Download the mod here
Or use this link if you want to support the author.
Installation and configuration guide:
Required: Minecraft forge Instalation:
Download and install the last version of forge
Download the last version of this mod and put it into "../.minecraft/mods/" Installing old versions
Required: Minecraft forgeInstalation: Install the last version of forge
Download this mod and copy the content of the folder in the downloaded zip into your .minecraft folder, like that:
My game is crashing, can you fix it?
I can probably fix it, but I need some information first, first you need a crash report(if your post doesn't have the crash report, it will be ignored), some information about how it happened will also help, and the mod version. "X" mob is acting very strange, and seems to bug. What's wrong?
First of all check what version are you using, if you are using an older version, update. If the problem presists, write a reply and report what's wrong. Its this mod compatible with 'X'?
This mod its compatible with almost all mods. But may act weird with other mods generating structures. Can I disable "X" feature in the mod?
Probably, yes. Check the configuration file, I've tried to make everything configurable. How can I add objects to the dungeons chests? You can find this information on the Installation spoiler. How can i stop "X" dungeon to spawn?
In the dungeon config, set the chance to 0. Mobs are not spawning from spawners, how do i fix it? This mod adds special "one use" spawners, these spawners spawn a mob and then disappears. If you are in creative mode, the spawners will not work unless you switch to Survival or Adventure mode.
This mod (plugin, a patch to Minecraft source, henceforth "Mod" or "The Mod"), by the terms of http://www.minecraft.net/copyright.jsp is sole property of the Mod author (, henceforth "Owner" or "The Owner"). By default it may only be distributed on minecraftforums.net, mcmodcenter.net. It may only be mirrored or reposted in other modpack as long as they provide a link back to this post.
You can include your mod in your modpack as long as you follow those simple rules: You can't make money from a modpack containing this mod. You need to provide credits and a link to this thread. You will remove this mod from the modpack if the author says so.
ChE_clarinetist: edited, thanks for the advise.
Meta98: will make it more rare next version, set chance to 1 in config.
kanokarob: just wait to minecraft final release, it requires modloader, and if it's not updated i cant do it.
This is a very good start. make sure to find a very good default configuration setting. as may rooms and paths close to each other as shown in the images now are just too much. 1 block thick walls in large dungeons are too thin if there are creepers or traps planned.
the small dungeons in the first image look just about right.
Add furniture, floor-types (with alternating tiling patterns), torches, doors (metal doors with levers not always on both sides) and paintings, all with their rarity configurable.
traps are good, but at first add some code to use more materials for floors and walls, or traps will be spotted way too easily.
hollow places with no connection to the outside must be filled with rock or dirt, if there was air water or lava in that place before.
and please, make sure that there is little to no water flowing trough the dungeons and that most paths are at least 3 blocks high. water in low areas is not only very annoying, not too realistic, it also lags the hell ot of the game for larger dungeons because all mobs constantly jump in the water and move a lot more.
Hullo, my name is Firespread. Sir Firespread, if you please. I'm naturally American and English is my native language, but I'm about 40% Russian, 20% French/German/Spanish/English, 10%Irish, 10% Israeli, 10% From every other developed country on earth, and 10% American.
So I guess you could say I'm Russian, even though I know none of the language. I do know some French, however. Anyway, I'm Sir Firespread, And I'm here to help. And rant.
username_not_taken: added floor, I wont add torches player must do it! and torches = less mobs.
Does this mod make dungeons more common? Yes, its configurable
How difficult are they? Depending on your skills
Uptdated to v0.2, can someone tell me how to put images in spoiler?
twannie1997: thanks, more lvl will be added in later versions, im working in a new algorithm to generete dungeons, im not happy with the current, it makes more mazes than dungeons, the new generator will include levels, entrance, and basically a more linear dungeon, with maybe a final boss at the end, like a resized, and op zombie, something easy till final minecraft uptade.
And yes, drop its configurable, default from dungeons, gold ingots(rare), + diamonts(very rare) and config file items
This mod is not usable if you have any ore generating mods install ... the ores from the other mods are generated AFTER
your dungeons are (I am using industrial craft and Red power, both generate ores)