[i]Also known as OmniCraft[/i]
Please go easy on me. I am literally only 10 years old.
[i][size="1"]Disclaimer: This video was made in version 2.2. If you are watching in a later version, there may be more content in it and the bugs in this video might be fixed.[/i][/size]
AWESOME video by firewolf11567. Go subcribe to him at http://youtube.com/firewolf11567
This mod is compatible with everything. It uses 0 terrain and item sprites [MineForge]It edits 0 base files and I am working on a config file for ID conflicts. The only thing that could happen is you running out of block IDs but that is something beyond my control. If you need that super badly nag notch/some good mc coder to increase it.
Recruiting:
Video maker
HD mob texturer
Techne modeler
If you fill one of those, PM me telling me which one you are :smile.gif:
[i]Oropolis[/i]
[size="4"]It is recommended you disregard Oropolis. ShockAh API has broken it therefore there major bugs. They are:
1. It is possible to see overworld chunks in Oropolis.
2. Use a netherportal and come back while in Oropolis and your world is corrupted with Oropolis. [Oropolis is your overworld]
3. Log out in Oropolis and come back and you'll have to delete your save.
As you can see, these are CRITICAL bugs. So don't go to Oropolis for now. [/size]
Oropolis is a new dimension. Coal and iron are EVERYWHERE, there are fields of it. Other ores can be found normally but more common and at all heights. To get to Oropolis, make a gold frame, like you would for a netherportal, but with gold. Then place a Omni Fire in it. [You get these by making a Diamond & Steel, just like flint & steel, but with a diamond instead of flint.]
This dimension has 2x the normal mobs but ores everywhere. You might also find a Oropolis Dungeon. These are scattered through oropolis and contain a spawner and chests. The difference, is these chests contain items to help you survive. Like wood and seeds. The spawners are like normal, except it has a chance of being a living ore spawner, an extremely weak failed experiment of mutating alexandrite ore.
[size="1"][i]Yes it has green fog.[/i][/size]
[i]The Car[/i]
The car is an awesome vehicle. It is ridable and scales walls. It has a break key and a boost key. These are configurable in the controls menu. Now your probably thinking: 'Dude thats OP!' No it's not. Do you think this thing makes you fall-damage proof? 'Dude I got a minecart, why is this better?' The car respects GRAVITY and is completely controllable. Boost and break, and steerable with your mouse. Controls are: V for boost gas, B for break, and eventually reverse.
Crafting:
First, the wheel.
Then, the engine.
Sunstone for solar power, Speedstone for engine power, firestone for heat, coal for horsepower, and iron for protection.
Finally, the car.
Then, while holding, right click to get an epic car that mysteriously appears in the air :biggrin.gif: It does not disappear on its own and if destroyed drops itself.
[i]Alexandrite[/i]
Alexandrite is a purple ore found near diamond. It can only be mined with diamond+ It is much faster then diamond and can mine sunstone and moonstone. It has 4000 uses. Blocks, tools, and armor can be made out of Alexandrite, but the tools use darksticks instead of sticks.
[i]Darksticks[/i]
Darksticks are made with obsidian and are used for Alexandrite tools. More uses for them will come soon. Warning: This image contains old content.
[i]Bluesticks[/i]
Bluesticks are made like darksticks but with lapis lazuli blocks. They are used for making the SpeedSlicer. More uses coming soon.
[i]Ruby[/i]
Ruby is a red ore found near Alexandrite. It can be mined with iron+ It is a bit slower then diamond, but has 2000 uses. Ruby can mine Alexandrite. Blocks, tools, and armor can be made out of ruby, no different then vanila tools.
[i]SpeedSlicer & Speedstone[/i]
Speedstone is a yellowish-darkgreenish ore found around Y: 50. 9 of the ores can make 1 speedstone block, and 6 of the ores and 1 blue stick can make 1 SpeedSlicer.
The SpeedSlicer has 50 uses, but kills anything. ANYTHING.It does 250 FULL hearts!!!! [A diamond sword does 5 full hearts] I think this isn't overpowered from all the speedstone ore required to make one. For anyone who questions this, speedstone ore is rare and it requires 2 lapis blocks and 81 speedstone ore to make. Still think it is OP? The speedblock has a special use, too. It makes you go fast if you walk on it. I'm talking ****ing hyperspeed. 64 blocks can make you go 1000 airborne.
[i]Sunstone[/i]
Sunstone is a very unique block, and is fantastic for traps. Why you ask? Because anything walking on it spawns a fire on the sunstone. However, it will NOT do this if you sneak across it. Can monsters sneak? No. It also glows with the brightness of glowstone. However, all these features are from the sunstone BLOCK, you have to find sunstone ore down near bedrock and make a sunstone block like you would with other ores.
[i]Moonstone[/i]
Moonstone ore can be found near bedrock as well, and it has a fantastic ability. If you have a sunstone gem in your inventory and you right click the moonstone block, it will become nighttime! How cool is that!?! You can also make moonstone armor out of moonstone blocks. This armor is EXTREMELY powerful.
[i]Firestone[/i]
Firestone is an ore that can be found around Y 50. It drops itself and must be smelted into a firestone ingot, which [ITS CURRENT IMAGE IS UGLY, I GET IT.] can be used with can make firestone armor with the ingots, which protects as much as iron.
[i]Demons[/i]
Well well well. This isn't just an ore mod anymore, is it? It now includes a mob. The Demon. Demons are slower then zombies, yet more powerful. They only spawn in the nether, and are flameproof. They currently make zombie sounds, but I'm fixing that asap. They drop netherrods. This skin was downloaded off the internet, all credit to the maker, found here http://www.planetmin...on-skin-137587/
[i]Amethyst[/i]
Amethyst...Bro, your pickaxe sucks, you destroyed the amethyst damnit. Oh well, you got an aquamarine out of it. Now what you can do is make a blue potion with a glass and a aquamarine, shapeless.
[i]Treemen[/i]
Treemen are evil, silent but deadly [like creepers :SSSS:] They only spawn in forests. They drop melons.
[i]Yeti[/i]
Yetis are evil too. They drop leather, and spawn in tundras/taigas. I plan on making them stronger and faster in future updates.
[i]Engazium[/i]
Engazium is a special kind of block. Upon breaking, it spawns engazium fluids. These are a beta fluid and cannot currently do much.
[i]Amethyst[/i]
Amethyst is a healing crystal. It and glass [shapeless recipe] make a healing potion. Unfortunately, the minecraft character devours the glass. It heals 5 hunger icons.
[i]ACHIEVEMENTS[/i]
One of the major things in 1.5 is achievements. [funny how minecraft achievements came in 1.5 too, huh?] Currently it only adds a few...sorry...But anyway, who cares!?! ACHIEVEMENTS ARE ACHIEVEMENTS! They have their own achievement page too :smile.gif:
[i]ZombiePigmanArcher[/i]
Remember that time you were killing zombie pigmen with a bow, but one got you? They got your bow, too. They learned how to use it, and made more. However, the normal melee zombie pigmen were offended by zombiepigmenarchers giving up their ancient gold swords, and therefore will not assist if you attack zombiepigmenarchers, but the other zombiepigmenarchers will.
[i]Guard[/i]
Guards are neutral mobs, they also attack 3x as fast as skeletons, and they fight ALL hostile mobs. In the picture, 3 of them are killing a yeti and 1 treeman.
[i]NetherTrees[/i]
[i]I couldn't get a pic of a real one, they are rare.[/i]
NetherLogs with netherleaves spawn in the nether. They are mainly just atmosphere, but you can smelt the netherlogs into netherwood and make a nice home. You can also use the planks [2x2] in the crafting grid [no workbench required] To make turret packages.
[i]Turrets[/i]
Turrets[the small things, not the yetis]are tiny little infinite-arrow-rapid-fire machines. Their arrow speed is 3x the guards, but they have some other features.
1. They do not spawn. Place a turret package and break it and it spawns one.
2. They do not move unless pushed.
3. They do not despawn. Ever.
4. They drop turret packages, and turret packages drop nothing. [This is so you cannot dupe turret packages]
[i]Saphire[/i]
Saphire is a blue ore. Nothing special about it. Its strength and speed is in between stone and iron. You can't make armor or a hoe out of it. Use sticks and saphires to make tools. This is probably the worst ore you've ever seen, but it'll have a use in the future don't worry :wink.gif: its texture is like that of ruby because technically saphires and ruby are both corundum.
[i]Nuke[/i]
This is a special block. It is the double of a tnt. Literally. Its blast radius is 2x and its fuse is 2x. This makes it excellent for cannons! It is made in a nuclear compressor.
[i]NetherCoal[/i]
Nethercoal is used for fuel in furnaces.
[i]Nuclear compressor[/i]
The nuclear compressor is an impressive piece of work. It uses gunpowder and radioactivity to ultra-fine explosives. Gunpowder and glowstone dust are fuels for it. As for the recipes, they are:
Tnt -- Nuke[x1]
Nuke -- Grenade[x4]
It is crafted like this:
XXX
XAX
XXX
X = iron ingots
A = glowstone
Glowstone must be radioactive, because it glows, and its stone. Therefore with iron and glowstone, voila.
[i]Skinny stone[/i]
Skinny stone is a building block. It is a skinny block, what it will look with, I don't know. But here you go.
It is crafted like this:
[]A[]
[]A[]
[]A[]
[] = nothing
A = smooth stone.
[i]Bomb[/i]
The bomb is a throwable explosive. It is made in a nuclear reactor by splitting nukes. In future versions, there will be a 80% chance of it exploding. But not now. They have a blast radius of a creeper.
[i]Ice Ring[/i]
The ice ring is an epic ring that spawns a 4x4x4 thing of ice. If you know, ice cannot make things suffocate. They also can't move. So you are literally freezing your enemies. Note: Do not right click where you are standing.
[i]Air golem[/i]
This is, in my opinion, currently the best creature in this mod. Lets see what it does.
1. Is a passive mob, only spawns in mountain biomes at Y axis 100 or above.
2. Is immune to fall damage.
3. Is tamable with diamonds. Currently 11. This is probably seeming obscene but you'll see why soon.
4. When it is tamed, you can right click it to open up a gui. The first thing you'll see is back to game, and Rename.
5. Its obvious what rename is, type in a name, click rename, and he has a name. This will display in between his arms. Next, IF YOU HAVE A SADDLE IN YOUR INVENTORY, you'll see 'mount'. Yes, you can ride him. Move with the keys you use to have [default: w, s, d, a, its the same as your move keys no matter what they are]
6. He will scale walls, and he is falldamage-proof. While riding it, so are you. Next you will see open inventory. Your air golem has a 9 slot inventory. He will drop it if he dies.
7. Next you'll see behavior. This is semi-functional. That meaning: None works. Follow works. The rest don't. I'm working on this.
[i]Corruption[/i]
This is a block that can only be found in Oropolis. It [very quickly] turns grass, dirt, logs and leaves into corruption blocks. [Not so fast you can't outrun it don't worry] It does do 2 full hearts of damage to anything it touches and melt items, though...
[i]Ruby Anvil[/i]
Ruby anvils are made like this:
XXX
AXX
AXX
X = ruby item
A = nothing
They repair gold and iron tools to full strength, as long as you put an iron in too. Shapeless recipes. Armor coming soon.
[i]Tiers[/i]
Tiers are a WIP thing. They are colors upon putting your mouse on items [the name]
Ruby = red
Speedstone achievement = blue
yes I know its a extremely small list, but its a difficult thing to do and is quite hard.
[i]Misc[/i]
1. Treemen are a possible mob for spawners to spawn.
2. Firestone ingots and grenades can be found in dungeon chests as well.
Well, that about sums my mod up for now. However the epicness increases as I get better and better at coding!
[i][size="2"]Disclaimer: It is not recommended that you use things that are not recommended/not in this post. They could potentially damage your minecraft, or are buggy.
Installation:
1. Locate your minecraft.jar. Look at some other damn tutorial for how to do that.
2. [Windows] Open your minecraft.jar with 7-zip or WinRAR. [MAC] Unarchive your minecraft.jar.
3. Put the MegaMinecraft.zip in your mods folder located inside your .minecraft folder.
4. Install ModLoader & Audiomod
5. Install ModLoaderMP from Flan.
6. Install MineForge by SpaceToad.
7. Install ShockAh API by Shockah.
8. DELETE THE META-INF FOLDER IN YOUR MINECRAFT.JAR!!!!!!!!!!!!!!!!!!!
9. Go inside the 'Put in resources folder'
10. Drag the folder 'mod' into your resources folder, found in your .minecraft fodler.
11. Enjoy.
Note: If you blackscreen, go into the modloader.txt in your .minecraft folder and post the contents in a comment so I can help you.
Q: How can I support you?
A: By leaving a comment! Posting a comment brings this to the front of the forums, so more people can find it! I am 100% open to suggestions for this mod, and I love coding it!
DeathBanisher for designing some of the textures of the mod
Olphraen for drawing the spritesheets and other miscellaneous things
Orikiru for making moonstone armor textures.
The skin makers for all the skins that use player model I found on the internet.
COPYRIGHT:
TERMS AND CONDITIONS
0. USED TERMS
MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
MOJANG - Mojang AB
OWNER - MattCactusRocks, Original author(s) of the MOD. Under the copyright terms accepted when purchasing Minecraft http://www.minecraft.net/copyright.jsp
USER - End user of the mod, person installing the mod.
1. LIABILITY
THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.
2. USE
Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.
3. REDISTRIBUTION
This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
4. DERIVATIVE WORKS/MODIFICATION
This mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.
Now here. Enjoy the mod! Here is the download.
CLIENT: Direct download
Whats being worked on RIGHT NOW:
All bugs[/size]
Changelog:
2.3:
FIX: Many bugs...
ADD: Ruby anvils
ADD: Corruption block
ADD: tiers
ADD: New stuff with ShockAh API.
FIX: Some textures changed.
COMPATIBILITY: Now uses ShockAh API, too.
2.2:
FIX: Fixed the bugs with Oropolis.
ADD: Oropolis dungeon.
2.1:
FIX: Removed Ghost because everyone hated it.
ADD: Orpolis the dimension.
ADD: Car texture.
FIX: Many bugs.
2.0.0:
I'll edit this in later...
1.9.2:
FIX: Fixed moonstone boots.
FIX: A typo in 1.9.1 changelog. [Irony]
1.9.1:
FIX: Fixed a typo in my code.
1.9:
ADD: Saphires
ADD: Moonstone armor
FIX: Alexandrite armor wasn't craftable...How did no one notice that!?!
1.8:
ADD: Turrets and turret packages
FIX: Netherleaves now drop nothing so you can not use the glitch without cheating.
FIX: The 'Warm and cozy' Achievement's description is fixed.
1.7:
ADD: Firestone armor
ADD: Leeches
ADD: Guards
ADD: NetherTrees and a new achievement
ADD: Now uses audiomod.
1.6:
ADD: New textures by DeathBanisher
ADD: Watermelons and a new achievement
ADD: Treemen
ADD: Texture for ghosts
ADD: Yetis
Want to join the coding team of Mega Minecraft? Well, check this out!
If you can do GENERATION, you may join. Whats generation? Generation would be making a certain thing spawn, for example, a brick house. We are thinking about adding volcanoes to this mod, but none of us know how to code generation of multiple blocks [and make it good] If you want to join, apply with the following application:
1. You know java, right?
2. You can do generation, right?
3. How experienced are you with java/minecraft code?
4. This mod uses modloader. You are not allowed to edit base minecraft files. You agree?
5. What timezone are you in?
6. Will you abandon the mod anytime soon?
RANDOM AD: Come join my server at 178.33.76.175 [MODS: Think about this. adf.ly is full of ads. I don't have an adf.ly link even up. Do I not deserve something for making this? If I used adf.ly there would be a potential dangerous ad.]http://www.minecraftforum.net/topic/468315-world-of-warpublicwelcome-to-allmcmmono-whitelistfactionspvpsteal173pve247bukkit/ thats the topic.
I have a website for coding and stuff that will have beta releases on it. But I got warned for advertising before, so I'm gonna put the link in my signature.
First and foremost, great mod. I've had a lot of fun with it, and I love that you make the effort for maximum compatibility.
Can you make water mobs? If so, I have a mob idea.
You could make some sort of leech that spawns in dark, underground lakes. They'll latch onto you and take your health down very slowly. Perhaps the only way to eliminate them is with light, which they'll retreat from back to the depths? Or maybe make a way to instead tame them, and place them in pits to make mob (I'm a big fan of mobs that interact with things other then the player) or player traps.
Also, maybe a pick version of the speedsplicer that just takes out a ton of blocks in front of you?
Sounds pretty good! Though I'm not sure about the taming, maybe I could make it so you could do something like capture it in a jar and place it somewhere? I can probably make it attack mobs as well.
Hey dude! I know you're feeling unappreciated with your modding so far, but I think you should keep at it! You've shown a lot of promise and a lot of progress too.
It's already been suggested that you make separate mods, and I agree. I always like coming into a thread and seeing a selection of what a modder has to offer.
Great work especially on your mobs! Perhaps include a tutorial so the player can use their own matching skins for the Ghost?
For the firestone, could you make it into a block that can produce a fire over it when right clicked?
And for the amethyst potion, would it be possible for it to produce a glass block upon consumption, like spawned or added into the inventory directly?
I just play-tested the speedstone (Cheated a bit, sorry, but it was for science!) and really enjoyed experimenting with it. It'd be cool if you could add a block that would bounce entities off (may be impossible, if so that's alright) so I could just make a pit of things moving about or a long complicated path. Also, if there were perhaps boots that made you immune to the speedstone yourself, that'd be a possibility. I don't know exactly what type of thing you're looking for, I want to help with the mod but right now all I can really offer are ideas.
Hey dude! I know you're feeling unappreciated with your modding so far, but I think you should keep at it! You've shown a lot of promise and a lot of progress too.
It's already been suggested that you make separate mods, and I agree. I always like coming into a thread and seeing a selection of what a modder has to offer.
Great work especially on your mobs! Perhaps include a tutorial so the player can use their own matching skins for the Ghost?
For the firestone, could you make it into a block that can produce a fire over it when right clicked?
And for the amethyst potion, would it be possible for it to produce a glass block upon consumption, like spawned or added into the inventory directly?
Just a few suggestions.
Thanks for the suggestions! I'll answer all.
1. Yes, that is being done. Its just hard to create a seperate mod_ file for every feature and tell the code to use the new mod_ file.
2. Tutorial is very easy, but I'll do that anyway. 1.6 has a good skin for it, though.
3. Yes! That should be very easy, actually. Maybe someday make it powered with redstone as well?
4. Tell you the truth, I don't know why it isn't. In the code, it says for it to return a glass block, but it doesnt.
I just play-tested the speedstone (Cheated a bit, sorry, but it was for science!) and really enjoyed experimenting with it. It'd be cool if you could add a block that would bounce entities off (may be impossible, if so that's alright) so I could just make a pit of things moving about or a long complicated path. Also, if there were perhaps boots that made you immune to the speedstone yourself, that'd be a possibility. I don't know exactly what type of thing you're looking for, I want to help with the mod but right now all I can really offer are ideas.
Unfortunately, I don't know how. However, the new coding person might. You never know.
[i]Also known as OmniCraft[/i]
Please go easy on me. I am literally only 10 years old.
[i][size="1"]Disclaimer: This video was made in version 2.2. If you are watching in a later version, there may be more content in it and the bugs in this video might be fixed.[/i][/size]
AWESOME video by firewolf11567. Go subcribe to him at http://youtube.com/firewolf11567
This mod is compatible with everything. It uses 0 terrain and item sprites [MineForge]It edits 0 base files and I am working on a config file for ID conflicts. The only thing that could happen is you running out of block IDs but that is something beyond my control. If you need that super badly nag notch/some good mc coder to increase it.
Recruiting:
Video maker
HD mob texturer
Techne modeler
If you fill one of those, PM me telling me which one you are :smile.gif:
[i]Oropolis[/i]
[size="4"]It is recommended you disregard Oropolis. ShockAh API has broken it therefore there major bugs. They are:
1. It is possible to see overworld chunks in Oropolis.
2. Use a netherportal and come back while in Oropolis and your world is corrupted with Oropolis. [Oropolis is your overworld]
3. Log out in Oropolis and come back and you'll have to delete your save.
As you can see, these are CRITICAL bugs. So don't go to Oropolis for now. [/size]
Oropolis is a new dimension. Coal and iron are EVERYWHERE, there are fields of it. Other ores can be found normally but more common and at all heights. To get to Oropolis, make a gold frame, like you would for a netherportal, but with gold. Then place a Omni Fire in it. [You get these by making a Diamond & Steel, just like flint & steel, but with a diamond instead of flint.]
This dimension has 2x the normal mobs but ores everywhere. You might also find a Oropolis Dungeon. These are scattered through oropolis and contain a spawner and chests. The difference, is these chests contain items to help you survive. Like wood and seeds. The spawners are like normal, except it has a chance of being a living ore spawner, an extremely weak failed experiment of mutating alexandrite ore.
[size="1"][i]Yes it has green fog.[/i][/size]
[i]The Car[/i]
The car is an awesome vehicle. It is ridable and scales walls. It has a break key and a boost key. These are configurable in the controls menu. Now your probably thinking: 'Dude thats OP!' No it's not. Do you think this thing makes you fall-damage proof? 'Dude I got a minecart, why is this better?' The car respects GRAVITY and is completely controllable. Boost and break, and steerable with your mouse. Controls are: V for boost gas, B for break, and eventually reverse.
Crafting:
First, the wheel.
Then, the engine.
Sunstone for solar power, Speedstone for engine power, firestone for heat, coal for horsepower, and iron for protection.
Finally, the car.
Then, while holding, right click to get an epic car that mysteriously appears in the air :biggrin.gif: It does not disappear on its own and if destroyed drops itself.
[i]Alexandrite[/i]
Alexandrite is a purple ore found near diamond. It can only be mined with diamond+ It is much faster then diamond and can mine sunstone and moonstone. It has 4000 uses. Blocks, tools, and armor can be made out of Alexandrite, but the tools use darksticks instead of sticks.
[i]Darksticks[/i]
Darksticks are made with obsidian and are used for Alexandrite tools. More uses for them will come soon. Warning: This image contains old content.
[i]Bluesticks[/i]
Bluesticks are made like darksticks but with lapis lazuli blocks. They are used for making the SpeedSlicer. More uses coming soon.
[i]Ruby[/i]
Ruby is a red ore found near Alexandrite. It can be mined with iron+ It is a bit slower then diamond, but has 2000 uses. Ruby can mine Alexandrite. Blocks, tools, and armor can be made out of ruby, no different then vanila tools.
[i]SpeedSlicer & Speedstone[/i]
Speedstone is a yellowish-darkgreenish ore found around Y: 50. 9 of the ores can make 1 speedstone block, and 6 of the ores and 1 blue stick can make 1 SpeedSlicer.
The SpeedSlicer has 50 uses, but kills anything. ANYTHING.It does 250 FULL hearts!!!! [A diamond sword does 5 full hearts] I think this isn't overpowered from all the speedstone ore required to make one. For anyone who questions this, speedstone ore is rare and it requires 2 lapis blocks and 81 speedstone ore to make. Still think it is OP? The speedblock has a special use, too. It makes you go fast if you walk on it. I'm talking ****ing hyperspeed. 64 blocks can make you go 1000 airborne.
[i]Sunstone[/i]
Sunstone is a very unique block, and is fantastic for traps. Why you ask? Because anything walking on it spawns a fire on the sunstone. However, it will NOT do this if you sneak across it. Can monsters sneak? No. It also glows with the brightness of glowstone. However, all these features are from the sunstone BLOCK, you have to find sunstone ore down near bedrock and make a sunstone block like you would with other ores.
[i]Moonstone[/i]
Moonstone ore can be found near bedrock as well, and it has a fantastic ability. If you have a sunstone gem in your inventory and you right click the moonstone block, it will become nighttime! How cool is that!?! You can also make moonstone armor out of moonstone blocks. This armor is EXTREMELY powerful.
[i]Firestone[/i]
Firestone is an ore that can be found around Y 50. It drops itself and must be smelted into a firestone ingot, which [ITS CURRENT IMAGE IS UGLY, I GET IT.] can be used with can make firestone armor with the ingots, which protects as much as iron.
[i]Demons[/i]
Well well well. This isn't just an ore mod anymore, is it? It now includes a mob. The Demon. Demons are slower then zombies, yet more powerful. They only spawn in the nether, and are flameproof. They currently make zombie sounds, but I'm fixing that asap. They drop netherrods. This skin was downloaded off the internet, all credit to the maker, found here http://www.planetmin...on-skin-137587/
[i]Amethyst[/i]
Amethyst...Bro, your pickaxe sucks, you destroyed the amethyst damnit. Oh well, you got an aquamarine out of it. Now what you can do is make a blue potion with a glass and a aquamarine, shapeless.
[i]Treemen[/i]
Treemen are evil, silent but deadly [like creepers :SSSS:] They only spawn in forests. They drop melons.
[i]Yeti[/i]
Yetis are evil too. They drop leather, and spawn in tundras/taigas. I plan on making them stronger and faster in future updates.
[i]Engazium[/i]
Engazium is a special kind of block. Upon breaking, it spawns engazium fluids. These are a beta fluid and cannot currently do much.
[i]Amethyst[/i]
Amethyst is a healing crystal. It and glass [shapeless recipe] make a healing potion. Unfortunately, the minecraft character devours the glass. It heals 5 hunger icons.
[i]ACHIEVEMENTS[/i]
One of the major things in 1.5 is achievements. [funny how minecraft achievements came in 1.5 too, huh?] Currently it only adds a few...sorry...But anyway, who cares!?! ACHIEVEMENTS ARE ACHIEVEMENTS! They have their own achievement page too :smile.gif:
[i]ZombiePigmanArcher[/i]
Remember that time you were killing zombie pigmen with a bow, but one got you? They got your bow, too. They learned how to use it, and made more. However, the normal melee zombie pigmen were offended by zombiepigmenarchers giving up their ancient gold swords, and therefore will not assist if you attack zombiepigmenarchers, but the other zombiepigmenarchers will.
[i]Guard[/i]
Guards are neutral mobs, they also attack 3x as fast as skeletons, and they fight ALL hostile mobs. In the picture, 3 of them are killing a yeti and 1 treeman.
[i]NetherTrees[/i]
[i]I couldn't get a pic of a real one, they are rare.[/i]
NetherLogs with netherleaves spawn in the nether. They are mainly just atmosphere, but you can smelt the netherlogs into netherwood and make a nice home. You can also use the planks [2x2] in the crafting grid [no workbench required] To make turret packages.
[i]Turrets[/i]
Turrets[the small things, not the yetis]are tiny little infinite-arrow-rapid-fire machines. Their arrow speed is 3x the guards, but they have some other features.
1. They do not spawn. Place a turret package and break it and it spawns one.
2. They do not move unless pushed.
3. They do not despawn. Ever.
4. They drop turret packages, and turret packages drop nothing. [This is so you cannot dupe turret packages]
[i]Saphire[/i]
Saphire is a blue ore. Nothing special about it. Its strength and speed is in between stone and iron. You can't make armor or a hoe out of it. Use sticks and saphires to make tools. This is probably the worst ore you've ever seen, but it'll have a use in the future don't worry :wink.gif: its texture is like that of ruby because technically saphires and ruby are both corundum.
[i]Nuke[/i]
This is a special block. It is the double of a tnt. Literally. Its blast radius is 2x and its fuse is 2x. This makes it excellent for cannons! It is made in a nuclear compressor.
[i]NetherCoal[/i]
Nethercoal is used for fuel in furnaces.
[i]Nuclear compressor[/i]
The nuclear compressor is an impressive piece of work. It uses gunpowder and radioactivity to ultra-fine explosives. Gunpowder and glowstone dust are fuels for it. As for the recipes, they are:
Tnt -- Nuke[x1]
Nuke -- Grenade[x4]
It is crafted like this:
XXX
XAX
XXX
X = iron ingots
A = glowstone
Glowstone must be radioactive, because it glows, and its stone. Therefore with iron and glowstone, voila.
[i]Skinny stone[/i]
Skinny stone is a building block. It is a skinny block, what it will look with, I don't know. But here you go.
It is crafted like this:
[]A[]
[]A[]
[]A[]
[] = nothing
A = smooth stone.
[i]Bomb[/i]
The bomb is a throwable explosive. It is made in a nuclear reactor by splitting nukes. In future versions, there will be a 80% chance of it exploding. But not now. They have a blast radius of a creeper.
[i]Ice Ring[/i]
The ice ring is an epic ring that spawns a 4x4x4 thing of ice. If you know, ice cannot make things suffocate. They also can't move. So you are literally freezing your enemies. Note: Do not right click where you are standing.
[i]Air golem[/i]
This is, in my opinion, currently the best creature in this mod. Lets see what it does.
1. Is a passive mob, only spawns in mountain biomes at Y axis 100 or above.
2. Is immune to fall damage.
3. Is tamable with diamonds. Currently 11. This is probably seeming obscene but you'll see why soon.
4. When it is tamed, you can right click it to open up a gui. The first thing you'll see is back to game, and Rename.
5. Its obvious what rename is, type in a name, click rename, and he has a name. This will display in between his arms. Next, IF YOU HAVE A SADDLE IN YOUR INVENTORY, you'll see 'mount'. Yes, you can ride him. Move with the keys you use to have [default: w, s, d, a, its the same as your move keys no matter what they are]
6. He will scale walls, and he is falldamage-proof. While riding it, so are you. Next you will see open inventory. Your air golem has a 9 slot inventory. He will drop it if he dies.
7. Next you'll see behavior. This is semi-functional. That meaning: None works. Follow works. The rest don't. I'm working on this.
[i]Corruption[/i]
This is a block that can only be found in Oropolis. It [very quickly] turns grass, dirt, logs and leaves into corruption blocks. [Not so fast you can't outrun it don't worry] It does do 2 full hearts of damage to anything it touches and melt items, though...
[i]Ruby Anvil[/i]
Ruby anvils are made like this:
XXX
AXX
AXX
X = ruby item
A = nothing
They repair gold and iron tools to full strength, as long as you put an iron in too. Shapeless recipes. Armor coming soon.
[i]Tiers[/i]
Tiers are a WIP thing. They are colors upon putting your mouse on items [the name]
Ruby = red
Speedstone achievement = blue
yes I know its a extremely small list, but its a difficult thing to do and is quite hard.
[i]Misc[/i]
1. Treemen are a possible mob for spawners to spawn.
2. Firestone ingots and grenades can be found in dungeon chests as well.
Well, that about sums my mod up for now. However the epicness increases as I get better and better at coding!
[i][size="2"]Disclaimer: It is not recommended that you use things that are not recommended/not in this post. They could potentially damage your minecraft, or are buggy.
Installation:
1. Locate your minecraft.jar. Look at some other damn tutorial for how to do that.
2. [Windows] Open your minecraft.jar with 7-zip or WinRAR. [MAC] Unarchive your minecraft.jar.
3. Put the MegaMinecraft.zip in your mods folder located inside your .minecraft folder.
4. Install ModLoader & Audiomod
5. Install ModLoaderMP from Flan.
6. Install MineForge by SpaceToad.
7. Install ShockAh API by Shockah.
8. DELETE THE META-INF FOLDER IN YOUR MINECRAFT.JAR!!!!!!!!!!!!!!!!!!!
9. Go inside the 'Put in resources folder'
10. Drag the folder 'mod' into your resources folder, found in your .minecraft fodler.
11. Enjoy.
Note: If you blackscreen, go into the modloader.txt in your .minecraft folder and post the contents in a comment so I can help you.
Q: How can I support you?
A: By leaving a comment! Posting a comment brings this to the front of the forums, so more people can find it! I am 100% open to suggestions for this mod, and I love coding it!
Q: How can I best contact you?
A: By comment, or, at #OmniCraft at http://esper.net.
Q: Is my mod compatible?
A: Very good chance!
SPECIAL THANKS TO:
DeathBanisher for designing some of the textures of the mod
Olphraen for drawing the spritesheets and other miscellaneous things
Orikiru for making moonstone armor textures.
The skin makers for all the skins that use player model I found on the internet.
COPYRIGHT:
TERMS AND CONDITIONS
0. USED TERMS
MOD - modification, plugin, a piece of software that interfaces with the Minecraft client to extend, add, change or remove original capabilities.
MOJANG - Mojang AB
OWNER - MattCactusRocks, Original author(s) of the MOD. Under the copyright terms accepted when purchasing Minecraft http://www.minecraft.net/copyright.jsp
USER - End user of the mod, person installing the mod.
1. LIABILITY
THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.
2. USE
Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.
3. REDISTRIBUTION
This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
4. DERIVATIVE WORKS/MODIFICATION
This mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.
Now here. Enjoy the mod! Here is the download.
CLIENT: Direct download
Whats being worked on RIGHT NOW:
All bugs[/size]
Changelog:
2.3:
FIX: Many bugs...
ADD: Ruby anvils
ADD: Corruption block
ADD: tiers
ADD: New stuff with ShockAh API.
FIX: Some textures changed.
COMPATIBILITY: Now uses ShockAh API, too.
2.2:
FIX: Fixed the bugs with Oropolis.
ADD: Oropolis dungeon.
2.1:
FIX: Removed Ghost because everyone hated it.
ADD: Orpolis the dimension.
ADD: Car texture.
FIX: Many bugs.
2.0.0:
I'll edit this in later...
1.9.2:
FIX: Fixed moonstone boots.
FIX: A typo in 1.9.1 changelog. [Irony]
1.9.1:
FIX: Fixed a typo in my code.
1.9:
ADD: Saphires
ADD: Moonstone armor
FIX: Alexandrite armor wasn't craftable...How did no one notice that!?!
1.8:
ADD: Turrets and turret packages
FIX: Netherleaves now drop nothing so you can not use the glitch without cheating.
FIX: The 'Warm and cozy' Achievement's description is fixed.
1.7:
ADD: Firestone armor
ADD: Leeches
ADD: Guards
ADD: NetherTrees and a new achievement
ADD: Now uses audiomod.
1.6:
ADD: New textures by DeathBanisher
ADD: Watermelons and a new achievement
ADD: Treemen
ADD: Texture for ghosts
ADD: Yetis
1.5:
ADD: Achievements.
ADD: ZombiePigmenArchers
ADD: healing potion
ADD: Ghost
1.4:
ADD: Speedstone now makes you go fast if on it.
ADD: Engazium ore and Omni Wand
1.3.1:
FIX: Fixed nether not working in SMP. This was both a client AND a server fix, so you'll have to re-download both.
1.3:
ADD: SMP support!
1.2:
FIX: Speedstone ore no longer break with 1 click
ADD: Netherscythe can now break stone
ADD: Hellbrick
1.1:
COMPATIBLITY: code cleanup on ore generation
FIX: fixed a bug where firestone ore dropped tall grass [wtf?]
ADD: added demon and netherscythe
1.0: Intial release.
[size="3"]
Put this banner in your signature!
[/size]
1. You know java, right?
2. You can do generation, right?
3. How experienced are you with java/minecraft code?
4. This mod uses modloader. You are not allowed to edit base minecraft files. You agree?
5. What timezone are you in?
6. Will you abandon the mod anytime soon?
RANDOM AD: Come join my server at 178.33.76.175 [MODS: Think about this. adf.ly is full of ads. I don't have an adf.ly link even up. Do I not deserve something for making this? If I used adf.ly there would be a potential dangerous ad.]http://www.minecraftforum.net/topic/468315-world-of-warpublicwelcome-to-allmcmmono-whitelistfactionspvpsteal173pve247bukkit/ thats the topic.
I have a website for coding and stuff that will have beta releases on it. But I got warned for advertising before, so I'm gonna put the link in my signature.
Yeah I used to work for this mod. I had quit for personal reasons. Thanks for not crediting me msw1
16x16 Textures
SpeedSlicer Enhancement:
Moonstone Block:
Nether Brick:
Moonstone Ore:
Moonstone Item:
Bluestick:
Nether Rod:
Alexandrite Axe:
Alexandrite Block:
Alexandrite Boots:
Alexandrite Pickaxe:
Alexandrite Shovel:
Ruby:
Ruby Pick:
Speed Block:
Sunstone:
Leech:
64x64 Textures
Moonstone Block:
Moonstone:
Sunstone:
Can you make water mobs? If so, I have a mob idea.
You could make some sort of leech that spawns in dark, underground lakes. They'll latch onto you and take your health down very slowly. Perhaps the only way to eliminate them is with light, which they'll retreat from back to the depths? Or maybe make a way to instead tame them, and place them in pits to make mob (I'm a big fan of mobs that interact with things other then the player) or player traps.
Also, maybe a pick version of the speedsplicer that just takes out a ton of blocks in front of you?
Read the topic it explains all.
Thanks! Yeah, I think someday, I'll release some things seperate.
Woah, those are pretty nice!
It's already been suggested that you make separate mods, and I agree. I always like coming into a thread and seeing a selection of what a modder has to offer.
Great work especially on your mobs! Perhaps include a tutorial so the player can use their own matching skins for the Ghost?
For the firestone, could you make it into a block that can produce a fire over it when right clicked?
And for the amethyst potion, would it be possible for it to produce a glass block upon consumption, like spawned or added into the inventory directly?
Just a few suggestions.
Thanks for the suggestions! I'll answer all.
1. Yes, that is being done. Its just hard to create a seperate mod_ file for every feature and tell the code to use the new mod_ file.
2. Tutorial is very easy, but I'll do that anyway. 1.6 has a good skin for it, though.
3. Yes! That should be very easy, actually. Maybe someday make it powered with redstone as well?
4. Tell you the truth, I don't know why it isn't. In the code, it says for it to return a glass block, but it doesnt.
Thanks for the suggestions!
Unfortunately, I don't know how. However, the new coding person might. You never know.