how about u add a sort of tower one, like a 10*10*30 tower thats all destroyed, with holes in the floor and broken windows as well as some of those knights with crossbows. You could also add loot to the chests that are part of the mod.
also, id only put cooked things because raw meat would grow moldy. or u could ass moldy food as well!:biggrin.gif:
I've got a lot of work now, I have to fix some things from v1.1 and in v1.2 will come big structure, something like big dungeon :smile.gif: And maybe some new mobs too
Hey, could you make the ruins more...interesting? The addition of the guardians certainly helped, but it would be great if you made like a staircase that led down into a series of rooms with traps. Looks like you've got a great start so far!
This looks cool. +1
I also suggest adding NPC 's that attack you if you take items out of the chests in the middle of the ruins...
Maybe the chests should contain Bars and Weapons rather then just items like in Dungeon Chests.
I'm just suggesting.
:biggrin.gif: :smile.gif:
stonebreaker: I think there is not so much testing, I'll do it.
And here is new progress:
The new mob which will guard the ruins :smile.gif:
Btw, what do you think I should make lootable from chest? Which items?
I think new update will be this evening :wink.gif:
also, id only put cooked things because raw meat would grow moldy. or u could ass moldy food as well!:biggrin.gif:
And here is little preview
I forgot this. If you find any "bugs" like Hawk The Knight send me a PM. This needs to be fixed in next version
Please list and fix!
And yes, next version will contain "dungeon" with some traps :wink.gif:
I also suggest adding NPC 's that attack you if you take items out of the chests in the middle of the ruins...
Maybe the chests should contain Bars and Weapons rather then just items like in Dungeon Chests.
I'm just suggesting.
:biggrin.gif: :smile.gif: