I would like the option to generate vanilla-default, and this is why:
Multiworld servers.
You may want to have a vanilla world and a skyland world, and this makes it impossible.
The cave world looks so awesome! It looks like a purgatory realm for the above world where the player has to struggle to stay in the light while making his way back. EPIC!
Would make for a much more scary game. LOL If Jeb added the cave realm with a few "ghost" mobs, terrain burrowers and more bizarre creatures, it would be event more awesome. . . A survival horror Minecraft like back in the old days when cave spelunking was scary.
java.lang.NoSuchMethodError: yn.isCustomizable()Z
at atj.a(GuiCreateWorld.java:396)
at atj.i(GuiCreateWorld.java:385)
at atj.a(GuiCreateWorld.java:289)
at aul.a(SourceFile:72)
at atj.a(GuiCreateWorld.java:441)
at aul.d(SourceFile:127)
at aul.m(SourceFile:111)
at net.minecraft.client.Minecraft.l(Minecraft.java:1513)
at net.minecraft.client.Minecraft.J(Minecraft.java:848)
at net.minecraft.client.Minecraft.run(Minecraft.java:773)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at atj.a(GuiCreateWorld.java:396)
at atj.i(GuiCreateWorld.java:385)
at atj.a(GuiCreateWorld.java:289)
at aul.a(SourceFile:72)
at atj.a(GuiCreateWorld.java:441)
at aul.d(SourceFile:127)
at aul.m(SourceFile:111)
-- Affected screen --
Details:
Screen name: atj
Stacktrace:
at net.minecraft.client.Minecraft.l(Minecraft.java:1513)
at net.minecraft.client.Minecraft.J(Minecraft.java:848)
at net.minecraft.client.Minecraft.run(Minecraft.java:773)
at java.lang.Thread.run(Unknown Source)
Minecraft Forge
The Bombzen API
Chatbubbles
Player API
Mob Aura
Render Player API
Better World Genration 3
Big Trees (has BWG3 patch)
Inventory Tweaks
Painting Selection GUI
Note Selection GUI
FPS++
Minecapes
Damage Indicators
Biosphere
Enchant View
Enhanced Visuals
Optifine
Simple Changes
Smart Moving
Voicecraft
Treecapitator
3D Items
Quickcraft
Matmos
Friends For Minecraft
Settings API
Dynamic Lights
Improved First Person
EDIT: I tested the mod with only Optifine, FPS++, Bigtrees and BWG3 and it crashes by the same way. :|
Please help, I cannot get the Cave Dimension to work on my server. All of the other dimensions will work fine.
The server will load the world and everything, but whenever someone tries to join, their game crashes. It says "Problem ticking Screen".
I love this mod, it's nice to see an improvement to the same old terrain. One thing I dislike is the fact that with this mod installed, dungeon chests are filled with nothing but chainmail armor and golden apples. Not that it's a bad idea, I just like to keep the game vanilla and prefer chainmail to be rare.
Will this ever be reverted? Or is it possible to manually change it?
guys...i really need your help , the forge version is not compatible with forge...
i really dont want to be annoying but no one gave me any answer let alone a helpful answer
As has been said on this thread many times, this is not a forge mod. Ted is so awesome that he periodically releases forge compatible versions. This means that you MUST use the version of forge listed on the page - currently 527. Also, you must actually put bwg in the minecraft jar, not the mods folder, and it doesn't show up in the list of installed mods. It does work, I just tried installing it today.
Seed in default:
Seed "kodehawa": You spawn in a plains with a NPC Village, surronded by EX biome and Deserts Hills biome. One of the 3 deserts have a piramid
Also... Happy new year BTW!
Woah woah!
Multiworld servers.
You may want to have a vanilla world and a skyland world, and this makes it impossible.
1.8 / 1.9 / 1.10 / 1.11 / 1.12 / 1.13 / 1.14 / 1.15 / 1.16 World Downloader mod maintainer
Moderator on the mojang bugtracker, and also pretty deeply involved with the protocol documentation on wiki.vg.
Would make for a much more scary game. LOL If Jeb added the cave realm with a few "ghost" mobs, terrain burrowers and more bizarre creatures, it would be event more awesome. . . A survival horror Minecraft like back in the old days when cave spelunking was scary.
Is gold cancelled?
why is it taking so long to make it (longer than any mod)
Here is the report:
// Who set us up the TNT?
Time: 3/2/13 10:32 PM
Description: Updating screen events
java.lang.NoSuchMethodError: yn.isCustomizable()Z
at atj.a(GuiCreateWorld.java:396)
at atj.i(GuiCreateWorld.java:385)
at atj.a(GuiCreateWorld.java:289)
at aul.a(SourceFile:72)
at atj.a(GuiCreateWorld.java:441)
at aul.d(SourceFile:127)
at aul.m(SourceFile:111)
at net.minecraft.client.Minecraft.l(Minecraft.java:1513)
at net.minecraft.client.Minecraft.J(Minecraft.java:848)
at net.minecraft.client.Minecraft.run(Minecraft.java:773)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at atj.a(GuiCreateWorld.java:396)
at atj.i(GuiCreateWorld.java:385)
at atj.a(GuiCreateWorld.java:289)
at aul.a(SourceFile:72)
at atj.a(GuiCreateWorld.java:441)
at aul.d(SourceFile:127)
at aul.m(SourceFile:111)
-- Affected screen --
Details:
Screen name: atj
Stacktrace:
at net.minecraft.client.Minecraft.l(Minecraft.java:1513)
at net.minecraft.client.Minecraft.J(Minecraft.java:848)
at net.minecraft.client.Minecraft.run(Minecraft.java:773)
at java.lang.Thread.run(Unknown Source)
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_12-ea, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 383587120 bytes (365 MB) / 511180800 bytes (487 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26a FML v4.7.35.556 Minecraft Forge 6.6.2.534 Optifine OptiFine_1.4.6_HD_U_D5 35 mods loaded, 35 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_ThebombzenAPI [mod_ThebombzenAPI] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_MobAura [mod_MobAura] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_InvTweaks [Inventory Tweaks] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
PaintingSelGui [PaintingSelectionGui] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NoteSelGui [NoteSelectionGui] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_MineCapes [mod_MineCapes] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DamageIndicatorsMod [Damage Indicators] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_Biosphere [mod_Biosphere] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_EnchantViewClient [mod_EnchantViewClient] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_EnchantViewServer [mod_EnchantViewServer] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
SimpleChanges [SimpleChanges] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_SmartRender [Smart Render] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_SmartMoving [Smart Moving] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_kirby0016VoiceControl [mod_kirby0016VoiceControl] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_ChatBubbles [mod_ChatBubbles] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DynamicLights [Dynamic Lights] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DynamicLights_onFire [Dynamic Lights on burning] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DynamicLights_creepers [Dynamic Lights on Creepers] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DynamicLights_dropItems [Dynamic Lights on ItemEntities] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DynamicLights_flameArrows [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DynamicLights_otherPlayers [Dynamic Lights Other Player Light] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
DynamicLights_thePlayer [Dynamic Lights Player Light] (DynamicLights_1.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
kes5219_improvedfirstperson [Improved First Person View Mod] (Kes5219ImprovedFirstPerson1.4.7R1_U1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
kes5219_Utility [Kes5219 Utility Mods] (Kes5219ModUtils1.4.7_U1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
settingsapi [SettingsAPI] (SettingsAPI-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
3ditems [3DItems] (3DItems-1.6.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_treecapitator [TreeCapitator] ([1.4.6]Treecapitator.ML.1.4.6.r05.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_AdvancedHud [mod_AdvancedHud] (Advanced Hud 4.8.1 [1.4.6] (1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_cjb_qc [mod_cjb_qc] (CJB QuickCraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
EnhancedVisuals [Enhanced Visuals Mod] (EnhancedVisualsMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
mod_MAtmos [mod_MAtmos] (matmos_packaged.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
MinecraftFriendz [FriendsForMinecraft] (minecraftfriendz-recommended.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
LWJGL: 2.4.2
OpenGL: GeForce 9800 GT/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Minecraft HD Font 64x.zip
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Minecraft Forge
The Bombzen API
Chatbubbles
Player API
Mob Aura
Render Player API
Better World Genration 3
Big Trees (has BWG3 patch)
Inventory Tweaks
Painting Selection GUI
Note Selection GUI
FPS++
Minecapes
Damage Indicators
Biosphere
Enchant View
Enhanced Visuals
Optifine
Simple Changes
Smart Moving
Voicecraft
Treecapitator
3D Items
Quickcraft
Matmos
Friends For Minecraft
Settings API
Dynamic Lights
Improved First Person
EDIT: I tested the mod with only Optifine, FPS++, Bigtrees and BWG3 and it crashes by the same way. :|
Please do not look at my old posts.
http://info.breadcraft.me/
A test of patience is always good. And frankly, I'd rather BWG4 take a bit longer and run smoothly than come out sooner and be full of bugs.
Is it possible that BWG1 v1.13 Server doesn't generate jungle temples ?
Searched for a while and didn't find one
The server will load the world and everything, but whenever someone tries to join, their game crashes. It says "Problem ticking Screen".
Awesome! Thank you!
Any chance you plan on coordinating with this fellow?
Two types of awesome things that combined would make FANTASTIC world generation.
Will this ever be reverted? Or is it possible to manually change it?
see thats what i have been saying but no one replied to me...
This is gonna be awesome!
BWG is such an awesome mod!
i really dont want to be annoying but no one gave me any answer let alone a helpful answer
As has been said on this thread many times, this is not a forge mod. Ted is so awesome that he periodically releases forge compatible versions. This means that you MUST use the version of forge listed on the page - currently 527. Also, you must actually put bwg in the minecraft jar, not the mods folder, and it doesn't show up in the list of installed mods. It does work, I just tried installing it today.