These maps are all part of a line of alien world maps me and several others are making at the moment with occasional guest builders. All up to Tau Ceti b are planned to be 10,112 x 10,112 (see Planned) and are designed to be as realistic as Minecraft's height limit will allow on a geographical and geological scale (that means no 30 meter tall mountains).
One of the main goals is to have all make sense scientifically, at least to a large extent. Any time you see some strange thing on these maps, there will always be some explanation as to how and why it's there.
Another thing we tried to do was make the worlds look good from both an aerial overview as well as while you're actually playing. It's never fun when the images look amazing but you get in the world and it looks ugly.
We recommend using default textures with all of these. Downloads are at the end of the thread.
Currently Released
All of these are more or less finished with maybe one or two more updates planned for the future if we get around to it.
• Tau Ceti c
Map Description:
This map is set on the the real planet Tau Ceti c.
The map itself is about 10Kx10K (10,112 x 10,112 to be exact) and goes from bedrock to the height limit. The terrain is filled with ores and is completely survival-ready.
This world currently includes a constant jump boost effect intended to simulate lower gravity. More effects are planned (see Author Notes).
Because the planet has a lower mass and therefore gravity (!), the atmosphere is much thinner than Earth's and its magnetic field is much weaker as well. This paired with the fact that it lies closer to its star results in a large amount of heat and radiation reaching the planet, causing the surface to be too hot for water to remain in liquid form for very long.
But life can find ways to exist even given extremely unlikely and inhospitable circumstances: Below the surface where it's much cooler, water is able to remain in a liquid state. This combined with the drastically reduced amount of radiation below the surface led to the opportunity for the genesis and evolution of chemosynthetic plantlife. This eventually led to photosynthetic plant species evolving to survive in caves closer to and eventually on the surface. The new exposure solar radiation caused massive amounts of mutations in species that made it to the surface, resulting in drastically increased growth speed. The result was a dense jungle of tall balloon-like plants that take advantage of the planet's lower gravity as well as absorb a wide spectrum of Tau Ceti's light for quicker growth.
Tau Ceti c is the 2nd closest planet to the star Tau Ceti and is also the 2nd smallest in the system. The planet orbits inward of its star's habitable zone, leading to temperatures dangerously high for most complex forms of life on Earth.
(!) This is where the data gets fudged a little bit: supposedly the planet's mass is around 3x greater than Earth's, however for the sake of...imagination?...the planet here has a mass lower than Earth's (so there would be a reason to give it a lower gravity effect).
Global Scans Potentially Useful Information:
•Much of the plant-life here incorporates gold compounds into their biochemistries. The planet is also teeming with Lapis. Combining the two can create versatile and potentially powerful tools and combat gear.
•Use the lower gravity to your advantage when navigating through forests.
•We've detected small clusters of impact craters across the surface. There are sure to be extremely rare materials in the cores of the remains of the meteorites.
•This planet has a very small satellite revolving around it. Despite its size, we've picked up some strange signals coming from it. If you somehow find a way to travel to it, proceed with caution.
•We've also detected strange signals coming from the coordinates -3625, 1, -4005. They seem to be similar to those mentioned earlier.
•There isn't enough oxygen on the planet to allow fire to burn, so you won't have to worry about spontaneous forest fires.
•There appear to be two extensive layers of cave systems. There may be some useful resources in these that you won't be able to find on the surface.
WARNINGS:
•The atmosphere is very thin. Removing any equipment such as helmets, suits, boots, etc. can lead to sudden decompression, causing severe harm. It is strongly recommended that you wear a full set of gear at all times and replace gear when it becomes heavily damaged. (note this feature will be added in a future update)
•There is no animal life on the surface. Your only source of food will be what you grow. We will provide you with some provisions but these will not last forever.
•Water is scarce on the planet. Underground sources aren't large enough to matter so the only sources you have are the natural geysers. It is highly recommended that finding one be your highest priority upon reaching the surface.
•It is STRONGLY recommended that you do not eat your potato or carrot. They are intended to be planted and harvested, as you will not be able to obtain any through other means once on the planet.
•Meteorite impact craters each contain one hopper filled with five eye of enders. Altogether this makes nearly three stacks of eye of enders scattered across the map.
•The 'moon' mentioned in the information document is the end. There is an end portal in the highlands in the north on which you can use eye of enders obtained from impact craters.
•Impact craters also have obsidian that can be used to make nether portals if you can get some flint from gravel which can only be found in deserts to the east and southwest or on certain cliffsides.
•Glowstone can be found in the lower cave system.
•Diamonds are very rare. There are no emeralds or emerald ore on this map. There is no gold ore (you should be able to find gold blocks circling many of the trees easily).
•Lava pockets are extremely rare and water pockets do not exist.
Additional Credit:
This project was a collaboration with lotuswing and his custom tree design (The trees in this are not edited versions of his original tree upload. We made sure to make all the ones in this by hand from scratch to look similar to the original, but have some significant differences)
Map Description:
This map is set on the real planet Tau Ceti e.
The map itself is about 10Kx10K (10,112 x 10,112 to be exact) and goes from bedrock to the height limit. The terrain is filled with ores and is completely survival-ready. The unorthodox distribution of resources and design of the world should make for an interesting
This map combines elements taken from a wide range of places. For example,
•Much of the geography was inspired by Scandinavia, notably the fjords in the eastern part of the map.
•The colorful disorganized villages and towns are inspired by thet style common in the Italian and French Riviera region towns such as the 5 known as the Cinque Terre.
•The long ribbons of stained glass are intended to resemble auroras. The purple-red coloring is meant to be a result of the planet's atmosphere being filled with large amounts of neon and oxygen rather than oxygen and nitrogen.
The 4th closest planet to the star Tau Ceti, Tau Ceti e is a large Earth-sized planet that orbits towards the inner edge of its star's habitable zone, causing it to receive slightly more energy from its star than Venus, yet with an atmosphere hospitable enough to avoid a runaway greenhouse effect. It scores a 0.78 out of 1.0 on the Earth Similarity Index.
Global Scans Potentially Useful Information:
•The geology of the planet seems to be made up largely of softer minerals which the indigenous life appears to have incorporated into its biochemistry.
•These softer minerals also result in a more easily shifting crust which frequently creates sudden geologic formations such as sharp mountains and extensive folding cave systems. You may be able to find useful ores in these.
•Topographic scans show a large chain of small islands off the coast to the southwest and a single large island to the southeast.
•A large delta island has been detected in the river running through the region.
•Scans have detected an odd cluster of structures located at the base of the mountain range in the east not too far north of the coastline. They could be groups of buildings, suggesting that this planet is inhabited by intelligent life. Further investigation is needed.
•The ocean, while hard and filled with minerals, is drinkable and safe for crops. You may want to make reaching the ocean a priority.
•Due to decreased O2 levels, fires will burn but not spread.
•The planet has an interesting moon. It might be worth looking into once you've established a permanent colony.
•Satellite fly-overs have spotted 7 circular clearings in the coastal forest to the west. These clearings are arranged in a strangely circular pattern and appear to be filled with large quartz crystal growths. At this moment we are unable to determine why these exist. There might be some useful materials there besides the quartz.
WARNINGS:
•The large hot springs are teeming with microbial life. It's probably a good idea to not go jumping into them until we can better understand the organisms that live in them as well as the effects exposure would cause. (note this feature will potentially be added in a future update)
•There is no animal life on the surface. Your only source of food will be what you grow. We will provide you with some provisions but these will not last forever.
•It is STRONGLY recommended that you do not eat your potato or carrot. They are intended to be planted and harvested, as you will not be able to obtain any through other means once on the planet.
•The "odd cluster of structures" is a town filled with villagers and iron golems, located at coordinates 3200, 42, -2200.
•There are a total of 12 eye of enders scattered around the world.
7 are located in the western forest at coordinates:
-3860, -630
-3340, -470
-4480, -260
-3760, -240
-3310, -30
-4200, 150
-3690, 170
2 are located in the center of mid-eastern hotsprings at:
2470, -850
2750, -900
3 are located on small islands to the southwest at:
-730, 4540
-390, 4090
-2000, 4050
•The 'moon' mentioned in the information document is the end. There is an end portal in the town in the north on which you can use eye of enders. The coordinates are 3169, 40, -2282. It can be found in the tunnel that leads between the upper part of the town to the lower part.
•There are no entrances to the cave systems from the surface. You'll need to dig into one to reach them.
•Diamonds are rare. Emerald ore is more common on this map than normal, more so than diamonds even. Redstone ore is also very rare, however redstone blocks partially make up the ocean floor in deep areas.
Additional Credit:
This project was a collaboration with Aequotis of Cubed Creative. The large majority of plants in the map were specially created by him for this map (not entirely sure whether or not he's planning on releasing them in something like a repository or anything else).
A cold super-Earth a great distance from its star. Liquid water can only exist around the equator. The rest of the planet is covered in frozen oceans and icey mountains. The ice formations here are intricate and strange and the geography of the mountains varies greatly depending on the distance from the equator. The atmosphere contains large amounts of CO2, creating a red sky and reduced visibility large distances.
• Tau Ceti d
An iron-rich planet filled with canyons, deserts, and rocky plains. Scattered lakes of water are able to remain in liquid form. Some of the flatter areas have diverse plant biomes. A vine-like plant system covers large areas of the planet (seen in picture). There will be a slight jump boost. No native animal life exists on the planet, however there will be several mysterious monoliths left by unknown visitors long before the planet's discovery.
Planned
• Tau Ceti b Everything past this point is still entirely in conceptual stages and may or may not become a final map.
• Tau Ceti f
• Kapteyn b
• Gliese 229 Ab
• Gliese 876 c
• Gliese 876 e
Minecraft Version
Although it's always recommended that you play these using the latest game version, all of these maps are compatible with 1.10.2 and higher.
Downloads
Mediafire download links are located on their original Planet Minecraft pages. You do not need an account to download them.
Background
These maps are all part of a line of alien world maps me and several others are making at the moment with occasional guest builders. All up to Tau Ceti b are planned to be 10,112 x 10,112 (see Planned) and are designed to be as realistic as Minecraft's height limit will allow on a geographical and geological scale (that means no 30 meter tall mountains).
One of the main goals is to have all make sense scientifically, at least to a large extent. Any time you see some strange thing on these maps, there will always be some explanation as to how and why it's there.
Another thing we tried to do was make the worlds look good from both an aerial overview as well as while you're actually playing. It's never fun when the images look amazing but you get in the world and it looks ugly.
We recommend using default textures with all of these. Downloads are at the end of the thread.
Currently Released
All of these are more or less finished with maybe one or two more updates planned for the future if we get around to it.
• Tau Ceti c
Map Description:
This map is set on the the real planet Tau Ceti c.
The map itself is about 10Kx10K (10,112 x 10,112 to be exact) and goes from bedrock to the height limit. The terrain is filled with ores and is completely survival-ready.
This world currently includes a constant jump boost effect intended to simulate lower gravity. More effects are planned (see Author Notes).
Because the planet has a lower mass and therefore gravity (!), the atmosphere is much thinner than Earth's and its magnetic field is much weaker as well. This paired with the fact that it lies closer to its star results in a large amount of heat and radiation reaching the planet, causing the surface to be too hot for water to remain in liquid form for very long.
But life can find ways to exist even given extremely unlikely and inhospitable circumstances: Below the surface where it's much cooler, water is able to remain in a liquid state. This combined with the drastically reduced amount of radiation below the surface led to the opportunity for the genesis and evolution of chemosynthetic plantlife. This eventually led to photosynthetic plant species evolving to survive in caves closer to and eventually on the surface. The new exposure solar radiation caused massive amounts of mutations in species that made it to the surface, resulting in drastically increased growth speed. The result was a dense jungle of tall balloon-like plants that take advantage of the planet's lower gravity as well as absorb a wide spectrum of Tau Ceti's light for quicker growth.
(!) This is where the data gets fudged a little bit: supposedly the planet's mass is around 3x greater than Earth's, however for the sake of...imagination?...the planet here has a mass lower than Earth's (so there would be a reason to give it a lower gravity effect).
Global Scans
Potentially Useful Information:
•Much of the plant-life here incorporates gold compounds into their biochemistries. The planet is also teeming with Lapis. Combining the two can create versatile and potentially powerful tools and combat gear.
•Use the lower gravity to your advantage when navigating through forests.
•We've detected small clusters of impact craters across the surface. There are sure to be extremely rare materials in the cores of the remains of the meteorites.
•This planet has a very small satellite revolving around it. Despite its size, we've picked up some strange signals coming from it. If you somehow find a way to travel to it, proceed with caution.
•We've also detected strange signals coming from the coordinates -3625, 1, -4005. They seem to be similar to those mentioned earlier.
•There isn't enough oxygen on the planet to allow fire to burn, so you won't have to worry about spontaneous forest fires.
•There appear to be two extensive layers of cave systems. There may be some useful resources in these that you won't be able to find on the surface.
WARNINGS:
•The atmosphere is very thin. Removing any equipment such as helmets, suits, boots, etc. can lead to sudden decompression, causing severe harm. It is strongly recommended that you wear a full set of gear at all times and replace gear when it becomes heavily damaged. (note this feature will be added in a future update)
•There is no animal life on the surface. Your only source of food will be what you grow. We will provide you with some provisions but these will not last forever.
•Water is scarce on the planet. Underground sources aren't large enough to matter so the only sources you have are the natural geysers. It is highly recommended that finding one be your highest priority upon reaching the surface.
•It is STRONGLY recommended that you do not eat your potato or carrot. They are intended to be planted and harvested, as you will not be able to obtain any through other means once on the planet.
•The 'moon' mentioned in the information document is the end. There is an end portal in the highlands in the north on which you can use eye of enders obtained from impact craters.
•Impact craters also have obsidian that can be used to make nether portals if you can get some flint from gravel which can only be found in deserts to the east and southwest or on certain cliffsides.
•Glowstone can be found in the lower cave system.
•Diamonds are very rare. There are no emeralds or emerald ore on this map. There is no gold ore (you should be able to find gold blocks circling many of the trees easily).
•Lava pockets are extremely rare and water pockets do not exist.
Additional Credit:
This project was a collaboration with lotuswing and his custom tree design (The trees in this are not edited versions of his original tree upload. We made sure to make all the ones in this by hand from scratch to look similar to the original, but have some significant differences)
Several of the renders were done by Darastlix and jannekloeffler (i.e. the good ones)
• Tau Ceti e
Map Description:
This map is set on the real planet Tau Ceti e.
The map itself is about 10Kx10K (10,112 x 10,112 to be exact) and goes from bedrock to the height limit. The terrain is filled with ores and is completely survival-ready. The unorthodox distribution of resources and design of the world should make for an interesting
This map combines elements taken from a wide range of places. For example,
•Much of the geography was inspired by Scandinavia, notably the fjords in the eastern part of the map.
•The colorful disorganized villages and towns are inspired by thet style common in the Italian and French Riviera region towns such as the 5 known as the Cinque Terre.
•The long ribbons of stained glass are intended to resemble auroras. The purple-red coloring is meant to be a result of the planet's atmosphere being filled with large amounts of neon and oxygen rather than oxygen and nitrogen.
Global Scans
Potentially Useful Information:
•The geology of the planet seems to be made up largely of softer minerals which the indigenous life appears to have incorporated into its biochemistry.
•These softer minerals also result in a more easily shifting crust which frequently creates sudden geologic formations such as sharp mountains and extensive folding cave systems. You may be able to find useful ores in these.
•Topographic scans show a large chain of small islands off the coast to the southwest and a single large island to the southeast.
•A large delta island has been detected in the river running through the region.
•Scans have detected an odd cluster of structures located at the base of the mountain range in the east not too far north of the coastline. They could be groups of buildings, suggesting that this planet is inhabited by intelligent life. Further investigation is needed.
•The ocean, while hard and filled with minerals, is drinkable and safe for crops. You may want to make reaching the ocean a priority.
•Due to decreased O2 levels, fires will burn but not spread.
•The planet has an interesting moon. It might be worth looking into once you've established a permanent colony.
•Satellite fly-overs have spotted 7 circular clearings in the coastal forest to the west. These clearings are arranged in a strangely circular pattern and appear to be filled with large quartz crystal growths. At this moment we are unable to determine why these exist. There might be some useful materials there besides the quartz.
WARNINGS:
•The large hot springs are teeming with microbial life. It's probably a good idea to not go jumping into them until we can better understand the organisms that live in them as well as the effects exposure would cause. (note this feature will potentially be added in a future update)
•There is no animal life on the surface. Your only source of food will be what you grow. We will provide you with some provisions but these will not last forever.
•It is STRONGLY recommended that you do not eat your potato or carrot. They are intended to be planted and harvested, as you will not be able to obtain any through other means once on the planet.
•There are a total of 12 eye of enders scattered around the world.
7 are located in the western forest at coordinates:
-3860, -630
-3340, -470
-4480, -260
-3760, -240
-3310, -30
-4200, 150
-3690, 170
2 are located in the center of mid-eastern hotsprings at:
2470, -850
2750, -900
3 are located on small islands to the southwest at:
-730, 4540
-390, 4090
-2000, 4050
•The 'moon' mentioned in the information document is the end. There is an end portal in the town in the north on which you can use eye of enders. The coordinates are 3169, 40, -2282. It can be found in the tunnel that leads between the upper part of the town to the lower part.
•There are no entrances to the cave systems from the surface. You'll need to dig into one to reach them.
•Diamonds are rare. Emerald ore is more common on this map than normal, more so than diamonds even. Redstone ore is also very rare, however redstone blocks partially make up the ocean floor in deep areas.
Additional Credit:
This project was a collaboration with Aequotis of Cubed Creative. The large majority of plants in the map were specially created by him for this map (not entirely sure whether or not he's planning on releasing them in something like a repository or anything else).
All renders were done by Foxy.
Under Construction
• Kapteyn c
A cold super-Earth a great distance from its star. Liquid water can only exist around the equator. The rest of the planet is covered in frozen oceans and icey mountains. The ice formations here are intricate and strange and the geography of the mountains varies greatly depending on the distance from the equator. The atmosphere contains large amounts of CO2, creating a red sky and reduced visibility large distances.
• Tau Ceti d
An iron-rich planet filled with canyons, deserts, and rocky plains. Scattered lakes of water are able to remain in liquid form. Some of the flatter areas have diverse plant biomes. A vine-like plant system covers large areas of the planet (seen in picture). There will be a slight jump boost. No native animal life exists on the planet, however there will be several mysterious monoliths left by unknown visitors long before the planet's discovery.
Planned
• Tau Ceti b
Everything past this point is still entirely in conceptual stages and may or may not become a final map.
• Tau Ceti f
• Kapteyn b
• Gliese 229 Ab
• Gliese 876 c
• Gliese 876 e
Minecraft Version
Although it's always recommended that you play these using the latest game version, all of these maps are compatible with 1.10.2 and higher.
Downloads
Mediafire download links are located on their original Planet Minecraft pages. You do not need an account to download them.
-Tau Ceti c
-Tau Ceti e
-Kapteyn c (planned to be released within the next few months)
This is awesome!
i kno! this shoud be a dimension!
my YT channel: https://www.youtube.com/channel/UCG2UQ_AYUmuX_qt0cW1y3xg/videos?view=0&sort=dd&shelf_id=0&