SEARCH FOR RECORDS TO COMPLETE THE JUKEBOX MONUMENT!
September 25, 2021: Minecraft lost it's soul somewhere between 1.7.10 and 1.8. Took me until 1.9 to realize it. Sorry for the VFIII tease, just ain't happening. Thanks to everyone who played these maps and helped support their creation. I've removed the downloads as of today, if you still have them feel free to redistribute. I've also removed the terms and conditions section so go ham. Catch ya on the flipside ✌😎
Vinyl Fantasy is a Complete The Monument style custom map series where the objective is to find hidden records (music discs) and return them to a JukeBox Monument. These maps remain true to Minecraft's survival mechanics while adding a high level of difficulty, a list of objectives and an ultimate goal for the player. Expect harsh terrain, dangerous architecture and down right nasty dungeons full of unruly mobs to combat.
Q:Why are these maps so old? Why can't I play in current versions? Will you ever update old maps? A: I have no plans to update older maps to current versions. The old maps don't work in current versions for the most part. As with any Minecraft map, you should only play in the game version the map maker recommends. Recommended versions for each map are listed in the Map Information tabs.
Q:Will these maps work in multiplayer? A: Yes, unless otherwise stated in the Map Information tab of each map.
Q:I installed (x)mod and/or played the map in the version of my own choosing and the map seems borked. Can you help me? A: Nope.
Q:How difficult is (x)map? How long will it take to complete? A: Both of the answers to these questions are completely subjective. Any map maker who tells you otherwise is probably lying to you.
Q:If I ask you when the next map will be released, will that help the map to be released any sooner? A: Absolutely yes! Nah, I'm just kidding. Of course not. That's just silly.
Q:What's a record? Why "Vinyl" Fanstasy? A: Well young Timmy I'll tell ya... Vinyl is a material used to make records. Records are what gets played on a jukebox. The vinyl is commonly colored black (much like the "music disk" in Minecraft.) For a real life reference, go have a look in your Grandpa's basement - next to his stereo is... ...a bong... but, next to the bong is an old milk crate full of vinyl records. Do not drink the bong water, unless you want tumors. Because that's how you get tumors.
Survive in any way you can think of.
Find and complete the JukeBox Monument.
Find records (music discs) hidden around the map.
Do not build Nether Portals.
Do not use records dropped by Creepers to complete the JukeBox Monument.
Always play on Easy difficulty or higher. No peaceful.
Do not craft, break or place Ender Chests.
Do not use mods, commands, plug-ins or 3rd party apps that give you an unfair advantage.
Legacy RulesThese rules apply to maps created pre MC v1.8
Do not leave the boundaries of the map and enter normally generated Minecraft terrain.
Do not break the jukebox or wool blocks in the JukeBox Monument.
*Some maps may have specific rules. Please refer to Map Specific Rules section for each map.
VINYL FANTASY I: for MC v1.1
For MC v1.1
About: Map version: v1.1.2 Minecraft Version Compatibility: v1.1 Players: SSP / SMP Map Style: Open-World Objectives: 11 records (music discs) and 6 ore blocks
Vinyl Fantasy is my first excursion in CTM level design. It's kind of a cornucopia of different styled areas ranging from dark to beautiful to kind of wacky. The starting area plays like a harsh survival island. From there the player can branch out in various directions, encountering all kinds of nasty along the way.
Map Specific Rules:
Do not use SMP spawn hole to get to the warp zone.
Do not to use the water in the ceiling spawn as a resource in-game.
Vinyl Fantasy II is somewhat of an experimental CTM map. The player will experience both open-world and central-branching level progression spanning all three Minecraft dimensions along with custom lore piecing together a storyline. The overworld of this map is divided into three main areas consisting of huge, open-world style design. Each overworld area contains resources, challenges and a dungeon area containing a record (music disk.) The rest of the map takes place in other dimensions where the progression is a traditional central-branching style with more condensed dungeon areas.
Map Specific Rules:
Installing Last_Username's Lights Out mod to fix phantom skylight errors present in MC v1.2.5 is highly recommended.
VF-Mini: Industrial Park: For MC v1.5.2 - v1.6.4
For MC v1.5.2 - v1.6.4
About: Map Version: v1.1.1 Minecraft Version Compatibility: v1.5.2 - v1.6.4 Players: SSP Map Style: Central-Branching Objectives: 3 records
This is the first mini-map in the VINYL FANTASY series. It's really difficult. Did I mention I've been feeling nostalgic for a little Super Meat Boy lately? Yeah, this one is a survival / action / platformer that will make you rage! It's not just a run and gun platformer though, you'll need to keep your wits about you. Survival isn't easy and this map proves it. You'll need to make use of tools and resources you never thought possible. Be aware of your environment and always take advantage of anything you can to survive. A true test of agility, combat skills and problem solving.
VF-Mini: Eventide Trance: For MC v1.8 - v1.8.8
For MC v1.8 - v1.8.8
About: Map Version: 1.0.2 Minecraft Version Compatibility: v1.8.8 Players: SSP / SMP Map Style: Open-World Objectives: 3 records
Eventide Trance is a unique blend of Ultra-Hardcore and Complete the Monument genres. The map offers character progression, vanilla gear progression and a customized loot drop and trading system. You must survive an open-world where you'll be able to attack strange obelisks full of enemies in order to gain permanent health upgrades. When you feel strong enough, there are 3 Trance dungeons containing the music discs needed to complete the jukebox monument. Good luck!
Last pic lava mountains. Hm.. im gonna try make floating islands with that later :9
Oh, yeah that's the World Edit brush tool. I make huge piles of gravel or sand with it. Then, instead of using the smoothing brush, I set it to small spheres of air blocks and chip away at the piles until I get the look I want. Then select the area and replace with desired block. To get the streaming effect, I poured water all over then replaced it with blocks. In this case, the mountains were neither rack and the streams were red wool.
:smile.gif:
I messed around in it and absolutely love the monument. Like Kerblah's Twisted Logic maps, it's got you looking for records, BUT it lights them up when you place them. Perfect! I like the idea of records as goals and this remedies the problem of having no visual cues to whether you have completed them.
This is really the way CTM maps should go I think, using materials that make it impossible to cheat (ie: dye/collect wool). Honestly, it's always sort of bugged me that wool is the default material: lots of blocks/items could be used that are impossible to improperly attain.
Kinda wish it wasn't so large/difficult though, because I don't have the fortitude to jump into another giant map right now haha.
Wow! This looks very impressive! How long you think the map will take?
I had four people help me beta test the map. One blew through it in about four hours on his secon run-through just going gung ho without gathering many resources and grinding away at the dungeons till he got lucky. The other two finished in 12 and 15 hours. The last tester still hasn't finished yet xD
Guess its all in how you play it. I myself have not had the time to play through the map entirely but, I've thoroughly tested each area/dungeon individually and can say, it took me about 1-2 hours to clear each area and retrieve the record not including resource gathering.
I am going to post updates of my progress on this thread as I go to give the map more popularity and publicity.
Starting Off
So I went through the training area and started off on the map. I mined all of the stone out of the little room and removed the silverfish. I found the loot chest under the little dirt "x" and the chest with the three flint and steels. I kept hearing skeletons so dug down and found the dungeon. I gladly took the first disc, 13, and the steel tools, armor, and cake. I also lit up some of the island, removed most of the endermen spawners, and made my way to the Jukebox Monument. Well, not really, but I found the place with the broken ladder. Next, I am going to head towards the giant tree.
I am going to post updates of my progress on this thread as I go to give the map more popularity and publicity.
Starting Off
So I went through the training area and started off on the map. I mined all of the stone out of the little room and removed the silverfish. I found the loot chest under the little dirt "x" and the chest with the three flint and steels. I kept hearing skeletons so dug down and found the dungeon. I gladly took the first disc, 13, and the steel tools, armor, and cake. I also lit up some of the island, removed most of the endermen spawners, and made my way to the Jukebox Monument. Well, not really, but I found the place with the broken ladder. Next, I am going to head towards the giant tree.
JC has featured this (well the trailer video and map by extension) on his video from 12/26/11 (or 26/12/11...December 26th, 2011 - however you read it).
Assuming this is a massive and intricate world, I've got to finish up a few other maps first before trying this one out. Really looking forward to it, though! :cool.gif:
JC has featured this (well the trailer video and map by extension) on his video from 12/26/11 (or 26/12/11...December 26th, 2011 - however you read it).
Assuming this is a massive and intricate world, I've got to finish up a few other maps first before trying this one out. Really looking forward to it, though! :cool.gif:
Whoa awesome!
This IS a pretty big map :ohmy.gif: I already started working on a smaller (3 records) map. Still a ways from completion but, I'll probably turn this thread into a [collection] when I release it :smile.gif:
Jeez. Although this is way too difficult for me to actually play, it's the most visually impressive map I've ever seen. You, sir (or madam), are a boss.
Jeez. Although this is way too difficult for me to actually play, it's the most visually impressive map I've ever seen. You, sir (or madam), are a boss.
September 25, 2021: Minecraft lost it's soul somewhere between 1.7.10 and 1.8. Took me until 1.9 to realize it. Sorry for the VFIII tease, just ain't happening. Thanks to everyone who played these maps and helped support their creation. I've removed the downloads as of today, if you still have them feel free to redistribute. I've also removed the terms and conditions section so go ham. Catch ya on the flipside ✌😎
Vinyl Fantasy is a Complete The Monument style custom map series where the objective is to find hidden records (music discs) and return them to a JukeBox Monument. These maps remain true to Minecraft's survival mechanics while adding a high level of difficulty, a list of objectives and an ultimate goal for the player. Expect harsh terrain, dangerous architecture and down right nasty dungeons full of unruly mobs to combat.
Q: Why are these maps so old? Why can't I play in current versions? Will you ever update old maps?
A: I have no plans to update older maps to current versions. The old maps don't work in current versions for the most part. As with any Minecraft map, you should only play in the game version the map maker recommends. Recommended versions for each map are listed in the Map Information tabs.
Q: Will these maps work in multiplayer?
A: Yes, unless otherwise stated in the Map Information tab of each map.
Q: I installed (x)mod and/or played the map in the version of my own choosing and the map seems borked. Can you help me?
A: Nope.
Q: How difficult is (x)map? How long will it take to complete?
A: Both of the answers to these questions are completely subjective. Any map maker who tells you otherwise is probably lying to you.
Q: If I ask you when the next map will be released, will that help the map to be released any sooner?
A: Absolutely yes! Nah, I'm just kidding. Of course not. That's just silly.
Q: What's a record? Why "Vinyl" Fanstasy?
A: Well young Timmy I'll tell ya... Vinyl is a material used to make records. Records are what gets played on a jukebox. The vinyl is commonly colored black (much like the "music disk" in Minecraft.) For a real life reference, go have a look in your Grandpa's basement - next to his stereo is... ...a bong... but, next to the bong is an old milk crate full of vinyl records. Do not drink the bong water, unless you want tumors. Because that's how you get tumors.
VINYL FANTASY I: for MC v1.1
For MC v1.1
About:
Map version: v1.1.2
Minecraft Version Compatibility: v1.1
Players: SSP / SMP
Map Style: Open-World
Objectives: 11 records (music discs) and 6 ore blocks
Vinyl Fantasy is my first excursion in CTM level design. It's kind of a cornucopia of different styled areas ranging from dark to beautiful to kind of wacky. The starting area plays like a harsh survival island. From there the player can branch out in various directions, encountering all kinds of nasty along the way.
Map Specific Rules:
Do not use SMP spawn hole to get to the warp zone.
Do not to use the water in the ceiling spawn as a resource in-game.
VINYL FANTASY II: For MC v1.2.5
For MC v1.2.5
About:
Map Version: v1.1.0
Minecraft version Compatibility: v1.2.5
Players: SSP / SMP
Map Style: Open-World / Central-Branching hybrid
Objectives: 11 records (music discs)
Vinyl Fantasy II is somewhat of an experimental CTM map. The player will experience both open-world and central-branching level progression spanning all three Minecraft dimensions along with custom lore piecing together a storyline. The overworld of this map is divided into three main areas consisting of huge, open-world style design. Each overworld area contains resources, challenges and a dungeon area containing a record (music disk.) The rest of the map takes place in other dimensions where the progression is a traditional central-branching style with more condensed dungeon areas.
Map Specific Rules:
Installing Last_Username's Lights Out mod to fix phantom skylight errors present in MC v1.2.5 is highly recommended.
VF-Mini: Industrial Park: For MC v1.5.2 - v1.6.4
For MC v1.5.2 - v1.6.4
About:
Map Version: v1.1.1
Minecraft Version Compatibility: v1.5.2 - v1.6.4
Players: SSP
Map Style: Central-Branching
Objectives: 3 records
This is the first mini-map in the VINYL FANTASY series. It's really difficult. Did I mention I've been feeling nostalgic for a little Super Meat Boy lately? Yeah, this one is a survival / action / platformer that will make you rage! It's not just a run and gun platformer though, you'll need to keep your wits about you. Survival isn't easy and this map proves it. You'll need to make use of tools and resources you never thought possible. Be aware of your environment and always take advantage of anything you can to survive. A true test of agility, combat skills and problem solving.
VF-Mini: Eventide Trance: For MC v1.8 - v1.8.8
For MC v1.8 - v1.8.8
About:
Map Version: 1.0.2
Minecraft Version Compatibility: v1.8.8
Players: SSP / SMP
Map Style: Open-World
Objectives: 3 records
Eventide Trance is a unique blend of Ultra-Hardcore and Complete the Monument genres. The map offers character progression, vanilla gear progression and a customized loot drop and trading system. You must survive an open-world where you'll be able to attack strange obelisks full of enemies in order to gain permanent health upgrades. When you feel strong enough, there are 3 Trance dungeons containing the music discs needed to complete the jukebox monument. Good luck!
Full Album on imgur (32 images)
VINYL FANTASY III: Cancelled
Add a forum signature to show your support for the Vinyl Fantasy series!
Im guessing its world edit but this is just.. xDDD
Thanks! Yep it's mostly World Edit and MCEdit. The lava mountains? Not sure which ones you mean...
Oh, yeah that's the World Edit brush tool. I make huge piles of gravel or sand with it. Then, instead of using the smoothing brush, I set it to small spheres of air blocks and chip away at the piles until I get the look I want. Then select the area and replace with desired block. To get the streaming effect, I poured water all over then replaced it with blocks. In this case, the mountains were neither rack and the streams were red wool.
:smile.gif:
This is what i was wondering! Nice idea :biggrin.gif:!
Thanks Simdoom! Good luck with Spellbound Caverns :smile.gif:
Super Hostile maps I've completed: Spellbound Caves (Yeah, I pretty much suck.)
I had four people help me beta test the map. One blew through it in about four hours on his secon run-through just going gung ho without gathering many resources and grinding away at the dungeons till he got lucky. The other two finished in 12 and 15 hours. The last tester still hasn't finished yet xD
Guess its all in how you play it. I myself have not had the time to play through the map entirely but, I've thoroughly tested each area/dungeon individually and can say, it took me about 1-2 hours to clear each area and retrieve the record not including resource gathering.
Ahh thanks algebraicAT333! Enjoy :smile.gif:
Starting Off
So I went through the training area and started off on the map. I mined all of the stone out of the little room and removed the silverfish. I found the loot chest under the little dirt "x" and the chest with the three flint and steels. I kept hearing skeletons so dug down and found the dungeon. I gladly took the first disc, 13, and the steel tools, armor, and cake. I also lit up some of the island, removed most of the endermen spawners, and made my way to the Jukebox Monument. Well, not really, but I found the place with the broken ladder. Next, I am going to head towards the giant tree.
Discs: 1
Deaths: 0
Super Hostile maps I've completed: Spellbound Caves (Yeah, I pretty much suck.)
Awesome! Sounds like your off to a good start!
Nice! Definitely post those vids here. I'd love to see them :smile.gif:
Assuming this is a massive and intricate world, I've got to finish up a few other maps first before trying this one out. Really looking forward to it, though! :cool.gif:
Whoa awesome!
This IS a pretty big map :ohmy.gif: I already started working on a smaller (3 records) map. Still a ways from completion but, I'll probably turn this thread into a [collection] when I release it :smile.gif:
I accept those commendations xD
Thanks sketch! Glad you enjoyed :smile.gif: