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[1.1] Crafting Table II [v1.6.2 - 31/01/12]

  • #1


    Inspired by Terraria crafting, Crafting Table II displays everything you can currently craft with the items in your inventory. How much of each item the recipe uses is displayed on the left as well as a description of that item, click on the item and the Crafting Table II will automatically craft it for you without you ever having to remember recipes. As you add and remove items from your inventory the list of available items updates. Works with any recipe, including mods.

    I lied, you need to remember a recipe:


    This now comes with descriptions for vanilla items, RedPower pr4, Buildcraft, Railcraft, Thaumcraft, Equivalent Exchange, Weaponmod and Moar Nether.

    Lots of credit to the following for creating the descriptions:
    Narzuhl, Blueblade11, mrkingster , TheEnlightened, Oswarlan, Kitten, JonReed, pwnedgod, Vertebro and nukularpower.


    Crafting Table II (v1.6.2) for Minecraft 1.1
    Unzip into your minecraft directory allowing any folders to merge.
    If you do not have ModLoader, ModLoaderMP and Forge installed then install all of them in this order:
    ModLoader for minecraft 1.1.
    ModLoaderMp for minecraft 1.1
    Minecraft Forge 1.1

    Crafting Table II (v1.6.2) for Minecraft Server 1.1
    Place the zip in your "mods" folder. (For server operators only)
    You need ModLoader, ModLoaderMp and Forge.

    If you have any issues please report them here with the log.
    For issues relating to the server mod report them here.


    There are two ways of changing and adding descriptions.
    All descriptions are kept on this google spreadsheet.
    It is easy as saving as csv and adding it to the config folder.

    Alternatively developers can use a method that returns the description.
    Create this interface:
    public interface ICraftingDescription {
    	
    	public String getDescription(int damageValue);
    
    }


    And implement it in your item / block class.






    Videos of older versions:



    Changelog

    v1.6.2 - 31/01/12
    Industrial craft 2 recipes now appear.
    Fix shift click bug
    Fix consuming items when inventory is full.

    v1.6.1 - 20/01/12
    Update to minecraft 1.1
    Fix compatibility with enderchests.

    v1.6 - 15/01/12
    Add new textures and model with animation.
    Add top 8 slots show last 8 items crafted.
    Refactor lots of code.
    Fix server code.

    v1.5 - 17/12/11
    Add full redpower descriptions.
    Add EE descriptions.
    Add railcraft descriptions.
    Add buildcraft descriptions.
    Fix description searching algorithm.
    Seperate crafting table and description code.
    Removed adfly!

    v1.4.1 - 16/12/11
    Add item descriptions on mouse over.
    Fix various bugs.
    Fix table taking too many materials.
    Fix shift click crash.
    Add ability to read descriptions per data value range.
    Add config option to disable descriptions.

    v1.3 - 12/12/11
    Add forge api dependency.
    Add shift modifier to craft maximum.
    Add lapis block recipe.
    Fix wrong recipes when gui scrolled down.
    Fix lighting in gui.
    Fix gui not always updating.

    v1.2 - 11/12/11
    Add recipe components on mouse over.
    Fix diamond to diamond block recipe.

    v1.1 - 11/12/11
    Add full inventory.
    Fix hotbar being overwritten by items in the crafting window.
    Fix rare array out of bound exception.

    The latest source code can be found at
    https://github.com/perky/CraftingTableII
    And server code at
    https://github.com/perky/CraftingTableII_Server
    My Other Mods
    Extruder - Automate bridge building and tunnel boring.
    Footprints - Never get lost in the forest again.
    Minechem [WIP] - Add all the elements to your world.

    If you like what i'm doing why not donate a penny? :laugh.gif:

    Thanks to PhothreeniX for donating $5!
    Thanks to furry_wolf2001b for donating $8!


    You can add this to modpacks provided you credit me and please no adfly links.
    Last edited by ljdp: 2/6/2012 6:19:55 PM
  • #2
    This is awesome, going to try out. :smile.gif:
  • #3
    This is pretty cool!

    -May make a video-
    Your life is not what you see, but what you seek.
    If you want me to respond to you, reply to me with the "Quote" button under my post.
  • #4
    impressive. recipe?
  • #5
    This is going to be a big mod, i only tell :DD :Diamond: 4 you :wink.gif:
    I support a lot of mods... IndustrialCraft ², BuildCraft, RedPower 2, PortalGun v2, PowerConverters, EquivalentExchange, Seasons Mod...
  • #6
    seems cool, but a more in-depth description would be good. Very useful mod though :smile.gif:
    Proud Member of the 5up3r c007 c7ub
  • #7
    Quote from tandil

    seems cool, but a more in-depth description would be good. Very useful mod though :smile.gif:


    I honestly don't know how in-depth i can describe, it does exactly what i said it does, no more, no less.
  • #8
    Quote from ljdp

    I honestly don't know how in-depth i can describe, it does exactly what i said it does, no more, no less.


    Does this mod replace the current crafting table?
    If no what does it look like and how do you craft it?

    just more things like that
  • #9
    Quote from SpiritOfScotia

    Does this mod replace the current crafting table?
    If no what does it look like and how do you craft it?

    just more things like that


    Ah I see. It's a new block, it's a shapeless recipe: crafting table and a book.
    Look's like a normal crafting table, but the top is tinted red.
    I'll get another screenshot up.
  • #10
    Lol, what if you dont have the material for the item you are going to craft? ;>
    Will it tell you what you need?

    NVM i love the mod ! :DDDDDD
    Last edited by Horrortitan: 12/10/2011 7:06:11 PM

    Help me achieve my dream. A youtube community..
  • #11
    bookmarked for semi-interest
    TG: im not a hero TG: my bro was
    TG: john is TG: im not
  • #12
    Quote from Horrortitan

    Lol, what if you dont have the material for the item you are going to craft? ;>
    Will it tell you what you need?


    Then it doesn't show up.
    It's like the creative window, but only items you have the exact materials for will show.
  • #13
    Extremely impressive. Just wondering, of course you get major credit, can I use and decompile this is my MineOfFlesh mod? I'm planning to make it better than Minerria. Thanks in advance.
  • #14
    Quote from michael1973

    Extremely impressive. Just wondering, of course you get major credit, can I use and decompile this is my MineOfFlesh mod? I'm planning to make it better than Minerria. Thanks in advance.


    I've pm'd you.
  • #15
    This is absolutely amazing.
    It displays every item you can craft with the items in your inventory?
  • #16
    Yep, this is awesome.

    EDIT: In b4 Gamechap'd
    Last edited by xInstakill: 12/11/2011 12:55:33 PM
    Why do I read "Everybody" as "Everypony"? 6_9
  • #17
    I like it. pm me if ou want a video, visit my channel for quality.
  • #18
    SO GOOD.
    Last edited by Corzancool: 12/10/2011 8:34:15 PM
    If the Technic Launcher was destroyed, over 80% of Minecraft players would cry about it and go insane. If you are one of the 20% that would be laughing at them, copy this and post it in your signature and hope it happens :)
  • #19
    1.Amazing mod
    2. Smp ? ;-P
    3. YOU LIED! YOU ARE BAD MAN!

    I lied, you need to remember a recipe:

    Crafting bench and books also need to be crafted.


    Diamonds for you :Diamond: :Diamond: :Diamond:

    Cheers
    N-sane
  • #20

    java.lang.IndexOutOfBoundsException: Index: 81, Size: 81
    at java.util.ArrayList.rangeCheck(ArrayList.java:571)
    at java.util.ArrayList.get(ArrayList.java:349)
    at ContainerClevercraft.populateContainer(ContainerClevercraft.java:53)
    at ContainerClevercraft.<init>(ContainerClevercraft.java:33)
    at GuiClevercraft.<init>(GuiClevercraft.java:17)
    at BlockClevercraft.a(BlockClevercraft.java:21)
    at uq.a(SourceFile:60)
    at net.minecraft.client.Minecraft.c(SourceFile:1215)
    at net.minecraft.client.Minecraft.k(SourceFile:1540)
    at net.minecraft.client.Minecraft.x(SourceFile:705)
    at net.minecraft.client.Minecraft.run(SourceFile:658)
    at java.lang.Thread.run(Thread.java:679)

    Happened while testing it with EE's philospher stone and several other items. Sort of as a stress test. Anyways it's always at index 81 no matter how I set it up (when it fails), so hopefully it'll be easy to track down.
    So there I was, knee deep in cobblestone for the fifth time that day...
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