This is a well-documented Easter egg. It's been in since V6 but because Silver refuses to put it on the front page, people keep rediscovering it. I think after four versions, it deserves a spot on the page.
By the way, if you want more secret soldiers, place a sign down near specific types of soldiers and write a specific password on line 2. I've placed a list of these in spoiler tags, so don't read if you want to find out for yourself. All punctuation must be correct, but don't put in the quotation marks.
Cookie Soldier: Brown Soldier, "Two Wheat"
Apple Soldier: Pumpkin Soldier, "Notch's Drop"
Starfruit Soldier: Green Soldier, "STARFRUIT"
Mooshroom Soldier: Red Soldier, "Moosh"
Dinnerbone Soldier: Coal Soldier, "Forever Abone"
Lomopoly Soldier: Purple Soldier, "Lomopoly"
Cake Soldier: White Soldier, "Not A Lie"
Cactus Soldier: Green Soldier, "Prickler"
Go wild.
Actually there's one missing that I won't say. Also Lomopy works just the same as Lomopoly. He wanted the shorter version of the name and I personally like the longer version, so I put both in.
So I was wondering if anyone else is having problems creating a world with this mod with others installed? I have around 100 atm and it only crashes after I install this mod. It doesn't even generate a crash-report so I can post it . It tells me "Shutting down the internal server" after it looks like it's starting to load the world.
Anyways, I looked at what it said in the ForgeModLoader-client-0 log file and posted it to pastebin. I'd appreciate if someone could tell me if there's a way for me to get it running.
So I was wondering if anyone else is having problems creating a world with this mod with others installed? I have around 100 atm and it only crashes after I install this mod. It doesn't even generate a crash-report so I can post it . It tells me "Shutting down the internal server" after it looks like it's starting to load the world.
Anyways, I looked at what it said in the ForgeModLoader-client-0 log file and posted it to pastebin. I'd appreciate if someone could tell me if there's a way for me to get it running.
So I was wondering if anyone else is having problems creating a world with this mod with others installed? I have around 100 atm and it only crashes after I install this mod. It doesn't even generate a crash-report so I can post it . It tells me "Shutting down the internal server" after it looks like it's starting to load the world.
Anyways, I looked at what it said in the ForgeModLoader-client-0 log file and posted it to pastebin. I'd appreciate if someone could tell me if there's a way for me to get it running.
2013-02-16 12:50:17 [INFO] [STDOUT] Stopping!
2013-02-16 12:50:18 [INFO] [STDERR] java.lang.NoClassDefFoundError: i
2013-02-16 12:50:18 [INFO] [STDERR] at a.h(CrashReport.java:57)
2013-02-16 12:50:18 [INFO] [STDERR] at a.<init>(CrashReport.java:41)
2013-02-16 12:50:18 [INFO] [STDERR] at a.a(CrashReport.java:319)
2013-02-16 12:50:18 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:684)
2013-02-16 12:50:18 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
2013-02-16 12:50:18 [INFO] [STDERR] at bdz.q(IntegratedServer.java:159)
2013-02-16 12:50:18 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
2013-02-16 12:50:18 [INFO] [STDERR] at fy.run(SourceFile:849)
2013-02-16 12:50:20 [INFO] [STDERR] java.lang.OutOfMemoryError: PermGen space
2013-02-16 12:50:20 [INFO] [STDERR] at java.util.zip.GZIPOutputStream.<init>(Unknown Source)
2013-02-16 12:50:20 [INFO] [STDERR] at java.util.zip.GZIPOutputStream.<init>(Unknown Source)
2013-02-16 12:50:20 [INFO] [STDERR] at ca.a(CompressedStreamTools.java:48)
2013-02-16 12:50:20 [INFO] [STDERR] at ahv.a(SaveHandler.java:275)
2013-02-16 12:50:20 [INFO] [STDERR] at gm.b(ServerConfigurationManager.java:194)
2013-02-16 12:50:20 [INFO] [STDERR] at bdy.b(SourceFile:25)
2013-02-16 12:50:20 [INFO] [STDERR] at gm.g(ServerConfigurationManager.java:739)
2013-02-16 12:50:20 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.k(MinecraftServer.java:401)
2013-02-16 12:50:20 [INFO] [STDERR] at bdz.k(IntegratedServer.java:267)
2013-02-16 12:50:20 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:550)
2013-02-16 12:50:20 [INFO] [STDERR] at fy.run(SourceFile:849)
EDIT:
So I tried adding more memory via Magic Launcher but it still ends up crashing with the same issue after a while :/.
Try downloading a mod that alters terrain generation. I too got this error but it seems that once I updated my terrain generator or got the highlands mod terrain generator it seems to work fine.
I learned about the Unique skins. Do you have a plan to make more?
Yes, fairies will fly around and heal their allies. It's pretty cool.
Yes. And with the system as it is now, we have room for TONS more hidden soldier skins. With there being three different skin catagories, and two slots available in every place, I don't think we'll fill it any time soon. :3
Also I plan for the fairies to do more than just heal. Most likely they will have strength, haste, healing, fire resist, and possibly strength effects to assist allies, and if we can figure it out, weakness, stop, and slow effects to throw at enemies. They will not do any damage at all to anything, but will use many different support abilities to aid their team.
Here's an idea, a clay tag. It allows you to act as the clay soldiers "king". As long as you have the clay tag in your inventory (Maybe you'd have to activate it?) clay soldiers of that colour will follow you until death (I know you can do something like this with a fishing rod, but I wanted to put it out there). Or maybe you would need to give the soldiers the clay tag for them to follow you.
Here's an idea, a clay tag. It allows you to act as the clay soldiers "king". As long as you have the clay tag in your inventory (Maybe you'd have to activate it?) clay soldiers of that colour will follow you until death (I know you can do something like this with a fishing rod, but I wanted to put it out there). Or maybe you would need to give the soldiers the clay tag for them to follow you.
You're probably better off just using dyes and the fishing rod. Also you should wait to see some of the things we are working on! ^.^
Actually there's one missing that I won't say. Also Lomopy works just the same as Lomopoly. He wanted the shorter version of the name and I personally like the longer version, so I put both in.
Well...there's Golden Apple, but that's about it...right? Or am I missing something that was slipped in with the newer version?
Coal soldiers don't follow or swarm around a piece of coal, plz fix! Also charcoal as well.
No, because they're functional upgrades for every flaming weapon such as blaze rods and fireballs.
To let coal soldiers follow you, the item for that is an ordinary torch.
Different sign effect we snuck in elsewhere. Not for a unique skin.
We probably could, but we have other priorities right now. One being something that would immediately make that effect obsolete.
OOOOOH!!!!!! I figured another one out!!! If you put a sign down with the words "Easter Egg", it'll convert soldiers to their normal rare skin that they get from mob eggs! THE MYSTERY IS FINALLY SOLVED!
THAD MKE ME SO HAPY :3
Click here to feed me a !
Get your own at Click Critters!/a>
Actually there's one missing that I won't say. Also Lomopy works just the same as Lomopoly. He wanted the shorter version of the name and I personally like the longer version, so I put both in.
Anyways, I looked at what it said in the ForgeModLoader-client-0 log file and posted it to pastebin. I'd appreciate if someone could tell me if there's a way for me to get it running.
http://paste.ubuntu.com/1665095/
I just noticed this in the log:
2013-02-16 12:50:17 [INFO] [STDOUT] Stopping!
2013-02-16 12:50:18 [INFO] [STDERR] java.lang.NoClassDefFoundError: i
2013-02-16 12:50:18 [INFO] [STDERR] at a.h(CrashReport.java:57)
2013-02-16 12:50:18 [INFO] [STDERR] at a.<init>(CrashReport.java:41)
2013-02-16 12:50:18 [INFO] [STDERR] at a.a(CrashReport.java:319)
2013-02-16 12:50:18 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:684)
2013-02-16 12:50:18 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
2013-02-16 12:50:18 [INFO] [STDERR] at bdz.q(IntegratedServer.java:159)
2013-02-16 12:50:18 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
2013-02-16 12:50:18 [INFO] [STDERR] at fy.run(SourceFile:849)
2013-02-16 12:50:20 [INFO] [STDERR] java.lang.OutOfMemoryError: PermGen space
2013-02-16 12:50:20 [INFO] [STDERR] at java.util.zip.GZIPOutputStream.<init>(Unknown Source)
2013-02-16 12:50:20 [INFO] [STDERR] at java.util.zip.GZIPOutputStream.<init>(Unknown Source)
2013-02-16 12:50:20 [INFO] [STDERR] at ca.a(CompressedStreamTools.java:48)
2013-02-16 12:50:20 [INFO] [STDERR] at ahv.a(SaveHandler.java:275)
2013-02-16 12:50:20 [INFO] [STDERR] at gm.b(ServerConfigurationManager.java:194)
2013-02-16 12:50:20 [INFO] [STDERR] at bdy.b(SourceFile:25)
2013-02-16 12:50:20 [INFO] [STDERR] at gm.g(ServerConfigurationManager.java:739)
2013-02-16 12:50:20 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.k(MinecraftServer.java:401)
2013-02-16 12:50:20 [INFO] [STDERR] at bdz.k(IntegratedServer.java:267)
2013-02-16 12:50:20 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:550)
2013-02-16 12:50:20 [INFO] [STDERR] at fy.run(SourceFile:849)
EDIT:
So I tried adding more memory via Magic Launcher but it still ends up crashing with the same issue after a while :/.
I believe that might just be a too many mods issue. Dunno what to say to help v.v
Try downloading a mod that alters terrain generation. I too got this error but it seems that once I updated my terrain generator or got the highlands mod terrain generator it seems to work fine.
Yes. And with the system as it is now, we have room for TONS more hidden soldier skins. With there being three different skin catagories, and two slots available in every place, I don't think we'll fill it any time soon. :3
Also I plan for the fairies to do more than just heal. Most likely they will have strength, haste, healing, fire resist, and possibly strength effects to assist allies, and if we can figure it out, weakness, stop, and slow effects to throw at enemies. They will not do any damage at all to anything, but will use many different support abilities to aid their team.
Perhaps you could make a different kind of clay soldier that builds human-sized houses, defends you from WEAK mobs, and collects resources for you?
If not...pre-built arenas around the world with clay soldiers in chests?
All around me are familiar faces...
It exists. It's called the Millenaire mod.
Also that kinda goes entirely against the goal of the mod, having pre-built arenas and such.
You're probably better off just using dyes and the fishing rod. Also you should wait to see some of the things we are working on! ^.^
Well...there's Golden Apple, but that's about it...right? Or am I missing something that was slipped in with the newer version?
Different sign effect we snuck in elsewhere. Not for a unique skin.
We probably could, but we have other priorities right now. One being something that would immediately make that effect obsolete.
No, because they're functional upgrades for every flaming weapon such as blaze rods and fireballs.
To let coal soldiers follow you, the item for that is an ordinary torch.
OOOOOH!!!!!! I figured another one out!!! If you put a sign down with the words "Easter Egg", it'll convert soldiers to their normal rare skin that they get from mob eggs! THE MYSTERY IS FINALLY SOLVED!
It's a vanilla issue with the mounting system. I can probably fix that, but I'm not too sure about that!
Edit: With this mod, on the current download, obviously.