Then don't use them... don't complain about features you don't use, this is incredibly ungrateful and selfish.
sorry if my post gave you the wrong impression, but i wasn't exacly complaining about features (perhaps giving my opinion) but asking if there is one where you can disable the itens i mentioned, the same way the mod provide the feature to disable specific mobs to please those who dislike them.
about the "dont use", i obviously already do that, but the itens are still there and they can be quite inconvinient at times, again not complaining, just giving one of my reasons.
Is the current version compatible with xtrabiomes?
i'll answer what i know since im already here
im using both right now and it seems it work well, although my world has some strange spawn rates (i decreased bear freq to 1, for instance, but they still are over populating the biome), and sometimes the world seems empty of hostiles, specially underground. Not sure if it has anything to do with compatibility of both mods, and most of the time it runs pretty well anyway.
Sorry to bother you with my problem but my dolphin and manta ray are really freaking slow....I have a pink dolphin so it should be fast. Instead of zooming through the water it usually takes about 3 or more seconds to pass a block. Does anyone know why this happens?
I have always loved your mods Dr zark and the only thing I don't like about the new insects is that they keep spawning in my house and its really annoyingI have always loved your mods Dr zark and the only thing I don't like about the new insects is that they keep spawning in my house and its really annoying
If someone hasn't posted this yet, but I can't install forge.
I deleted the original minecraft META-INF, and I put in the forge META-INF and I didn't delete it.
It installs once minecraft started, but after that it gets stuck on Mojang for about 20 seconds then it has that stupid crashed screen.
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Failed to start game
A full error report has been saved to C:\Documents and Settings\Daniels\Application Data\.minecraft\crash-reports\crash-2012-12-02_08.28.04-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 4e917699 --------
Full report at:
C:\Documents and Settings\Daniels\Application Data\.minecraft\crash-reports\crash-2012-12-02_08.28.04-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 2/12/12 8:28 AM
-- System Details --
Details:
Minecraft Version: 1.4.5
Operating System: Windows XP (x86) version 5.1
Java Version: 1.7.0_07, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
Memory: 469842848 bytes (448 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.23 FML v4.5.2.459 Minecraft Forge 6.4.0.395 2 mods loaded, 0 mods active
mcp [Minecraft Coder Pack] (minecraft.jar)
FML [Forge Mod Loader] (coremods)
LWJGL: 2.4.2
OpenGL: GeForce 9500 GT/PCI/SSE2 GL version 3.3.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
cpw.mods.fml.common.LoaderException: java.lang.RuntimeException: unknown character :
at cpw.mods.fml.common.Loader.identifyMods(Loader.java:322)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:457)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:151)
at net.minecraft.client.Minecraft.a(Minecraft.java:424)
at net.minecraft.client.Minecraft.run(Minecraft.java:756)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: unknown character :
at net.minecraftforge.common.Configuration.load(Configuration.java:375)
at net.minecraftforge.common.Configuration.<init>(Configuration.java:85)
at net.minecraftforge.common.ForgeDummyContainer.<init>(ForgeDummyContainer.java:44)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at cpw.mods.fml.common.Loader.identifyMods(Loader.java:317)
... 5 more
--- END ERROR REPORT 997a55cc ----------
I don't have any other mods installed. Not Modloader, not anything.
Then don't use them... don't complain about features you don't use, this is incredibly ungrateful and selfish.
Uncalled for, if you can't accept an opinion or suggestion, keep your work to yourself. If have a personal hand it developing Minecraft please step off your high horse. Humility seems heavily warranted for mod developers here. If you had given more than a moment to react, you would see even gave a solution so that he could continue to enjoy the mod the way he had in the past, a diplomatic solution using the config files.
Humility and an open mind are virtues that DrZhark seems to posses, so please all keep giving your feedback.
Can you make it possible to tame every type of bear? So it's the same thing as big cats you can tame the bear of your choosing. I really love the grizzly and would love to tame one
I dunno what it is but currently I'm using Magic Launcher (and have been for a few MC updates) to load my mods into my game. Though for some reason now, I can't read the page that allows me to change spawn rates of certain animals. The letters aren't clear and seem broken. Even when MoCreatures is the only mod installed (through Magic Launcher) it does this, any help?
I can post screenshots if need be, but I'd rather not switch to MCPatcher or install the mod manually as I'd have to do that with others so it works correctly.
I dunno what it is but currently I'm using Magic Launcher (and have been for a few MC updates) to load my mods into my game. Though for some reason now, I can't read the page that allows me to change spawn rates of certain animals. The letters aren't clear and seem broken. Even when MoCreatures is the only mod installed (through Magic Launcher) it does this, any help?
I can post screenshots if need be, but I'd rather not switch to MCPatcher or install the mod manually as I'd have to do that with others so it works correctly.
You do have The Latest Forge, Gui API, Custom Mob Spawner, and Mo' Creatures right? I tested like you said, the Spawn Rate pages are fine on my game. Check to Make sure Forge and GUI Api Are in the Internal Mods, and Custom Mob Spawner and Mo' Creatures are in the External Mods.
sorry if my post gave you the wrong impression, but i wasn't exacly complaining about features (perhaps giving my opinion) but asking if there is one where you can disable the itens i mentioned, the same way the mod provide the feature to disable specific mobs to please those who dislike them.
about the "dont use", i obviously already do that, but the itens are still there and they can be quite inconvinient at times, again not complaining, just giving one of my reasons.
I totally agree with this. on an unrelated note can we see the addition of smart mobs(like villagers but different) such as orcs, Elves, and dwarves and auto breeding?
Lags horribly for me. Now, I'm quite sure that wouldn't be the mod's fault, so it must be my computer. Is there anything I can do to help with Minecraft lag?
Dear the gofa, I didnt take anything when i was in Mr Caria's house and i was new to moes creatures and wanted to see the items. Im really srry can i please be unbaned and given a second chance
Please Unban Me,
Cakehead45
I have forge installed with gui and customspawner in the cored mods folder and mo creatures in the mods folder, but I get a black screen whenever I try to run minecraft. It runs fine without mo creatures in the mods folder. Can anyone help me?
Edit: Never mind. I had to put the gui in my jar file and the customspawner in my mods folder.
sorry if my post gave you the wrong impression, but i wasn't exacly complaining about features (perhaps giving my opinion) but asking if there is one where you can disable the itens i mentioned, the same way the mod provide the feature to disable specific mobs to please those who dislike them.
about the "dont use", i obviously already do that, but the itens are still there and they can be quite inconvinient at times, again not complaining, just giving one of my reasons.
i'll answer what i know since im already here
im using both right now and it seems it work well, although my world has some strange spawn rates (i decreased bear freq to 1, for instance, but they still are over populating the biome), and sometimes the world seems empty of hostiles, specially underground. Not sure if it has anything to do with compatibility of both mods, and most of the time it runs pretty well anyway.
TG
War doesn't decide who is right, just who is left...
I deleted the original minecraft META-INF, and I put in the forge META-INF and I didn't delete it.
It installs once minecraft started, but after that it gets stuck on Mojang for about 20 seconds then it has that stupid crashed screen.
----------------------
Minecraft has stopped running because it encountered a problem; Failed to start game
A full error report has been saved to C:\Documents and Settings\Daniels\Application Data\.minecraft\crash-reports\crash-2012-12-02_08.28.04-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT 4e917699 --------
Full report at:
C:\Documents and Settings\Daniels\Application Data\.minecraft\crash-reports\crash-2012-12-02_08.28.04-client.txt
Please show that file to Mojang, NOT just this screen!
Generated 2/12/12 8:28 AM
-- System Details --
Details:
Minecraft Version: 1.4.5
Operating System: Windows XP (x86) version 5.1
Java Version: 1.7.0_07, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
Memory: 469842848 bytes (448 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.23 FML v4.5.2.459 Minecraft Forge 6.4.0.395 2 mods loaded, 0 mods active
mcp [Minecraft Coder Pack] (minecraft.jar)
FML [Forge Mod Loader] (coremods)
LWJGL: 2.4.2
OpenGL: GeForce 9500 GT/PCI/SSE2 GL version 3.3.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
cpw.mods.fml.common.LoaderException: java.lang.RuntimeException: unknown character :
at cpw.mods.fml.common.Loader.identifyMods(Loader.java:322)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:457)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:151)
at net.minecraft.client.Minecraft.a(Minecraft.java:424)
at net.minecraft.client.Minecraft.run(Minecraft.java:756)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: unknown character :
at net.minecraftforge.common.Configuration.load(Configuration.java:375)
at net.minecraftforge.common.Configuration.<init>(Configuration.java:85)
at net.minecraftforge.common.ForgeDummyContainer.<init>(ForgeDummyContainer.java:44)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at java.lang.Class.newInstance0(Unknown Source)
at java.lang.Class.newInstance(Unknown Source)
at cpw.mods.fml.common.Loader.identifyMods(Loader.java:317)
... 5 more
--- END ERROR REPORT 997a55cc ----------
I don't have any other mods installed. Not Modloader, not anything.
Uncalled for, if you can't accept an opinion or suggestion, keep your work to yourself. If have a personal hand it developing Minecraft please step off your high horse. Humility seems heavily warranted for mod developers here. If you had given more than a moment to react, you would see even gave a solution so that he could continue to enjoy the mod the way he had in the past, a diplomatic solution using the config files.
Humility and an open mind are virtues that DrZhark seems to posses, so please all keep giving your feedback.
A+, work DrZhark.
Awsome work DrZhark you deserver a Notch Head
Ahem, YOUR MOM.
I can post screenshots if need be, but I'd rather not switch to MCPatcher or install the mod manually as I'd have to do that with others so it works correctly.
You do have The Latest Forge, Gui API, Custom Mob Spawner, and Mo' Creatures right? I tested like you said, the Spawn Rate pages are fine on my game. Check to Make sure Forge and GUI Api Are in the Internal Mods, and Custom Mob Spawner and Mo' Creatures are in the External Mods.
Ahem, YOUR MOM.
I totally agree with this. on an unrelated note can we see the addition of smart mobs(like villagers but different) such as orcs, Elves, and dwarves and auto breeding?
Please Unban Me,
Cakehead45
Edit: Never mind. I had to put the gui in my jar file and the customspawner in my mods folder.
TG
War doesn't decide who is right, just who is left...