I get only the core version, to avoid error with NEI, work... well, not crach, but u cant craft u reciver or transmiter... The core by your self wont work? or i dont know how to make item? i try make like say on SpotLight video on main post.... once the NEI dont show how to make....
hey chicken bones, I love your new chunk loader however I was wondering if there is a feature I could request for it, now obviously the world anchor from rail craft uses fuel now a days as players on servers come and go and its a way of letting those old world anchors die and give the server some breathing room, now obviously it would just be flat out ripping him off if you just added fuel, so perhaps since your chunk loader keeps track of who owns it, would there be any way to add a config option of disabling a chunk loader if its owner hasnt been on in set amount of days?
Seconded. Maybe the random posters in this thread have been jerks, but the developer hasn't posted an opinion either way on Magic Launcher. So don't attribute the opinions of the ignorant masses to the developer of this great mod.
I do not think the opion of those who post here is the opion of the mod devolper.
Please keep that in mind .
Thank you both, and I have kept that in mind. I'm not dissing the creator, only the people that are giving me 'help' and 'advice'.
However, somehow NEI has installed itself onto my Minecraft while using Magic Launcher. I put on a few mods that are in Feed the Beast and presto! There it is on my screen. I love using it. for you, creator.
Tried deleting configs, didn't change anything.
Tried removing other NEI related mods, didnt change anything.
Was having the same error in CCC 0.7.0.2 NEI 1.4.5.0 and CCC 0.7.1.0 NEI 1.4.5.1
When cycling through the uses for redstone if i go backwards I get to Gregtech before crashing, if I go forwards I get to shapeless IC recipes before crashing.
ic2.neiIntegration.core.GradualRecipeHandler.hasOverlay(GradualRecipeHandler.java:140)
^reading through the log on pastebin I seen this, maybe the issue? Mistaqur's bug tracker has people saying the names for NEI changed and it caused it issues with the NEI_Plugins, makes sense that it would do the same for IC.
Deleted NEIintegration from IC2 mod, able to scroll through redpower recipes without crash.
Hmmm... I'm not sure if anyone has mentioned this yet, but it would be VERY nice to have info for each item upon pressing "i." I'm constantly having to google things like IC2 machines and whatnot (which are limited in how much energy that they can accept without exploading) to know some very basic things about them, whereas a basic text file that displays upon pressing the aforementioned info key could contain things like:
Tier: x
Max energy: x
blah blah blah about other notable info
Of course, the info itself would be added by the modders, with NEI just displaying the text itself. Sure, it isn't that hard to google the info, but I sure could have used something like this during the few months I had NO internet access during the holiday. xD
I have a problem. I did everything right,didnt I ? But i get this error in ForgeModloader...log.
2013-01-15 10:23:57 [INFO] [ForgeModLoader] Forge Mod Loader version 4.6.17.515 for Minecraft 1.4.6 loading
2013-01-15 10:23:57 [FINEST] [ForgeModLoader] All core mods are successfully located
2013-01-15 10:23:57 [FINEST] [ForgeModLoader] Discovering coremods
2013-01-15 10:23:57 [FINEST] [ForgeModLoader] Found a candidate coremod MCore3.2.8.jar
2013-01-15 10:23:57 [FINEST] [ForgeModLoader] Loading coremod MCore3.2.8.jar
2013-01-15 10:23:57 [FINEST] [ForgeModLoader] Loaded coremod MCore3.2.8.jar
2013-01-15 10:23:57 [FINEST] [ForgeModLoader] Found a candidate coremod NotEnoughItems 1.4.4.0.jar
2013-01-15 10:23:57 [FINEST] [ForgeModLoader] Loading coremod NotEnoughItems 1.4.4.0.jar
2013-01-15 10:23:57 [FINEST] [ForgeModLoader] Loaded coremod NotEnoughItems 1.4.4.0.jar
2013-01-15 10:23:57 [FINEST] [ForgeModLoader] Found a candidate coremod WR-CBE Core 1.3.2.4.jar
2013-01-15 10:23:59 [INFO] [STDERR] Exception in thread "Thread-2" java.lang.RuntimeException: java.lang.NullPointerException
2013-01-15 10:23:59 [INFO] [STDERR] at cpw.mods.fml.relauncher.FMLRelauncher.setupHome(FMLRelauncher.java:175)
2013-01-15 10:23:59 [INFO] [STDERR] at cpw.mods.fml.relauncher.FMLRelauncher.relaunchApplet(FMLRelauncher.java:242)
2013-01-15 10:23:59 [INFO] [STDERR] at cpw.mods.fml.relauncher.FMLRelauncher.appletEntry(FMLRelauncher.java:212)
2013-01-15 10:23:59 [INFO] [STDERR] at net.minecraft.client.MinecraftApplet.init(MinecraftApplet.java:25)
2013-01-15 10:23:59 [INFO] [STDERR] at net.minecraft.Launcher.replace(Launcher.java:153)
2013-01-15 10:23:59 [INFO] [STDERR] at net.minecraft.Launcher$1.run(Launcher.java:94)
2013-01-15 10:23:59 [INFO] [STDERR] Caused by: java.lang.NullPointerException
2013-01-15 10:23:59 [INFO] [STDERR] at cpw.mods.fml.relauncher.RelaunchLibraryManager.discoverCoreMods(RelaunchLibraryManager.java:318)
2013-01-15 10:23:59 [INFO] [STDERR] at cpw.mods.fml.relauncher.RelaunchLibraryManager.handleLaunch(RelaunchLibraryManager.java:103)
2013-01-15 10:23:59 [INFO] [STDERR] at cpw.mods.fml.relauncher.FMLRelauncher.setupHome(FMLRelauncher.java:155)
2013-01-15 10:23:59 [INFO] [STDERR] ... 5 more
awesome isnt it?
It es me off ...
Anyone have thy Idea how to fix this?and why this appears?
P.S. This is happening when I install the Core mod.Btw ive installed the Wireless redstone thingie...Heelp
Are you using the latest version of NEI and Codechicken core? From what I am seeing (since I can't see if you have anything installed directly in the jar) you have no mods that add blocks/items, but only functions. At least the latest versions that I just checked by themselves, work perfectly fine.
-Edit-
Just cause I have not been doing anything, I gathered all your mods, installed them and ran minecraft. No problems whatsoever. Question though. Did you install Chickenbones core, NEI and treecapitator in coremods folder and the rest in the mods folder?
only files in coremods is ccc and nei. all my other mods need to be installed into the jar.. and as i said before "it seems to only crash when i got into creative mode with NEI showing""
Have issue with current version of ender storage, ender chest is deleting items (specifically netherrack for me so far) on world load. I was able to repeat this problem. And it can delete inconsistent quantities, either full chest amount or last row. Also more consistent when using stirling engine to pump items inside (buildcraft cbblstone transport pipe / gate) from bottem.. No crashes just disappearing items.
MC version 1.4.6
FTB mindcrack v7
ender storage 1.3.1.1
Anyone have a solution or experiencing same problem?
Passing through a transposer will also lose the jetpack on reloading the save.
Setup:
Edit:
Tinkered with this some more and it has nothing to do with the jetpacks. The ender chest does not save it's inventory when an object is loaded by a machine/tube/pipe etc. It seems to only save when the user moves an object around.
So loading a chest with just tubes and then save/exit will lose everything in the chest. But loading it again and making one change to the chest manually will save the contents.
---- Minecraft Crash Report ----
// Why is it breaking
Time: 1/15/13 3:42 PM
Description: Exception in server tick loop
java.lang.NullPointerException
at codechicken.wirelessredstone.core.RedstoneEtherServer.setDimensionTransmitterCount(RedstoneEtherServer.java:626)
at codechicken.wirelessredstone.core.SaveManager.loadDimensionHash(SaveManager.java:667)
at codechicken.wirelessredstone.core.RedstoneEtherServer.<init>(RedstoneEtherServer.java:34)
at codechicken.wirelessredstone.core.RedstoneEther.loadServerWorld(RedstoneEther.java:120)
at codechicken.wirelessredstone.core.WRCoreEventHandler.onWorldLoad(WRCoreEventHandler.java:30)
at net.minecraftforge.event.ASMEventHandler_92_WRCoreEventHandler_onWorldLoad_Load.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:279)
at ho.c(DedicatedServer.java:179)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
Thank you both, and I have kept that in mind. I'm not dissing the creator, only the people that are giving me 'help' and 'advice'.
However, somehow NEI has installed itself onto my Minecraft while using Magic Launcher. I put on a few mods that are in Feed the Beast and presto! There it is on my screen. I love using it. for you, creator.
are you blind?
Tried deleting configs, didn't change anything.
Tried removing other NEI related mods, didnt change anything.
Was having the same error in CCC 0.7.0.2 NEI 1.4.5.0 and CCC 0.7.1.0 NEI 1.4.5.1
When cycling through the uses for redstone if i go backwards I get to Gregtech before crashing, if I go forwards I get to shapeless IC recipes before crashing.
ic2.neiIntegration.core.GradualRecipeHandler.hasOverlay(GradualRecipeHandler.java:140)
^reading through the log on pastebin I seen this, maybe the issue? Mistaqur's bug tracker has people saying the names for NEI changed and it caused it issues with the NEI_Plugins, makes sense that it would do the same for IC.
Deleted NEIintegration from IC2 mod, able to scroll through redpower recipes without crash.
http://bt.industrial-craft.net/view.php?id=210
Of course, the info itself would be added by the modders, with NEI just displaying the text itself. Sure, it isn't that hard to google the info, but I sure could have used something like this during the few months I had NO internet access during the holiday. xD
awesome isnt it?
It es me off ...
Anyone have thy Idea how to fix this?and why this appears?
P.S. This is happening when I install the Core mod.Btw ive installed the Wireless redstone thingie...Heelp
only files in coremods is ccc and nei. all my other mods need to be installed into the jar.. and as i said before "it seems to only crash when i got into creative mode with NEI showing""
Have issue with current version of ender storage, ender chest is deleting items (specifically netherrack for me so far) on world load. I was able to repeat this problem. And it can delete inconsistent quantities, either full chest amount or last row. Also more consistent when using stirling engine to pump items inside (buildcraft cbblstone transport pipe / gate) from bottem.. No crashes just disappearing items.
MC version 1.4.6
FTB mindcrack v7
ender storage 1.3.1.1
Anyone have a solution or experiencing same problem?
jetpacksitems that are loaded into the chest through a machine/tube/pipe. etcExample:
Electric Jetpacks show up:
Save to title and go back into the world and the jetpacks are all gone.
Same test splitting them to regular chests or half to regular and half to ender chest has only the ones in the enderchest disappear.
FTB Mindcrack pack (v7):
EnderStorage 1.3.1.1
CodeChickenCore 0.7.0.2
Passing through a transposer will also lose the jetpack on reloading the save.
Setup:
Edit:
Tinkered with this some more and it has nothing to do with the jetpacks. The ender chest does not save it's inventory when an object is loaded by a machine/tube/pipe etc. It seems to only save when the user moves an object around.
So loading a chest with just tubes and then save/exit will lose everything in the chest. But loading it again and making one change to the chest manually will save the contents.
This is hapeening when my server starts
// Why is it breaking
Time: 1/15/13 3:42 PM
Description: Exception in server tick loop
java.lang.NullPointerException
at codechicken.wirelessredstone.core.RedstoneEtherServer.setDimensionTransmitterCount(RedstoneEtherServer.java:626)
at codechicken.wirelessredstone.core.SaveManager.loadDimensionHash(SaveManager.java:667)
at codechicken.wirelessredstone.core.RedstoneEtherServer.<init>(RedstoneEtherServer.java:34)
at codechicken.wirelessredstone.core.RedstoneEther.loadServerWorld(RedstoneEther.java:120)
at codechicken.wirelessredstone.core.WRCoreEventHandler.onWorldLoad(WRCoreEventHandler.java:30)
at net.minecraftforge.event.ASMEventHandler_92_WRCoreEventHandler_onWorldLoad_Load.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at net.minecraft.server.MinecraftServer.a(MinecraftServer.java:279)
at ho.c(DedicatedServer.java:179)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_07, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 690219232 bytes (658 MB) / 781778944 bytes (745 MB) up to 1862270976 bytes (1776 MB)
JVM Flags: 0 total;
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 55 mods loaded, 55 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
IC2 [IndustrialCraft 2] (industrialcraft-2_1.112.170-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AdvancedMachines [IC2 Advanced Machines Addon] (AdvancedMachines_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Core [BuildCraft] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Builders [BC Builders] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Energy [BC Energy] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Factory [BC Factory] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Transport [BC Transport] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ChargePads [Charge Pads] (chargepads-universal-2.3.0.58.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ComputerCraft [ComputerCraft] (ComputerCraft1.48.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
CCTurtle [ComputerCraft Turtles] (ComputerCraft1.48.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
EE3 [Equivalent Exchange 3] (ee3-universal-pre1f.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
EnderStorage [EnderStorage] (EnderStorage 1.3.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ExtrabiomesXL [ExtrabiomesXL] (ExtrabiomesXL-universal-1.4.6-3.7.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
factorization [Factorization] (Factorization-0.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Forestry [Forestry for Minecraft] (forestry-A-1.7.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Railcraft [Railcraft] (Railcraft_1.4.6-6.13.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.1.6 (1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ThermalExpansion|Factory [Factory] (ThermalExpansion-2.1.6 (1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ThermalExpansion|Energy [Energy] (ThermalExpansion-2.1.6 (1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ThermalExpansion|Transport [Transport] (ThermalExpansion-2.1.6 (1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
TwilightForest [The Twilight Forest] (twilightforest-1.14.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
GregTech_Addon [GregTech-Addon] (gregtechmod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
IronChest [Iron Chest] (ironchest-universal-1.4.6-4.5.1.200.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
AdvancedSolarPanel [Advanced Solar Panels] (mod_AdvancedSolarPanels_3_3_2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
GraviSuite [Gravitation Suite] (mod_zGraviSuite_1_6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.2.13.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Mystcraft [Mystcraft] (mystcraft-uni-1.4.6-0.9.5.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
NEIPlugins [NEI Plugins] (NEIPlugins-1.0.4.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
PortalGun [Portal Gun] (portalgun1.4.6v2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ps_psycho_psychocraft [Psychocraft] (psychocraft 0.2.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
SimpleBackup [SimpleBackup] (SimpleBackup2_23.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
SoulShards [SoulShards] (SoulShards-v1.26-universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
StevesCarts [Steve's Carts] (StevesCarts2.0.0.a42.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Thaumcraft [Thaumcraft] (Thaumcraft3.0.1c.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
ThermalExpansion|NEI [NEI] (ThermalExpansion-NEI-2.1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
weaponmod [Balkon's WeaponMod] (Weaponmod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
WR-CBE|Core [WR-CBE Core] (WR-CBE Core 1.3.2.4 (1).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
WR-CBE|Addons [WR-CBE Addons] (WR-CBE Addons 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
WR-CBE|RedPower [WR-CBE RedPower] (WR-CBE RedPower 1.3.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 0 / 20; []
Is Modded: Definitely; Server brand changed to 'fml'
Type: Dedicated Server (map_server.txt)
Glad I'm not the only one. I lost 5000 netherrack auto feeding into that damn chest for a couple days of login/logout (s)...