if you want to record ingame with camera Studio, in version 1.6.4 you need the depencies...
just download and install it (easy with Forge!), just like a normal mod...
Personally, if i don't record a timelapse i use "minema".
This mod desynchronizes Minecraft timers and make sure the time between each recorded frame is konstant.
core i7-2700, GTX 660Ti (now OC as said before ) 265GB SSD-Drive and 16GB RAM
However SEUS or Sildurs Vibrant shaders "only" run on about 20-30FPS (yea, that's very "high-Level crying", i know )
I simply use minema because minema removes EVERY lag-spike and presents a smooth and fluid video^^
PS: that's all useless without sushens mod!
Eh I wouldn't call it a "high-level crying" lol. I have an i7 4770k OverClocked at 4.2Ghz.... Gtx 770 4GB OC edition.(Little bit faster than a gtx 680).. 16GB of ram, An overclockers-dream motherboard(z87MpowerMAX). 180GB SSD, a 3TB HDD. 3 Monitors and a TV hooked into my pc....... I cry when recording with shaders brings it down allot. (not until I found quicksync :3 ) Shushens mod is what I use to make cinematic videos on youtube though. Btw if I was you, I would suggest looking up "quick sync". It's a way to record ingame footage WITHOUT using your graphics card. It does it using the Integrated one on the CPU which is usually dormant with an external graphics card. You can get Super-FPS if you look into it :3 I get 120FPS When recording with it 1080p 60fps ... But yeah, it really sucks when all that is waiting for one mod to update.
One thing about quicksync though, you have to use Open Broadcaster to record instead of fraps because fraps is an old program and this is like 1 year old information about intel CPUS
Keeping this on topic, 1.8 is supposed to come out this month so I've been told. Hopefully none of this new Title-Crap will make it harder to update.
Btw Sushen, would you mind If I spent time and redesigned a thread and sent you the Forum-code :3 ?
I made this in like 5 minutes lol
You talk about "Qick Sync" as a Programm to use both, the integraded and the dedicated GPU - Google talks about a Feature of Sandy Bridge Cores (and higher), as a HARDWARE extension of this CPU's (yea software too, but on the CPU's Interface) and ONLY designed for decoding and encoding videos (intel call it "Intel ® Quick-Sync Video")....
and (google told me )an intel i7-2600 can't use the integrated GPU if you use a NVIDIA/AMD GPU (even with quick-sync it won't work...)
€: getting more information: Bandicam can use Quick-Sync not for speed up the frame calculation but for encode the video
Bandicam might use quick sync.... It is used to record the video on the integrated GPU instead of recording off of your GTX card. Therefore, when you record you won't lose hardly any frames as if you weren't even recording. I looked up your CPU and it has quicksync compatibility....
All you have to do is install your integrated graphics driver and enabled multi-monitor IGPU to Enable in your BIOS... Then the encoding section on OBS should have Quicksync as an option. You can record with the same FPS you have not recording pretty much. It's soo good.
This is your processors' IGPU version btw.
Question: does the BETA version for 1.7.2 work with forge and if so what version? As i have it yet to see if its working BUT haven't tested all versions.
Otherwise The Beta version seems all fine besides it saying to update it to 1.6.2
Question: does the BETA version for 1.7.2 work with forge and if so what version? As i have it yet to see if its working BUT haven't tested all versions.
Otherwise The Beta version seems all fine besides it saying to update it to 1.6.2
Thanks for the feedback.
I haven't tested all versions of forge either (work's fine with the 1060)
But as I'm not using forge API (using only mod loading mechanisms), I don't know if/when compatibility will break - you'll have to test on your own ..
First of all i would like to Say THANK YOU SO MUCH for an Amazing mod
Im a editor that makes Mc Edits and Using this mod is just epic However i did have some problems.
Being a Mc Editor I did need something to Slow my vids down for Maximum FPS
So there was a Mod called ''Time Control Mod'' However that mod is only on 1.2.5
So im Using 1.2.5 Version of Camera studio mod ON Magic Launcher.
But here's the problem, I want to be able to record My Self Doing something but The player is the camera, Could you tell me what version is on this video Because He has Time control mod and Camera studio Mod BUT He has the Ability to move his charactor around while recording. I have spent So many hours Trying to fix this all up. Right now i want my minecraft Like in the Video i showed you. I need to be able to move around while recording. If you can tell me what Version it is Then you will be a Life Saver It is also Hard to make Everything work with magic launcher cos i only just managed to make everything work after over 9 hours On the PC. If you need to contact me PLS do on my Skype: ChaoticJinxz
Thanks Heaps!! Im glad your still active, it gives me hope <3
Was going to give you some performance for my rig, but here is the thing. 1.7 Has like a 200FPS difference without anything on it. I think you should wait to release specs on how "fast" you should expect it to run because in 1.6.4 I get ~500FPS instead of ~800FPS in 1.7(default no mods obviously).
Seriously can't wait for this mod's release. it has been painful having an updated shader pack, in Sues/Karyonix with no amazing recording mods to go with it! Honestly this mod is so essential to almost every cinematic and timelapse on YouTube. Thank you for all of your hard work Sushen!
My minecraft crashes when I use this mod. I am using Forge for Minecraft 1.6.4. Everything is fine with the GUI, I make the points and everything, then when I want to start the movie, my minecraft crashes. Please help!
I seem to be getting a random crash when entering a certain area, what i've noticed in the crash report is ItemFrame popping up a lot and A LOT of forced picture renderings. I dont know what to do with this so help me out here please :3
---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!
Time: 5/22/14 2:09 PM
Description: Rendering entity in world
java.lang.ArrayIndexOutOfBoundsException: 28
at net.minecraft.client.gui.MapItemRenderer.func_78319_a(SourceFile:44)
at net.minecraft.client.renderer.tileentity.RenderItemFrame.func_82402_b(SourceFile:150)
at net.minecraft.client.renderer.tileentity.RenderItemFrame.func_82404_a(SourceFile:44)
at net.minecraft.client.renderer.tileentity.RenderItemFrame.func_76986_a(SourceFile:20)
at net.minecraft.client.renderer.entity.RenderManager.func_78719_a(SourceFile:204)
at net.minecraft.client.renderer.entity.RenderManager.func_78720_a(SourceFile:184)
at net.minecraft.client.renderer.RenderGlobal.func_72713_a(SourceFile:326)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(SourceFile:845)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(SourceFile:693)
at sushen.aoeoa.func_78480_b(Unknown Source)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:819)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:714)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.gui.MapItemRenderer.func_78319_a(SourceFile:44)
at net.minecraft.client.renderer.tileentity.RenderItemFrame.func_82402_b(SourceFile:150)
at net.minecraft.client.renderer.tileentity.RenderItemFrame.func_82404_a(SourceFile:44)
at net.minecraft.client.renderer.tileentity.RenderItemFrame.func_76986_a(SourceFile:20)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode, sharing), Oracle Corporation
Memory: 134450160 bytes (128 MB) / 326934528 bytes (311 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 495 (27720 bytes; 0 MB) allocated, 156 (8736 bytes; 0 MB) used
Suspicious classes: FML is installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.4.41.787 4 mods loaded, 4 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.4.41.787} [Forge Mod Loader] (fml-6.4.41.787.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_CameraStudio_VideoRecorder{V1.0} [mod_CameraStudio_VideoRecorder] (CameraStudio-VR-Dependencies.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_CameraStudio{V2.164 (for Minecraft 1.6.4)} [mod_CameraStudio] (CameraStudioV2.164(mc1.6.4).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.6.4-FML6.4.41.787
LWJGL: 2.9.0
OpenGL: GeForce GT 540M/PCIe/SSE2 GL version 4.4.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1590 (89040 bytes; 0 MB) allocated, 45 (2520 bytes; 0 MB) used
Edit: okay so i found out the issue, by deciphering the error log myself. apparently this mod IS NOT compatible with minecraft's ability to put maps in item frames, so do not do this!
Edit again: i just tested this with a new world, turns out it does support the feature however! if theres any maps like that in worlds you downloaded it may crash, thats what happened for me.
What's your computer specs broham?
Camera Studio for Minecraft 1.7.10 HERE
Eh I wouldn't call it a "high-level crying" lol. I have an i7 4770k OverClocked at 4.2Ghz.... Gtx 770 4GB OC edition.(Little bit faster than a gtx 680).. 16GB of ram, An overclockers-dream motherboard(z87MpowerMAX). 180GB SSD, a 3TB HDD. 3 Monitors and a TV hooked into my pc....... I cry when recording with shaders brings it down allot. (not until I found quicksync :3 ) Shushens mod is what I use to make cinematic videos on youtube though. Btw if I was you, I would suggest looking up "quick sync". It's a way to record ingame footage WITHOUT using your graphics card. It does it using the Integrated one on the CPU which is usually dormant with an external graphics card. You can get Super-FPS if you look into it :3 I get 120FPS When recording with it 1080p 60fps ... But yeah, it really sucks when all that is waiting for one mod to update.
One thing about quicksync though, you have to use Open Broadcaster to record instead of fraps because fraps is an old program and this is like 1 year old information about intel CPUS
Keeping this on topic, 1.8 is supposed to come out this month so I've been told. Hopefully none of this new Title-Crap will make it harder to update.
Btw Sushen, would you mind If I spent time and redesigned a thread and sent you the Forum-code :3 ?
I made this in like 5 minutes lol
Bandicam might use quick sync.... It is used to record the video on the integrated GPU instead of recording off of your GTX card. Therefore, when you record you won't lose hardly any frames as if you weren't even recording. I looked up your CPU and it has quicksync compatibility....
All you have to do is install your integrated graphics driver and enabled multi-monitor IGPU to Enable in your BIOS... Then the encoding section on OBS should have Quicksync as an option. You can record with the same FPS you have not recording pretty much. It's soo good.
This is your processors' IGPU version btw.
Have fun :3
Otherwise The Beta version seems all fine besides it saying to update it to 1.6.2
I haven't tested all versions of forge either (work's fine with the 1060)
But as I'm not using forge API (using only mod loading mechanisms), I don't know if/when compatibility will break - you'll have to test on your own ..
Camera Studio for Minecraft 1.7.10 HERE
So thanks for updating to 1.7 when it wasn't your original intention.
First of all i would like to Say THANK YOU SO MUCH for an Amazing mod
Im a editor that makes Mc Edits and Using this mod is just epic However i did have some problems.
Being a Mc Editor I did need something to Slow my vids down for Maximum FPS
So there was a Mod called ''Time Control Mod'' However that mod is only on 1.2.5
So im Using 1.2.5 Version of Camera studio mod ON Magic Launcher.
But here's the problem, I want to be able to record My Self Doing something but The player is the camera, Could you tell me what version is on this video Because He has Time control mod and Camera studio Mod BUT He has the Ability to move his charactor around while recording. I have spent So many hours Trying to fix this all up. Right now i want my minecraft Like in the Video i showed you. I need to be able to move around while recording. If you can tell me what Version it is Then you will be a Life Saver It is also Hard to make Everything work with magic launcher cos i only just managed to make everything work after over 9 hours On the PC. If you need to contact me PLS do on my Skype: ChaoticJinxz
Thanks Heaps!! Im glad your still active, it gives me hope <3
Camera Studio for Minecraft 1.7.10 HERE
(look at the link to camera studio : it says v2.8.5 for mc 1.5.2)
You need the video recorder dependencies, then turn on '3rd person' mode and 'indirect view' from the options menu.
Camera Studio for Minecraft 1.7.10 HERE
4 monitors ftw!
if you just donated, you will NOT receive the beta link
this has been said many times
Clearly not everyone is having this problem but I did see at least one previous poster with the same issue.
Any suggestions as to why the site won't let me download the file?
// You should try our sister game, Minceraft!
Time: 5/22/14 2:09 PM
Description: Rendering entity in world
java.lang.ArrayIndexOutOfBoundsException: 28
at net.minecraft.client.gui.MapItemRenderer.func_78319_a(SourceFile:44)
at net.minecraft.client.renderer.tileentity.RenderItemFrame.func_82402_b(SourceFile:150)
at net.minecraft.client.renderer.tileentity.RenderItemFrame.func_82404_a(SourceFile:44)
at net.minecraft.client.renderer.tileentity.RenderItemFrame.func_76986_a(SourceFile:20)
at net.minecraft.client.renderer.entity.RenderManager.func_78719_a(SourceFile:204)
at net.minecraft.client.renderer.entity.RenderManager.func_78720_a(SourceFile:184)
at net.minecraft.client.renderer.RenderGlobal.func_72713_a(SourceFile:326)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(SourceFile:845)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(SourceFile:693)
at sushen.aoeoa.func_78480_b(Unknown Source)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:819)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:714)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.gui.MapItemRenderer.func_78319_a(SourceFile:44)
at net.minecraft.client.renderer.tileentity.RenderItemFrame.func_82402_b(SourceFile:150)
at net.minecraft.client.renderer.tileentity.RenderItemFrame.func_82404_a(SourceFile:44)
at net.minecraft.client.renderer.tileentity.RenderItemFrame.func_76986_a(SourceFile:20)
-- Entity being rendered --
Details:
Entity Type: ItemFrame (net.minecraft.entity.item.EntityItemFrame)
Entity ID: 344
Entity Name: entity.ItemFrame.name
Entity's Exact location: 234.50, 84.50, 416.94
Entity's Block location: World: (234,84,416), Chunk: (at 10,5,0 in 14,26; contains blocks 224,0,416 to 239,255,431), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Entity's Momentum: 0.00, 0.00, 0.00
-- Renderer details --
Details:
Assigned renderer: net.minecraft.client.renderer.tileentity.RenderItemFrame@a83f5c
Location: 138.68,9.88,144.49 - World: (138,9,144), Chunk: (at 10,0,0 in 8,9; contains blocks 128,0,144 to 143,255,159), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Rotation: 0.0
Delta: 0.02295804
Stacktrace:
at net.minecraft.client.renderer.entity.RenderManager.func_78719_a(SourceFile:204)
at net.minecraft.client.renderer.entity.RenderManager.func_78720_a(SourceFile:184)
at net.minecraft.client.renderer.RenderGlobal.func_72713_a(SourceFile:326)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(SourceFile:845)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(SourceFile:693)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['joeysaidso'/361, l='MpServer', x=95.78, y=74.62, z=272.72]]
Chunk stats: MultiplayerChunkCache: 440
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (97,81,237), Chunk: (at 1,5,13 in 6,14; contains blocks 96,0,224 to 111,255,239), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 14930384 game time, 30512708238 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 572 total; [EntityPainting['Painting'/21, l='MpServer', x=-25.94, y=82.50, z=126.50], EntityPainting['Painting'/20, l='MpServer', x=-25.94, y=81.50, z=126.50], EntityPainting['Painting'/23, l='MpServer', x=-28.06, y=81.50, z=126.50], EntityPainting['Painting'/22, l='MpServer', x=-28.06, y=82.50, z=126.50], EntityPainting['Painting'/63, l='MpServer', x=-29.06, y=81.50, z=128.50], EntityPainting['Painting'/62, l='MpServer', x=-29.06, y=84.50, z=128.50], EntityPainting['Painting'/61, l='MpServer', x=-29.50, y=87.50, z=128.94], EntityPainting['Painting'/60, l='MpServer', x=-28.94, y=87.50, z=129.50], EntityPainting['Painting'/68, l='MpServer', x=-24.94, y=84.50, z=128.50], EntityPainting['Painting'/70, l='MpServer', x=-22.50, y=107.50, z=129.94], EntityPainting['Painting'/71, l='MpServer', x=-22.50, y=108.50, z=129.94], EntityPainting['Painting'/64, l='MpServer', x=-29.06, y=82.50, z=128.50], EntityPainting['Painting'/65, l='MpServer', x=-29.06, y=83.50, z=128.50], EntityPainting['Painting'/66, l='MpServer', x=-24.94, y=82.00, z=128.50], EntityPainting['Painting'/67, l='MpServer', x=-24.94, y=83.50, z=128.50], EntityPainting['Painting'/76, l='MpServer', x=-0.50, y=92.00, z=126.06], EntityPainting['Painting'/77, l='MpServer', x=-5.00, y=89.50, z=166.06], EntityPainting['Painting'/78, l='MpServer', x=-11.00, y=89.50, z=166.06], EntityPainting['Painting'/72, l='MpServer', x=-19.50, y=85.50, z=167.06], EntityPainting['Painting'/73, l='MpServer', x=-19.50, y=86.50, z=167.06], EntityPainting['Painting'/74, l='MpServer', x=-18.94, y=86.00, z=166.50], EntityPainting['Painting'/85, l='MpServer', x=-2.50, y=97.50, z=195.94], EntityPainting['Painting'/84, l='MpServer', x=-1.50, y=98.00, z=195.94], EntityPainting['Painting'/87, l='MpServer', x=-2.50, y=99.50, z=195.94], EntityPainting['Painting'/86, l='MpServer', x=-2.50, y=98.50, z=195.94], EntityPainting['Painting'/81, l='MpServer', x=-2.00, y=98.00, z=199.06], EntityPainting['Painting'/83, l='MpServer', x=-1.50, y=99.50, z=199.06], EntityPainting['Painting'/82, l='MpServer', x=-2.50, y=99.50, z=199.06], EntityPainting['Painting'/93, l='MpServer', x=-1.06, y=93.50, z=229.50], EntityPainting['Painting'/92, l='MpServer', x=-1.06, y=113.50, z=221.50], EntityPainting['Painting'/95, l='MpServer', x=-4.94, y=83.50, z=228.50], EntityPainting['Painting'/94, l='MpServer', x=-4.94, y=82.50, z=228.50], EntityPainting['Painting'/89, l='MpServer', x=-1.06, y=93.50, z=221.50], EntityPainting['Painting'/88, l='MpServer', x=-1.50, y=99.50, z=195.94], EntityPainting['Painting'/91, l='MpServer', x=-1.06, y=103.50, z=221.50], EntityPainting['Painting'/90, l='MpServer', x=-4.94, y=83.00, z=222.50], EntityPainting['Painting'/103, l='MpServer', x=0.06, y=92.00, z=125.50], EntityPainting['Painting'/100, l='MpServer', x=-2.94, y=85.00, z=266.00], EntityPainting['Painting'/98, l='MpServer', x=-2.94, y=85.00, z=252.00], EntityPainting['Painting'/99, l='MpServer', x=-2.94, y=85.00, z=245.00], 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EntityPainting['Painting'/46, l='MpServer', x=-27.50, y=95.50, z=121.06], EntityPainting['Painting'/47, l='MpServer', x=-25.50, y=94.50, z=121.06], EntityPainting['Painting'/66, l='MpServer', x=-24.94, y=82.00, z=128.50], EntityPainting['Painting'/67, l='MpServer', x=-24.94, y=83.50, z=128.50], EntityPainting['Painting'/13, l='MpServer', x=-29.06, y=82.00, z=124.50], EntityPainting['Painting'/14, l='MpServer', x=-29.06, y=83.50, z=124.50], EntityPainting['Painting'/52, l='MpServer', x=-28.94, y=107.50, z=117.50], EntityPainting['Painting'/57, l='MpServer', x=-28.94, y=99.50, z=120.50], EntityPainting['Painting'/60, l='MpServer', x=-28.94, y=87.50, z=129.50], EntityPainting['Painting'/68, l='MpServer', x=-24.94, y=84.50, z=128.50], EntityPainting['Painting'/29, l='MpServer', x=-25.50, y=95.50, z=119.94], EntityPainting['Painting'/26, l='MpServer', x=-25.94, y=82.00, z=122.50], EntityPainting['Painting'/27, l='MpServer', x=-26.06, y=94.50, z=120.50], EntityPainting['Painting'/24, l='MpServer', x=-28.06, y=81.50, z=122.50], EntityPainting['Painting'/25
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Retry entities: 0 total; []
Server brand: fml
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(SourceFile:284)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2187)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:732)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode, sharing), Oracle Corporation
Memory: 134450160 bytes (128 MB) / 326934528 bytes (311 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 495 (27720 bytes; 0 MB) allocated, 156 (8736 bytes; 0 MB) used
Suspicious classes: FML is installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.4.41.787 4 mods loaded, 4 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.4.41.787} [Forge Mod Loader] (fml-6.4.41.787.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_CameraStudio_VideoRecorder{V1.0} [mod_CameraStudio_VideoRecorder] (CameraStudio-VR-Dependencies.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_CameraStudio{V2.164 (for Minecraft 1.6.4)} [mod_CameraStudio] (CameraStudioV2.164(mc1.6.4).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.6.4-FML6.4.41.787
LWJGL: 2.9.0
OpenGL: GeForce GT 540M/PCIe/SSE2 GL version 4.4.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1590 (89040 bytes; 0 MB) allocated, 45 (2520 bytes; 0 MB) used
Edit: okay so i found out the issue, by deciphering the error log myself. apparently this mod IS NOT compatible with minecraft's ability to put maps in item frames, so do not do this!
Edit again: i just tested this with a new world, turns out it does support the feature however! if theres any maps like that in worlds you downloaded it may crash, thats what happened for me.