1.7.10 Optimisation

OptiFine HD A4 (FPS Boost, HD Textures, AA, AF and much more)

Poll: FPS increase with OptiFine

FPS increase with OptiFine - Single Choice

  • 0% 6.5%
  • 10% 7.1%
  • 25% 9.3%
  • 50% 18%
  • 100% 18%
  • 200%+ 41.1%
  • #16822
    Quote from Manithro

    I don't know if this bug has come to your attention, but optifine is slightly messing up every texture pack. I've gone into the textuerpacks and noticed that they have custom sandstone and glass, but in game, their item picture in the inventory is fine, but when placed, they look like the default. I am using Optifine MT, and it does this, I have not tested the others for this problem. When I replace the optifine jar with the original, the texture packs work.




    Do the texture packs that you are trying to use support connected textures (do they include a ctm.png file)?

    If not, disable the connected textures setting for the OptiFine settings in Minecraft. If they do, make sure that setting is enabled instead.



    :)




    Quote from lazyboy007

    I want to ask something, When I use Optifine and Rei's minimap together, none of them work, but minecraft doesn't crash, any help please?




    I use OptiFine and Rei's Minimap together just fine. If you want help, you need to post additional information.

    I can tell you though, as I'm always stating, MOD ORDER MATTERS.

    I forget if Rei's needs ModLoader, but ModLoader needs to go first. Then Rei's, and then OptiFine.

    Also, if not using Magic Launcher, make sure you delete the META-INF folder from within the minecraft.jar file.



    :rolleyes:




    Quote from suvasco

    Great mod and all, but I really hate how it goes all xray on me and I can see all the caves :Zombie:




    Read ... The ... OP


    DISABLE ... THREADED ... OPTIMIZATION


    (Look for that in the OP)





    :rolleyes:
  • #16823
    Quote from iiiHuman

    The "Threaded Optimization" setting is what's causing the problem.
    Did you reboot your system after changing the setting in your NVIDIA control panel? In some cases, you have to cause the driver to be reloaded for the new setting(s) to take affect. Rebooting your system will do that.

    Maybe yesterday I didn't reboot, but I sure did today. I also installed the new OptiFine HD A3 Multi-Core. These are my video game settings adjusted in Nvidia Control Panel:

    My video adapter is: Nvidia GeForce GTX560 Ti DC II (1024MB GDDR5 dedicated Memory) from ASUS.

    Is something wrong with those settings? The OptiFine Smooth version works very nicely! Would I get more fps with the Multi-Core one? Should I keep working with the Smooth version or something else has to be adjust? Thanks for your help!
  • #16824
    I'm here to report two problems. The first problem is that, when installing Optifine (HD_A3, HD_S_A3) to a fresh minecraft installation, my view distance starts at 0. Everything is just white cutouts, no textures are visible.

    My second problem is that, like others before me, I'm having the "ahw.run" exception spam slowing down my game. This error only occurs with both Optifine (HD_A2, HD_S_A2, HD_A3, or HD_S_A3) and Thaumcraft 2.1.2 installed. I did not test this against the MT or AA versions of Optifine. Optifine's settings don't seem to matter when it comes to this error. I get more of this spam when I move through the world, and less when I stand still. I've tested against several other forge mods (Buildcraft, Ender Storage, Forestry, Logistics Pipes, Iron Chests), and only Thaumcraft has generated this error for me. This error is not generated without Optifine installed.

    EDIT: Well, ain't that the damnedest thing. I've just found that, if I start Minecraft, enter my world, exit to the title screen, and re-enter my world, the exception spam stops. At least there's a workaround, even if the problem is still there.

    ModLoader.txt (personal information removed)
    Apr 18, 2012 11:10:16 AM ModLoader init
    FINE: ModLoader 1.2.5 Initializing...
    Apr 18, 2012 11:10:16 AM ModLoader readFromClassPath
    FINER: Adding mods from ~\.minecraft\bin\minecraft.jar
    Apr 18, 2012 11:10:16 AM ModLoader readFromClassPath
    FINER: Zip found.
    Apr 18, 2012 11:10:16 AM ModLoader addMod
    FINE: Mod Initialized: "mod_MinecraftForge 3.0.1.84" from mod_MinecraftForge.class
    Apr 18, 2012 11:10:16 AM ModLoader readFromModFolder
    FINER: Adding mods from ~\.minecraft\mods\Thaumcraft2.1.2.zip
    Apr 18, 2012 11:10:16 AM ModLoader readFromModFolder
    FINER: Zip found.
    Apr 18, 2012 11:10:17 AM ModLoader addMod
    FINE: Mod Initialized: "mod_ThaumCraft 2.1.1a" from mod_ThaumCraft.class
    Apr 18, 2012 11:10:17 AM forge.ForgeHooks <clinit>
    INFO: MinecraftForge v3.0.1.84 Initialized

    Apr 18, 2012 11:10:17 AM ModLoader init
    FINE: Mod Loaded: "mod_MinecraftForge 3.0.1.84"
    Apr 18, 2012 11:10:18 AM ModLoader init
    FINE: Mod Loaded: "mod_ThaumCraft 2.1.1a"
    Apr 18, 2012 11:10:18 AM ModLoader addAllRenderers
    FINE: Initialized

    Console - System Information
    OptiFine_1.2.5_HD_A3
    Wed Apr 18 11:10:15 CDT 2012
    OS: Windows 7 (amd64) version 6.1
    Java: 1.7.0_03, Oracle Corporation
    VM: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
    LWJGL: 2.8.3
    OpenGL: GeForce G210M/PCI/SSE2 version 3.0.0, NVIDIA Corporation
    OpenGL Version: 3.0

    Console - Exception Spam Excerpt
    java.net.MalformedURLException: no protocol: 243005791
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at ahw.run(SourceFile:20)
    Exception in thread "Thread-127" java.lang.NullPointerException
    at ahw.run(SourceFile:36)
    java.net.MalformedURLException: no protocol: 1161989679
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at ahw.run(SourceFile:20)
    Exception in thread "Thread-129" java.lang.NullPointerException
    at ahw.run(SourceFile:36)
    java.net.MalformedURLException: no protocol: 1260897745
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at ahw.run(SourceFile:20)
    Exception in thread "Thread-128" java.lang.NullPointerException
    at ahw.run(SourceFile:36)
    java.net.MalformedURLException: no protocol: 304274484
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at ahw.run(SourceFile:20)
    Exception in thread "Thread-130" java.lang.NullPointerException
    at ahw.run(SourceFile:36)
    java.net.MalformedURLException: no protocol: 1644109499
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at ahw.run(SourceFile:20)
    Exception in thread "Thread-131" java.lang.NullPointerException
    at ahw.run(SourceFile:36)
    java.net.MalformedURLException: no protocol: 1674541231
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at ahw.run(SourceFile:20)
    Exception in thread "Thread-132" java.lang.NullPointerException
    at ahw.run(SourceFile:36)

    ...

    java.net.MalformedURLException: no protocol: 1055350495
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at ahw.run(SourceFile:20)
    Exception in thread "Thread-197" java.lang.NullPointerException
    at ahw.run(SourceFile:36)
    java.net.MalformedURLException: no protocol: 1672997948
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at ahw.run(SourceFile:20)
    Exception in thread "Thread-198" java.lang.NullPointerException
    at ahw.run(SourceFile:36)
    java.net.MalformedURLException: no protocol: 583537947
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at ahw.run(SourceFile:20)
    Exception in thread "Thread-200" java.lang.NullPointerException
    at ahw.run(SourceFile:36)
    java.net.MalformedURLException: no protocol: 890097473
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at ahw.run(SourceFile:20)
    Exception in thread "Thread-199" java.lang.NullPointerException
    at ahw.run(SourceFile:36)
    java.net.MalformedURLException: no protocol: 1080945951
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at ahw.run(SourceFile:20)
    Exception in thread "Thread-201" java.lang.NullPointerException
    at ahw.run(SourceFile:36)
    java.net.MalformedURLException: no protocol: 561461300
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at ahw.run(SourceFile:20)
    Exception in thread "Thread-202" java.lang.NullPointerException
    at ahw.run(SourceFile:36)
    java.net.MalformedURLException: no protocol: 1338557488
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at ahw.run(SourceFile:20)
    Exception in thread "Thread-203" java.lang.NullPointerException
    at ahw.run(SourceFile:36)
    java.net.MalformedURLException: no protocol: 1450707261
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at ahw.run(SourceFile:20)
    Exception in thread "Thread-205" java.lang.NullPointerException
    at ahw.run(SourceFile:36)
    java.net.MalformedURLException: no protocol: 535585880
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at ahw.run(SourceFile:20)
    Exception in thread "Thread-204" java.lang.NullPointerException
    at ahw.run(SourceFile:36)
    java.net.MalformedURLException: no protocol: 1961169445
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at java.net.URL.<init>(Unknown Source)
    at ahw.run(SourceFile:20)
    Exception in thread "Thread-206" java.lang.NullPointerException
    at ahw.run(SourceFile:36)
    Last edited by FPAleph: 4/18/2012 12:00:11 PM
  • #16825
    Quote from TNTQc

    Maybe yesterday I didn't reboot, but I sure did today. I also installed the new OptiFine HD A3 Multi-Core. These are my video game settings adjusted in Nvidia Control Panel:

    My video adapter is: Nvidia GeForce GTX560 Ti DC II (1024MB GDDR5 dedicated Memory) from ASUS.

    Is something wrong with those settings? The OptiFine Smooth version works very nicely! Would I get more fps with the Multi-Core one? Should I keep working with the Smooth version or something else has to be adjust? Thanks for your help!





    Well, I see your problem.


    You're configuring your NVIDIA Control Panel settings specifically for the "minecraft.exe" file. The thing is, that files is really just a launcher for the actual minecraft.jar file. And, once that is running, you just see it as javaw.exe in the running processes.

    Basically, those settings are doing absolutely NOTHING for you when running Minecraft.

    Instead, go to the "Global Settings" tab and disable the Threaded Optimization setting there. You'll thank me for this. Again, it will improve performance and stabilization for all your games and not just Minecraft. Links to external discussions on this have previously been posted somewhere in this thread. And, also again, this does NOT remove multi-core functionality from your graphics driver or system in general. And, if you still don't believe me, just humor me and do it anyhow and then you can see for yourself.

    You won't need to force VSync off. And, you can leave the Antialiasing and Ansiotropic Filtering settings to application controlled if you wish (recommended).

    Again, you may also need to reboot after changing it in the global settings instead. But, you can try it once first without rebooting.

    Once everything is working for you, you could also then try raising the number for the maximum pre-rendered frames setting and experiment your overall performance in general with your system and games.



    :)
    Last edited by ThreeEye: 4/18/2012 11:45:37 AM
  • #16826
    Quote from FPAleph

    I'm here to report two problems. The first problem is that, when installing Optifine (HD_A3, HD_S_A3) to a fresh minecraft installation, my view distance starts at 0. Everything is just white cutouts, no textures are visible.




    This should fix that problem:
    1. Temporarily revert back to the default texture pack if not currently being used.
    2. Start with a clean (unmodified) minecraft.jar file. Delete the current one and re-run Minecraft so it downloads a new one.
    3. Delete the META-INF folder from within that fresh and unmodified minecraft.jar file if not using Magic Launcher. If using Magic Launcher, skip this step. (Either way, do NOT patch with MCPatcher.)
    4. Install ModLoader if needed.
    5. Install ModLoaderMP if needed.
    6. Install Forge if needed.
    7. Install other mods as desired.
    8. Install OptiFine.



    :)




    Quote from FPAleph

    My second problem is that, like others before me, I'm having the "ahw.run" exception spam slowing down my game. This error only occurs with both Optifine (HD_A2, HD_S_A2, HD_A3, or HD_S_A3) and Thaumcraft 2.1.2 installed.





    Previously discussed. Try searching this thread for Thaumcraft.



    :)
  • #16827
    Quote from iiiHuman

    Previously discussed. Try searching this thread for Thaumcraft.



    :)


    If by "discussed" you mean "mentioned briefly", then yes. FPAleph has posted his detailed error report both here and in the Thaumcraft thread. There hasn't been any suggestion of a solution in either location yet, however.
  • #16828
    Quote from iiiHuman


    Well, I see your problem......


    Ok, I understand. Minecraft.exe is just a launcher (idiot me!!), java runs the game! I'm just a newbie at configuring settings; I don't clearly understand all instructions. Thanks again! :)
    At first, I didn't want to change other programs config, but I will follow your appreciated recommendations.
    Your instructions are clear enough! I did the change and reboot!
    Back in the game and yes, no more flickering transparent blocks!!!
    Posting detailed isuue to experimented person like you helps a lot! I really want to thank you to take your time helping me out!
    Maybe a last question: Is there a way to improve the speed of the rendering; I put the render distance to far (256m), but it's a bit long before objects appear. Graphics are at fast, but in details, they are at fancy.
    I really need to open my third eye like you! :P
  • #16829
    Quote from Kal Choedan

    If by "discussed" you mean "mentioned briefly", then yes. FPAleph has posted his detailed error report both here and in the Thaumcraft thread. There hasn't been any suggestion of a solution in either location yet, however.




    Sooooo, that means you tried using the Block ID resolver mod and it didn't fix your problem?



    :rolleyes:
  • #16830
    Quote from iiiHuman

    This should fix that problem:
    1. Temporarily revert back to the default texture pack if not currently being used.
    2. Start with a clean (unmodified) minecraft.jar file. Delete the current one and re-run Minecraft so it downloads a new one.
    3. Delete the META-INF folder from within that fresh and unmodified minecraft.jar file if not using Magic Launcher. If using Magic Launcher, skip this step. (Either way, do NOT patch with MCPatcher.)
    4. Install ModLoader if needed.
    5. Install ModLoaderMP if needed.
    6. Install Forge if needed.
    7. Install other mods as desired.
    8. Install OptiFine.


    Again, this error occurs for me with a completely fresh Minecraft installation.

    1. I haven't even clicked the texture pack button
    2. The bug manifests with a freshly downloaded bin directory.
    3. META-INF has, of course, been deleted (I'd not be able to get in game if it hadn't).
    4-7. This bug manifests with no other mods installed, all I've got installed is Optifine.
    8. Optifine was installed to the minecraft.jar file.

    Expected behavior: I start a new world, and can see the landscape and mobs.
    Observed behavior: I start a new world, and all I can see is a white fog. Terrain edges are discernible, as they are more opaque than the sky. Mobs appear below me as white silhouettes. I go to Video Settings, and see that render distance is set to "Render Distance: Tiny +-32" (that's not a typo, it actually reads "Tiny +-32").

    I assume that "Tiny" render distance is 32 blocks, so my current render distance is "Tiny" (32) + (-32), or 0 blocks. Of course, this is easily fixed by just changing the render distance. Closing and reopening minecraft also fixes my render distance (it gets set to "Tiny").

    Quote from iiiHuman

    Sooooo, that means you tried using the Block ID resolver mod and it didn't fix your problem?


    I'll happily test against a Block ID Resolver mod. I'm not able to find a version for 1.2.5, so if someone can point me towards that I'll do the test and post my results. I'll be very surprised if adding a (seemingly) unrelated mod suppresses the errors.
    Last edited by FPAleph: 4/18/2012 12:29:16 PM
  • #16831
    Quote from TNTQc

    Maybe a last question: Is there a way to improve the speed of the rendering; I put the render distance to far (256m), but it's a bit long before objects appear. Graphics are at fast, but in details, they are at fancy.
    I really need to open my third eye like you! :P




    Try under OptiFine's "Performance" settings. Mess around with the different "Chunk Loading" options. Specifically, the number of chunk updates, load far (on/off), preloaded chunks (on/off), and dynamic updates (on/off). See what works best for you and see if any of that might give you what you are looking for. Although, in general, the farther the view the lower the performance.



    :)
  • #16832
    Quote from iiiHuman

    Do the texture packs that you are trying to use support connected textures (do they include a ctm.png file)?

    If not, disable the connected textures setting for the OptiFine settings in Minecraft. If they do, make sure that setting is enabled instead.


    Thanks, they did not have that file. This fixes my problem! :D
    2007 MacBook - OS X Lion | Processor - 2.2 GHz Intel Core 2 Duo | Memory - 4 GB 667 MHz DDR2 SDRAM
    Graphics - Intel GMA X3100 144 MB | Harddrive - 500 GB SATA Disk | Display - 13.3-inch (1280 x 800)
  • #16833
    Quote from FPAleph

    Again, this error occurs for me with a completely fresh Minecraft installation.

    1. I haven't even clicked the texture pack button
    2. The bug manifests with a freshly downloaded bin directory.
    3. META-INF has, of course, been deleted (I'd not be able to get in game if it hadn't).
    4-7. This bug manifests with no other mods installed, all I've got installed is Optifine.
    8. Optifine was installed to the minecraft.jar file.

    Expected behavior: I start a new world, and can see the landscape and mobs.
    Observed behavior: I start a new world, and all I can see is a white fog. Terrain edges are discernible, as they are more opaque than the sky. Mobs appear below me as white silhouettes. I go to Video Settings, and see that render distance is set to "Render Distance: Tiny +-32" (that's not a typo, it actually reads "Tiny +-32").

    I assume that "Tiny" render distance is 32 blocks, so my current render distance is "Tiny" (32) + (-32), or 0 blocks. Of course, this is easily fixed by just changing the render distance. Closing and reopening minecraft also fixes my render distance (it gets set to "Tiny").



    I'll happily test against a Block ID Resolver mod. I'm not able to find a version for 1.2.5, so if someone can point me towards that I'll do the test and post my results. I'll be very surprised if adding a (seemingly) unrelated mod suppresses the errors.




    Weird.

    Well, a Block ID Resolver mod shouldn't really help in this case since you're using ONLY OptiFine.

    I did a quick search through the thread trying to find your system specifications again but couldn't find it.

    I don't remember if you're on Linux. If so, disable the "Open GL" setting in the OptiFine settings in Minecraft.

    Also, maybe try allocating more memory to Minecraft.

    Again, weird.



    :huh:
  • #16834
    Quote from sp614x

    ConnectedTextures for any block will most probably be added when some texture packs start using them.


    Is there really only Misa´s Texturepack using connectedTextures?

    I think it is one of the most impressing new features from the Minecraft Community and has got such a great potential in building and designing a world.

    Hopefully connected Textures will be added soon.

    Greetings

    Wiesl

    P.S.: here another example of the possibilites of connected textures:
    Quote from Misa


    Last edited by Wiesl: 4/18/2012 12:47:00 PM
  • #16835
    Quote from iiiHuman

    Sooooo, that means you tried using the Block ID resolver mod and it didn't fix your problem?


    My problem is the exact one being reported by FPAleph and a handful of others. Note that he is reporting two specific problems and the one we have in common relates to Optifine & Thaumcraft together, although I would add that I have been able to reproduce the problem without Thaumcraft (but with a number of other mods instead.) Neither problem is related to block ID conflicts and their resolution however, so I can't really fathom why this is being bandied around as a possible solution.

    Quote from iiiHuman

    I did a quick search through the thread trying to find your system specifications again but couldn't find it.

    I don't remember if you're on Linux. If so, disable the "Open GL" setting in the OptiFine settings in Minecraft.


    Quote from FPAleph
    OptiFine_1.2.5_HD_A3
    Wed Apr 18 11:10:15 CDT 2012
    OS: Windows 7 (amd64) version 6.1
    Java: 1.7.0_03, Oracle Corporation
    VM: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
    LWJGL: 2.8.3
    OpenGL: GeForce G210M/PCI/SSE2 version 3.0.0, NVIDIA Corporation
    OpenGL Version: 3.0


    I've highlighted the relevant parts of the above, and I'll note mine are identical.


    Quote from iiiHuman

    Also, maybe try allocating more memory to Minecraft.


    I can't speak for FPAleph, but I have Minecraft configured to use up to 4gb of ram (my system has 8gb.)
    Last edited by Kal_Choedan: 4/18/2012 1:08:04 PM
  • #16836
    Quote from iiiHuman

    Weird.

    -snip-

    Quote from FPAleph

    Again, this error occurs for me with a completely fresh Minecraft installation.

    -snip-


    iiiHuman, you can easily reproduce the error when you delete both options.txt and optionsof.txt. Then at the first start the render distance slider will say "Tiny +-32" and the slider is also displaced.

    Picture proof:

    New CTM-map is coming, brace yourself!
    Update: Second attempt aborted. But I won't give up so easily...
  • #16837
    Having problems with all texture packs. Instead of seeing the mob/player skins, like I should, I'm seeing the entire terrain.png from the texture pack. Here is the results of Optifog.log

    OptiFine_1.2.5_HD_S_A2
    Wed Apr 18 13:01:20 CDT 2012
    OS: Linux (i386) version 3.0.0-12-generic
    Java: 1.6.0_23, Sun Microsystems Inc.
    VM: OpenJDK Server VM (mixed mode), Sun Microsystems Inc.
    LWJGL: 2.4.2
    OpenGL: Mesa DRI Intel(R) 965GM x86/MMX/SSE2 version 2.1 Mesa 7.11, Tungsten Graphics, Inc
    OpenGL Version: 2.1
    OpenGL Fancy fog: Not available (GL_NV_fog_distance)
    TextureFX registered: bv@1e852be, texId: 9, index: 237
    TextureFX registered: qa@8bd3bb, texId: 9, index: 205
    TextureFX registered: zp@1b1ff47, texId: 9, index: 14
    TextureFX registered: tu@be6108, texId: 10, index: 54
    TextureFX registered: ht@f04dae, texId: 10, index: 70
    TextureFX registered: ael@7c0d41, texId: 9, index: 206
    TextureFX registered: gf@4a2dd4, texId: 9, index: 238
    TextureFX registered: nh@6f3ea, texId: 9, index: 31
    TextureFX registered: nh@77baf4, texId: 9, index: 47
    TextureFX removed: bv@1e852be, texId: 9, index: 237
    TextureFX registered: TextureHDLavaFX@15cd9a, texId: 9, index: 237
    TextureFX removed: qa@8bd3bb, texId: 9, index: 205
    TextureFX registered: TextureHDWaterFX@16d46d7, texId: 9, index: 205
    TextureFX removed: zp@1b1ff47, texId: 9, index: 14
    TextureFX registered: TextureHDPortalFX@145d424, texId: 9, index: 14
    TextureFX removed: ael@7c0d41, texId: 9, index: 206
    TextureFX registered: TextureHDWaterFlowFX@16a8823, texId: 9, index: 206
    TextureFX removed: gf@4a2dd4, texId: 9, index: 238
    TextureFX registered: TextureHDLavaFlowFX@10fb9bd, texId: 9, index: 238
    TextureFX removed: nh@6f3ea, texId: 9, index: 31
    TextureFX registered: TextureHDFlamesFX@16b352c, texId: 9, index: 31
    TextureFX removed: nh@77baf4, texId: 9, index: 47
    TextureFX registered: TextureHDFlamesFX@16feee5, texId: 9, index: 47
    TextureFX removed: tu@be6108, texId: 10, index: 54
    TextureFX registered: TextureHDCompassFX@15a4a77, texId: 10, index: 54
    TextureFX removed: ht@f04dae, texId: 10, index: 70
    TextureFX registered: TextureHDWatchFX@722969, texId: 10, index: 70
    Loading custom colors: /misc/grasscolor.png
    Loading custom colors: /misc/foliagecolor.png
    TextureFX registered: MLTextureRavenAmulet@37dde9, texId: 10, index: 38
    TextureFX registered: MLTextureDwarvesAmulet@128453c, texId: 10, index: 102
    TextureFX registered: MLTextureYddrasilAmulet@f49e8f, texId: 10, index: 118
    Class not present: LightCache

    Killed by a pack of wolves.
  • #16838
    Okay, Is it just me, does Hi Res Texture packs items have no sides anymore? The pixels arnt streching across the side of the items. Works in A1, but not A2 or A3
  • #16839
    Optifine is a great mod, without it I have only 50-60fps, but with I've got about 130.
    Something great.

    I use the standard version, but maybe I can get more fps with other...
    Which version should I use with:
    AMD Athlon II X2 240
    4GB ram
    Geforce 8400GS
  • #16840
    So I went back to OptiFine_1.2.5_HD_S_A.zip with BTW-3.59 and the handheld items corruption is gone. So this glitch was introduced after that version. So in A2 and A3 there is item corruption.
  • #16841
    I'm Using the A3 MT Preview with Forge 3.0.1.88 and am not having any of the handheld item issues, including all Mod added items. Using the Sphax 128x Texturepack.
  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes