So.... how do I get my sound back to my minecraft?
When you installed the mod the mac archiver deleted the sound folder and replaced it with the one the mod provides...
you need to redownload minecraft.jar to get it back, and this time replace the individual files; that way unchanged files aren't lost
Is there a way to get it to ignore key presses or input from anything else while a macro is executing? Like I want a macro to kick in during a certain event, but if I am doing something, it can interfere with it and not work right. If there isnt a way currently, I have a suggestion....
I was thinking a command like WAIT but call it IGNORE. IGNORE(10t) or IGNORE(300ms). I was originally thinking of a boolean, but what if you derped and didnt unset it....you would prolly have to forcefully close minecraft. So a timer like thing would work better. And execution of your macro continues while all other input is ignored until the timer is up.
Also is there a way to see how much durability is left on a item in your hotbar? or if an item breaks?
DURABILITY shows current item durability...., i think metadata in GetSlotItem(slot,#id,#stacksize,#metadata) may show durability also, but that probably requires you to quickly open your inventory
It's in the OP, if you can't see the images make sure your firewall or AV software isn't blocking the URL, since it will block the download as well if the images aren't displaying.
Mumfrey, I just came axross this Mod Its agreat Idea. Could you help? Is there a script that once I'm in the air , will fly in a outward square spiral path adding 320 block distance to each previous fly pass
Mumfrey, I just came axross this Mod Its agreat Idea. Could you help? Is there a script that once I'm in the air , will fly in a outward square spiral path adding 320 block distance to each previous fly pass
When you installed the mod the mac archiver deleted the sound folder and replaced it with the one the mod provides...
you need to redownload minecraft.jar to get it back, and this time replace the individual files; that way unchanged files aren't lost
don't REPLACE the com folder!
EX:
$${SET(%@&coloureditor%,"&6")}$$
Ex:
SET(@&coloureditor,"partychatcolour")
and then in later code
SET(<insertcoloureditorvaluehere>,"&4")
EDIT: Troy helped figure it out
SET(@&coloureditor,"@&partychatcolour");
SET(%@&coloureditor%,"&6");
Is this a trick question?
Uhhh.... Choice C!
Until next time, immediacy.
Naw man, it's obviously nilla wafers
Oh wow, does that work?, really?
'Cause tomorrow spring is here
you need to redownload minecraft.jar to get it back, and this time replace the individual files; that way unchanged files aren't lost
'Cause tomorrow spring is here
I was thinking a command like WAIT but call it IGNORE. IGNORE(10t) or IGNORE(300ms). I was originally thinking of a boolean, but what if you derped and didnt unset it....you would prolly have to forcefully close minecraft. So a timer like thing would work better. And execution of your macro continues while all other input is ignored until the timer is up.
DURABILITY shows current item durability...., i think metadata in GetSlotItem(slot,#id,#stacksize,#metadata) may show durability also, but that probably requires you to quickly open your inventory
'Cause tomorrow spring is here
It's in the OP, if you can't see the images make sure your firewall or AV software isn't blocking the URL, since it will block the download as well if the images aren't displaying.
Mumfrey, I just came axross this Mod Its agreat Idea. Could you help? Is there a script that once I'm in the air , will fly in a outward square spiral path adding 320 block distance to each previous fly pass
Something like this, edit as necessary
$${
Look(0,0)
Set(#distance,320)
Set(#xstart,%XPOS%)
Set(#ystart,%YPOS%)
DO()
Keydown(forward)
Look(0,0)
Log(Going forward to x = %#xstart% + %#distance%)
Do()
//forward
Until(XPOS > #xstart + #distance)
Look(90,0)
Log(Going right to y = %#ystart% + %#distance%)
Do()
//right
Until(YPOS > #ystart + #distance)
Look(180,0);#distance = #distance + 320
Log(Going back to x = %#xstart% - %#distance%)
Do()
//backwards
Until(XPOS < #xstart - #distance)
Look(270,0)
Log(Going right to y = %#ystart% - %#distance%)
Do()
//left
Until(YPOS < #ystart - #distance)
Loop()
}$$
'Cause tomorrow spring is here
Which file is the sound file?