This thread was automatically marked as Locked.

[1.3.2] AdventureCraft - NPC Pathing Blocks [R1095]

  • #9944
    Quote from Longor1996

    Hi!

    At everyone that gets the 509-Error:
    1. Download the right SWT version from http://www.eclipse.org/swt/. (It should be a ZIP-File)
    2. Extract the Zip File and search the swt.jar in it.
    3. Rename the swt.jar to swt-win64.jar.
    4. Put it in the AC Installation Folder.
    5. ???

    I didn't test it, but it should work.
    The only Problem could be differences between the SWT Cryect used and the one from the link in this post.

    - Longor1996

    PS: Sorry for my bad English and any grammatical error in this post!


    Edit: Does not work.

    No need to apologize... Your spelling and grammar is actually much better than alot of native English speakers on the internet...
  • #9945
    Just had a sudden Idea!
    Why not use Forge?
    It would be perfect as a base for AC,
    because you don't have to rewrite so many things.

    - Longor1996
    Last edited by Longor1996: 12/20/2012 11:38:50 AM
    Im a TaleCraft Developer! I am on YouTube and Twitter, and some more I won't tell you about!
    Also, sorry for my bad english, it is not my native language. I love Java.
  • #9946
    Really eager to see this updated, I know it takes a lot of coding and rewriting for every update, and I understand why it's taken so long.
    Good luck with that, and nice work so far, loved it back in 1.3.2

  • #9947
    Well, its good to see the first mod I ever played... in its original state too! I a year or two ago had an Idea of updating this amazing mod. I now see that no one tried to attempt it. I'm sure people are gonna say ,"your gonna break all of the old adventure maps." And Yes but wouldn't that give a larger reason to make NEW MAPS! Minecraft 1.4 has given us many great addons, wouldn't Adventurecraft be better with them?! Now I remember back in 1.7.3 because Technic pack was just beginning to emerge, but now that Technic pack is in a decline (for the moment, waiting for mods to update) wouldn't this be a great time to UPDATE! Also the standalone mods are pretty much obsolete in this age of Minecraft history, and with forge being THE god of modded minecraft (The Demigod being Risugami) allows for mods to work together in amazing efficiency and harmony. I'm pretty sure the maker of Adventurecraft won't update it, So I'm calling out to the modding community to take this into your own hands. I also pretty sure that will the multitude of Adventure mods out there, this mod could merge with this or it merge with this, for example Custom NPC's, a mix with the A.I. construction would be amazing.

    This is Adventurecraft so shouldn't it have more of an adventure?!
    Last edited by Nickredace: 12/21/2012 5:13:49 PM
    -I am the Redace, of strong mind and body, I'm the Lord of Deception and Malice of Order-
    "I'm the Kizuse Akaska, and I shall know no FEAR" ~Redace~
  • #9948
    Quote from Nickredace

    Well, its good to see the first mod I ever played... in its original state too! I a year or two ago had an Idea of updating this amazing mod. I now see that no one tried to attempt it. I'm sure people are gonna say ,"your gonna break all of the old adventure maps." And Yes but wouldn't that give a larger reason to make NEW MAPS! Minecraft 1.4 has given us many great addons, wouldn't Adventurecraft be better with them?! Now I remember back in 1.7.3 because Technic pack was just beginning to emerge, but now that Technic pack is in a decline (for the moment, waiting for mods to update) wouldn't this be a great time to UPDATE! Also the standalone mods are pretty much obsolete in this age of Minecraft history, and with forge being THE god of modded minecraft (The Demigod being Risugami) allows for mods to work together in amazing efficiency and harmony. I'm pretty sure the maker of Adventurecraft won't update it, So I'm calling out to the modding community to take this into your own hands. I also pretty sure that will the multitude of Adventure mods out there, this mod could merge with this or it merge with this, for example Custom NPC's, a mix with the A.I. construction would be amazing.

    This is Adventurecraft so shouldn't it have more of an adventure?!


    I have to agree. As long as snow works on that new AC I am in. But for now just going to get off-road because in my case I don't know where to start anyways. Hopefully we will get some boost on our new project
  • #9949
    I can't wait for this to update to 1.4.6 so I can play it!
  • #9950
    Quote from Cigam5

    I can't wait for this to update to 1.4.6 so I can play it!

    I don't think it's going to update. The last time the author of this mod was even on the MineCraft Forums was almost 4 months ago.
  • #9951
    Quote from Cryect

    Yes, it is for beta.
    hey i want to know is this a mod?
  • #9952
    Quote from nito312456

    hey i want to know is this a mod?


    Its sorta a mod. But its more a new game built upon Minecraft.

  • #9953
    Fix 509 Error:
    1) http://archive.eclipse.org/eclipse/downloads/drops/R-3.6.1-201009090800/download.php?dropFile=swt-3.6.1-win32-win32-x86_64.zip Download this
    2) Open and paste swt.jar to dir with AdventureCraft
    3) Run and enjoy!
  • #9954
    I downloaded and started looking through it via WinRAR and I double clicked the AdventureCraft jar., but a window came up saying a Java exception has occurred. What should I do?
  • #9955
    Hey whenever I try to download a map on adventurecraft by clicking on the "download a map" button, there are no maps that appear for download, and that is the only way to get certain maps like Amnesia: Minecraft's Descent. Can anyone help me?
  • #9956
    How can i have adventurecraft on minecraft 1.4.6? do i have to downgrade?
  • #9957
    I see there are still the same things going on here. Off topic:

    Can I get some help with some coders/mob creators? Got a huge project. I was sent here from a major server owner.

    I mean this is BIG

    "Aegis gaming has begun a massive cooperative project, on a scale rarely seen. The premise of this project, is to recreate and ressurect a long dilapitated gaming genre, recreated in Minecraft. This project, will have custom mods, plugins, and a server backbone that will be able to safely carry and drive the creative content of this project. The purpose of this project, is to breath some fresh air into the long winded and stale status quoe that is Classic servers, and replace it with an interactive and omni-directional expansion of content, and creative antiquity. What we strive too do, is create a new branch of Minecraft, that will allow the players to pick and choose their destinys within the server structure, and to create their own path and experience based on the content provided. The kind of content we are prepared and primed to offer, includes, but is not limited too: A 200k by 200k plus size map, complete with interactive towns, quests, and adventures/ player owned and run guilds of varying natures/ a comprehensive classes and skills system, including a fairly in-depth magic and skills system complete with player stats and attributes/ and custom instanced and world bosses and monsters with never before seen skills and ferocity. This, is only a very small and minor introduction to what Aegis Gaming has in store, but rest assured, with our expansive and professional staff team, this is a project that will surely bring life and warmth into the often cold and disconnected Minecrfat community."


    http://www.aegisgaming.org
    Last edited by CavalierLizard: 12/25/2012 8:33:35 PM
  • #9958
    Quote from CaptainRobGaming

    I see there are still the same things going on here. Off topic:

    Can I get some help with some coders/mob creators? Got a huge project. I was sent here from a major server owner.

    I mean this is BIG



    http://www.aegisgaming.org

    So they're basically trying to make a Minecraft MMORPG?
  • #9959
    Quote from taj1994

    So they're basically trying to make a Minecraft MMORPG?


    Seems that way, I cant say what series publicly yet, but you know any coding?
  • #9960
    Will you please make it 1.4.6?????
  • #9961
    Wow, this mod maker REALLY needs to catch up. I really liked this mod. If only...
    Check out my mod on GitHub:
  • #9962
    Quote from CaptainRobGaming

    Seems that way, I cant say what series publicly yet, but you know any coding?

    Sorry, but no... All I know is the "Hello World!" program in C++, but that's about as far as I got... There are pretty much no free compilers for C++ that work with Windows 7...

    If I knew Java and had the free time, I would gladly try to help... I could possibly help test it when it's ready for that.
    Last edited by taj1994: 12/29/2012 6:22:06 AM
  • #9963
    much verry cool
  • To post a comment, please or register a new account.
Posts Quoted:
Reply
Clear All Quotes