It seems Biomes'O'plenty config settings to disable certain biomes, are ignored by Real World Generation, and the biomes you disabled, spawn in the world. And since RWG has no biome toggle config, this makes me sad...
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
Ive had a bunch of trouble installing this mod, could you tell me how i can fix this?
Crash Report:
---- Minecraft Crash Report ----
// Everything's going to plan. No, really, that was supposed to happen.
Time: 1/27/15 4:51 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoSuchFieldError: COLD
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:497)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:201)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:498)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:853)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoSuchFieldError: COLD
at rwg.biomes.base.BaseBiomes.load(BaseBiomes.java:27)
at rwg.RWG.preInit(RWG.java:34)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:495)
... 10 more
I originally generated an SMP world using the 1.6.7 version of BWG4. I upgraded to the 1.7.10 version of BWG4, but now it seems like the world generator is no longer working. New chunks are just flat ocean.
The generator setting is set to 'SKYLANDS' and the level type is BWG4. Anything else I should be checking?
EDIT: To add, the mod is loading and working correctly. I can create new maps using BWG settings without issue.
Tundra i think, which shows up way to much, very boring biome. I like bop, but not all of it, and getting a vast swath of tundra and having to go a couple of k blocks to get out of it is depressing, especially when the next biome is dead forest or dead swamp Having RWG not use biomes turned off in bop would be a huge help.
I'm trying to get this working that whenever i deliver the chat concept and it states something like "Hello" it delays Several mere seconds then firelogs "Hi there!Inches
The Meaning of Life, the Universe, and Everything.
Join Date:
7/25/2014
Posts:
59
Location:
Earth
Minecraft:
Cash120
Member Details
The mod doesn't seem to be functioning properly for me. Wherever I went/teleported, it was just tall trees and flat land. The few rivers I found were flat and filled with a lot of mossy cobble boulders. Am I doing something wrong? My worlds looked better before using the generator. I saw nothing that looked anything like the screenshots.
Yes after checking you guys are correct the giant redwoods from natura do spawn in obscene numbers in meadows for whatever reason- sometimes clusters of 7-8 of them touching. Lag fest. I know there are still some kinks to work out in this but I think you really have done a great job so far. Still I have never seen any of the other trees which are supposed to have a much higher spawn ratio than the redwoods. Also of note were the seasonal forests seem very very crowded. I am not sure if this is just because of the way it is coded from BoP but they create tons of lag when you are trying to walk through them.
I need very basic help. Actually, I need some understanding. I have MC 1.7.10. I want to create a new world. I have installed the Realistic World Gen Alpha mod and Biomes o' Plenty mod, and I want to create a new world that generates biomes using both of those mods at the same time. I am confused when I get to the "World Type" option. Which world type do I choose in order to get both RWG and BOP at the same time?
Rollback Post to RevisionRollBack
Now the whole world stands on the brink, staring down into bloody hell. All those liberals and intellectuals and smooth talkers - and all of a sudden, nobody can think of anything to say.
I need very basic help. Actually, I need some understanding. I have MC 1.7.10. I want to create a new world. I have installed the Realistic World Gen Alpha mod and Biomes o' Plenty mod, and I want to create a new world that generates biomes using both of those mods at the same time. I am confused when I get to the "World Type" option. Which world type do I choose in order to get both RWG and BOP at the same time?
If you use RWG for world type, it should include BOP biomes. Unfortunately, not a lot of control over those biomes, as it won't look at the configs for bop if you want to exclude biomes. Some biomes will be a bit changed depending on mountains forming, or low areas getting filled with water. My outback is more of an everglades
its not impossible for hot biomes and cold biomes to generate beside one another its just way more rare because of the temp change in 1.7
It's a feature - boulders scattered around the terrain sort of thing, so no way to remove it, unless ted80 adds a config option allowing it's removal.
* Promoting this week: Captive Minecraft 4, Winter Realm. Aka: Vertical Vanilla Viewing. Clicky!
* My channel with Mystcraft, and general Minecraft Let's Plays: http://www.youtube.com/user/Keybounce.
* See all my video series: http://www.minecraftforum.net/forums/minecraft-editions/minecraft-editions-show-your/2865421-keybounces-list-of-creation-threads
(In regard to a mod that gives realistic animal genetics):
Would you really rather have bees that make diamonds and oil with magical genetic blocks?
... did I really ask that?
Crash Report:
---- Minecraft Crash Report ----
// Everything's going to plan. No, really, that was supposed to happen.
Time: 1/27/15 4:51 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoSuchFieldError: COLD
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:497)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:201)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:498)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:853)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoSuchFieldError: COLD
at rwg.biomes.base.BaseBiomes.load(BaseBiomes.java:27)
at rwg.RWG.preInit(RWG.java:34)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:495)
... 10 more
I originally generated an SMP world using the 1.6.7 version of BWG4. I upgraded to the 1.7.10 version of BWG4, but now it seems like the world generator is no longer working. New chunks are just flat ocean.
The generator setting is set to 'SKYLANDS' and the level type is BWG4. Anything else I should be checking?
EDIT: To add, the mod is loading and working correctly. I can create new maps using BWG settings without issue.
that is a biomes 'o plenty biome
Tundra i think, which shows up way to much, very boring biome. I like bop, but not all of it, and getting a vast swath of tundra and having to go a couple of k blocks to get out of it is depressing, especially when the next biome is dead forest or dead swamp Having RWG not use biomes turned off in bop would be a huge help.
# Configuration file
####################
# biomegroups
####################
biomegroups {
S:BEACH <>
S:COLD <rwg_coldPlains:rwg_coldForest>
S:CONIFEROUS <>
S:DEAD <>
S:DENSE <rwg_redwood>
S:DESERT <rwg_hotDesert>
S:DRY <rwg_hotDesert>
S:END <>
S:FOREST <rwg_redwood>
S:FROZEN <>
S:HILLS <>
S:HOT <rwg_oasis:rwg_hotPlains:rwg_hotForest:rwg_hotDesert>
S:JUNGLE <rwg_oasis:rwg_tropical:rwg_jungle>
S:LUSH <rwg_tropical:rwg_jungle>
S:MAGICAL <>
S:MESA <>
S:MOUNTAIN <>
S:MUSHROOM <>
S:NETHER <>
S:OCEAN <>
S:PLAINS <rwg_plains:rwg_hotPlains>
S:RIVER <rwg_oasis>
S:SANDY <rwg_hotDesert>
S:SAVANNA <>
S:SNOWY <rwg_snowDesert:rwg_snowForest>
S:SPARSE <>
S:SPOOKY <>
S:SWAMP <rwg_tropical:rwg_jungle>
S:WASTELAND <>
S:WATER <>
S:WET <rwg_oasis:rwg_tropical:rwg_jungle>
}
Disables them at the moment... sadly. It is still Alpha though so hopefully they make a return soon.
BWGRWG at least).[23:02:49] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker
[23:02:49] [main/INFO] [LaunchWrapper]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker
[23:02:49] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker
[23:02:49] [main/INFO] [FML]: Forge Mod Loader version 7.10.85.1230 for Minecraft 1.7.10 loading
[23:02:49] [main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_25, running on Windows 8:amd64:6.2, installed at C:\Program Files\Java\jre1.8.0_25
[23:02:49] [main/INFO] [FML]: Loading tweaker shadersmodcore.loading.SMCTweaker from ShadersModCore-v2.3.28-mc1.7.10-f (1).jar
[23:02:49] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[23:02:49] [main/INFO] [LaunchWrapper]: Loading tweak class name shadersmodcore.loading.SMCTweaker
[23:02:49] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker
[23:02:49] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[23:02:49] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
[23:02:49] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[23:02:50] [main/INFO] [FML]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557
[23:02:50] [main/INFO] [FML]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc
[23:02:50] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[23:02:50] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker
[23:02:50] [main/INFO] [LaunchWrapper]: Calling tweak class shadersmodcore.loading.SMCTweaker
[23:02:50] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.TerminalTweaker
[23:02:50] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.TerminalTweaker
[23:02:50] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
[SMC FNE]transforming bao net.minecraft.client.Minecraft
[SMC FNE] 78685 (+59)
[23:02:51] [main/INFO]: Setting user: Jonman1705
[SMC FNE]transforming aji net.minecraft.block.Block
[SMC INF] blockAoLight
[SMC FNE] 69590 (+60)
[SMC FNE]transforming abh net.minecraft.item.ItemBlock
[SMC FNE] 6441 (+0)
[23:02:52] [Client thread/INFO]: LWJGL Version: 2.9.1
[SMC FNE]transforming buu net.minecraft.client.renderer.OpenGlHelper
[SMC FNT] set activeTexUnit
[SMC FNE] 16021 (+65)
[SMC FNE]transforming bpq net.minecraft.client.renderer.texture.DynamicTexture
[SMC FNE] 1328 (+234)
[SMC FNE]transforming bpp net.minecraft.client.renderer.texture.AbstractTexture
[SMC FNE] 1028 (+376)
[SMC FNE]transforming bqh net.minecraft.client.renderer.texture.ITextureObject
[SMC FNE] 297 (+63)
[SMC FNE]transforming bpz net.minecraft.client.renderer.texture.TextureMap
[SMC FNT] loadRes
[SMC FNT] loadRes
[SMC FNT] allocateTextureMap
[SMC FNT] setSprite setIconName
[SMC FNT] uploadTexSubForLoadAtlas
[SMC FNE] 15920 (+765)
[SMC FNE]transforming bno net.minecraft.client.renderer.entity.Render
[SMC FNR] conditionally skip default shadow
[SMC FNE] 9451 (+78)
[SMC FNE]transforming blm net.minecraft.client.renderer.RenderBlocks
[SMC FNE] 151982 (+418)
[23:02:53] [Client thread/INFO] [MinecraftForge]: Attempting early MinecraftForge initialization
[23:02:53] [Client thread/INFO] [FML]: MinecraftForge v10.13.2.1230 Initialized
[23:02:53] [Client thread/INFO] [FML]: Replaced 182 ore recipies
[23:02:53] [Client thread/INFO] [MinecraftForge]: Completed early MinecraftForge initialization
[23:02:53] [Client thread/INFO] [FML]: Searching C:\Users\Jonathan\AppData\Roaming\.minecraft\mods for mods
[23:02:53] [Twitch authenticator/ERROR]: Given twitch access token is invalid
[23:02:54] [Client thread/INFO] [FML]: Forge Mod Loader has identified 4 mods to load
[23:02:54] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, RWG] at CLIENT
[23:02:54] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, RWG] at SERVER
[23:02:54] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Realistic World Gen Alpha, Painterly.zip
[23:02:54] [Client thread/INFO] [FML]: Processing ObjectHolder annotations
[23:02:54] [Client thread/INFO] [FML]: Found 341 ObjectHolder annotations
[23:02:54] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0
[23:02:54] [Client thread/INFO] [FML]: Applying holder lookups
[23:02:54] [Client thread/INFO] [FML]: Holder lookups applied
[SMC FNE]transforming bqf net.minecraft.client.renderer.texture.TextureManager
[SMC FNE] 5670 (+117)
[SMC FNE]transforming bmh net.minecraft.client.renderer.Tessellator
[SMC FNE] 8947 (-701)
[23:02:55] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
[23:02:55] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem...
[23:02:55] [Thread-6/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL
[23:02:55] [Thread-6/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[23:02:55] [Thread-6/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized.
[SMC FNE]transforming bpu net.minecraft.client.renderer.texture.SimpleTexture
[SMC FNR] loadSimpleTexture
[SMC FNE] 2642 (+301)
[SMC FNE]transforming bnn net.minecraft.client.renderer.entity.RenderManager
[SMC FNE] 17793 (+0)
[SMC FNE]transforming bov net.minecraft.client.renderer.entity.RenderSpider
[SMC FNE] 2157 (+66)
[SMC FNE]transforming boh net.minecraft.client.renderer.entity.RendererLivingEntity
[SMC FNE] 16049 (+349)
[SMC FNE]transforming bix net.minecraft.client.model.ModelRenderer
[SMC FNE] 6928 (+203)
[SMC FNE]transforming bnm net.minecraft.client.renderer.entity.RenderEnderman
[SMC FNE] 4174 (+66)
[SMC FNE]transforming bnl net.minecraft.client.renderer.entity.RenderDragon
[SMC FNE] 7059 (+66)
[SMC FNE]transforming bnx net.minecraft.client.renderer.tileentity.RenderItemFrame
[SMC FNE] 12118 (+245)
[SMC FNE]transforming bly net.minecraft.client.renderer.ItemRenderer
[SMC FNR] patch method net/minecraft/client/renderer/ItemRenderer.func_78443_a(Lnet/minecraft/entity/EntityLivingBase;Lnet/minecraft/item/ItemStack;I)V
[SMC FNR] patch method net/minecraft/client/renderer/ItemRenderer.renderItem(Lnet/minecraft/entity/EntityLivingBase;Lnet/minecraft/item/ItemStack;ILnet/minecraftforge/client/IItemRenderer$ItemRenderType;)V
[SMC FNR] patch method net/minecraft/client/renderer/ItemRenderer.func_78441_a()V
[SMC FNE] 20376 (+109)
[SMC FNE]transforming blt net.minecraft.client.renderer.EntityRenderer
[SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78476_b(FI)V
[SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78483_a(D)V
[SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78463_b(D)V
[SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78471_a(FJ)V
[SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_82829_a(Lnet/minecraft/client/renderer/RenderGlobal;F)V
[SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78466_h(F)V
[SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78468_a(IF)V
[SMC FNR] patch method net/minecraft/client/renderer/EntityRenderer.func_78469_a(FFFF)Ljava/nio/FloatBuffer;
[SMC FNE] 48011 (+1551)
[SMC INF]ShadersMod version 2.3.28
[SMC INF]Load ShadersMod configuration.
[SMC INF]Did not load shaderpack.
[SMC FNE]transforming bma net.minecraft.client.renderer.RenderGlobal
[SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.func_147589_a(Lnet/minecraft/entity/EntityLivingBase;Lnet/minecraft/client/renderer/culling/ICamera;F)V
[SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.func_72719_a(Lnet/minecraft/entity/EntityLivingBase;ID)I
[SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.func_72714_a(F)V
[SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.func_72717_a(Lnet/minecraft/client/renderer/Tessellator;Lnet/minecraft/entity/player/EntityPlayer;F)V
[SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.drawBlockDamageTexture(Lnet/minecraft/client/renderer/Tessellator;Lnet/minecraft/entity/EntityLivingBase;F)V
[SMC FNR] patch method net/minecraft/client/renderer/RenderGlobal.func_72731_b(Lnet/minecraft/entity/player/EntityPlayer;Lnet/minecraft/util/MovingObjectPosition;IF)V
[SMC FNE] 60741 (+570)
[SMC FNE]transforming bqd net.minecraft.client.renderer.texture.TextureAtlasSprite
[SMC FNE] 11200 (+259)
[23:02:55] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
[23:02:55] [Sound Library Loader/INFO]: Sound engine started
[23:02:56] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
[SMC INF]allocateTextureMap 0 4 512 256 1.0
[SMC FNE]transforming bqm net.minecraft.client.renderer.texture.TextureCompass
[SMC FNE] 2550 (+63)
[SMC FNE]transforming bql net.minecraft.client.renderer.texture.TextureClock
[SMC FNE] 1885 (+63)
[23:02:56] [Client thread/INFO]: Created: 256x256 textures/items-atlas
[SMC INF]allocateTextureMap 1 0 256 256 1.0
[23:02:56] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 4 mods
[23:02:56] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Realistic World Gen Alpha, Painterly.zip
[23:02:56] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
[SMC INF]allocateTextureMap 0 4 512 256 1.0
[23:02:56] [Client thread/INFO]: Created: 256x256 textures/items-atlas
[SMC INF]allocateTextureMap 1 0 256 256 1.0
[23:02:56] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
[23:02:56] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: SoundSystem shutting down...
[23:02:57] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:importantMessage:90]: Author: Paul Lamb, www.paulscode.com
[23:02:57] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
[23:02:57] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
[23:02:57] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem...
[23:02:57] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL
[23:02:57] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[23:02:57] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized.
[SMC FNE]transforming bdm net.minecraft.client.gui.GuiOptions
[SMC FNT] decrease language button size
[SMC FNT] add shaders button
[SMC FNT] shaders button action
[SMC FNE] 6481 (+158)
[23:02:57] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
[23:02:57] [Sound Library Loader/INFO]: Sound engine started
[23:03:01] [Client thread/INFO]: Deleting level RealisticGen1_7
[23:03:01] [Client thread/INFO]: Attempt 1...
[23:03:13] [Server thread/INFO]: Starting integrated minecraft server version 1.7.10
[23:03:13] [Server thread/INFO]: Generating keypair
[23:03:13] [Server thread/INFO]: Converting map!
[23:03:13] [Server thread/INFO]: Scanning folders...
[23:03:13] [Server thread/INFO]: Total conversion count is 0
[23:03:13] [Server thread/INFO] [FML]: Injecting existing block and item data into this server instance
[23:03:13] [Server thread/INFO] [FML]: Applying holder lookups
[23:03:13] [Server thread/INFO] [FML]: Holder lookups applied
[23:03:14] [Server thread/WARN]: Unable to find spawn biome
[23:03:14] [Server thread/INFO] [FML]: Loading dimension 0 (RealisticGen1.7) (net.minecraft.server.integrated.IntegratedServer@13bfd044)
[23:03:14] [Server thread/INFO] [FML]: Loading dimension 1 (RealisticGen1.7) (net.minecraft.server.integrated.IntegratedServer@13bfd044)
[23:03:14] [Server thread/INFO] [FML]: Loading dimension -1 (RealisticGen1.7) (net.minecraft.server.integrated.IntegratedServer@13bfd044)
[23:03:14] [Server thread/INFO]: Preparing start region for level 0
[23:03:15] [Server thread/INFO]: Preparing spawn area: 7%
[23:03:16] [Server thread/INFO]: Preparing spawn area: 15%
[23:03:17] [Server thread/INFO]: Preparing spawn area: 24%
[23:03:18] [Server thread/INFO]: Preparing spawn area: 32%
[23:03:19] [Server thread/INFO]: Preparing spawn area: 41%
[23:03:20] [Server thread/INFO]: Preparing spawn area: 52%
[23:03:21] [Server thread/INFO]: Preparing spawn area: 64%
[23:03:22] [Server thread/INFO]: Preparing spawn area: 74%
[23:03:23] [Server thread/INFO]: Preparing spawn area: 85%
[23:03:24] [Server thread/INFO]: Preparing spawn area: 97%
[23:03:24] [Server thread/INFO]: Changing view distance to 32, from 10
[23:03:24] [Netty Client IO #0/INFO] [FML]: Server protocol version 1
[23:03:24] [Netty IO #1/INFO] [FML]: Client protocol version 1
[23:03:24] [Netty IO #1/INFO] [FML]: Client attempting to join with 4 mods : RWG@Alpha 1.3.01,[email protected],[email protected],[email protected]
[23:03:24] [Netty IO #1/INFO] [FML]: Attempting connection with missing mods [] at CLIENT
[23:03:24] [Netty Client IO #0/INFO] [FML]: Attempting connection with missing mods [] at SERVER
[23:03:24] [Client thread/INFO] [FML]: [Client thread] Client side modded connection established
[23:03:24] [Server thread/INFO] [FML]: [Server thread] Server side modded connection established
[23:03:24] [Server thread/INFO]: Jonman1705[local:E:676bc88f] logged in with entity id 135 at (4.5, 73.0, -8.5)
[23:03:24] [Server thread/INFO]: Jonman1705 joined the game
If you use RWG for world type, it should include BOP biomes. Unfortunately, not a lot of control over those biomes, as it won't look at the configs for bop if you want to exclude biomes. Some biomes will be a bit changed depending on mountains forming, or low areas getting filled with water. My outback is more of an everglades