To install for 1.6.2 in just a couple of easy steps,
1. Download Magic Launcher. http://www.minecraft...-profiles-news/
2. Make sure to select the environment to 1.6.2, if not, force update a new minecraft json and jar file for 1.6.2.
3. Download Single Player Commands. Save it in a folder that you want it in. (e.g. documents)
4. Click the "Add" button on Magic Launcher, and find Single Player Commands in one of the folders you saved it in. Add Single Player Commands in directly from where you downloaded it. Do not unzip it.
i finally got it working using this thank you but the wand doesn't work is there a fix for this
LOL.. Just start over (delete your .minecraft) Run the launcher once with 1.6.2 to get a fresh version file, then quit game. Now download and run the latest 'installer' version of forge. Once installed just select 'new profile' and select version '1.6.2forge9.10.0xxx' then guive it a name and run the game once to make sure forge is there and working. Again quit game. then open your .minecraft folder and select 'versions' folder and open, then open the 1.6.2forge9.10.0xxxx folder. and open the jar (7zip/winrar) and place the extracted files (not world edit) directly into it. Then go back to the .minecraft folder (where assets,mods,saves,libraries,etc are) and create a new folder and name it 'bin'. Open this new 'bin' folder and put world edit into it. Then close. Then go back to the launcher and select your new named forge profile and 'edit profile' and add your JVM arguments and save. Run the game. This should work. If not you'll have tpo post the crash in spoilers for someone to really help further. Good luck
Ecstatic to see this mod fully operational again, with even some improvement on a few commands! i have one question though. on the /i command (or /give), the command no longer accepts an item name. e.g., /i dirt yields "unable to find item: dirt. However, /i 3 works just fine (3 being dirt's item ID). any chance of seeing the command recognize items by their names again rather than just their ID's?
I've properly installed all my , and look at what I get:
---- Minecraft Crash Report ---- // I feel sad now
Time: 7/23/13 8:16 PM Description: Exception in server tick loop
java.lang.NoClassDefFoundError: com/sijobe/spc/core/HookManager at SPCServerPlayerBase.<clinit>(SPCServerPlayerBase.java:21) at ju.<init>(EntityPlayerMP.java:92) at hm.a(SourceFile:274) at bkz.b(SourceFile:67) at net.minecraft.server.MinecraftServer.t(SourceFile:488) at net.minecraft.server.MinecraftServer.s(SourceFile:405) at bkw.s(IntegratedServer.java:175) at net.minecraft.server.MinecraftServer.run(SourceFile:339) at hh.run(SourceFile:582) Caused by: java.lang.ClassNotFoundException: com.sijobe.spc.core.HookManager at java.net.URLClassLoader$1.run(URLClassLoader.java:202) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:190) at java.lang.ClassLoader.loadClass(ClassLoader.java:306) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) at java.lang.ClassLoader.loadClass(ClassLoader.java:247) ... 9 more
A detailed walkthrough of the error, its code path and all known details is as follows: ---------------------------------------------------------------------------------------
-- System Details -- Details: Minecraft Version: 1.6.2 Operating System: Mac OS X (x86_64) version 10.6.8 Java Version: 1.6.0_51, Apple Inc. Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc. Memory: 86278456 bytes (82 MB) / 229388288 bytes (218 MB) up to 1069416448 bytes (1019 MB) JVM Flags: 1 total; -Xmx1G AABB Pool Size: 734 (41104 bytes; 0 MB) allocated, 734 (41104 bytes; 0 MB) used Suspicious classes: IWrUpdater, Config, WrUpdaterSmooth, ...] IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Profiler Position: N/A (disabled) Vec3 Pool Size: 81 (4536 bytes; 0 MB) allocated, 81 (4536 bytes; 0 MB) used Player Count: 0 / 8;  Type: Integrated Server (map_client.txt) Is Modded: Very likely; Jar signature invalidated