Thanks guys. You really helped me a lot. :sleep.gif:
1. I'm only supporting Glimmar & those who wish to Texture my Airship. (you would obviously need to show me your thread)
2. Its not finished. Wait until i release it with Glimmar's texture(s). that might only be a week away. be patient.
3. I will support MaudDib's steamboat. but you will have to give me more information than 'it doesn't work' I ignore these.
a Full error log. what mods you have installed. everything that will help.
and again. STEAMBOAT ONLY!
Thanks to those who are in support. :smile.gif:
I appreciated it very much.
Are you planning on including non-HD textures as well? I know this is sort of for your pack Glimmar, but I personally like to keep my mine craft low res.
Also, looking great.
Absolutely! Yep! Definately. It was easier to make something HD first and reduce, than the other way round and I thought it would be better for pchan3 to be able to show his mod off initially. So just as soon as I've finished mucking around with different balloon designs and colours, I'll be working on a lower res version and the icons for use in the gui's.
Although the above designs are HD and made with 32x32 textures in mind, I'm pretty sure it's possible to use this without modification in 16x16 texture packs. That's certainly the case with mobs! Mobs can be upscaled without the need for xau's MC Patcher programme or a higher res texture pack...just an interesting bit of info, not everyone is aware of. :smile.gif:
Airship Can now fly. You can stand on it. and then jump to another one :smile.gif:
however I will make it so if you are X blocks away from it or aren't touching it, it will fall to the ground.
few things I have to fix before an alpha release.
Its really really quick, have to tweak it to perfection :smile.gif:
it can go underwater, it should land on water(and move around like a normal boat ).
when you look up everything disappears. :sad.gif:
so when this short list is complete. I will give everyone a taste and then Start on... dun dun dun.
FUEL+ Inventory & complete recipe implementation. and then weapons(I would do this first, but ya need inventory first)
Im not using Hoverboat's code for the flying. but i will use it as a guide for when i make bomb dropping & weaponry etc.