I hope when V4 comes out that even if the Black and White soldiers behave differently that there is an option to set them back to the way all of the other teams are, because i've just finished building an arena meant for 8 teams.
they need to make it so these little guys can create their own towns, and craft stuff so like a mini you but actually fighting things and creating towns and harvesting blocks
We have clay soldiers, and dirt horses, why not sand Elephants (slower but more health) or something?
Also, on the note of more equipment trade-offs, why not use cobble as a better ranged weapon that prevents the soldier from using a stick? And using spines from a cactus to hurt enemies that hit them with a melee attack, but being unable to use extra padding for their armor?
I personally think you should be able to add something to ANY color soldier (whether said item be a diamond or a piece of dirt) to have them fight WITH you, i.e against mobs like zombies and creepers.I think this would make the mod even cooler and more fun, because you could just have like your own little army of soldiers to take down a mob!
I want them to be able to build cities, and make boarders for the various city states they make themselves. that would be so. dam. cool. especially with that map of the earth
1. Soldiers cannot walk on wool unless the colour is the same as them or white. eg, green soldiers cannot walk on red wool. This will allow you to make safe zones for each team.
2. Create a 'home base' flag for each team. this goes hand in hand with my next request.
3. Have a certain item make the clay guys not fight, but instead focus on other things; reviving fallen comrades, ferrying food, weapons, armour and other things to the front line soldiers. (basically going between the home flag and the king, grabbing whatever they can from a box in the base and giving it to whatever soldiers they come across in their path to the king.)
4. Make horses able to be revived with clay much like the clay soldiers. I want to have a stable for each team... however, in order for this to work, the soldier who used the clay must have first option to grab the horse to prevent the other teams from sniping the horse.
Best mod i've ever downloaded. I have a few ideas though.
Clay cars and tanks. Tanks can shoot cobblestone and cars can shoot a clay turret
Clay monsters to add a bit more exitement. Clay monsters attack all types of clay soldiers and they do quite damage. They can freeze clay soldiers with fire too. [make them bricks]
Clay brutes, clay brutes can weild a wooden axe and a wooden hammer[wooden pickaxe] and they are quite larger than the original clay soldier the clay brute can be on eather team and they are made of cobblestone and clay and soul sand.
Just letting you know: The Last Days texture pack now supports this mod.... The idea is that the soldiers are actually robotic toys left over from "better days", and now re-programmed to act as scouts and such (whatever the Mod normally does).
Due to the new forum layout I am forced to leave a Link to my about me page so you can my mods/texture packs I support along with my Dragons, Just click on the image
I cast my vote for infection. Green can turn others to their color (Zombies) on kill. White are immune to infection but can be killed. Personally i think that would rock. But seriously, well done.
Also, on the note of more equipment trade-offs, why not use cobble as a better ranged weapon that prevents the soldier from using a stick? And using spines from a cactus to hurt enemies that hit them with a melee attack, but being unable to use extra padding for their armor?
To read the haiku that you
Just finished reading
1. Soldiers cannot walk on wool unless the colour is the same as them or white. eg, green soldiers cannot walk on red wool. This will allow you to make safe zones for each team.
2. Create a 'home base' flag for each team. this goes hand in hand with my next request.
3. Have a certain item make the clay guys not fight, but instead focus on other things; reviving fallen comrades, ferrying food, weapons, armour and other things to the front line soldiers. (basically going between the home flag and the king, grabbing whatever they can from a box in the base and giving it to whatever soldiers they come across in their path to the king.)
4. Make horses able to be revived with clay much like the clay soldiers. I want to have a stable for each team... however, in order for this to work, the soldier who used the clay must have first option to grab the horse to prevent the other teams from sniping the horse.
Once again; AWESOME MOD. love it.
i have some suggestions
some sort of colored flag, some new mounts and some sort of way to get soldiers back when they blow up
Clay cars and tanks. Tanks can shoot cobblestone and cars can shoot a clay turret
Clay monsters to add a bit more exitement. Clay monsters attack all types of clay soldiers and they do quite damage. They can freeze clay soldiers with fire too. [make them bricks]
Clay brutes, clay brutes can weild a wooden axe and a wooden hammer[wooden pickaxe] and they are quite larger than the original clay soldier the clay brute can be on eather team and they are made of cobblestone and clay and soul sand.
:wink.gif:
In case nobody noticed it last time.....
:wink.gif:
Clay disrupter works incorrectly with aether 1.02...
after using it the dimension screen stays forever.
And if you have aethermenu on the game will never load and it will "Blue screen" then crash.
To fix it you must
Remove then save,
Play another world,
Then place the save back in.