I'll continue to leave the source javas up so anyone who wants to can use them.
(1/2/15) - Saying goodbye, why is it sad? (Makes us remember the good times we've had!) Until further notice, I will no longer be updating these mods. A lot has changed in the past year ... Perhaps one day if/when the fabled official API is released I will be able to revive these projects in a more sustainable way. Until then, however, there will be no more official updates. I'm glad so many, many, people have enjoyed them
I'm leaving links to the very latest source javas. Squickens files are from 1.6.4 but probably don't need much changing. The model swapper files are not standalone, they are core class modifications. There are some fancy things in the unofficial APIs that can probably be used to insert the code at runtime and make the model swapper more compatible. Someone who knows what they are doing should able to very easily get them working in any version, and probably better than I ever could.
Old Baby Animals Mod Info This is basically for providing background info - Except for the squickens it's all in vanilla now with minor differences I do not plan to update this version anymore. The extensive README file contains pretty much all the info needed.
Baby Animals Model Swapper for 1.6.4 Release Replaces the vanilla baby models with the models I created for the original Baby Animals Mod. Model Swapper does not have any of the functionality of the Baby Animals mod, it only changes the look of the baby animals. You still interact with them the same way as you would the vanilla animals.
Squickens Mod for 1.6.4 Release Squickens are a cross between chickens and squid. I added this to the old baby animals mod as a sort of joke so that you could have a pet squid that followed you around. I ended up liking them quite a bit. Maybe I'm alone in that sentiment. Anyway, they do not spawn naturally so they can't take over your world. Once you have created two adult squickens you can breed them using raw fish, their favorite food. The adults will give you an ink sac once in awhile the same way chickens drop eggs. Otherwise they behave like chickens and can be lassoed/farmed like the rest of the animals.
Installation and Instructions:
FORGE 1.6.4 and later - Drop the jar file into "mods" in your .minecraft folder-OR- No Forge or pre-1.6.4 - Backup your minecraft.jar. It wouldn't hurt to back up your saves folder, either. Unzip the downloaded Baby Animals Model Swapper file. Open minecraft.jar using your preferred compression software (7-zip, WinRAR, etc.) Copy the .class files and the 'mob' folder into minecraft.jar. Delete META-INF if it exists. Run Minecraft.
Compatibility Add any of my mods at your own risk, back up your jars and saves, I won't be held responsible for failure to read directions, so on and so forth. Mods that change the original animals will likely have issues with Model Swapper. If you are having trouble with other mods check the ForgeModLoader-client- log file in your .minecraft folder. It will tell you if there are problems. Model Swapper Affected Classes
I need help... I didn't use any mods except modloader spawnlist and audiomod deleted META obviously. It's like this for all the animals. PLZ help I need Babies!
I'm assuming when you say all of the animals you mean the adults as well? Were they all pink like the pic you posted? I had a similar issue when the textures were the wrong size. All of the mob textures should be 64 wide and 32 high. Try deleting the babies' textures out of the minecraft.jar and adding them back in, and also make sure that there is a texture for each of the animals.
I've updated the mod to be compatible with other mods that use ModLoader, you can also try installing that (after you back up, of course!)
As a last resort, try using a different 16p texture pack and adding the babies' textures to that.
Quote from LedInfrared »
I made some skins that makes blends them in with there older counterparts, feel free to use them.
Those are cute, in a 'special' way like their parents! I'll put a link in the OP, thanks!