1.7.2 Multiplayer Weapons

Flan's Mod 4.2 : MECHAS, Planes, Vehicles, 3D Guns, Multiplayer, TDM, Conquest

  • #681
    u should add an option to put turrets on the wings just make make the recipe by adding a dispenser between the sticks for each wing and have a chest inventory that u need to add arrows to to fire,
  • #682
    I agree with what was said before, the plane may be slow, but even on a system like mine ( midrange ) I can still see the terrain being drawn in front of me as I fly. Being able to turn faster would be nice and maybe some engine sound as well.

    To ClassiestMedic, as long as there's no conflicts with other mods, you should have no problems getting this to work. Just read the instructions over again carefully and remember to delete the META INF folder in your minecraft.jar file.
    It's usually because we overlook something simple.
  • #683
    Quote from ClassiestMedic »
    I love this mod, but it doesn't work!
    I have no other mods at all installed, but when I install this mod along with the latest version of the Turbo Modeler and I've tried v4 and v5 of Risugami's modloader. But whenever I login, it gives me a black screen.
    What am I doing wrong?

    Are you using a texture pack? There's a chance that you may have to change the size of the item icons to match the size of the texture pack.
  • #684
    This mod looks great. where might i download it from?
    :GP:
    MINECRAFT -'nough said
  • #685
    Quote from Appleman8977 »
    This mod looks great. where might i download it from?
    :GP:

    *facepalms*
    btw i cant view the images of the different skins made by players and dont know where to download them either
    Quote from ZangoZett
    Sand is WAY better then a diamond sword. What's better than diamond? Nothing.
    But sand is better than nothing, right? Diamond
  • #686
    is there any way you could make a separate download that is 32x32 texture compatible?
  • #687
    Quote from Truckie600 »
    Quote from Appleman8977 »
    This mod looks great. where might i download it from?
    :GP:

    *facepalms*
    btw i cant view the images of the different skins made by players and dont know where to download them either



    I think he hit his bandwidth limit for the month that's why the custom skins aren't showing, but if you go to page 22 toward the middle, I just posted a link and image of a custom skin. It's twice the resolution so if you need it smaller just reduce it 50% in an image editing program.
  • #688
    Wish i could use the mod...
    Can you make/put up a video on how to install on a mac? Whenever i try, it never works.
  • #689
    Quote from ksheep »
    Quote from ClassiestMedic »
    I love this mod, but it doesn't work!
    I have no other mods at all installed, but when I install this mod along with the latest version of the Turbo Modeler and I've tried v4 and v5 of Risugami's modloader. But whenever I login, it gives me a black screen.
    What am I doing wrong?

    Are you using a texture pack? There's a chance that you may have to change the size of the item icons to match the size of the texture pack.

    I've tried changing the size of the item icons to fit my 32x32 pack,but it doesn't work. Is there any way you can make a 32x32 version?
  • #690
    this is amzing
  • #691
    Quote from persiankid400 »
    Wish i could use the mod...
    Can you make/put up a video on how to install on a mac? Whenever i try, it never works.

    I posted a video for loading it on Mac here: viewtopic.php?f=1032&t=198188&start=630#p3030943
    Hope this helps.
  • #692
    I spent 3 minecraft days killing enough cows to make wheels. i finaly finished and placed my plane on a sandy plain. it wont do anything. any suggestions. :,,,,:
    MINECRAFT -'nough said
  • #693
    Ah yes, I am using a texture pack........
    [/stupid]
    That would be the cause then, I suppose?


    EDIT: Never mind, this occurs BEFORE I get to the texture pack options screen.
    Message me anytime if you'd like me to render you a nice image of your house, or else just to chat!
  • #694
    ok,next up,helis and drills

    (epic mod btw)

    ideal recipes:
    Drill:

    Key
    :opblock: = caterpillar track
    :Diamond: = cog
    :_: = complete track set
    :Frame: = Chassis
    :Bench: = Body
    :Flint: = Drill Bit
    :chestfront: = Completed Drill
    :Lava: = oil
    :Water: =bucket of water

    Caterpillar tracks
    :obsidian: :Iron: :obsidian: = :opblock: x 10
    [] [] []
    [] [] []
    Cogs
    :Iron: :Iron: :Iron:
    :Iron: [] :Iron: = :Diamond:
    :Iron: :Iron: :Iron:

    Track set
    :opblock: :opblock: :opblock:
    :Diamond: :Diamond: :Diamond:
    :opblock: :opblock: :opblock: = :_:

    Chassis
    :Iron: [] :Iron:
    :Iron: :Iron: :Iron:
    :Iron: [] :Iron: = :Frame:

    Body
    :Iron: :Iron: :Iron:
    :Iron: :Iron: :Glass:
    :Iron: :Iron: :Iron: = :Bench:

    Drill Bit
    :Iron: :Iron: []
    :Iron: :Iron: :Iron:
    :Iron: :Iron: [] = :Flint:

    whole thing:
    :_: :Flint: :_:
    :_: :Bench: :_:
    :_: :Frame: :_: = :chestfront:

    and it could only run on oil
    :Coal: :Coal: :Coal:
    :Coal: :Water: :Coal:
    :Coal: :Coal: :Coal: = :Lava:

    Heli:

    Key:
    :|: = Rotor
    :DBlock: = Body/Frame
    :--+: = Red Stone Torch
    :GoldBar: = controls
    :RFlower: = iron stick
    :_: = landing gear/rack
    :bookshelf: = tail+tail rotor
    :RedShroom: = heli
    ]" title="-<->" /> =arrow launcher
    :chestfront: = decpencer
    :Blue: = attack heli

    Rotor
    :RFlower: :RFlower: :RFlower:
    [] :RFlower: []
    [] :RFlower: [] = :|:

    Body/Frame
    :Iron: :Iron: :Iron:
    :Iron: :Glass: :Iron:
    :Iron: :Iron: :Iron: = :DBlock:

    controls
    :--+: [] :--+:
    :Iron: :Iron: :Iron:
    [] [] [] = :GoldBar:

    Iron Stick
    [] [] []
    [] :Iron: []
    [] :Iron: [] = :RFlower: x4

    landing gear/rack
    :RFlower: [] :RFlower:
    :RFlower: [] :RFlower:
    :Iron: :Iron: :Iron: = :_:

    tail + tail rotor
    :Iron: :|:
    :Iron: :Iron: :Iron:
    [] [] [] = :bookshelf:

    whole heli:
    [] :|: []
    :bookshelf: :DBlock: []
    [] :_: [] = :RedShroom:

    optional arrow launcher:
    [] :chestfront: []
    [>>-i>] [>>-i>] [>>-i>]
    [>>-i>] [>>-i>] [>>-i>] = ]" title="-<->" />

    attack heli:
    [] [] []
    ]" title="-<->" /> :DBlock: ]" title="-<->" />
    [] [] [] = :Blue:
  • #695
    My minecraft goes black when i try to open it >.
    Any help?
    Prokillza - Head Of Sales For WWW.ZAZZLE.COM
  • #696
    Do I need to install mod-loader v4 or v5?
    Gold is the money of Kings
    Silver is the money of Gentlemen
    Copper is the money of Peasants
    Debt is the money of Slaves

    "Always forgive your enemies - nothing annoys them so much."
  • #697
    Quote from ChaosSwissroll »
    Great mod. I know this has already been said, but the speed is definitly lacking.

    suggestions:
    increased speed
    increased propeler speed
    small lights on the wings (maybe light level 2 or 4) that fade in and out like a real plane. purpose: see the extent of your wings in the dark
    helicopter: easier and faster take off's and rotation, harder handling and requires more skill to control
    cargo plane: holds 2 double chests, requires a longer time to get to speed in order to take off
    kamakazie plane: includes tnt in the recipe, explodes when crashed (for the dar devils that like to see how close they can swoop to the ground)
    bomber: shoots arrows down (arrows might catch the area where it hit on fire, explode on inpact, leave a torch, or shoot a arrow that splits off into X other arrow in mid air)
    U.A.V. : you acces the plane through a block (like you do with chests and beds) and you control the plane remotly and you see waht it see's
    dual engine plane: stays in the air longer when no propulsion is given
    R.C. plane: small plane about the size of a chicken, that you control with and item (remote control) and the plane is for entertainment only, and after x blocks the reception dies and the plane falls at which point you must retreive it
    Fighter jet: faster turning, faster speed, needs more space to slow down in order to stop, less hp, a rechargeable boost from gunpowder or coal

    With the exception of the cargo plane because it's already on the todo list of the mod, I fear you're losing sight of the mods capabilities and what minecraft can actually offer. There's nothing wrong with the suggestions, just more suggestions then ways to actually implement them. Then you have to factor in when the mod was released with 1 plane and how long it's been to nearly perfect that 1 plane. There is no practical way to implement these suggestions, and most of which our outside minecraft's capabilities as the game engine.

    Quote from iron ore »
    how about a biiiiig plane?
    to craft:
    :Iron: :Iron: []
    :Iron: :Iron: :Iron: = tail :|:
    :Iron: :Iron: :Iron:

    :Iron: :Black: :Iron:
    :Iron: :Black: :Iron: = passenger seats (3 passengers) :Frame:
    :Iron: :Black: :Iron:

    [] :Furnace: []
    :Furnace: :Iron: :Furnace: = engine :Logs^:
    [] :Furnace: []


    :Iron: :Iron: :Iron:
    :_: :_: :_: = control panel :Diamond:

    :Iron: :Iron: :Iron:
    [] :Iron: :Iron: = wing :stair:
    [] [] []

    :Glass: = minecart

    :Red: [] []
    :Red: [] [] = chair :chestfront:
    :Red: :Glass: []

    :Iron: :Iron: :Iron:
    :Diamond: :chestfront: :Glass: = cockpit :Portabella:
    :Iron: :Iron: :Iron:


    [] :Portabella: []
    [] :Logs^: [] = powered cockpit :DBlock:
    [] [] []

    [] :stair: []
    :|: :Frame: :DBlock: = airplane!
    [] :stair: []


    Quote from Galacticruler »
    ok,next up,helis and drills

    (epic mod btw)

    ideal recipes:
    Drill:

    Key
    :opblock: = caterpillar track
    :Diamond: = cog
    :_: = complete track set
    :Frame: = Chassis
    :Bench: = Body
    :Flint: = Drill Bit
    :chestfront: = Completed Drill
    :Lava: = oil
    :Water: =bucket of water

    Caterpillar tracks
    :obsidian: :Iron: :obsidian: = :opblock: x 10
    [] [] []
    [] [] []
    Cogs
    :Iron: :Iron: :Iron:
    :Iron: [] :Iron: = :Diamond:
    :Iron: :Iron: :Iron:

    Track set
    :opblock: :opblock: :opblock:
    :Diamond: :Diamond: :Diamond:
    :opblock: :opblock: :opblock: = :_:

    Chassis
    :Iron: [] :Iron:
    :Iron: :Iron: :Iron:
    :Iron: [] :Iron: = :Frame:

    Body
    :Iron: :Iron: :Iron:
    :Iron: :Iron: :Glass:
    :Iron: :Iron: :Iron: = :Bench:

    Drill Bit
    :Iron: :Iron: []
    :Iron: :Iron: :Iron:
    :Iron: :Iron: [] = :Flint:

    whole thing:
    :_: :Flint: :_:
    :_: :Bench: :_:
    :_: :Frame: :_: = :chestfront:

    and it could only run on oil
    :Coal: :Coal: :Coal:
    :Coal: :Water: :Coal:
    :Coal: :Coal: :Coal: = :Lava:

    Heli:

    Key:
    :|: = Rotor
    :DBlock: = Body/Frame
    :--+: = Red Stone Torch
    :GoldBar: = controls
    :RFlower: = iron stick
    :_: = landing gear/rack
    :bookshelf: = tail+tail rotor
    :RedShroom: = heli
    ]" title="-<->" /> =arrow launcher
    :chestfront: = decpencer
    :Blue: = attack heli

    Rotor
    :RFlower: :RFlower: :RFlower:
    [] :RFlower: []
    [] :RFlower: [] = :|:

    Body/Frame
    :Iron: :Iron: :Iron:
    :Iron: :Glass: :Iron:
    :Iron: :Iron: :Iron: = :DBlock:

    controls
    :--+: [] :--+:
    :Iron: :Iron: :Iron:
    [] [] [] = :GoldBar:

    Iron Stick
    [] [] []
    [] :Iron: []
    [] :Iron: [] = :RFlower: x4

    landing gear/rack
    :RFlower: [] :RFlower:
    :RFlower: [] :RFlower:
    :Iron: :Iron: :Iron: = :_:

    tail + tail rotor
    :Iron: :|:
    :Iron: :Iron: :Iron:
    [] [] [] = :bookshelf:

    whole heli:
    [] :|: []
    :bookshelf: :DBlock: []
    [] :_: [] = :RedShroom:

    optional arrow launcher:
    [] :chestfront: []
    [>>-i>] [>>-i>] [>>-i>]
    [>>-i>] [>>-i>] [>>-i>] = ]" title="-<->" />

    attack heli:
    [] [] []
    ]" title="-<->" /> :DBlock: ]" title="-<->" />
    [] [] [] = :Blue:

    Same as above, you're both losing sight of the entire project. Although iron ore's seem to be more diverse parts, (some that do lose sight a bit) but it would require more time spent on the plane's model then where the focus is actually being set on. The above reply applies to these 2 quotes aswell.
    Quote from FlyingHighUp »
    I have the following suggestions
    1.

    These suggestions are presumably being considered as other users have suggested them before and wouldn't be far from the engine's capabilities. As one user has already stated however, minecraft loads 81 chunks around you (each 16x16x128) and even at the current speed you will start to catch up to the chunks being loaded and will cause gameplay lag. It may not be practical to implement faster speeds but the suggestion to increase acceleration at higher altitudes combined with the previous suggestions to decrease acceleration and increase max speed could combine well. However even then, it could cause problems with the chunk allocation ultimately causing you to catch up or surpass loading chunks.

    Oh and yes you can do a full loop, I've done some before. From sea level (64) you're about idk 10-20 blocks too high so digging yourself a pit and starting the loop from there should let you finish your loops without letting off the throttle.

    Quote from FlyingHighUp »
    2.

    Not happening, engine restrictions.

    Quote from FlyingHighUp »
    3.
    Would probably be the next project if that he would work on. Taking on a vehicle mod SMP is pretty much a full-time occupation, much more ******** to deal with and I couldn't see it happening while there's still SSP things to be done.

    Quote from FlyingHighUp »
    4.

    Goes with the million suggestions to add dispensers to planes. While not as impractical as other suggestions, it would create a lot of areas that need to be addressed and would most likely be considered if SMP support was implemented seeing as you've hardly got anything to shoot at in SSP and can save himself the hassle of dealing with the functions.

    Quote from FlyingHighUp »
    6.
    YES they can, let me tell you. Huge fire texture over the entire plane and it wobbles as it's being broken.
    Quote from DonkeyFlavor »
    I wish it would move faster.
    Then again, Im sure faster planes will be added.

    Same reply as ones aboving involving faster movement.
    Quote from Yoda1837 »
    is there any way you could make a separate download that is 32x32 texture compatible?

    That would be your prerogative. I'm pretty sure he barely scrapped the original together, it would consume time or just down right be out of his capabilities to create a 32x32 version. Not very high or at all on the todo list. If you really want both, you're better off doing it yourself.
    Quote from Jumbify »
    Do I need to install mod-loader v4 or v5?

    4
  • #698
    Well yeah, your comments on my suggestions were right and Im glad you spent the time to reply to them :wink.gif:.

    1. Well when I say fast, I mean- something similar to the speed of black Pegasus in Mo's more creatures mod. That horse flies a lot faster then the plane and still manages to fall behind chunk loading. I'd be using Mo's creatures if the idea was... Well... More realistic for my taste :tongue.gif:. Plus the fact getting a pegasus (not even a black Pegasus) is difficult. (or that I'm just too lazy XP).

    Chunk loading really depends on how fast your computer can calculate the parameters of that chunk. So I belive, those with computers capable of loading chunks faster should be able to run planes at a faster speed. People flying a plane too fast for their computer to catch up should slow down and proceed at a speed that suits them. Or something like that... Would that work?

    4. Well in terms of shooting arrows, I installed 303's elemental arrows mod. I was actually trying a fly-by bombing of a temple I built. I had TNT exploding arrows with a blast radius of 20.... Even though I lost everything, It didn't matter anyways, because my world was now a land of blown up houses and moon craters XD. (I saved a backup)

    2. Engine limitations? Okay... I'll take your word for it. I Thought If the rudder and back wings rotate on the y (assuming up) and x axis then it should be possible for the entire plane model to rotate on the z axis. This because the rudder and back wings react to player input.... Or am I just going on nonsense XD

    The mod is very brilliant- some suggestions may or may not be possible to implement- but in this early development. The mod sure has potential :wink.gif:. He's got something good going on.
    - It's just another way we can go FlyingHighUp!
  • #699
    Quote from FlyingHighUp »

    2. Engine limitations? Okay... I'll take your word for it. I Thought If the rudder and back wings rotate on the y (assuming up) and x axis then it should be possible for the entire plane model to rotate on the z axis. This because the rudder and back wings react to player input.... Or am I just going on nonsense XD


    I think it has to do with the actual Player character not being able to be 'rotated';
    meh, im no modder, just speculating
    この世界へ...ようこそ
  • #700
    This mod is awesome please give us for the serverrrrrrrrrrrrrr :biggrin.gif:
  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes