1.7.10 Optimisation

OptiFine HD A4 (FPS Boost, HD Textures, AA, AF and much more)

Poll: FPS increase with OptiFine

FPS increase with OptiFine - Single Choice

  • 0% 6.5%
  • 10% 7.1%
  • 25% 9.3%
  • 50% 18.1%
  • 100% 18%
  • 200%+ 41.1%
  • #8568
    Quote from NeuroByrst

    sp614x!
    MCP has been updated to 1.9pr5!
    You could try make this for
    1.9 Pre-release 5?
    - iƟyrst



    He's already working on it.
    Too addicted with Counter-Strike: Source for some reason...
  • #8569
    Just tried the pre5 version and it is working brilliantly, so nice to have the new content and a smmmoootthhhh experience.

    keep up the good work
  • #8570
    Quote from pwnedgod

    He's already working on it.


    To the both of you, he already did. Check a couple of pages back and also at the very top of the original post. Pays to read back a couple of pages.



    ~ iiiHuman ~
  • #8571
    Quote from iiiHuman

    To the both of you, he already did. Check a couple of pages back and also at the very top of the original post. Pays to read back a couple of pages.


    Well it's a preview. Not a full release.
    Last edited by pwnedgod: 11/4/2011 7:48:15 AM
    Too addicted with Counter-Strike: Source for some reason...
  • #8572
    Can you make Optifine compatible with ClassicLight181 mod?

    Mfg R2
  • #8573
    Quote from _R2D2_

    Can you make Optifine compatible with ClassicLight181 mod?

    Mfg R2


    He'll probably implement that. Although unknown
    Too addicted with Counter-Strike: Source for some reason...
  • #8574
    Quote from pwnedgod

    Well it's a preview. Not a full release.

    Yes, but it has all the features (well, except it not being the MT version) and is working quite well for me anyway. If you're on 1.9 pre5 there's no reason for you to not try it.
    Last edited by 9th_Sage: 11/4/2011 10:18:22 AM
  • #8575
    Quote from pwnedgod

    Well it's a preview. Not a full release.


    The guy you replied to specifically asked if there would be an update to the latest pre-release 5. You, however, did not specify any different in your reply either. Please learn to read everything fully and check things back a couple of pages before you frivolously reply to stuff from now on.



    ~ iiiHuman ~
  • #8576
    Quote from pwnedgod

    I've applied 16x AA and AF and this bug didn't happen. Even with forge.


    -snip-
    Last edited by AirKing: 11/4/2011 11:01:28 AM
  • #8577
    Quote from _R2D2_

    Can you make Optifine compatible with ClassicLight181 mod?
    Mfg R2

    Link to the mod?
  • #8578
    Quote from AirKing

    Once again, thanks for the work! :Diamond:
    I'm using HD AA D1 on a clean 1.8.1, except for toomanyitems which do not have conflicting classes. Running it on HD5850 on Catalyst 11.10. AA and AF settings are left to "Use application settings"
    The AA and AF filters works and looks great until the player's crosshair points at a block, when the block bounding box is drawn. Then the AA and AF stops working and textures look blurry and aliased, however edges of polygons are still smoothed.

    Looks like you have a general AA/AF problem.
    AA and AF should stay on when forced with the graphics driver control panel. It could be some "intelligent" driver option which reduces quality (AA/AF) when the performance is not good enough.
    Last edited by sp614x: 11/4/2011 11:26:11 AM
  • #8579

    One thing I'm having some issues with is the view distance, I'm trying to use view far to increase it to 512 but it doesn't seem to do anything at all.
    Any ideas?

    FarView works like this: http://imgur.com/a/CtKUj#0
  • #8580
    Any chance Randomobs could be included in this? I saw something about making them work together, but I think it cut out some of your enhancements.

    Edit: Oh, and Water Shader. :laugh.gif:
    Last edited by Zandyr_Kayne: 11/4/2011 12:08:23 PM
  • #8581
    Blackscreen :s
  • #8582
    Massive updates.
    Fixed all known problems of the 19p5 and the 181_AA version.
    Small bugfixes for all other.
    Last edited by sp614x: 11/4/2011 2:45:44 PM
  • #8583
    Quote from sp614x

    Massive updates.
    Fixed all known problems of the 19p5 and the 181_AA version.
    Small bugfixes for all other.


    The new D2 AA/AF looks amazing! Nice to have all the Forge items working perfectly. Still great performance on my rig also. It's so SMOOOOOTH!
  • #8584
    First off, love Optifine, couldn't live without it. At least, until 1.9 Prerelease 5 included a MASSIVE performance increase.

    My only issue: it conflicts with Modloader. At least ti.class does. Previous versions worked fine - I just ignored the optifine ti.class and used Modloader's. But this version there is a conflict. I can run Optifine or Modloader, but not both. Is there a solution?

    Correction: Using Optifog's ti.class works fine. It was the included HD textures and HD font with MCPatcher that were causing the conflict. It all works when I unchecked those things.
    Last edited by loercase: 11/4/2011 12:50:40 PM
  • #8585
    Are there any D2 version for MT versions? In the OP it shows them like D not D2.
  • #8586
    Not sure if this has been asked: Is it not possible to make the AA/AF version Multi-Threaded, or just never got around to it?
  • #8587
    Just noticed a bug with the latest OptiFine AA D2.

    Before, with OptiFine AA D1, the BuildCraft oil texture worked perfectly with a 32x texture pack. Now it's broken, and not showing up correctly. It's just a see through black.
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