See http://journeymap.info/ for information about how to install and use this mod, complete release notes, rules about inclusion in modpacks, translation, technical support, etc.
Cave mapping turned out to be a little tricky, so you might wonder what's going on under the covers. I wrote up this FAQ to answer your burning questions :smile.gif:
Hi all. I've put up a version of JourneyMap 0.9.0 that will work with Minecraft 1.9p5. Be sure to get ModLoader 1.9p5 as well. Here's instructions for download and installation: Download and Install JourneyMap 0.9.0 for Minecraft 1.9p5
I do have one request however: It would be nice to have this tool sort of prerender maps without needing to actually walk somewhere. I have a very large server (about 2 gigs) and I have walked a lot of it. I am currently trying to map out a 10,000+ by 10,000+ ocean on our server without flubbing things up using a terrain generator tool. So I'm manually doing it and this map would help out a lot. However, it would be nice to know what terrain has already been generated and what hasn't. If your tool could prerender chunks that already exist onto the map and the actual "unexplored" areas are ungenerated chunks I believe this mod would become much more useful than it already is.
In any case, this mod is very very useful and wonderful and great and awesome and I fully endorse it even in its current state. I will use this every time I play now.
I do have one request however: It would be nice to have this tool sort of prerender maps without needing to actually walk somewhere. I have a very large server (about 2 gigs) and I have walked a lot of it. I am currently trying to map out a 10,000+ by 10,000+ ocean on our server without flubbing things up using a terrain generator tool. So I'm manually doing it and this map would help out a lot. However, it would be nice to know what terrain has already been generated and what hasn't. If your tool could prerender chunks that already exist onto the map and the actual "unexplored" areas are ungenerated chunks I believe this mod would become much more useful than it already is.
In any case, this mod is very very useful and wonderful and great and awesome and I fully endorse it even in its current state. I will use this every time I play now.
Thanks for the feedback and the ideas. I'll take some time and think over the implications of your request. The main sticking point is that this is a client mod, so there isn't any good way to access a world chunk without 'going' there. But I'll do some experimenting and see if there is a way around that without needing a server mod.
Minecraft 1.0.0-compatible version coming soon, I hope? :smile.gif: I love this mod so much, I can't wait until the full version is ready! :tongue.gif:
Minecraft 1.0.0-compatible version coming soon, I hope? :smile.gif: I love this mod so much, I can't wait until the full version is ready! :tongue.gif:
Yes indeed - had a few other distractions to deal with first, but I'm planning on releasing JM 1.0 for MC 1.0 this coming week.
I have a good idea for it idk how easy or hard this would be but make a plugin for a server where when anyone (jm or no jm) who make's a chunk load add's it to your in browser jorney map and then you don't have to explore as much on those servers. and when you first join a server a lot of it will already be loaded to your journey map.
:ohmy.gif: i am so impatient lol how long probably now a day, two days?
I had to wait for MCP to come out with a 1.0.0 version first. It finally has, so I'm recompiling now. Hopefully I'll have it tested and out in a few hours. Any sanity test volunteers?
I had to wait for MCP to come out with a 1.0.0 version first. It finally has, so I'm recompiling now. Hopefully I'll have it tested and out in a few hours. Any sanity test volunteers?
I have a good idea for it idk how easy or hard this would be but make a plugin for a server where when anyone (jm or no jm) who make's a chunk load add's it to your in browser jorney map and then you don't have to explore as much on those servers. and when you first join a server a lot of it will already be loaded to your journey map.
Great ideas, keep them coming. I think I'll tackle a server-side JourneyMap in the future, but I want to get the client fully-fleshed-out before I tackle that. :smile.gif:
1.do you got the end mapping?
2.add the ability to put they server's map into your single player but it will load the unloaded chunck's with the seed
3.ability to add mod added blocks.
4.a bug to fix here actually if your on a server and they change the map your journey map will still use the old map
5.like on skyblock make the area's where it will just go to void blue instead of black.(oh bit keep it black in the end.
6.when in multiplayer it has the players names above them on the map so i dont have to go to browser and click the player
7.been think for 20 min to make this list lol
8.hope you release the 1.0.0 version soon and add these fetures later :smile.gif:
http://journeymap.info/Support
See http://journeymap.info/ for information about how to install and use this mod, complete release notes, rules about inclusion in modpacks, translation, technical support, etc.
Get news and updates on Twitter: Follow @JourneyMapMod
the http://localhost just give me white screen :dry.gif:
This usually happens because you need to change the default port. Please check the Troubleshooting page: http://dev.bukkit.org/client-mods/journeymap/pages/main/download-and-installation/troubleshooting/
Get news and updates on Twitter: Follow @JourneyMapMod
Cave mapping turned out to be a little tricky, so you might wonder what's going on under the covers. I wrote up this FAQ to answer your burning questions :smile.gif:
http://dev.bukkit.org/client-mods/journeymap/pages/main/how-to-use-journey-map/cave-maps/
Get news and updates on Twitter: Follow @JourneyMapMod
Download and Install JourneyMap 0.9.0 for Minecraft 1.9p5
Get news and updates on Twitter: Follow @JourneyMapMod
Nether mapping!
Get news and updates on Twitter: Follow @JourneyMapMod
I do have one request however: It would be nice to have this tool sort of prerender maps without needing to actually walk somewhere. I have a very large server (about 2 gigs) and I have walked a lot of it. I am currently trying to map out a 10,000+ by 10,000+ ocean on our server without flubbing things up using a terrain generator tool. So I'm manually doing it and this map would help out a lot. However, it would be nice to know what terrain has already been generated and what hasn't. If your tool could prerender chunks that already exist onto the map and the actual "unexplored" areas are ungenerated chunks I believe this mod would become much more useful than it already is.
In any case, this mod is very very useful and wonderful and great and awesome and I fully endorse it even in its current state. I will use this every time I play now.
No Internet access is required. The only thing that happens is a check to see if a newer version is available.
Get news and updates on Twitter: Follow @JourneyMapMod
Thanks for the feedback and the ideas. I'll take some time and think over the implications of your request. The main sticking point is that this is a client mod, so there isn't any good way to access a world chunk without 'going' there. But I'll do some experimenting and see if there is a way around that without needing a server mod.
Get news and updates on Twitter: Follow @JourneyMapMod
Yes indeed - had a few other distractions to deal with first, but I'm planning on releasing JM 1.0 for MC 1.0 this coming week.
Get news and updates on Twitter: Follow @JourneyMapMod
:ohmy.gif: i am so impatient lol how long probably now a day, two days?
I had to wait for MCP to come out with a 1.0.0 version first. It finally has, so I'm recompiling now. Hopefully I'll have it tested and out in a few hours. Any sanity test volunteers?
Get news and updates on Twitter: Follow @JourneyMapMod
cool and what do you think of my plugin idea?
Great ideas, keep them coming. I think I'll tackle a server-side JourneyMap in the future, but I want to get the client fully-fleshed-out before I tackle that. :smile.gif:
Get news and updates on Twitter: Follow @JourneyMapMod
2.add the ability to put they server's map into your single player but it will load the unloaded chunck's with the seed
3.ability to add mod added blocks.
4.a bug to fix here actually if your on a server and they change the map your journey map will still use the old map
5.like on skyblock make the area's where it will just go to void blue instead of black.(oh bit keep it black in the end.
6.when in multiplayer it has the players names above them on the map so i dont have to go to browser and click the player
7.been think for 20 min to make this list lol
8.hope you release the 1.0.0 version soon and add these fetures later :smile.gif: