Your mod seems to increase every time i see it in my content O_O . (First: 500 Views) 2 seconds later 3000 views. Hope your mod gets ever more popular. and GL with future updates.
Edit: Im trying to get more techy blocks (and i did make some) but when I see yours you just blow me away from were i stand. and wanted to know if me and you could ever work together =/ . you come up with so many ideas i could not even imagine to think of.
Thank you, I try to come up with original ideas within the limits of Custom Stuff.
Someone else has already contacted me about a partnership, so I'm going to try working with that person first.
Where I could use help is links to good resources for learning to Java code mods for Minecraft, as I'm sure I could do much more if I spend the time to learn that.
Thank you, I try to come up with original ideas within the limits of Custom Stuff.
Someone else has already contacted me about a partnership, so I'm going to try working with that person first.
Where I could use help is links to good resources for learning to Java code mods for Minecraft, as I'm sure I could do much more if I spend the time to learn that.
same here i have so many ideas..but then when i wanna do them with custom stuff i cant do it =( like cusstom furnaces or bows.It makes me sad bcuz i know java coding (kinda) BUT it doesnt ever recompile for me. and i have the code right. not sure if its a glitch or my mac being stupid. but it made me kinda mad =(
Rollback Post to RevisionRollBack
Go In That Cave As A N00b Come Out A Pro....
0% of teens would scream if Justin Beiber was about to jump of the top of the Empire State Building. If you are in the 100% that would grab a seat and some popcorn and yell JUMP! JUMP! JUMP! post this into your sig.
same here i have so many ideas..but then when i wanna do them with custom stuff i cant do it =( like cusstom furnaces or bows.It makes me sad bcuz i know java coding (kinda) BUT it doesnt ever recompile for me. and i have the code right. not sure if its a glitch or my mac being stupid. but it made me kinda mad =(
I understand, but CubeX2 does a great job, and seems to be adding functions as quickly as he can! I'm happy with what we have, but I also look forward to the future functions!
On the Java stuff, maybe you can load a virtual PC on your Mac for that...<shrug>.
well i think youll be getting challenge from me soon XD i just waited my stupid week to post on that forum :dry.gif: and i still hope u get some coolio updates. as for me. Ill be updating frequently. and maybe later. i could teach you a bit of java coding. i know a bit. and could help you learn. ask if ya ever want to learn. laters
Edit: And if i cant teach you java coding i d have a idea for custom furnaces. Etc
I got trees working in 1.7.2.1 and i could teach you how i did it if you want.
Go In That Cave As A N00b Come Out A Pro....
0% of teens would scream if Justin Beiber was about to jump of the top of the Empire State Building. If you are in the 100% that would grab a seat and some popcorn and yell JUMP! JUMP! JUMP! post this into your sig.
Bummer - would have been nice to meet you there! =(
I'll take some pics while at MineCon, and post a link to them here. I signed up for both "adult" events - so maybe I'll get some good ones! LOL :wink.gif:
Recipes seem a bit...cheap for some things, particularly the ones which generate more blocks than you put in (instant houses, etc). Mind you, I guess it makes those things sustainable, and you still have to mine them all individually. I won't be downloading just yet (got a bunch of other things to focus on first), but will probably do so at some point.
Incidentally, several of your recipes have a main block, with other things being added to it (eg cruise missile, with the main depth charge, a repeater and a torch). You might want to consider rearranging the recipes so the block is in the middle, so it looks more aesthetically pleasing (ie repeater-charge-torch).
LOL - Yes, I did add a lot of items at once. I may split it up in the future.
Agreed - some of these things are overpowered. In my next update, some items will be harder to make, but not that many. If I get more feedback like yours, I will likely do so with more blocks.
I'll review my recipes with your suggestion in mind. I had some logic to each of them, but I may be able to rearrange some of them to meet both of our needs :wink.gif:
I hope you download in the future - there are a lot of fun blocks! I plan to post version 2.2 this weekend, with some updates, and some fun new blocks.
Thank you very much for your feedback - I hope to get more posts with this detail of feedback!
I plan to post version 2.2 this weekend, with some updates, and some fun new blocks.
Since I mentioned v2.2, I should mention the new update details...
Added:
1. Dial-A-Bomb! - When this block is placed, it will show "0". This is the power of the explosion it will cause (0=none, 15=Run Away!!). Each time the Dial-A-Bomb is rightclicked, it will increase in power. After setting the power level, Ignite the ground to any side of this block, then get away. The higher the power, the longer the delay before explosion.
2. Glass Tunnel Machine - Builds glass tunnels (good for underwater) like the Road Paving Machine. Can also build high-speed glass tunnels.
3. Step Drilling Machine - Builds steps downward with a glowstone overhead until it hits bedrock or air.
4. Watch Tower Builder - Builds a cobblestone watchtower to height 120 with a ladder for you to climb up to the top platform.
5. Bedrock Extractor - Place under a bedrock block. The Bedrock Extractor will drill for about 3 seconds, then harvest the Bedrock above it.
Changed:
1. Cruise Missile - Added "Rocket" function - light below it to launch it upward. Lighting the ground on any other side has same effect as before.
2. ID #s for Powered Light & Powered Burn Box have changed (for PokeMobs compatability).
3. A few new hidden functions added to Multi-Tool.
4. Armored glass bunker has a few more obsidian in the floor for easier bed placement.
5. Instant Signal Pylons now have a Numbered Block instead of Black Wool at the bottom. This allows you to number your Pylons from 0-15.
6. New Recipes for Obsidian Alloy (now crafted) and Speed Roads (now smelted).
7. Drilling Machines now also create a ladder for climbing in/out of the mine created.
8. New Piggy Stick icon! LOL :wink.gif:
9. Some code changes to the Westward Damage Tester Block.
p.s. Just learned to make .class files over the last 2 hours - not as hard as I expected! If you have a Custom Stuff mod, let me know, I'll try to make a very basic block for you to include as a .class file!
Hello people. :smile.gif: I bring you ill tidings this day.
This thread and all other Custom Stuff add-on threads are to be closed on order of the M&M Administration because of being an add-ons dependent on the mod used to create it, and not being a stand-alone mod on its own. As such it should be confined to CubeX2's Custom Stuff's thread.
Thank you, I try to come up with original ideas within the limits of Custom Stuff.
Someone else has already contacted me about a partnership, so I'm going to try working with that person first.
Where I could use help is links to good resources for learning to Java code mods for Minecraft, as I'm sure I could do much more if I spend the time to learn that.
same here i have so many ideas..but then when i wanna do them with custom stuff i cant do it =( like cusstom furnaces or bows.It makes me sad bcuz i know java coding (kinda) BUT it doesnt ever recompile for me. and i have the code right. not sure if its a glitch or my mac being stupid. but it made me kinda mad =(
0% of teens would scream if Justin Beiber was about to jump of the top of the Empire State Building. If you are in the 100% that would grab a seat and some popcorn and yell JUMP! JUMP! JUMP! post this into your sig.
I understand, but CubeX2 does a great job, and seems to be adding functions as quickly as he can! I'm happy with what we have, but I also look forward to the future functions!
On the Java stuff, maybe you can load a virtual PC on your Mac for that...<shrug>.
LOL - I just saw your avatar! Too funny!!
Anyway, hope you like my modfiles.
have fun,
-Mortazel
well i think youll be getting challenge from me soon XD i just waited my stupid week to post on that forum :dry.gif: and i still hope u get some coolio updates. as for me. Ill be updating frequently. and maybe later. i could teach you a bit of java coding. i know a bit. and could help you learn. ask if ya ever want to learn. laters
Edit: And if i cant teach you java coding i d have a idea for custom furnaces. Etc
I got trees working in 1.7.2.1 and i could teach you how i did it if you want.
- Ownager
0% of teens would scream if Justin Beiber was about to jump of the top of the Empire State Building. If you are in the 100% that would grab a seat and some popcorn and yell JUMP! JUMP! JUMP! post this into your sig.
I hope to see some of you there!
have fun,
-Mortazel
Bummer - would have been nice to meet you there! =(
I'll take some pics while at MineCon, and post a link to them here. I signed up for both "adult" events - so maybe I'll get some good ones! LOL :wink.gif:
LOL - Yes, I did add a lot of items at once. I may split it up in the future.
Agreed - some of these things are overpowered. In my next update, some items will be harder to make, but not that many. If I get more feedback like yours, I will likely do so with more blocks.
I'll review my recipes with your suggestion in mind. I had some logic to each of them, but I may be able to rearrange some of them to meet both of our needs :wink.gif:
I hope you download in the future - there are a lot of fun blocks! I plan to post version 2.2 this weekend, with some updates, and some fun new blocks.
Thank you very much for your feedback - I hope to get more posts with this detail of feedback!
have fun,
-Mortazel
Since I mentioned v2.2, I should mention the new update details...
Added:
1. Dial-A-Bomb! - When this block is placed, it will show "0". This is the power of the explosion it will cause (0=none, 15=Run Away!!). Each time the Dial-A-Bomb is rightclicked, it will increase in power. After setting the power level, Ignite the ground to any side of this block, then get away. The higher the power, the longer the delay before explosion.
2. Glass Tunnel Machine - Builds glass tunnels (good for underwater) like the Road Paving Machine. Can also build high-speed glass tunnels.
3. Step Drilling Machine - Builds steps downward with a glowstone overhead until it hits bedrock or air.
4. Watch Tower Builder - Builds a cobblestone watchtower to height 120 with a ladder for you to climb up to the top platform.
5. Bedrock Extractor - Place under a bedrock block. The Bedrock Extractor will drill for about 3 seconds, then harvest the Bedrock above it.
Changed:
1. Cruise Missile - Added "Rocket" function - light below it to launch it upward. Lighting the ground on any other side has same effect as before.
2. ID #s for Powered Light & Powered Burn Box have changed (for PokeMobs compatability).
3. A few new hidden functions added to Multi-Tool.
4. Armored glass bunker has a few more obsidian in the floor for easier bed placement.
5. Instant Signal Pylons now have a Numbered Block instead of Black Wool at the bottom. This allows you to number your Pylons from 0-15.
6. New Recipes for Obsidian Alloy (now crafted) and Speed Roads (now smelted).
7. Drilling Machines now also create a ladder for climbing in/out of the mine created.
8. New Piggy Stick icon! LOL :wink.gif:
9. Some code changes to the Westward Damage Tester Block.
Please see the first post in this thread for the download.
have fun!
-Mortazel
Just did another quick update to version 2.2.1.
Added: XRay Block (uses .class file instead of CubeX2's Custom Stuff)
have fun,
-Mortazel
p.s. Just learned to make .class files over the last 2 hours - not as hard as I expected! If you have a Custom Stuff mod, let me know, I'll try to make a very basic block for you to include as a .class file!
This thread and all other Custom Stuff add-on threads are to be closed on order of the M&M Administration because of being an add-ons dependent on the mod used to create it, and not being a stand-alone mod on its own. As such it should be confined to CubeX2's Custom Stuff's thread.
*Padlock*
Venit, quessit, induravit.