A: the black fairy horses were already in mo creatures. u got them with lime green die before (made no sense to me back then)
B: your missing the red fairy horse, it looks like the black fairy horse but red
Still not sure what the issue is but we're still only getting horses and cats to stay when tamed, everything else disappears... what's odd is that the game still logs the tame, counts it against your allowance, but the tame vanishes the moment you walk away from it.
Also... spawning is a mess. No matter what I set the numbers at, I get a ton of vanilla animals and almost no Mo Creature's around our town. I have to go way out to find them. Both Mob types spawn at night without issue though... it's weird.
We're running the MCPC-Plus build #7... and they mentioned having a spawning issue they were working on, so maybe. But I was wondering if anyone else using this server type is having this issue and found a fix? I was thinking about doing a physical count of tames and resetting the player number. Another forum had someone else thinking of trying that.
On a lighter note... not being able to tame anything but horses and cats... I've managed to work through the new fairy horses and they are AWESOME! LOVE the blue! Although I saw a red in the file... but clicking with the red dye does not make a red fairy horse. The horse eats the dye but stays white... Sad because the graphic looks wonderful!
I fixed my spawning problem (exactly the same as yours) by setting "Despawn Vanilla Mobs" to True. You won't be able to breed them, but it fixed the spawn problem for me and now I have a bunch of animals everywhere, where as before I only had vanilla mobs.
I am using magic launcher to install Mo'creatures v4.4.0 for minecraft 1.4.6 but I get a black screen. The guiAPI and CustomMobSpawner are not causing a black screen but when I add the actual mod to the mix the black screen occurs.
Excuse me, but is anyone else unable to tame wolves (the vanilla mob) with this mod? Like I can tame them, but if I turn the game off and come back, they'll be wild again.
I'm pretty sure it's this mod, but if nobody else has the issue then it must be something else.
Thank you! c:
Tamed vanilla wolves despawning even with Vanilla Despawn off has been a bug in this mod for like, ever. Wish more time would be spent on those sorts of things and fixing the laggy riding when playing on a server; despite Bloodshots recent fixes, this is still one of the buggiest mods on this site.
Still, its free, so I guess I can't complain too much
Just to remind, there is a bug with spawn settings resetting themselves and fire and cave ogres turning themselves on when you load an SSP world in the newest version. Just wanted to confirm it, as it is new.
I'm not sure this is how to report a bug or not, but when using kitty beds of any sort, it appears they have a hard time being placed, and are VERY buggy in-general. Dont know if its just mine, thought I'd let you know.