My server crashes with using the gold door. I'm on MCPC build 176 and removing the doors mod seemed to fix the problem. All the other mods seem to be working well though. I like the beds. I am just letting you know about the issue if it's one that can be reproduced on your end.
Heya! Odd I can't reproduce and I use gold door.
Can you by chance send the crash log please? Much easier to figure debug that way.
Eury, great mods. Quick bug: when in the painting chooser GUI, if I press 'e' (inventory key) to exit, it goes to saving chunks and errors. This was SSP, not sure about SMP. Log is below.
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT e50c03f5 ----------
Edit: Nevermind, it somehow seems to have resolved itself.. Esc'ing out and 'e' closing the GUI no longer crashes me.
Another quick note: The MultiTexturedBeds mod does not appear to be compatible with the Bunyan add-on for ExtrabiomesXL. The culprit is a bed recipe in bunyan, but I have no clue how to fix it apart from disabling it (which I'm still attempting to do).
With both mods installed, the crafting recipes will only ever produce the vanilla red beds. I'm not usually this thorough in bug tracking, but colored beds are too good to pass up. But, I'm not knowledgeable enough to know whether this is something you can fix on your side.
I know what I did wrong. I downloaded the client a day before. Then I downloaded the server pack the next day. I must've grabbed it in between some kinda mini update to the mods. I just redid the client's mods and I saw that there was a size different in the doors mod. So there must've been some changes then.
Did you want some help with those sprites? I could recolor the bed sprite for you in all the other colors if that'll help you out.
Solution: don't click the wrench >D the wrench is currently broken. Since the mod is based from ironclads elevators for MLMP not everything will work (ie naming floors etc) hopefully I'll be able to look into it for the forge migrate to 1.3, let's see.
I may be wrong, but I think it's because you aren't preloading the texture with Forge. The crash is in GuiElevatorList.java line 271, which is:
Thanks again for update, and i little question. May i suggest your mods to be included in the Feed the Beast Modpack, or is it against your policy?
This pack is really a great project from the mod dev themselves....i hope you could join this awsome team.