Wow, thanks for the overwhelming response, guys! I'm glad this mod gets you as excited as I was when I was working on it :smile.gif:
For anyone wanting a less bright version, open final.fsh in minecraft.jar/Shaders and adjust #define BLOOM_AMOUNT to a lower value. This is a quick fix, I'll work on a refined less bright version probably after I get some sleep, unless I procrastinate sleep for another few hours (almost 7 am here and I'm still wide awake).
So, reviewing my to-do list.. Make less-bright version. Make "budget" version for people with less powerful systems, fix the strange shadows stripes that some people are seeing (the problem may be card-dependant but I'm running an ATI 6950 and I see no such artifacts), and of course update! I'll jump on the update as soon as daxnitro finishes the 1.1 shaders. Lots of great things coming to the update! Looks like; improved shadows, fancy water shaders, HDR, and motion blur. I'm currently working on fitting dax's awesome motion blur shader nicely into the shaders I've got running so far. It looks great, with a few issues to fix. I'm also working on godrays but it's not looking so great right now.
I'll probably clean up the mess that I made in final.fsh trying things out and adjusting values here and there too, which may or may not result in speedup.
Also, I'm loving the screenshots you guys are posting! They fill me with excitement because they look so good!
So, running the installer twice resulted in different effects than running the installer once? How odd... I guess for everyone who reads this and is having issues, try that out.
So apparently if I install the mods before I install optifine I am able to see, but the mods don't work. But if I install the mods after I install optifine, I get the no terrain texture loading thingy.
I can move around and do everything like normal, I just can't see anything.