I haven't updated to 1.6 yet, but I went ahead and got the new launcher. For some reason, running 1.5.2 with the new launcher removes or blocks Optifine from my game--it's completely gone from the options menu. Any thoughts on why this happens and what can be done about it?
Is a moderator seriously going to have to lock this topic again, because you people can't quit asking for Optifine? It will come when it comes. The mod creator is being nice and sharing his progress in the OP, that's good enough. FFS.
I agree, just lock this up til you feel you're ready to receive more spam :L
For some reason, running 1.5.2 with the new launcher removes or blocks Optifine from my game--it's completely gone from the options menu. Any thoughts on why this happens and what can be done about it?
The new launcher reads the .jar files from a different place now and you can't modifiy the release ones or they'll just get overwritten. You need to make a clone of 1.5.2 with mods installed for the launcher to load but fortunately it's very easy to do.
Go to .minecraft\versions\.
Copy the 1.5.2 folder and add a suffix so you know this is the modded version. I called mine "1.5.2m" so I'll use that name for these instructions.
Rename 1.5.2.json to be 1.5.2m.json.
Rename 1.5.2.jar to be 1.5.2m.jar.
Open 1.5.2m.json with notepad and change the bit near the start that says "1.5.2" to say "1.5.2m".
Open 1.5.2m.jar with a zip program and install Optifine as normal. (Delete META-INF and add the Optifine files)
Start the new launcher and click New Profile.
Give the profile a name like "1.5.2 Modded" or "1.5.2 with Optifine".
Click the Use Version dropdown and select the option that matches whatever you called your files earlier. (Mine is "release 1.5.2m")
You can leave the other options as default and click Save Profile.
On the main launcher screen select your Profile using the dropdown box in the top right.
Enter your login details and start the game.
will optifine use the same folderstructure as mcpatcher for 1.6? so that it will grab all the ctm-files and stuff out of the "mcpatcher" folder? or do we have to add a seperate optifine-folder to our packs (which would be a bit odd)?
also a read that you are at 50% of MCP (MCPatcher?) mappings: does this mean you include all mechanisms which mcpatcher already has for cmt/cit?
First, great job on the mod. My fps record without optifine is 37. My fps record with optifine is 137. (+100 fps gain)
Second, because i have such a terrible computer, I keep my render distance at tiny at all times. With this render distance, you can hardly see anything with fog on. Turning fog off helps me see and helps gain my fps.
Diamonds to you my friend!!!
If you get 137 FPS on tiny render distance, then you can just put it on normal render distance and get like 60 FPS anyway.
It's crazy how much of a difference Optifine makes to my minecraft experience. Being able to adjust the autosave interval (thus annihilating those unbelievably annoying lag spikes) makes such a difference. Plus, it makes HD textures look sublime!
Take your time with the upgrade, as I look forward to being able to fully enjoy Minecraft again!
I wanted to cry when 1.6.1 hit my computer. Vanilla Minecraft and it was UNPLAYABLE. I was building Tango Tek's iron farm and was placing the water, almost done, and every time I used a bucket of water I would put it down then pick it back up because of so much lag associated with placing blocks! Then I reverted to 1.5.2 with a 64x64 texturepack, and it ran just fine with Optifine. Sp614x. We need you.