Hey guys I'm having an odd issue, the mod works perfectly except i cannot tame zebras, big cats, and the crystal horse armor will not go on. Everything else works perfectly, i tried uninstalling it and reinstalling but these same issues perssist. Have any suggestions? The two other mods i have are atmos (another more animals mod) and animal bikes.
For some reason I'm having trouble using both MoCreatures and DivineRPG mod. I think others are having trouble with the custom mob spawner. It seems to be completely overriding all other spawns. I'm not sure if there's anything I can do, everything was going great up until this new update from both mods. Anything I can do?
From what I can see, only MoCreatures creatures are spawning. No other from any other mods. I've tried many different installation orders to see if my order might be conflicting, but it never did anything. If I start a Divine RPG server and load a couple of monsters, then add the MoCreatures mod I still see the already spawned creatures fine, but they completely stop spawning. Is there anything I can do to be able to play both mods like I used to?
What are you doing to attempt to tame them?
To tame a zebra, get a cowhorse (Lots of breeding, check chart) and while riding it, right click a zebra with an apple. A cowhorse is the one in the bottom right corner.
For a Big cat, toss a pork on the ground, and when you hear a chewing noise, right click it with a medallion, and lead with a rope. Note: Has to be a baby.
Crystal armor only works on the exotic horses, like a pegasus and a unicorn.
Ohh thank you!!! Every thing was telling me i could tame a zebra by just giving it an apple no spotted horse deal, i did all that with the big cat but thats still defunct (not a big deal though) Though i have also noted there's some compatability issue with Atmosmods and Mo' creatures because none of the atmos are appearing, (though they claim compatability) Any way to fix this too?
For some reason I'm having trouble using both MoCreatures and DivineRPG mod. I think others are having trouble with the custom mob spawner. It seems to be completely overriding all other spawns. I'm not sure if there's anything I can do, everything was going great up until this new update from both mods. Anything I can do?
From what I can see, only MoCreatures creatures are spawning. No other from any other mods. I've tried many different installation orders to see if my order might be conflicting, but it never did anything. If I start a Divine RPG server and load a couple of monsters, then add the MoCreatures mod I still see the already spawned creatures fine, but they completely stop spawning. Is there anything I can do to be able to play both mods like I used to?
Thanks!
I saw another user having issues with Mo'creatures overriding Atmosmobs which i am also suffering from. The latest update of creatures seems to be override happy.
Everyone seems to get help here...eccept of me...so I try to tell my problem again.
I installed Mo's Creatures 2 Days ago, together with all of the required Mods. Just like the description video told me. The Forge ModLoader shows me, that everything works just fine. But all the animals are invisible! I can only see their shadows and hear the sounds. I can also attack them and they can attack me...
please someone... help me.
And you made sure you put Link Removed in the coremods folder and not in the mods folder?
So how does it go with fixing the spawning of all the mobs? As it is now it's aweful. No matter how I change things (besides turning mobs off) they all spawn to much. I like Golems and warewolfs but I'd really like them to be extreme rare. No matter how low I set them (and how high I put everything else) they still spawn everywhere a lot.
So, repeating myself again but skip adding more mobs until you've optimized the ones you already have. Please! I don't want a booring old world without these animals and monsters and I can't use any other plugins like this (Atmos, Zulu) cause you've made your mobs so frekkin gorgeous that I got spoiled. The other mods add so ugly mobs compare to yours...
Oh.. And a again... Make em drop their heads. Trophy room ftw! ;P
Yeah I did... everything is working...eccept of the invisibility ^^
Are you running Optifine?
Rollback Post to RevisionRollBack
Check out my Mod Spotlights and Let's Play series! - https://www.youtube....?feature=vmdshb
Taking requests - PM me if you want me to spotlight your mod.
The Meaning of Life, the Universe, and Everything.
Join Date:
2/6/2013
Posts:
43
Minecraft:
StormCancer21
Member Details
Help!!!! Im trying to set up this mod on my MCPC craftbukkit server(forge allready in)!!! But it wont work! (i did set up BalkonsWeaponMod on my server succesfully , but your mod wont let my server to run when i throw the custommobspawner and the drzharksmocreatures mod in the mod folder og bukkit as i get crash) is there an way to install it? HELP!!
Is there a wiki for this mod? I intalled the latest version and am increasingly enjoying it. As my questions are probably in the category of "frequently asked", I thought there would be a wiki site. I have an existing world and would like to get a farm for breeding horses started. My current base is in the Extreme Hills. I'm also running "Forgotten Nature" and "Extreeme Biolmes."
For me, Mo' Creatures looks better with these mods. I like natural scenery. I am making plans to build a second base. What's a good area for setting up a horse farm?
Rollback Post to RevisionRollBack
Ever onward, ever forward,I shall go along this dusty road;
Ever onward, ever forward for stories to share on my site, Inspiration Point
There is a wiki, if you have a question look in it because it´s updated. Dr zharks never updates the forum post so look in the wiki on the left upper corner you will find "popular pages" and inside it there is a page called "mobs" where you can find information about them.
There is a wiki, if you have a question look in it because it´s updated. Dr zharks never updates the forum post so look in the wiki on the left upper corner you will find "popular pages" and inside it there is a page called "mobs" where you can find information about them.
I thought as much. If I understand correctly, I need to do a whole lot of breeding to get a Zorse then work on getting a Pegasus or Unicorn. Yes, I did read that I had to deal with either a bathorse or a nightmare, first.
I have a minor nitpick and it may well be the Texture pack I'm using. When I go into the Global Mod Settings to play with the settings for the Mobs, the buttons are quite large. It's a good thing I can use my arrow keys. I was also looking to get a better handle on using the controls. I didn't see this on the wiki. Any ideas?
As for the horses, I will either have to find a new Extreme Hills or plains.
Rollback Post to RevisionRollBack
Ever onward, ever forward,I shall go along this dusty road;
Ever onward, ever forward for stories to share on my site, Inspiration Point
Simply an amazing mod to utilized with minecraft. It really adds a lot more life and danger in the world; so much more entertaining. I've enjoyed this mod so much in single player, I decided to finally incorporated to our server. So we added the mod and refreshed the map and are enjoying it.
We are allowing to add a few more players to our private Mo Creature server. PM with your IGN since it is whitelisted.
I'm seeing random despawns of pets with a new server instance running MCPC-Plus and no other mods. Everything at the latest versions. Is anyone else seeing any problems?
I don't know if this has been answered before..
I tried that. didn't work for me. If it did I wouldn't have posted about the problem here.
For some reason I'm having trouble using both MoCreatures and DivineRPG mod. I think others are having trouble with the custom mob spawner. It seems to be completely overriding all other spawns. I'm not sure if there's anything I can do, everything was going great up until this new update from both mods. Anything I can do?
From what I can see, only MoCreatures creatures are spawning. No other from any other mods. I've tried many different installation orders to see if my order might be conflicting, but it never did anything. If I start a Divine RPG server and load a couple of monsters, then add the MoCreatures mod I still see the already spawned creatures fine, but they completely stop spawning. Is there anything I can do to be able to play both mods like I used to?
Thanks!
Ohh thank you!!! Every thing was telling me i could tame a zebra by just giving it an apple no spotted horse deal, i did all that with the big cat but thats still defunct (not a big deal though) Though i have also noted there's some compatability issue with Atmosmods and Mo' creatures because none of the atmos are appearing, (though they claim compatability) Any way to fix this too?
I saw another user having issues with Mo'creatures overriding Atmosmobs which i am also suffering from. The latest update of creatures seems to be override happy.
And you made sure you put Link Removed in the coremods folder and not in the mods folder?
And there never will be. Get MCPC-plus.
So, repeating myself again but skip adding more mobs until you've optimized the ones you already have. Please! I don't want a booring old world without these animals and monsters and I can't use any other plugins like this (Atmos, Zulu) cause you've made your mobs so frekkin gorgeous that I got spoiled. The other mods add so ugly mobs compare to yours...
Oh.. And a again... Make em drop their heads. Trophy room ftw! ;P
What version are you running and are you running it on your client only or on a server and client?
Do you have any other mods? Which?
I remember having some problems with visibility in older versions when you forgot to put all the mods in the right place.
Are you running Optifine?
Taking requests - PM me if you want me to spotlight your mod.
For me, Mo' Creatures looks better with these mods. I like natural scenery. I am making plans to build a second base. What's a good area for setting up a horse farm?
Ever onward, ever forward for stories to share on my site, Inspiration Point
There is a wiki, if you have a question look in it because it´s updated. Dr zharks never updates the forum post so look in the wiki on the left upper corner you will find "popular pages" and inside it there is a page called "mobs" where you can find information about them.
Link:http://mocreatures.wikia.com/wiki/Mo'_Creatures_Wiki
I thought as much. If I understand correctly, I need to do a whole lot of breeding to get a Zorse then work on getting a Pegasus or Unicorn. Yes, I did read that I had to deal with either a bathorse or a nightmare, first.
I have a minor nitpick and it may well be the Texture pack I'm using. When I go into the Global Mod Settings to play with the settings for the Mobs, the buttons are quite large. It's a good thing I can use my arrow keys. I was also looking to get a better handle on using the controls. I didn't see this on the wiki. Any ideas?
As for the horses, I will either have to find a new Extreme Hills or plains.
Ever onward, ever forward for stories to share on my site, Inspiration Point
We are allowing to add a few more players to our private Mo Creature server. PM with your IGN since it is whitelisted.
Ophichious.