if our water level is empty.. I wonder if we still takes damage, but I think so because we regen if our water level is full..
As an idea, what I miss is better health regeneration, we could regen til we get 3 water drops only.. but much slower, that would be cool also if same rule was applied to food bar, but normal regen should be slowed somewhat to cope with the longer regen idea.
my suggestion: craft a tea mixture for more sorts of tea. put it in the juicemaker afterwards.
(possible combinations:
red flower and yellow flower;any flower and leaves;two different flowers and leaves
and so one)
this woud -of course- be much to do.
but I don't insist on exactly that.
I also woud be glad if you woud make it possible to put a red flower, leaves and grass in the juicemaker.
Rollback Post to RevisionRollBack
If my English (BE) is not correct, please tell me! I do want to learn! Thank you.
I can't see my thirst bar, the thirst mod itself works perfectly fine, but I don't get the thirst bar so I can't follow my thirst and I end up get dehydrated by surprise, any idea what could be the cause?
It's getting on my nerves...
Excuse my accent, I'm from South Germany...
at java.lang.Class.getDeclaredFields0(Native Method)
at java.lang.Class.privateGetDeclaredFields(Unknown Source)
at java.lang.Class.getDeclaredFields(Unknown Source)
at ModLoader.setupProperties(ModLoader.java:1763)
at ModLoader.addMod(ModLoader.java:293)
at ModLoader.readFromClassPath(ModLoader.java:1210)
at ModLoader.init(ModLoader.java:886)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:77)
at ahu.<clinit>(ahu.java:8)
at net.minecraft.client.Minecraft.a(SourceFile:273)
at net.minecraft.client.Minecraft.run(SourceFile:657)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: forge.Configuration
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 13 more
Please Help
Keep Up the Mod
The forge folder is only for the configuration, so if you are using forge, dont install the forge folder inside of Put in Jar.
I have no idea why, send me your crash log.
'
Try new version, there was a bug, i released like 10 versions yesterday.
DID YOU INSTALL THIRSTMOD INTO JAR!
Oh yeah, use glass bottle instead of redstone, someone changed it.
You didn't install the mod properly, everything in Put in Jar goes into the Minecraft.jar. The only exception is if you have forge installed, dont copy the configuration!!!!
i dont get how to make liquids and that in a way would be cheating cause of 2*2 infinite springs unless we can do something like finite liquid
once the poll reaches 60 votes, the highest will be worked on
ModLoader 1.2.5
mod_Gas v5.4
mod_Liquid v5.6
mod_LiquidStandard v5.4
mod_ModLoaderMp 1.2.5v1
mod_ClayMan 1.2.5 v.6.2
mod_TooManyItems 1.2.5pre 2012-03-30
mod_ThirstMod 0.6.3
mod_ClayMan 1.2.5 v.6.2
mod_SimpleGuns v4.2 MC 1.1
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT ab023f1e --------
Generated 4/8/12 2:09 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.6.0_29, Sun Microsystems Inc.
VM: Java HotSpot(TM) Client VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: GeForce 8600 GT/PCI/SSE2 version 3.3.0, NVIDIA Corporation
java.lang.RuntimeException: java.lang.Exception: Image not found: /ThirstMod/Blocks/rainCollectorTop.png
at ModLoader.registerAllTextureOverrides(ModLoader.java:1356)
at ModLoader.onTick(ModLoader.java:1074)
at EntityRendererProxy.b(EntityRendererProxy.java:22)
at net.minecraft.client.Minecraft.x(SourceFile:752)
at net.minecraft.client.Minecraft.run(SourceFile:671)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.Exception: Image not found: /ThirstMod/Blocks/rainCollectorTop.png
at ModLoader.loadImage(ModLoader.java:1015)
at ModLoader.registerAllTextureOverrides(ModLoader.java:1348)
... 5 more
--- END ERROR REPORT 1a16a0d8 ----------
try download and install again, its fixed the images somehow got deleted when uploaded cause its working for me.
Redownload sry, images got deleted in the upload process.
Please take your time to complete a survey, which will help us to add new features to the game, you want.
https://docs.google.com/spreadsheet/viewform?formkey=dDZGcGYtcFhRaml4WEtiN1g4VHl2WkE6MQ#gid=0
I know, when i was moving the textures from "ThirstTextures.png", I mixed the pumpkin and dandelion textures so I just used the opposite ones in the code. Will be fixed in the next update which is mainly focused on the API.
http://www.minecraft...ee/page__st__20
please don't get me wrong. the last thing i want is to insult a modder.
may I suggest a new way of rehydrating?
one that rehydrates and replenishes hunger at the same time?
(e.g. soup, cereal, noodles, coconut, etc.)
I like the new blocks btw..
edit: tea should be leaves, by the way.
also juice maker recipe: putting any kind of meat should make protein shake
- Make more droplets for pumpkins because pumpkins are kinda useless so that players will depend on pumpkin juices.
- Shakes? crafted with clean snowball (crafted with snowball and boiled glass of water) and glass bottle. Put shake as a fuel in juicer and it adds more droplets than juices.
- Drinking water bottles are just like canteen and have a chance to poison water droplets.
- Milk bottle (not bucket) can cure any effects on you (Includes water poisoning)
- Farmable coffee beans.
-
it uses the forge,
do you think some compatibility could be created?
Also I havent checked what happens if our water level is empty.. I wonder if we still takes damage, but I think so because we regen if our water level is full..
As an idea, what I miss is better health regeneration, we could regen til we get 3 water drops only.. but much slower, that would be cool also if same rule was applied to food bar, but normal regen should be slowed somewhat to cope with the longer regen idea.
"truth is a pathless land" - Jiddu Krishnamurti
(possible combinations:
red flower and yellow flower;any flower and leaves;two different flowers and leaves
and so one)
this woud -of course- be much to do.
but I don't insist on exactly that.
I also woud be glad if you woud make it possible to put a red flower, leaves and grass in the juicemaker.
If my English (BE) is not correct, please tell me! I do want to learn! Thank you.