Pshh, I remember when we were all begging for 1.2.5! lol
Anyways, I'm sure sp614x will have it done soon. The last 10% always takes the longest because he doesn't want to royally screw something.
Rollback Post to RevisionRollBack
If someone in an S class cuts me off, I don't get upset. He obviously has important things to do. Now, someone in a Toyota? We're fighting.
These forums are dumb and break my links. I'm bubbleawsome on steam too.
Oh, those lazy coders! How dare they have day jobs and personal lives and all those other silly things that keep them away from finishing Optifine 1.7.2 just for you!
(sarcasm mode off)
Here's a thought: everyone complaining about how Optifine or any other mod/plugin/whatever for 1.7.2 is "taking too long", and/or how 1.7.4 is out and snapshots for 1.8 are starting to come out and stuff for 1.7.2 still isn't done.....how about you dial back on harrassing the mod coders and point a finger or two at Mojang? You know, for ignoring the fact that adjusting mods for a significant update such as 1.7 was going to take a good long while, and just breezing on ahead with releasing further updates while people who use mods are still waiting for 1.7.2 versions? The Mojang folks know as well as anyone that mod and plugin use (especially for multiplayer, which is inarguably a solid backbone of current Minecraft play) is widespread among players, but they couldn't just, say, release a patch for any significant bugs in 1.7.2 that cropped up and then held back on releasing (not working on, mind you, but releasing) updates until the mod-coding community managed to get at least a bit caught up, could they?
In the end, we all just need to be frickin' patient, OK? I hate fog with a passion, but I can man up and deal with waiting for a solid 1.7.2 build for Optifine so I can banish that crap from my sight. Deal with it, folks.
Although the Optifine coders are not being specifically paid to do this, I think they are working a whole lot better than the Mojang folks on Minecraft who are raking in the money. What can that mean? What I want to say to Mojang is, "c'mon, you are being paid so much, you really can do better, start putting in features that really are genuinely useful to most players." Not trying to be rude to Mojang but they aren't as good as they used to be (maybe because Notch no longer works there).
When I play with Optifine enabled, and change the render setting to Extreme +32, and then close Minecraft and disable Optifine. Then trying to play either vanilla 1.7.2 or 1.7.4; it somehow keeps the render distance set at 32, which causes Minecraft to crash upon joining a server or single player world.
It can be fixed by clicking the default render distance slider in the Video Settings before joining a game.
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I know its still at 97% percent, but I wonder if the last 5% (since the last update to A9 where it was 95%) includes the bug I am having. Whenever I use optifine I cannot see any signs or any player heads.
i am finding that alot of mods that uses custom rendering will have any animated blocks and entities turn invisible when you look directly at them but will become visible in your peripheral vision if you look down at your feet. any idea why this is happening and why it only occurs when looking directly at the object ???
Rollback Post to RevisionRollBack
Every time a mod author makes a new "TOOL" God Kills a Kitten. Think of the Kittens, ADD Omniwrench Support To Your Mods !!!
---- Minecraft Crash Report ----
// Ouch. That hurt
Time: 1/10/14 1:38 PM
Description: Initializing game
java.lang.VerifyError: (class: net/minecraft/client/renderer/EntityRenderer, method: func_78466_h signature: (F)V) Accessing value from uninitialized register 10
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:487)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:487)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 195135064 bytes (186 MB) / 379191296 bytes (361 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 Optifine OptiFine_1.6.4_HD_U_C8 9 mods loaded, 9 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized
Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized
KaruberuCore{1.2.0} [Karuberu Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized
jammyfurniture{4.5} [Jammy Furniture Mod] (1.6.2_Jammy_Furniture_Mod_V4.5.zip) Unloaded->Constructed->Pre-initialized
Backpack{1.26.29} [Backpack] (backpack-1.26.29-1.6.x.jar) Unloaded->Constructed->Pre-initialized
BiomesOPlenty{1.2.1} [Biomes O' Plenty] (BiomesOPlenty-universal-1.6.4-1.2.1.434.jar) Unloaded->Constructed->Pre-initialized
dimdoors{$VERSION$} [Dimensional Doors] (DimensionalDoors-2.2.1RC1-260.jar) Unloaded->Constructed->Pre-initialized
DynamicEarth{1.7.3} [Dynamic Earth] (DynamicEarth-1.7.3c-1.6.jar) Unloaded->Constructed->Pre-initialized
Launched Version: 1.6.4-Forge9.11.1.965
LWJGL: 2.9.0
OpenGL: Intel(R) HD Graphics GL version 2.1.0 - Build 8.15.10.2119, Intel
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Notch didn't stop working at Mojang; he only stopped working on Minecraft. Mojang develops other games as well, like Cobalt and Scrolls, which Notch both work on.
Anyways, I'm sure sp614x will have it done soon. The last 10% always takes the longest because he doesn't want to royally screw something.
These forums are dumb and break my links. I'm bubbleawsome on steam too.
What is going to be the zoom button? Because Ctrl is now for sprinting
There is already a 1.7 optifine to download, read the 1st post
It will be updated once the 1.7.2 update is finished. They have a hell of a lot of work to do, we just have to wait (sometimes painfully).
Now, that's a bug with 1.7.2 itself, it is fixed in 1.7.4 but Optifine isn't ready for it yet (it will be soon though
http://optifine.net/downloads.php.
Doesn't mean that he doesn't work there. Notch still works at Mojang and Jeb is no longer CEO either. I believe it changed to Carl Manneh. Yep...
Also how much time will it take to update optifine to 1.7.2 fully without bugs or anything? On estimate at least...
When I play with Optifine enabled, and change the render setting to Extreme +32, and then close Minecraft and disable Optifine. Then trying to play either vanilla 1.7.2 or 1.7.4; it somehow keeps the render distance set at 32, which causes Minecraft to crash upon joining a server or single player world.
It can be fixed by clicking the default render distance slider in the Video Settings before joining a game.
Click Here to find out more, and sign up for a free site today!
Anybody else that can confirm this?
(Someone correct me if I'm wrong, please.)
// Ouch. That hurt
Time: 1/10/14 1:38 PM
Description: Initializing game
java.lang.VerifyError: (class: net/minecraft/client/renderer/EntityRenderer, method: func_78466_h signature: (F)V) Accessing value from uninitialized register 10
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:487)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:487)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 195135064 bytes (186 MB) / 379191296 bytes (361 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 Optifine OptiFine_1.6.4_HD_U_C8 9 mods loaded, 9 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized
Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized
KaruberuCore{1.2.0} [Karuberu Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized
jammyfurniture{4.5} [Jammy Furniture Mod] (1.6.2_Jammy_Furniture_Mod_V4.5.zip) Unloaded->Constructed->Pre-initialized
Backpack{1.26.29} [Backpack] (backpack-1.26.29-1.6.x.jar) Unloaded->Constructed->Pre-initialized
BiomesOPlenty{1.2.1} [Biomes O' Plenty] (BiomesOPlenty-universal-1.6.4-1.2.1.434.jar) Unloaded->Constructed->Pre-initialized
dimdoors{$VERSION$} [Dimensional Doors] (DimensionalDoors-2.2.1RC1-260.jar) Unloaded->Constructed->Pre-initialized
DynamicEarth{1.7.3} [Dynamic Earth] (DynamicEarth-1.7.3c-1.6.jar) Unloaded->Constructed->Pre-initialized
Launched Version: 1.6.4-Forge9.11.1.965
LWJGL: 2.9.0
OpenGL: Intel(R) HD Graphics GL version 2.1.0 - Build 8.15.10.2119, Intel
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Found a solution via Reddit. Posting it here for anyone else having trouble with this:
http://www.minecraftforum.net/topic/1544257-164162shaders-mod-v201-beta-18-updated-by-karyonix/page__st__4600__p__24582828#entry24582828