This thread is for my old mods, for 1.1 and older. These mods are no longer maintained and have been superseded by my new mod at http://www.minecraft.../topic/182918-/
You should also like my Facebook page if you want to get lots of updates about my mod's development
Check out this cool new texture pack because it is pure awesome.
Terms and Conditions for Downloading and Using my Mods
MODS : A modification to or a plugin for Minecraft designed to change, add or remove content, created by or hosted by with written permission the OWNER
OWNER : James Flannery, the original author or permitted re-hoster of the MODS
USER : The person downloading, installing or using any of the MODS
The MODS are provided without warranty and therefore the USER of the MODS takes full responsibility for their copy of minecraft, their savegames, their computer and any other damages caused by these MODS.
The USER of the mods may download, install and play the MODS on their computer. Downloading must be done through this page or through the links given on this page, unless written permission has been given to other hosters elsewhere.
The MODS and derivative works may only be redistributed with advance written permission from the OWNER, except for ModLoaderMp and TurboModelThingy, in which case permission obtained from their original authors will also be sufficient. It is STRICTLY FORBIDDEN to make money from these MODS and/or derivative works (selling, adf.ly, adcraft.co, sharecash etc) and the OWNER may claim damages or otherwise rectify the situation.
Derivative Works / Modifications
The MODS may be decompiled without permission for private purposes. Distribution of these modifications and / or derivative works require advance written permission of the OWNER.
A big thank you to donoteat, theWOODman, Hanno25 and 1reeper for allowing me to use their plane skins in the mod
Latest News and Updates
Updated to 1.1
Fixed SMP crafting
Updated for 1.8.1
Updated for 1.7.3
Updated for 1.7.2
Made mouse control optional
Reduced server side "sprites" to 0
New mouse controls and roll movements
Exploding plane wrecks
Converted planes to .txt file format
Slightly improved SMP code, but it will always be based on Notch's code, so it won't be great
Run the error test and post the result. An error log speaks a thousand words.
(Copied from SDK's thread, a useful bug finder)
If you're having problems, download this (windows only) and run it to see the error. If you post a problem that's related to an error without an error report, it will be ignored.
If you get the following error, follow the instructions here.
'java' is not recognized as an internal or external command, operable program or batch file
Please search for your error here before posting it.
Problem : Bad Packet ID : 230, java.lang.NoClassDefFoundError: BaseModMp or java.lang.ClassNotFoundException: BaseModMp
Solution : You did not install ModLoaderMp correctly, make sure you are running the right version and try again.
Problem : java.lang.NoClassDefFoundError: ISpawnable
Solution : You need to get ModLoaderMp v2
Problem : java.lang.Exception: No more empty item sprite indices left!
Soultion : You have too many mods, remove some
Problem : The plane won't move
Solution : Press "R" and put coal in
Problem : My planes appear to be huge boxy things
Solution : Reinstall TurboModelThingy
Problem : I can't see plane workbenches / plane workbenches make me crash in SMP
Solution : Try changing the plane workbench ID to 230 and 255, if neither works, ask the server owner what they set the block ID to
Problem : I can't craft bombs / bullets in SMP
Solution : The server has bombs / bullets disabled, check the plane.properties if you own the server
Problem : I can't craft anything in SMP
Solution : The server has been incorrectly installed, retry the installation
Here is a video detailing all the plane crafting recipes and showing off the planes.
You can craft the plane components like so:
Wheel - 23260
Wooden Tail - 23257
Biplane Wing - 23256
Triplane Wing - 23268
Wooden Propeller - 23258
Machine-gun - 23267
Wooden Cockpit - 23269
Metal Cockpit - 23265
Bomb Bay - 23262
Passenger Bay - 23280
Metal Tail - 23261
Piston, think of the fire-lighter as a spark plug - 23279
These affect the speed of the plane you make, v4 being the slowest and v8 rotary being the fastest (I have no idea how accurate this is)
V4 Engine - 23274
V6 Engine - 23275
V8 Engine - 23277
8 Cylinder Rotary Engine - 23278
Metal Propeller - 23281
Metal Wing - 23289
Metal Wing (MG) - 23263
Metal Wing (Prop) - 23273, 23282, 23283, 23284
Any engine works, and it remembers the power of the engine
Bullet - 23270
Small Bomb - 23271
Large Bomb - 23272
Napalm - 23273
AA Barrel - 23285
AA Shell - 23288
Right click to mount. Left click with an AA Shell in inventory to shoot.
Flakvierling-38 - 23286
Bofors 40mm - 23287
(It has wheels but cannot yet move. I may add this functionality later)
The Plane Crafting Table
Now you have your components, but you need a custom crafting table in order to make your plane.
(Block ID = 255, changeable in the plane.properties)
It is crafted thus
and with it you can create all your favourite planes
Biplane - 23317
Sopwith Camel - 23318
Fokker Dr.1 - 23319
Spitfire - 23320
Two Seater Biplane - 23321
Messerschmitt BF-109 - 23323
and an altogether new plane; the P-51 Mustang!
ID : 23324
Remember that all planes will take any engine and this will affect the plane's speed
A cool planes showcase by jackdeboer
and a video showing off mouse controls
A german planes showcase
Go to .minecraft/config/mod_Planes.cfg and edit it to select mouse or keyboard controls. Default is keyboard, and only keyboard controls work in SMP.
Default forwards key : Accelerate
Default backwards key : Deccelerate
Default right key : Yaw right
Default left key : Yaw left
Mouse look up : Pitch up
Mouse look down : Pitch down
Mouse look left : Roll left
Mouse look right : Roll right
Left Mouse : Shoot
Right Mouse : Bomb
E : Get out
R : Access inventory
Default controls for planes are:
Default forwards key : Accelerate
Default backwards key : Deccelerate
Default right key : Turn right
Default left key : turn left
Space - Look up
Left Shift - Look down
E - Get out
R - Inventory
Left Control - Shoot
C - Drop Bomb
For the AA guns, simply right click to get on and left click with an AA shell in your inventory to fire
1.1 Version 16 : SSP and SMP Installation
Stuck with installation? Follow these!
Planes installation video by EricPickup
Server installation video by EricPickup
Mac installation video by yay.
Note about installing with Minecraft Forge or Optifine. Install Planes first and then Forge or Optifine afterwards. Using one of those two mods will disable mouse controls however.
1. Download & Install Risugami's ModLoader
2. Download & Install SDK's ModLoaderMp V2
3. Download & Install GaryCXJk's Turbo Model Thingy
4. (Optional)Download & Install Risugami's AudioMod
5. Download Planes v16
6. Add the contents of the "jar files" folder to the minecraft.jar
7. Add the contents of the "resource files" to the resources folder
8. Drag planes folder into the .minecraft folder
9. Delete META-INF folder, if you didn't already
1. Download & Install SDK's ModLoaderMp Server V2
2. Download Planes Server v16
3. Add the files to minecraft_server.jar
4. Add the planes folder to the minecraft server folder
5. Start your server (and tell me if you are running a server for the list below)
When someone makes a plane with the Planes API, download their plane, drag the plane's texture into the item folder and the plane's icon into the plane folder in your minecraft.jar, and add files to resources if necessary. Then go to your .minecraft/planes folder and add the plane's .txt file.
Go to .minecraft/planes, copy a plane's .txt file and rename it to the name of your plane.
Open the plane .txt file and edit all the values inside. The ShortName defines the texture name and so once you have set that field and chosen a model to use (Biplane, Camel, Fokker, Spitfire, BF109 or TwoSeaterBiplane) you can create a texture starting from the other textures provided, or from the blocky textures provided here. Once done, install the plane as in the above instructions.
If you wish to support this mod, please place one of these banners (courtesy of SamLord and Blocker226) in your signature
Simply put, this mod allows players to play TDM or CTF matches against each other and score points to win. More gametypes can be made by anyone who knows a fair bit of java.
There are a potential 16 teams, of indeterminate size, which all correspond to the colours of the wools. On connecting, a player will be assigned a team and they will then earn kills for that team.
Banners act like spawn points for the teams, and so should be placed where you wish players to spawn for that team. They are crafted from 3 wool of the appropriate colour stacked vertically and crafting can be disabled in the server properties file.
Coloured helmets identify which team you are on. To get a helmet, right click a banner of your colour. In future, I may make it so the helmets auto-equip, or even make you spawn wearing them. They can also be crafted as a normal helmet, but with coloured wool.
These team flags are configurable by the gametype file and so can be used in all manner of ways. The possibilities are endless. Capture The Flag (already done), Domination, King of the Hill and many more. Flags can be crafted as below, but this can be turned off with the property canCraftBanners
(Some item spawners also shown)
Super Stick - ID : 24174
It looks just like a normal stick, but I can assure you it is not. This bad boy is only available to server ops through /give and can change banner and flag colours and reset item spawners. But "what are item spawners?" you ask. Read on.
Item Spawners - ID : 252
Again, only spawnable by an op with /give. When you place this it has no item associated with it. When you right click it with an item it will then spawn that item once every 60~120 seconds (default). Note that if you give it a 64 stack, it will remember this and spew out 64 stacks of items. Right clicking with a super stick erases the item stored in memory, as once it has an item it will not accept a new one until cleared.
1. Download and Install Risugami's ModLoader
2. Download and Install SDK's ModLoaderMp (Guns, utils etc optional)
3. Download Teams v3 from here
4. Add the contents of the zip file to the minecraft.jar
5. Delete META-INF folder, if you didn't already
1. Download and Install SDK's ModLoaderMp Server
2. Download and Install PlayerAPI Server
3. Download Teams v3 Server from here
4. Add the .class files to minecraft_server.jar
5. Start your server (and tell me if you are running a server for the list)]
friendlyFire=false : Whether or not players can kill team-mates
canCraftHelmets=true : Whether or not players can craft helmets
canCraftBanners=true : Whether or not players can craft banners
canCraftFlags=true : Whether or not players can craft flags
helmetsFromBanners=true : Whether or not banners give helmets on right click
canBreakBanners=false : Whether or not players can break banners
teamSizes=4 : Maximum number of people on the teams
blueTeamName=Blues : Name of the blue team, "null" implies no blue team
redTeamName=Reds : Reds, and so on...
gametype=Ctf : Current gametypes are "Tdm" and "Ctf"
itemSpawnerId=252 : This needs to be the same client and server side, so it is advised that you do not change this
itemSpawnerDelay=60 : The item spawner will wait anywhere between this and 2x this to respawn an item TDM / CTF specifics
scoreLimit=5 : The score a team has to reach to win a round
spawnAtBanners=true : Whether or not players spawn at the banners CTF specifics
flagResetTime=1200 : The time in 1/20ths of a second for the flag to reset to its original position
Fix the above
Add team chat
Add options to switch teams
Add options to view scores (possibly an addition to inventory screen?)
Force helmets onto players heads
More gametypes - Monsterhunt, King of the hill etc
Rewards for winning
v2 Client - http://adf.ly/2Ffgt
v2 Server - http://adf.ly/2FfhV
v2 Client - http://adf.ly/1d2NY
v2 Server - http://adf.ly/1d2RF
v2 Client - http://adf.ly/1LCfW
v2 Server - http://adf.ly/1LCg8
This mod adds a few new server commands such as /god, /i and /spawn.
Version 2 : Added /god, /spawn, /mobkill, /enable, /disable
Version 3 : Fixed god mode players leaving the game causing a server crash
OP Only /i <id> [num] [meta] - An improved /give command. Gives items with damage values and amounts up to 1024 (16 stacks) /heal - Heal yourself to full health /warp <x> <y> <z> - Warp yourself to this x,y,z location (you can find your current location by pressing F3) /spawn <entity> [num] - Spawns an entity where <entity> is the entity name with which it is registered and num is some number (capped to 20) for how many to spawn /mobkill <radius> - Kills all evil mobs in the radius specified /god - Enables / disables godmode
OP / Server Console /weather <none|rain|snow|thunder|lightning> - Sets the weather
Server Console Only /enable <command></command> - Enable a command /disable <command></command> - Disable a command
This is a server-side only mod, so connecting players do not need to download it.
They will need ModLoaderMp, and at least one SMP mod to initialize ModLoaderMp however.
SDK has now updated his mods officially. You can get them all (including ModLoaderMp) HERE
This is an unofficial update of SDK's guns for 1.5_01 and as such may be quite buggy in some places. I have just packaged guns, utils, fps and grappling hook in one big mod, but I may upload separately later. Again, adf.ly is optional, as SDK requested and so you may choose whether or not you want to support me.
Shooting entities is now fixed. Please redownload the client
Handling is not great
You can be suffocated when exiting the car sometimes
Passengers can get suffocated
v4 - Added Panzer IV
Vehicles point the right way in SMP
Vehicles don't fall through the floor in SMP
Shifted Tank Barrel Origin to look better
Planes and Vehicles item conflicts sorted
v3 - Added Sherman Tank
Added tank parts + shells
v2 - Added Willy's Jeep
Exit bug fixed
Wheels turn more
Towing supported (but not implemented by any vehicle)
Engine type synchronisation between server and client (smoother SMP movement)
Passenger seat entities destroyed with car
Ever get caught in the Minecraft rain and think it odd that your character doesn't care how wet he gets?
Well now you can make him as miserable as you like!
The Mood Mod adds a few moods that change based on what you do in the world and have a slight effect on your play. All moods contribute to an overall mood displayed at the top of your screen. This overall mood will affect your block breaking speed, from doubling it when in a perfect mood to making it zero when in an awful mood (you will already be dead at a the lowest possible mood)
Press M to access the moods menu. This is configurable in the controls menu. (I would like to do this with planes, but alas, there is not enough space)
Increased by : Rain, water
Decreased by : Proximity to fire, lava, furnace, decreases over time
Increased by : Cold biomes, ice, water
Decreased by : Hot biomes, proximity to fire, lava, furnace
Directly linked to hunger bar
Increased by : Increases over time
Decreased by : Sleeping
Effects : Hurts player over time
Increased by : Proximity to dirt
Decreased by : Rain / water
Directly linked to health
Increased by : Dark, monsters
Decreased by : Light, animals
More moods - please make suggestions
Mood helper items
Did you ever think that your planes + vehicles war server was getting boring? Something missing? Well here is the missing piece : WW2 Guns!
Introducing : WW2 Guns v3
New to Version 3 : Luger, Webley and Colt pistols. Bazooka and panzerschreck anti-tank weapons.
Note : The anti-tank weapons don't currently have much effect on vehicles from vehicles mod but that is due to a bug in Vehicles and it will be fixed next time Vehicles is updated.
Crafting such complicated items as guns on a 3x3 crafting grid is annoying, and extending the grid just makes it difficult to remember the recipes. So for this mod, I added 3 new blocks that are used to create your guns really easily. The blocks can be crafted as follows.
German Weapon Box - 150
British Weapon Box - 151
American Weapon Box - 152
And when placed they look like this.
To create a gun with the new weapon boxes, right click them and you will be brought to the weapons screen.
On this screen your total iron, gunpowder, wood and glass are shown at the top, and the prices per item are shown by the items. To buy an item, just click it. It will take your resources and give you the gun / ammo (if you have the space)
(Anyone is allowed to port the server files to bukkit and host them, given they link people to this page to get the client side files)
krnlyng has modified ModLoaderMp and WW2 Guns to work with bukkit!
You can see his work here
Player API is an API which gives mods access to the EntityPlayer class while minimizing conflicts between mods.
Divisor has taken over PlayerAPI for the moment so you can get the latest versions HERE
But if that doesn't work, try these below.
Download Player API 1.8.1 v1.2
Go to the appdata folder and navigate to .minecraft/bin
Open minecraft.jar in WinZIP, WinRAR or 7zip
Drag the three class files from Player API into the jar
Delete the META-INF folder if you haven't already
Download Player API 1.8.1 v1 server
Open minecraft_server.jar in WinZIP, WinRAR or 7zip
Drag the three class files from Player API into the jar
To make a player API mod simply make a class that extends PlayerBase (much like extending BaseMod) and register it with PlayerAPI.RegisterPlayerBase(PlayerBaseExample.class); in your mod_ file constructor. An example PlayerBaseMoods is included in the download
To get a PlayerBase from the player you can use the method PlayerAPI.getPlayerBase(player, PlayerBaseExample.class);
If you require more hooks to make your mod work with player API, please PM me and it should be in the next release
Update the Planes mod to 1.2.4 without the cars pls
Yea his new mods are badass, if you want the planes go for the WW2 pack, you get 2 tanks, 2 cars, a bunch of planes, and some awesome guns. if you dont want the cars and tanks and stuff, the quick method is to NOT CRAFT THEM. also the mountable machine guns are awesome! seriously his new mods are his best work yet.
I think this mod is quite cool, man. (I did not tried to download it because first I have to re-install Minecraft...)
But, I have a question: What does "maintained" and "superseded" mean? Can somebody translate this into Simple English or German?
Hi there! I am the proud owner of a 1.1 vanilla server with he planes, guns, and vehicles mod located on this thread. I used to have overall lag problems, but I managed to fix that. The guns work fine, and I have yet to build my first ground based vehicle with my friends, but the planes are quite laggy. I mean, they work, but the response time to the press of a key is a little under two seconds, and often times when I turn, the plane will point in one direction, but move in the other. Please help! Tonight my base is going to be bombed by the group playing as the americans, and engaging their bomber with my Sopwith is nearly impossible.
thank you for reading and hopefully responding,
THIS THREAD IS FOR OLDER DOWNLOADS MORONS.
Learn to read.
All the stuff you want and more is available here: http://www.minecraft...r-tdm-conquest/
And admins, please lock this thread so no more noobs will think that the Flan's Mods are outdated. I am aware that a few comments will be legit, but most will involve 'update dis na0 pl0x'