Taunts all monsters within aggro radius and line of sight to attack it.
Has 20 health and drops the dummy head on death.
Note: Due to their insatiable hunger for human flesh, zombies are not tricked by the dummy.
Igniter
Lights on fire when powered.
Bear Trap
Triggered upon contact with any non-player creature.
Triggered traps can be activated to reset them.
Holds the prey in place while they periodically bleed out. Bears not included. Use at own risk.
Spikes
Deal damage to any entity that comes in contact with it.
Does not affect items.
Grass Covering
Breaks when walked on.
Useful for covering pitfalls and spikes.
Blends to color of grass on a per biome basis.
Fan
Unsuspecting prey don't want to walk into your traps? Push those ****ers in. Redstone power not included.
Magnetic Chest
Pulls nearby items towards itself and automatically deposits any item that makes contact.
Useful for collecting loot from traps.
All downloads require ModLoader.
Place the .zip file into the /mods/ folder of your minecraft directory.
Config files for all IDs can be found in the /config/ folder of your minecraft directory.
Will you make TrapCraft multiplayer?
Of course! Eventually...
But TrapCraft already exists, why are you using the name?
That mod has been discontinued and the original maker has given me permission to use the name.
Quote from llama66613 »
Feel free to use the name. I have pretty much left these forums, and have no plans of updating the mod. Go for it!
What is that ugly thing in the banner?
....you should speak of Admiral Ackbar with the respect befitting his station and reputation.
Why doesn't your mod have ?
I'm only slightly superior to humans, even I miss things. Suggestions are welcome though!
That's version 1.0 of the mod. Look to the left of the download link for the minecraft version.
And yes, you can right click the bear trap to reset it. I'll add that into the OP.
oh nice, was this in any way inspired by the non updated wilderness mod..??
the bear trap looks alot like the old model for it..
and.. the left link isnt set up right..
and direct and normal are reversed..
oh nice, was this in any way inspired by the non updated wilderness mod..??
the bear trap looks alot like the old model for it..
I did find out about that mod when I was working on this one, but I didn't take any ideas from it. It's hard to find another way to make a blocky bear trap :sad.gif:
I also thought the wilderness mod was updated...
I did find out about that mod when I was working on this one, but I didn't take any ideas from it. It's hard to find another way to make a blocky bear trap :sad.gif:
I also thought the wilderness mod was updated...
Haha, oops.
yea, haha, also.. I dont think the wilderness mod got updated.. he kind of.. stopped making it.. :|
also.. link still says 1.0.. cant find the 1.1 version..
java.lang.NullPointerException
at BlockIgniter.a(BlockIgniter.java:33)
at tw.<init>(ItemBlock.java:11)
at ModLoader.RegisterBlock(ModLoader.java:1405)
at ModLoader.RegisterBlock(ModLoader.java:1389)
at mod_Trap.load(mod_Trap.java:101)
at ModLoader.init(ModLoader.java:824)
at ModLoader.AddAllRenderers(ModLoader.java:189)
at afq.<init>(afq.java:80)
at afq.<clinit>(afq.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:648)
at java.lang.Thread.run(Unknown Source)
:|
It appears something is wrong.. first mod that is giving me issues.... :|
yea, its somewhat strange, Also? have you thought about moving this to the forge later on?
I might, I've never used forge before. But I put a new download which shouldn't have that problem. Apparently I broke something when I added the config file last minute. Same version number though.
I might, I've never used forge before. But I put a new download which shouldn't have that problem. Apparently I broke something when I added the config file last minute. Same version number though.
The Dummy
Taunts all monsters within aggro radius and line of sight to attack it.
Has 20 health and drops the dummy head on death.
Igniter
Lights on fire when powered.
Bear Trap
Triggered upon contact with any non-player creature.
Triggered traps can be activated to reset them.
Holds the prey in place while they periodically bleed out.
Bears not included. Use at own risk.
Spikes
Deal damage to any entity that comes in contact with it.
Does not affect items.
Grass Covering
Breaks when walked on.
Useful for covering pitfalls and spikes.
Blends to color of grass on a per biome basis.
Fan
Unsuspecting prey don't want to walk into your traps? Push those ****ers in.
Redstone power not included.
Magnetic Chest
Pulls nearby items towards itself and automatically deposits any item that makes contact.
Useful for collecting loot from traps.
Place the .zip file into the /mods/ folder of your minecraft directory.
Config files for all IDs can be found in the /config/ folder of your minecraft directory.
Current Version
[SSP][1.1] Download v1.01
[SSP][1.1] Download v1.0
Of course! Eventually...
But TrapCraft already exists, why are you using the name?
That mod has been discontinued and the original maker has given me permission to use the name.
....you should speak of Admiral Ackbar with the respect befitting his station and reputation.
Why doesn't your mod have ?
I'm only slightly superior to humans, even I miss things. Suggestions are welcome though!
Version 1.03
-updated to 1.2.5
-dummy fixed for all mobs except zombies
Version 1.02
-minor bugfixes
Fan settings (speed, direction, filters, damaging)
Poisonous traps
PvP oriented traps
Camouflage gear
also.. link still says 1.0....
That's version 1.0 of the mod. Look to the left of the download link for the minecraft version.
And yes, you can right click the bear trap to reset it. I'll add that into the OP.
oh nice, was this in any way inspired by the non updated wilderness mod..??
the bear trap looks alot like the old model for it..
and.. the left link isnt set up right..
and direct and normal are reversed..
I did find out about that mod when I was working on this one, but I didn't take any ideas from it. It's hard to find another way to make a blocky bear trap :sad.gif:
I also thought the wilderness mod was updated...
Haha, oops.
yea, haha, also.. I dont think the wilderness mod got updated.. he kind of.. stopped making it.. :|
also.. link still says 1.0.. cant find the 1.1 version..
**EDIT**
oh.. facepalm...
:|
It appears something is wrong.. first mod that is giving me issues.... :|
Hmm. It was working when I checked before I uploaded, I'll look into it.
yea, its somewhat strange, Also? have you thought about moving this to the forge later on?
I might, I've never used forge before. But I put a new download which shouldn't have that problem. Apparently I broke something when I added the config file last minute. Same version number though.
Thanks!
Redownloading now!
Yay I got to use the Videos title.
(bump)