[1.6.4/1.6.2/1.5.x/1.4.5/etc.] Coral Reef mod (updated 18/01/2013)

  • #181
    Q3 help:

    10 mods loaded
    Minecraft Forge 3.3.8.152
    FML v2.2.78.153
    Forge Mod Loader version 2.2.78.153 for Minecraft 1.2.5
    mod_Aether : Pre-initialized (minecraft.jar)
    mod_MinecraftForge : Pre-initialized (minecraft.jar)
    mod_TooManyItems : Pre-initialized (minecraft.jar)
    mod_Trivia : Pre-initialized (minecraft.jar)
    mod_AtmosMobs : Pre-initialized (AtmosMobsv1.1.zip)
    mod_coral : Pre-initialized (coral-reef-1.2.5-forge-client.zip)
    mod_CoralReefGUI : Pre-initialized (coral-reef-1.2.5-forge-client.zip)
    mod_CraftGuide : Pre-initialized (CraftGuide-1.5.0.zip)
    mod_mocreatures : Pre-initialized (DrZharks MoCreatures Mod v3.7.1.zip)
    mod_Timber : Pre-initialized (Timber! (1.2.4).zip)


    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.




    --- BEGIN ERROR REPORT f585d58a --------
    Generated 11/08/12 03:28

    Minecraft: Minecraft 1.2.5
    OS: Windows 7 (x86) version 6.1
    Java: 1.7.0_05, Oracle Corporation
    VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    LWJGL: 2.4.2
    OpenGL: Mobile Intel(R) 4 Series Express Chipset Family version 2.1.0 - Build 8.15.10.2202, Intel

    java.lang.IllegalArgumentException: Slot 176 is already occupied by BlockCoral@1359a67 when adding BlockAetherPlank@2bfc82
    at pb.<init>(Block.java:251)
    at pb.<init>(Block.java:284)
    at AetherBlock.<init>(AetherBlock.java:12)
    at BlockAetherPlank.<init>(BlockAetherPlank.java:9)
    at AetherBlocks.<init>(AetherBlocks.java:48)
    at mod_Aether.load(mod_Aether.java:147)
    at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:351)
    at cpw.mods.fml.common.Loader.modInit(Loader.java:263)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:604)
    at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:203)
    at net.minecraft.client.Minecraft.a(Minecraft.java:426)
    at net.minecraft.client.Minecraft.run(Minecraft.java:735)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT fe410ec8 ----------

    Please reply I want clear waters and coral for my aquarium!!!:(
    Neos and Mora,my angel fish and Blazing fish
  • #182
    Quote from RockytheSamurott

    Q3 help:

    10 mods loaded
    Minecraft Forge 3.3.8.152
    FML v2.2.78.153
    Forge Mod Loader version 2.2.78.153 for Minecraft 1.2.5
    mod_Aether : Pre-initialized (minecraft.jar)
    mod_MinecraftForge : Pre-initialized (minecraft.jar)
    mod_TooManyItems : Pre-initialized (minecraft.jar)
    mod_Trivia : Pre-initialized (minecraft.jar)
    mod_AtmosMobs : Pre-initialized (AtmosMobsv1.1.zip)
    mod_coral : Pre-initialized (coral-reef-1.2.5-forge-client.zip)
    mod_CoralReefGUI : Pre-initialized (coral-reef-1.2.5-forge-client.zip)
    mod_CraftGuide : Pre-initialized (CraftGuide-1.5.0.zip)
    mod_mocreatures : Pre-initialized (DrZharks MoCreatures Mod v3.7.1.zip)
    mod_Timber : Pre-initialized (Timber! (1.2.4).zip)


    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.




    --- BEGIN ERROR REPORT f585d58a --------
    Generated 11/08/12 03:28

    Minecraft: Minecraft 1.2.5
    OS: Windows 7 (x86) version 6.1
    Java: 1.7.0_05, Oracle Corporation
    VM: Java HotSpotâ„¢ Client VM (mixed mode), Oracle Corporation
    LWJGL: 2.4.2
    OpenGL: Mobile Intel® 4 Series Express Chipset Family version 2.1.0 - Build 8.15.10.2202, Intel

    java.lang.IllegalArgumentException: Slot 176 is already occupied by BlockCoral@1359a67 when adding BlockAetherPlank@2bfc82
    at pb.<init>(Block.java:251)
    at pb.<init>(Block.java:284)
    at AetherBlock.<init>(AetherBlock.java:12)
    at BlockAetherPlank.<init>(BlockAetherPlank.java:9)
    at AetherBlocks.<init>(AetherBlocks.java:48)
    at mod_Aether.load(mod_Aether.java:147)
    at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:351)
    at cpw.mods.fml.common.Loader.modInit(Loader.java:263)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:604)
    at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:203)
    at net.minecraft.client.Minecraft.a(Minecraft.java:426)
    at net.minecraft.client.Minecraft.run(Minecraft.java:735)
    at java.lang.Thread.run(Unknown Source)
    --- END ERROR REPORT fe410ec8 ----------

    Please reply I want clear waters and coral for my aquarium!!! :(

    You have a BlockID conflict between the Aether and Coral Reefs - go into your config files and change them. The Coral Reef configs are found in the \mods\coralreef folder as settings.txt (or change the BlockID in the Aether config files, whatever works best). As far as I can tell, Coral Reefs works with the 4096IDs fix that's integrated with Forge 152, so you shouldn't have issues finding room (though if errors pop up, it's generally safe to move any blockIDs that *don't* naturally spawn in the world above 255, namely Aether machines/decorative blocks).
    Last edited by xeronut: 8/11/2012 12:29:18 PM
  • #183
    Lovin' the mod q3hc! Thanks for all your hard work! :)

    Will you be working on a 1.3 version in the future?
    Last edited by Weioo: 8/11/2012 2:27:08 PM
  • #184
    Almost forgot about this mod as soon as 1.3 came out thank you for updating it again!
    Last edited by Neon_ColorsFTW22: 8/11/2012 3:15:36 PM
  • #185
    Quote from xeronut

    You have a BlockID conflict between the Aether and Coral Reefs - go into your config files and change them. The Coral Reef configs are found in the \mods\coralreef folder as settings.txt (or change the BlockID in the Aether config files, whatever works best). As far as I can tell, Coral Reefs works with the 4096IDs fix that's integrated with Forge 152, so you shouldn't have issues finding room (though if errors pop up, it's generally safe to move any blockIDs that *don't* naturally spawn in the world above 255, namely Aether machines/decorative blocks).

    Thanks!Btw lol,today I have mastered the art of config files cause aether also isn't compatible with tomes mod!-_- so thanks anyways!!!
    Here's a +1 cause some people don't care about other's problems...no offense given.
    Neos and Mora,my angel fish and Blazing fish
  • #186
    Quote from Mr.OMG

    But how? :P

    Can you PM me and tell me there from step to step? :)


    There are guides for that if you look around ;)
  • #187
    So I would love to be able to use this mod with Mo' Creatures, since that makes for an all around better Ocean experience. But whenever I load both of them in together, the coral doesn't show up on my map. (both the blocks and the droppable blocks). I can still pick them up and place them, but they are invisible, both in my inventory and on the map. (I know they are there because the name "Coral" still pops up over the box I have it equipped in.)
    I tried changing the block ID (even though I knew this probably wasn't the problem) and sure enough, it did not fix my issue.
    Does anyone know how I can fix this? I would really love to enjoy Coral Reef with Mo'Creatures. I think they are a beautiful duo.
    Thanks in advance.
  • #188
    will you continue the forge version that would be awesome
    forge now uses one file for both server and client and so would your mod then
    http://jenkins.minecraftforge.net:7070/job/forge/208/
    Last edited by Pablare: 8/18/2012 4:23:04 AM
  • #189
    Quote from TheLetterKay

    So I would love to be able to use this mod with Mo' Creatures, since that makes for an all around better Ocean experience. But whenever I load both of them in together, the coral doesn't show up on my map. (both the blocks and the droppable blocks). I can still pick them up and place them, but they are invisible, both in my inventory and on the map. (I know they are there because the name "Coral" still pops up over the box I have it equipped in.)
    I tried changing the block ID (even though I knew this probably wasn't the problem) and sure enough, it did not fix my issue.
    Does anyone know how I can fix this? I would really love to enjoy Coral Reef with Mo'Creatures. I think they are a beautiful duo.
    Thanks in advance.

    I didn't have an issue when I tested MoC 3.7.1 with the Forge version of Coral Reefs, either SSP or SMP. The base requirements for Coral & MoC are Forge (152 works best), GUIAPI and Custom Mob Spawner. Once Forge and GUIAPI are in the .jar, drop the Custom Mob Spawner, MoC and Coral Reef packages in the \mods folder (create one if it's not there, in the \.minecraft directory) and boot Minecraft. If that works, just start adding your other mods one by one until you find the conflict.

    Quote from Pablare

    will you continue the forge version that would be awesome
    forge now uses one file for both server and client and so would your mod then
    http://jenkins.minec.../job/forge/208/

    Forge version would be boss (though using 204 would make more sense). It's a relatively new development though, and I'm sure this mod would need some serious rejiggering to work with new Forge, so it's probably a matter of time to make it work. MCNostalgia is your friend :)
    Last edited by xeronut: 8/18/2012 9:05:24 PM
  • #190
    Quote from xeronut

    I didn't have an issue when I tested MoC 3.7.1 with the Forge version of Coral Reefs, either SSP or SMP. The base requirements for Coral & MoC are Forge (152 works best), GUIAPI and Custom Mob Spawner. Once Forge and GUIAPI are in the .jar, drop the Custom Mob Spawner, MoC and Coral Reef packages in the \mods folder (create one if it's not there, in the \.minecraft directory) and boot Minecraft. If that works, just start adding your other mods one by one until you find the conflict.


    Forge version would be boss (though using 204 would make more sense). It's a relatively new development though, and I'm sure this mod would need some serious rejiggering to work with new Forge, so it's probably a matter of time to make it work. MCNostalgia is your friend :)


    I'm working on updating it to work with the new version of Forge.
    "It's not what you've lost, it's what they've left for you..."
  • #191
    Is there a non-mediafire download?
  • #192
    Quote from jmarchus

    Is there a non-mediafire download?


    I re-uploaded it to Dropbox, use the 'mirror' link to download.
    "It's not what you've lost, it's what they've left for you..."
  • #193
    I am getting a generic error when i try to run coralreef on a 1.3.2 server with forge 4.1.1.251 and FML 3.0.196.366 but it will run on the client side fine as far as i can tell and removing it from the server causes the server to boot successfully.

    Could someone offer some pointers as to what I might have done wrong or if I am just incorrect in assuming that it was a universal version that would work on the server and client?
    Last edited by Michaelos: 9/11/2012 7:57:33 PM
  • #194
    Quote from Michaelos

    I am getting a generic error when i try to run coralreef on a 1.3.2 server with forge 4.1.1.251 and FML 3.0.196.366 but it will run on the client side fine as far as i can tell and removing it from the server causes the server to boot successfully.

    Could someone offer some pointers as to what I might have done wrong or if I am just incorrect in assuming that it was a universal version that would work on the server and client?


    I'm working on a version specifically for Forge,
    I'll release it ASAP.
    "It's not what you've lost, it's what they've left for you..."
  • #195
    works with bukkit?
  • #196
    Hey, can you please update Nandonalt's MoreTrees Mod? :)


    You just wasted 5 seconds of your life reading this message, you will now think about something you could have done for these 5 seconds instead of reading this useless message that now made you waste 10 seconds of your life.
  • #197
    Actually it works with the forge .269 build. Use "C" to get to the menu. It just doesn't generate a config that I can see. Thanks for the update.
    My only limitation is my lack of imagination. I can't code but I can build Adventure Maps. :)
    Compilation Map Four Towers Full Edition and Jump and Ladders plus
  • #198
    Quote from TheLordofNyrin

    works with bukkit?


    No, sorry.
    I hope to get around to it soon.
    Quote from Nerdgazm

    Hey, can you please update Nandonalt's MoreTrees Mod? :)


    I started working on MoreTrees a while ago, but it's not done yet.
    Parts of it still need to be re-written.
    "It's not what you've lost, it's what they've left for you..."
  • #199
    Quote from q3hardcore

    No, sorry.
    I hope to get around to it soon.



    I started working on MoreTrees a while ago, but it's not done yet.
    Parts of it still need to be re-written.

    Sweet :D


    You just wasted 5 seconds of your life reading this message, you will now think about something you could have done for these 5 seconds instead of reading this useless message that now made you waste 10 seconds of your life.
  • #200
    Will the coral mod have its own sprite sheet when updated for forge? It seems that when they have individual sprites I have rendering issues with other mods that have sprites the same way. No issues with mods that use there own sprite sheets.
    The coral mod completely changes the waters in Minecraft. Amazing mod.
    My only limitation is my lack of imagination. I can't code but I can build Adventure Maps. :)
    Compilation Map Four Towers Full Edition and Jump and Ladders plus
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