find him and right click him to see what samples you need, then go get them...
Kinniken I am helping ticlon with the byzantines and I was wondering if you could explain how to make sub buildings to me, ticlon is trying but I am very confused :laugh.gif:
ok hearswhat you do 1st no that kind of wood you know the forests with the birch trees and normal wood 2nd go to the town leader and if you have the mony and rank litte house shaped icons will be at the bottom of the text. move your mouse over each one and click on the one you want. They will build it sooner or later
I have done all that, I found the tree and everything worked. I am doing good, but how do I do quests after I beat the one with the sadhu or what ever with that big tree.
For some reason, the norman controlled villages(it might not just be the norman ones)have a problem. When the villagers add chests, they're locked chest's instead of unlocked ones.
Sure, destroy the block supporting it. Just the block behind the bottom left corner of the carving.
That's the easiest and less destructive way to remove a carving
OR
You can try the official carving removal recipe:
LOL, so its not Equivalent Exchange conflicting with this mod then aye? How did you work that out? And "this is not cool" and "please change something!!!", wtf this person made a mod, for free, in their own time, to share with everyone and youre complaining, fix it yourself or have the decency to ask nicely.
Personally Id be buggered if I would start changing my work after so much effort.
TG
It always conflicted, the Yogbox altered the conflicting IDs though.
Can anyone tell me if there is a problem with the miners? I have started a new world, new jar (Millenaire 2.0) and found a Mayan village. Everything seems to go along ok but the miner just spins round and walks up and down but doesnt actually mine anything...
I did try to search earlier but came up with nothing like this...
Thanks,
TG
Again, they don't actually mine, they just spawn stone.
2.0.1 - 04/12/11
- Fixed bug where thatch would not get produced in Japanese villages
- Added thatch and paper walls to the creative inventory
- Fixes to Japanese prices
- Fixes to Japanese texts
It seems no mod text is displayed anymore ingame for me - only the variables representing the text. For example when I press "v" I get "command.villagelist" etc.
I also so no NPCs anywhere, the village I found only has its main building.
All that when starting a new game with the patch 2.0.1
Its a very good mod, i like it and play since a long time ago.
But please make more german in this mod :biggrin.gif: please :biggrin.gif:
If you would like to help Kinn with translations I am sure he would happily accept the help as he posted a while back asking for help with translations.
I love this mod :biggrin.gif:
Is war implemented? If not, please put it in! I appreciate that it's hard to code, i gave it a try and my pigs started walking upside down :tongue.gif: But yeah, i helped a hindi village make an epic fort, and if an epic war was fought around it, i might die from awesomeness radiation poisining.
For you :tongue.gif:
could you make this mod use less item sprites? i really like this mod though i cant use it most of the time because it uses almost all of the item sprites :/
He can't, he was hoping Minecraft would have fixed that limit in the full version but since it hasn't he has been looking in to various mods that remove this issue and allow for much more sprites to be used. He actually wants to add more sprites like for quest items and whatnot.
um can i have the ip so i can join this server pls ive never rlly tried a server with mods like milleighneir and i think it would be fun to try to help someone build a town or make a town myself
Okay thanks a lot, I have a HUGE forest biome next to my village:
Posted below.
I shall go and walk through it a bit.
One more thing, how do I set a plot of land as mine, I built a house, the one in the middle right.
I keep entering my house and some villager is building his house inside of it, How do I set like corner to corner as a house is mine, so people build around it and not build inside of it.
Thanks for the help, and Im having a shitload of fun with this.
You built on their land without their permission, they will build where they want and not care if your house is there.
I have done all that, I found the tree and everything worked. I am doing good, but how do I do quests after I beat the one with the sadhu or what ever with that big tree.
I do not remember killing him. Its currently the night.
Its been about in real life 48 hours? Is there any way to get him back?
I think something got messed up.
If you are that confused about whether or not you killed him and since he isn't in the town hall at night then you probably killed him, but you can try resetting Minecraft... that may bring him back.
I also reset minecraft and the guy is not there. What else can I do? Is there any way I can respawn him in or maybe you can if I give you my save game. i know I did not kill him.
How do I change block ids? My game currently crashes and I have Fossil/Archeology, on the compatiblity page it says I need to change "block IDs from 120 to 126 in the properties file of this mod". Can someone please explain how to do this? It doesn't seem like AutoID mod has been updated and I can't find anything through google.
Edit: Well I found the config file, but I tried changing all values that were between 120 and 126 to something over 138 (as that was the highest block value in there) and it still crashed. Does anyone have any recommended numbers or do I have too many mods or something?
How do I change block ids? My game currently crashes and I have Fossil/Archeology, on the compatiblity page it says I need to change "block IDs from 120 to 126 in the properties file of this mod". Can someone please explain how to do this? It doesn't seem like AutoID mod has been updated and I can't find anything through google.
Since the update to 1.0.0 release, the blocks in question are now 180-186. I don't have all the answers, so I can only guide you along.
If you look in the config.txt in "Millenaire" folder in the Minecraft directory, you should come across this information:
From this point on, I can only offer suggestions since I've never used the fossil mod. I don't know if any other mods use 200-206, but that might be something to change them to.
Locate the millenaire-custom folder now and open up the config-custom.txt file, which may be blank. This is the place to make changes, as it overrides what is in the other config.txt and this one is more permanent.
So, you should/could possibly be able to paste this and have everything work out:
I also reset minecraft and the guy is not there. What else can I do? Is there any way I can respawn him in or maybe you can if I give you my save game. i know I did not kill him.
You can't respawn him but a child may grow up to replace him...
Is this mod in 1.0 not compatable with the 1.0 of equivilant exchange? it works in 1.8.3 but ive tried installing it several different ways in 1.0 but it wont work for some reason
Kinniken I am helping ticlon with the byzantines and I was wondering if you could explain how to make sub buildings to me, ticlon is trying but I am very confused :laugh.gif:
please help her and her frend grow
Do I just wait for quests?
o.o
It always conflicted, the Yogbox altered the conflicting IDs though.
The answer is that it is currently unknown, it being unknown is not wiki material
Again, they don't actually mine, they just spawn stone.
Why?
Woo!
Suggestions go here.
http://www.millenaire.org/wiki/Suggestions
Bugs go here.
http://www.millenaire.org/wiki/Bug_reports
See the FAQ
http://www.millenaire.org/wiki/FAQ_Gameplay
player.me/felinoel
He also has fans who help by making new cultures like the Mayans and Japanese.
Try deleting your meta file.
If you would like to help Kinn with translations I am sure he would happily accept the help as he posted a while back asking for help with translations.
The wiki has a lot of quest help.
Suggestions go here.
http://www.millenaire.org/wiki/Suggestions
Try the manual installation then.
http://www.millenaire.org/wiki/FAQ_Installation
Try the manual installation then.
http://www.millenaire.org/wiki/FAQ_Installation
He can't, he was hoping Minecraft would have fixed that limit in the full version but since it hasn't he has been looking in to various mods that remove this issue and allow for much more sprites to be used. He actually wants to add more sprites like for quest items and whatnot.
What server? o.O
You built on their land without their permission, they will build where they want and not care if your house is there.
You go exploring, that is a taiga, you are looking for a forest.
That is also a taiga, not a forest.
You increase your reputation and buy a piece of land from the village leader, you can also buy houses too.
Kind of, you look for them.
Yea a guide would be nice, are you making sub buildings like the guard tower or like in the Walled Norman Village?
player.me/felinoel
Wait until night, he should return to the town hall, unless you killed him.
player.me/felinoel
Its been about in real life 48 hours? Is there any way to get him back?
I think something got messed up.
If you are that confused about whether or not you killed him and since he isn't in the town hall at night then you probably killed him, but you can try resetting Minecraft... that may bring him back.
player.me/felinoel
I shall do that, give me a second.
Yes.
player.me/felinoel
I also reset minecraft and the guy is not there. What else can I do? Is there any way I can respawn him in or maybe you can if I give you my save game. i know I did not kill him.
Edit: Well I found the config file, but I tried changing all values that were between 120 and 126 to something over 138 (as that was the highest block value in there) and it still crashed. Does anyone have any recommended numbers or do I have too many mods or something?
Since the update to 1.0.0 release, the blocks in question are now 180-186. I don't have all the answers, so I can only guide you along.
If you look in the config.txt in "Millenaire" folder in the Minecraft directory, you should come across this information:
From this point on, I can only offer suggestions since I've never used the fossil mod. I don't know if any other mods use 200-206, but that might be something to change them to.
Locate the millenaire-custom folder now and open up the config-custom.txt file, which may be blank. This is the place to make changes, as it overrides what is in the other config.txt and this one is more permanent.
So, you should/could possibly be able to paste this and have everything work out:
No guarantees, but it's worth a shot.
You can't respawn him but a child may grow up to replace him...
player.me/felinoel