@sp614x - I still do not have the cape from donating, is there anything i can do to fix it on my end or?
The cape is active for Oswarlan.
The name is case sensitive, notice the uppercase 'O'.
If you have a correctly installed OptiFine, internet connection and the option ShowCapes is ON then the cape should be visible.
I have mo creatures and mine and battlegear mod. My problem is that after i install the mods i just mention, I install optifine. But when i install optifine , it makes my minecraft crash, it takes me to the saving chunks screen. I did a second "test" and installed only optifine. it worked perfectly fine. So what i think the problem is the compatibility with optifine with mo creatures. Does someone know a solution or can help me find a solution? Please respond.
ok, after installing optifine (using manual method the first time, then attempting to use MCpatcher) minecraft would load up properly, but when i load a world up, minecraft crashes and produces this error code
(sorry dont know how to set up spoiler areas)
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 7cf3a456 --------
Generated 7/26/12 12:46 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.7.0_04, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
LWJGL: 2.4.2
OpenGL: ATI Radeon X1200 Series version 2.1.8545 Release, ATI Technologies Inc.
java.lang.RuntimeException: org.lwjgl.LWJGLException: Could not create context (WGL_ARB_create_context)
at Config.createUpdateThread(Config.java:914)
at l.a(RenderGlobal.java:1501)
at lr.a(EntityRenderer.java:1269)
at lr.b(EntityRenderer.java:1030)
at net.minecraft.client.Minecraft.x(SourceFile:752)
at net.minecraft.client.Minecraft.run(SourceFile:671)
at java.lang.Thread.run(Unknown Source)
Caused by: org.lwjgl.LWJGLException: Could not create context (WGL_ARB_create_context)
at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)
at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)
at org.lwjgl.opengl.Context.<init>(Context.java:120)
at org.lwjgl.opengl.Pbuffer.<init>(Pbuffer.java:238)
at org.lwjgl.opengl.Pbuffer.<init>(Pbuffer.java:200)
at org.lwjgl.opengl.Pbuffer.<init>(Pbuffer.java:176)
at Config.createUpdateThread(Config.java:906)
... 6 more
--- END ERROR REPORT a037ee5f ----------
it does that with any mod i use, even modloader. i recently got this computer and on my old windows XP computer, modding using the same methods worked. and yes, when i tried to mod manually, i deleted meta-inf. please help me fix this so when 1.3 comes out, i can mod properly. the optifine version i used was this: OptiFine_1.2.5_HD_MT_AA_A7
1.3 release isn't going to come on a whim. The Minecraft Coder Pack has to be updated, which I'd say will probably take about a week to get updated. And then after that, the mod creator will have to port the mod to 1.3, another week or so, going off his previous time taken.
"pre release"
most likely never, probably not till after 1.3 will there be an update
the pre release is identical to the official update, except you have to download it. the point of this one, in the first place, was to give mod makers a head start
Yes, i am quite aware of what the 1.3 pre release is for. But, its so they can work on it for this whole week or so to have it more ready for 1.3.
Optifine still requires MCP to my knowledge, which may take all of the pre-release time, then it may take optifine its own time. The chances of optifine for 1.3 pre release are slim to none.
i see what you meant. i mis-understood the first time
If you had entered your username into the donation message properly (according to sp614x), it should have activated instantly. Looks like you will have to wait until he checks on here on his free time and can get to it.
I have a problem that i think involves the new optifine version because i just updated to c6 and now when i try to load a world it says saving then turns black. It might be another mod but it only happened after i installed this mod. ( i would include crash report but there was not one ) if you can help!
Edit: okay, I thought that i fixed until the water and lava was invisible i am so confused!
Edit 2: I think its a problem with forge or it might only be optifine i am going to find out. ( by the way the water now is only blue with no details at all but in tmi/nei it is invisible.)
The cape for Hai_im_Tom is active (notice the uppercase H and T).
If OptiFine is correctly installed and the option "Show Capes" is ON, then it shoud be visible.
The cape for Hai_im_Tom is active (notice the uppercase H and T).
If OptiFine is correctly installed and the option "Show Capes" is ON, then it shoud be visible.
Negative. It's correctly installed and everything :l
You need to provide a crash report if you expect any help, saying "it crashed" tells us nothing other than that someone did something wrong.
Try running magic launcher with the "show log" option enabled to get it easily.
You need to provide a crash report if you expect any help, saying "it crashed" tells us nothing other than that someone did something wrong.
Try running magic launcher with the "show log" option enabled to get it easily.
it doesnt show any error messages... it just says saving chunks and turns black.... nothing else
Either, Run with MCPatcher or go into modloader.txt. (If you have modloader).
One question, sorry if im being a bother or really nooby ... do u think this problem will be fixed when they update for 1.3? ..... because many people are having similar problems with saving chunks screen
The cape is active for Oswarlan.
The name is case sensitive, notice the uppercase 'O'.
If you have a correctly installed OptiFine, internet connection and the option ShowCapes is ON then the cape should be visible.
(sorry dont know how to set up spoiler areas)
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 7cf3a456 --------
Generated 7/26/12 12:46 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.7.0_04, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
LWJGL: 2.4.2
OpenGL: ATI Radeon X1200 Series version 2.1.8545 Release, ATI Technologies Inc.
java.lang.RuntimeException: org.lwjgl.LWJGLException: Could not create context (WGL_ARB_create_context)
at Config.createUpdateThread(Config.java:914)
at l.a(RenderGlobal.java:1501)
at lr.a(EntityRenderer.java:1269)
at lr.b(EntityRenderer.java:1030)
at net.minecraft.client.Minecraft.x(SourceFile:752)
at net.minecraft.client.Minecraft.run(SourceFile:671)
at java.lang.Thread.run(Unknown Source)
Caused by: org.lwjgl.LWJGLException: Could not create context (WGL_ARB_create_context)
at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)
at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)
at org.lwjgl.opengl.Context.<init>(Context.java:120)
at org.lwjgl.opengl.Pbuffer.<init>(Pbuffer.java:238)
at org.lwjgl.opengl.Pbuffer.<init>(Pbuffer.java:200)
at org.lwjgl.opengl.Pbuffer.<init>(Pbuffer.java:176)
at Config.createUpdateThread(Config.java:906)
... 6 more
--- END ERROR REPORT a037ee5f ----------
it does that with any mod i use, even modloader. i recently got this computer and on my old windows XP computer, modding using the same methods worked. and yes, when i tried to mod manually, i deleted meta-inf. please help me fix this so when 1.3 comes out, i can mod properly. the optifine version i used was this: OptiFine_1.2.5_HD_MT_AA_A7
tl;dr two weeks until it's updated to 1.3
Alright thanks haha!
Edit: okay, I thought that i fixed until the water and lava was invisible i am so confused!
Edit 2: I think its a problem with forge or it might only be optifine i am going to find out. ( by the way the water now is only blue with no details at all but in tmi/nei it is invisible.)
The cape for Hai_im_Tom is active (notice the uppercase H and T).
If OptiFine is correctly installed and the option "Show Capes" is ON, then it shoud be visible.
Negative. It's correctly installed and everything :l
it doesnt show any error messages... it just says saving chunks and turns black.... nothing else
One question, sorry if im being a bother or really nooby ... do u think this problem will be fixed when they update for 1.3? ..... because many people are having similar problems with saving chunks screen
Just tested with user Hai_im_Tom and the cape is visible in the game.
Is your internet connection working correctly, can you see this?
Edit: It is a problem with minecraft forge i have figured out that much. I really like the mods that i have so can you guys try and fix the problem.