I regret to inform you that I will not be updating this thread anymore. I will pass it on to z_bill, at his thread. after looking it over, his thread is way better that mine ever was, and i just don't have the patience to be constantly updating it. yes, my internet finally came back up, and i missed this place alot.
EDIT: New CTM central HERE
could a moderator please lock this thread? I want it kept for historical reasons.
Sea of Flame II is a remake of the first map of the series, which was showing its' age, and really needed an update. Sea of Flame II contains all new locations and areas, and will be great fun for new people to the series, and also Super Hostile veterans.
This map includes theme music by Kevin MacLeod.
(Play it in the background with your choice of media player, if you want to.)
Click the Spoiler button for pictures:
SUPER HOSTILE #02
THE ENDLESS DEEP
Current version: 1.2H
Update: The starting "scripted event" is broken because of a change in the recent 1.6 patch. When Notch adds new underwater content I will totally redo this map, so for now you might just want to skip it, and play one of the other maps.
Note: I typically avoid mods, but for this specific map I recommend using Crystal Clear Waters mod for best enjoyment. Default Minecraft water is a little too opaque and murky for my tastes.
As you might imagine, this map takes place underwater. However, you start off on an airship! Isn't that cool? What could possibly go wrong? I don't have any screenshots, because they would either give spoilers away, or they would just be murky blue water.
This map has one large dungeon, and is focused on building underwater.
SUPER HOSTILE #03
INFERNAL SKY II
Current version: 1.0
The wind swirls, floating islands in the sky drift into new positions, and a brand new adventure unfolds! This is a remake of the original Infernal Sky map.
This map includes theme music by Kevin MacLeod.
(Play it in the background with your choice of media player, if you want to.)
Click the Spoiler button for pictures:
SUPER HOSTILE #04
THE KAIZŌ CAVERNS
Current version: 1.1H
SMP Version: 1.1H
This map is a network of linked underground caverns. The map takes place entirely underground, and the whole thing is wrapped in a giant cube of bedrock (no escape!) This was the first map of the series where I introduced the Victory Monument goal system. You can play the map as a normal Minecraft map that's underground and very challenging, or you can go for the goals... or do both. To me, it has a very "Super Metroid" or "Castlevania: Symphony of the Night" feel to it. I've taken what I learned from the other three maps and applied it to this one.
Use anything you can think of to survive.
Click the Spoiler button for pictures:
SUPER HOSTILE #05
THE BLACK DESERT
Current version: 1.0H
Lost in a hell of sand and darkness, your only salvation are oases of light. This is a desert themed Super Hostile survival map. There is much more to this map than just desert though, so explore everywhere! Good luck surviving, and good luck finding and completing the Victory Monument!
Click the Spoiler button for pictures:
SUPER HOSTILE #06
CANOPY CARNAGE
Current version: 1.2H
A savage super-jungle, full of all manner of exotic trees, some of which are titanic in scale. Falling out of a tree has never been so terrifying...
This map includes theme music by Kevin MacLeod.
(Play it in the background with your choice of media player, if you want to.)
Click the Spoiler button for pictures:
SUPER HOSTILE #07
LEGENDARY
Current version: 1.2
The first map using the new difficulty classification "ROMhack" hard. This map features a variety of environments, so the name "Legendary" refers to the difficulty. You will die. You will suffer. You will yell at your computer screen. You will never beat this map, you will only occasionally hear about someone else who did. Good luck, because you will need it.
This map includes theme music by Kevin MacLeod.
(Play it in the background with your choice of media player, if you want to.)
Click the Spoiler button for pictures:
SUPER HOSTILE #08
____________
Current version: Planning
Download: This map is not ready to be herped yet. Please derp back again later.
Estimated release date: No idea. "When it is done" is the best I can give you.
This map includes theme music by Kevin MacLeod.
(Play it in the background with your choice of media player, if you want to.)
Click the Spoiler button for pictures:
SUPER HOSTILE #09
SUNBURN ISLANDS
Current version: 1.1
Oh man, things have been rough for awhile. Are you tired of dying every 5 seconds? Do feel like you need a vacation? Do you need your hot heart chilled with a cool island song? Oh no wait, I mean... cool heart warmed with a hot island song? Or was it... Bah, whatever.
Sunburn Islands is a relaxing (For a SH map, anyway) challenge suitable for weary veterans and fragile newbies to the Super Hostile series.
This map includes theme music by Kevin MacLeod.
(Play it in the background with your choice of media player, if you want to.)
Valley of Darkness
There once was a peaceful villiage in the middle of nowhere when all of a sudden hooligans enter the place roiting fighting and forcing people out leaving them now owners of the entire estate
There is only one way to force these people out and regain normally find the 16 different wools
Difficulty 6.5/10
Starburst
This is part 2 of the series. There was once a normal earth filled with happiness and sadness until one day an evil dictator rose. He destroyed earth with one giant nuclear bomb Which exploded earth. However a wizard was present at the time and he did the only thing anyone could do and that was to split earth across the milky-way until one day the chosen one would rise and they would take back the 19 heirlooms that will make earth normal again
Survivalist Haven #1- Compound Island
Difficulty: Easy
Type: Open World
This is the first map in the series. Compound Island has you placed on an island that is broken up into three different oversized biomes: Forest, Desert, and Snow/Mountain. Further, each biome is broken up even more. In the middle of it all is a giant compound, which was recently deserted.
Survivalist Haven #2
Difficulty: Rage Inducing
Type: Linear-ish. :smile.gif:
The second installment has you set on a highway, and each exit leads to a different area.
This is the original "SphereCraft" map which i recommend to start with since its kinda easy and you will learn some tricks to survive. This map takes place in the outer atmosphere of earth on some astroids with materials in. Can you manage not to fall down into the eternity?
#2] SphereCraft: Deep-Sea
This is a map that takes place in the depth's of the ocean, in this map you will need to build tunnels between the sphere's instead of bridges(or just swim around and zerg lol), you will have more supplies in this ones so theres less Tree farming and such things. Theres 4 dungeons in this map and they are pretty difficult so if you want a challenge, try this map!
[#3] SphereCraft: Colossal Caverns
This map takes place underground in "Colossal Caverns" with the spheres inside them, this map is harder than the other two but also contains variety of environments for you to explore, its not a simple reharsh of my other maps. In this map there should be plenty of traveling, so ive setup a portal system which takes you instantly back to sphere of triumph from every crossroad. There is also plenty (or very much) ores and stuff in this map so you wont be low on them (if you die go mine more) Will you manage to fill the whole sphere of triumph?, or will you die trying?
[#4] SphereCraft: The Corrupted Sky
This map is like the original spherecraft with one exception... its not spherical, the world has been corrupted by evil forces which you must stop. The only way to stop them is by finding and collecting all the mythical heirlooms and place them in the "Hall of Triumph". There is loads of different islands and be sure to search all of them. (Even those who seems worthless may contain something you actually need)
there is currently one map in this series, that is halfway done, but still ready for per-release, with two more maps that are WIP.
ELEMENTAL SURVIVAL #00
TRAINING
(difficulty: training)
Version 0.5
This is my training map. People who have never played CTM maps before should consider playing through either this map, or Vech's version [link], before starting a proper CTM world. It might mean the difference between life or death!
You have just woken up after a long boat ride in the middle of a storm and you couldn't remember anything but but vicious spiders. In this map you play as yourself on a island stranded surviving for your life , make what you have to use but looking out for the dangers that might occur.
hell's island is the first(and probably the easiest) map we made.
it's set on a island with a temple, a volcano some air temples and a average size dungeon.
it also has a different goal then regular ctm maps, requiring you to get 4 blocksm of iron, gold, and diamond, along with 4 doublesteps.
Descend into the Forgotten Depths, a series of caverns deep below the earth where light has never touched. Explore the otherworldly Crystal Forest, filled with glowing trees twisted by the magnetism of surrounding Redstone; the twisted Labyrinth, where confusing friend and foe will cost you dearly; the blazing depths of Calderon, where a single misstep will leave nothing but cinders in your place. Fight through fourteen unique subzones, connected by color-coded Hub areas, in your quest to purge the Depths of evil and complete the Victory Monument.
The Forgotten Depths is a moderate-difficulty, branching design Complete the Monument [CTM] genre map. Scattered throughout the map, collect each of the sixteen wool colors and four special blocks to fill the slots of the Victory Monument. Each subzone hides one of the colors you'll need to complete your Monument, so victory will require exploration of every corner of the Depths. On your way, you'll encounter cunning traps, dangerous terrain, and the hordes of creatures that call the Depths their home.
While the Monument is the primary goal of a CTM map, I've made an effort to give the Depths a wide array of areas, with a number of scenic locations to build a home. While resources are initially in short supply, once you acquire a particular resource, you should have enough to fuel whatever creative projects you might have in mind. The idea is not to break the Minecraft experience entirely, but to take the same game and make it more challenging, more atmospheric, and less of a hassle while still providing the Lego-with-a-sense-of-accomplishment feel that makes Minecraft fun in the first place.
CTMC1 The Frozen Sky
Style: Open world
Theme: Floating Islands of snow
Difficulty: Easy
In a Sky made of snow and Ice many ruins and strange minerals have been brought up in great Spires and Floating islands. What Mysteries lie in the Spires..? This is my first CTM map so it is likly to be Awfull... But dont worry, i plan to revisit these in the future!
pics:
CTMC2 Claustraphobia
Style: Intersection
Theme: Cave system
Difficulty: Painful
Trapped in a manic cave system of wierd and not-so-wonderful features. This map is very hard and i will kiss the foot of anyone who can, with proof,finish the map without dieing
This map is a CTM map like all the maps of "The Death Of Steve Series". It was a semi open world, set to be a ROMhack hard difficulty. Although, now I have changed it. It will be ROMhack hard (at least), but will have the same setup as legendary (with the intersections). I think this will give it a much better style and make the map easier on me.
Pictures:
Map #2: Survival Island: CTM Style
Difficulty: Hard
That's right! Ever want to have a challenge in survival island? Well here's your lucky day. This map includes a full wool monument to complete in a survival island based environment.
Q: Why is this map any harder than the original survival Island?
These Dark Forsaken lands are where the monsters roam during the light. The land has rotted from all the years of burning corpses. The monsters will be following you at all hours of the day. :ph34r.gif:
Deathly Worlds
formerly called "multi-biome"
the forum post can be found here.
Death by Design
You start and find yourself surrounded by lava and Netherrak. You see a sign laughing at your position wishing you ill and laughing at your incompetence. You are trapped! There are portals around the room that claim to lead to different environments. In the center of the room is a giant stage with special spaces for a variety of blocks mostly wool and some other blocks like iron gold, lapis lazuli and diamond. It appears that the goal that this inter dimensional fiend (myself) has set up is for you to find all of the Items and complete the stage. You find a single note that explains now that you have seen this monument of Glory you will be driven insane if you don't complete it and discover what happens when you have done that and pusted a button. You now have no choice you must complete this monument.
Heavily inspired by Vechz as I really enjoyed his Kaizo Caverns map, and since then I've always wanted to make something similar but filled with denizens of my own imagination, I hope to have quite a substantial number of caverns inside the network, as currently I have 13 and I feel I'm just getting started. :wink.gif:
this is by z_bill, and does not have a thread yet. the first map will be called "kiler banquet" (guess the theme :wink.gif:)
The goal is going to be pretty unique. It's about collecting droppable materials (gravel, lava), placing them down a chute, and seeing the results when you are finished. Sort of like an ending to the map!
island hopping
ok so the map is a big 1020 square bedrock cube that goes from the void to skybox with various types of floating islands
in this series, you are finding the purifiers to destroy the coruptor. any world that gets corrupted becomes a new Nether. it also has its own training map! no thread yet, though!
I dont know how to do links or stuff, but a team of 5 including me are making a HUGE ctm map, its a WIP, and its called "Multi Biome" (atm) If you couls just list us here as a WIP it would be great.
I dont know how to do links or stuff, but a team of 5 including me are making a HUGE ctm map, its a WIP, and its called "Multi Biome" (atm) If you couls just list us here as a WIP it would be great.
i would be happy to if you give me a url at the very least so that people could check out what you have so far.
well i do not believe im saying this but i have had the most downloads in the last 15 mins 50! than ive ever had. May not seem much to everyone but i only have a total of 350 downloads over the past 3 weeks
At some point I am going to add links to all the CTM maps I could find to my thread, but I'm going to wait a bit longer to give mappers more time to get more maps out there, before I start a comprehensive search through the forums.
At some point I am going to add links to all the CTM maps I could find to my thread, but I'm going to wait a bit longer to give mappers more time to get more maps out there, before I start a comprehensive search through the forums.
At some point I am going to add links to all the CTM maps I could find to my thread, but I'm going to wait a bit longer to give mappers more time to get more maps out there, before I start a comprehensive search through the forums.
Great, because it's still going to be about a month and a bit before Suburbia Hell comes out, which is the first real CTM map of mine.
Must get working!
Multi-Biome has a new thread and a new name. The link is here: http://www.minecraftforum.net/topic/555917-wip-ctm-☣☣-deathly-worlds-☣☣/
Update our map on your list please. (Make sure to mention the former name so as not to confuse people.)
EDIT: New CTM central HERE
could a moderator please lock this thread? I want it kept for historical reasons.
https://discord.gg/0kvhqyfryyjfO7qY
Super Hostile
the series that started it all!
THE SEA OF FLAME II
Current version: 1.0
Sea of Flame II is a remake of the first map of the series, which was showing its' age, and really needed an update. Sea of Flame II contains all new locations and areas, and will be great fun for new people to the series, and also Super Hostile veterans.
This map includes theme music by Kevin MacLeod.
(Play it in the background with your choice of media player, if you want to.)
Click the Spoiler button for pictures:
SUPER HOSTILE #02
THE ENDLESS DEEP
Current version: 1.2H
Update: The starting "scripted event" is broken because of a change in the recent 1.6 patch. When Notch adds new underwater content I will totally redo this map, so for now you might just want to skip it, and play one of the other maps.
Note: I typically avoid mods, but for this specific map I recommend using Crystal Clear Waters mod for best enjoyment. Default Minecraft water is a little too opaque and murky for my tastes.
As you might imagine, this map takes place underwater. However, you start off on an airship! Isn't that cool? What could possibly go wrong? I don't have any screenshots, because they would either give spoilers away, or they would just be murky blue water.
This map has one large dungeon, and is focused on building underwater.
SUPER HOSTILE #03
INFERNAL SKY II
Current version: 1.0
The wind swirls, floating islands in the sky drift into new positions, and a brand new adventure unfolds! This is a remake of the original Infernal Sky map.
This map includes theme music by Kevin MacLeod.
(Play it in the background with your choice of media player, if you want to.)
Click the Spoiler button for pictures:
SUPER HOSTILE #04
THE KAIZŌ CAVERNS
Current version: 1.1H
SMP Version: 1.1H
This map is a network of linked underground caverns. The map takes place entirely underground, and the whole thing is wrapped in a giant cube of bedrock (no escape!) This was the first map of the series where I introduced the Victory Monument goal system. You can play the map as a normal Minecraft map that's underground and very challenging, or you can go for the goals... or do both. To me, it has a very "Super Metroid" or "Castlevania: Symphony of the Night" feel to it. I've taken what I learned from the other three maps and applied it to this one.
Use anything you can think of to survive.
Click the Spoiler button for pictures:
SUPER HOSTILE #05
THE BLACK DESERT
Current version: 1.0H
Lost in a hell of sand and darkness, your only salvation are oases of light. This is a desert themed Super Hostile survival map. There is much more to this map than just desert though, so explore everywhere! Good luck surviving, and good luck finding and completing the Victory Monument!
Click the Spoiler button for pictures:
SUPER HOSTILE #06
CANOPY CARNAGE
Current version: 1.2H
A savage super-jungle, full of all manner of exotic trees, some of which are titanic in scale. Falling out of a tree has never been so terrifying...
This map includes theme music by Kevin MacLeod.
(Play it in the background with your choice of media player, if you want to.)
Click the Spoiler button for pictures:
SUPER HOSTILE #07
LEGENDARY
Current version: 1.2
The first map using the new difficulty classification "ROMhack" hard. This map features a variety of environments, so the name "Legendary" refers to the difficulty. You will die. You will suffer. You will yell at your computer screen. You will never beat this map, you will only occasionally hear about someone else who did. Good luck, because you will need it.
This map includes theme music by Kevin MacLeod.
(Play it in the background with your choice of media player, if you want to.)
Click the Spoiler button for pictures:
SUPER HOSTILE #08
____________
Current version: Planning
Download: This map is not ready to be herped yet. Please derp back again later.
Estimated release date: No idea. "When it is done" is the best I can give you.
This map includes theme music by Kevin MacLeod.
(Play it in the background with your choice of media player, if you want to.)
Click the Spoiler button for pictures:
SUPER HOSTILE #09
SUNBURN ISLANDS
Current version: 1.1
Oh man, things have been rough for awhile. Are you tired of dying every 5 seconds? Do feel like you need a vacation? Do you need your hot heart chilled with a cool island song? Oh no wait, I mean... cool heart warmed with a hot island song? Or was it... Bah, whatever.
Sunburn Islands is a relaxing (For a SH map, anyway) challenge suitable for weary veterans and fragile newbies to the Super Hostile series.
This map includes theme music by Kevin MacLeod.
(Play it in the background with your choice of media player, if you want to.)
Click the Spoiler button for pictures:
Deadly Dimensions
There are currently two maps in this series.
Valley of Darkness
There once was a peaceful villiage in the middle of nowhere when all of a sudden hooligans enter the place roiting fighting and forcing people out leaving them now owners of the entire estate
There is only one way to force these people out and regain normally find the 16 different wools
Difficulty 6.5/10
Starburst
This is part 2 of the series. There was once a normal earth filled with happiness and sadness until one day an evil dictator rose. He destroyed earth with one giant nuclear bomb Which exploded earth. However a wizard was present at the time and he did the only thing anyone could do and that was to split earth across the milky-way until one day the chosen one would rise and they would take back the 19 heirlooms that will make earth normal again
Map difficulty 9/10
Find them here.
Survivalist Haven
There are two maps in this series
Survivalist Haven #1- Compound Island
Difficulty: Easy
Type: Open World
This is the first map in the series. Compound Island has you placed on an island that is broken up into three different oversized biomes: Forest, Desert, and Snow/Mountain. Further, each biome is broken up even more. In the middle of it all is a giant compound, which was recently deserted.
Survivalist Haven #2
Difficulty: Rage Inducing
Type: Linear-ish. :smile.gif:
The second installment has you set on a highway, and each exit leads to a different area.
Spherecraft
There are four maps in this series.
[#1]SphereCraft: Original
This is the original "SphereCraft" map which i recommend to start with since its kinda easy and you will learn some tricks to survive. This map takes place in the outer atmosphere of earth on some astroids with materials in. Can you manage not to fall down into the eternity?
#2] SphereCraft: Deep-Sea
This is a map that takes place in the depth's of the ocean, in this map you will need to build tunnels between the sphere's instead of bridges(or just swim around and zerg lol), you will have more supplies in this ones so theres less Tree farming and such things. Theres 4 dungeons in this map and they are pretty difficult so if you want a challenge, try this map!
[#3] SphereCraft: Colossal Caverns
This map takes place underground in "Colossal Caverns" with the spheres inside them, this map is harder than the other two but also contains variety of environments for you to explore, its not a simple reharsh of my other maps. In this map there should be plenty of traveling, so ive setup a portal system which takes you instantly back to sphere of triumph from every crossroad. There is also plenty (or very much) ores and stuff in this map so you wont be low on them (if you die go mine more) Will you manage to fill the whole sphere of triumph?, or will you die trying?
[#4] SphereCraft: The Corrupted Sky
This map is like the original spherecraft with one exception... its not spherical, the world has been corrupted by evil forces which you must stop. The only way to stop them is by finding and collecting all the mythical heirlooms and place them in the "Hall of Triumph". There is loads of different islands and be sure to search all of them. (Even those who seems worthless may contain something you actually need)
they can be found here.
Elemental Survival
there is currently one map in this series, that is halfway done, but still ready for per-release, with two more maps that are WIP.
ELEMENTAL SURVIVAL #00
TRAINING
(difficulty: training)
Version 0.5
This is my training map. People who have never played CTM maps before should consider playing through either this map, or Vech's version [link], before starting a proper CTM world. It might mean the difference between life or death!
Stranded
You have just woken up after a long boat ride in the middle of a storm and you couldn't remember anything but but vicious spiders. In this map you play as yourself on a island stranded surviving for your life , make what you have to use but looking out for the dangers that might occur.
impossible dimensions
there is one map and one in progress.
Hell's Island
hell's island is the first(and probably the easiest) map we made.
it's set on a island with a temple, a volcano some air temples and a average size dungeon.
it also has a different goal then regular ctm maps, requiring you to get 4 blocksm of iron, gold, and diamond, along with 4 doublesteps.
map info:
difficulty: (very) easy
world: open
The Forgotten Depths
Descend into the Forgotten Depths, a series of caverns deep below the earth where light has never touched. Explore the otherworldly Crystal Forest, filled with glowing trees twisted by the magnetism of surrounding Redstone; the twisted Labyrinth, where confusing friend and foe will cost you dearly; the blazing depths of Calderon, where a single misstep will leave nothing but cinders in your place. Fight through fourteen unique subzones, connected by color-coded Hub areas, in your quest to purge the Depths of evil and complete the Victory Monument.
The Forgotten Depths is a moderate-difficulty, branching design Complete the Monument [CTM] genre map. Scattered throughout the map, collect each of the sixteen wool colors and four special blocks to fill the slots of the Victory Monument. Each subzone hides one of the colors you'll need to complete your Monument, so victory will require exploration of every corner of the Depths. On your way, you'll encounter cunning traps, dangerous terrain, and the hordes of creatures that call the Depths their home.
While the Monument is the primary goal of a CTM map, I've made an effort to give the Depths a wide array of areas, with a number of scenic locations to build a home. While resources are initially in short supply, once you acquire a particular resource, you should have enough to fuel whatever creative projects you might have in mind. The idea is not to break the Minecraft experience entirely, but to take the same game and make it more challenging, more atmospheric, and less of a hassle while still providing the Lego-with-a-sense-of-accomplishment feel that makes Minecraft fun in the first place.
screenshots:
Complete-the-Monument-Challenges!
CTMC1 The Frozen Sky
Style: Open world
Theme: Floating Islands of snow
Difficulty: Easy
In a Sky made of snow and Ice many ruins and strange minerals have been brought up in great Spires and Floating islands. What Mysteries lie in the Spires..? This is my first CTM map so it is likly to be Awfull... But dont worry, i plan to revisit these in the future!
pics:
CTMC2 Claustraphobia
Style: Intersection
Theme: Cave system
Difficulty: Painful
Trapped in a manic cave system of wierd and not-so-wonderful features. This map is very hard and i will kiss the foot of anyone who can, with proof,finish the map without dieing
pics:
The Unrealistically Impossible Series
[center]Map #1: The Valley of Flames
This map is a CTM map like all the maps of "The Death Of Steve Series". It was a semi open world, set to be a ROMhack hard difficulty. Although, now I have changed it. It will be ROMhack hard (at least), but will have the same setup as legendary (with the intersections). I think this will give it a much better style and make the map easier on me.
Pictures:
Map #2: Survival Island: CTM Style
Difficulty: Hard
That's right! Ever want to have a challenge in survival island? Well here's your lucky day. This map includes a full wool monument to complete in a survival island based environment.
Q: Why is this map any harder than the original survival Island?
A: Stone is extremely hard to get.
Pictures:
You can find them here.
Dark Lands
The Dark Lands
These Dark Forsaken lands are where the monsters roam during the light. The land has rotted from all the years of burning corpses. The monsters will be following you at all hours of the day. :ph34r.gif:
pictures:
you can find them here.
https://discord.gg/0kvhqyfryyjfO7qY
Deathly Worlds
formerly called "multi-biome"
the forum post can be found here.
Death by Design
You start and find yourself surrounded by lava and Netherrak. You see a sign laughing at your position wishing you ill and laughing at your incompetence. You are trapped! There are portals around the room that claim to lead to different environments. In the center of the room is a giant stage with special spaces for a variety of blocks mostly wool and some other blocks like iron gold, lapis lazuli and diamond. It appears that the goal that this inter dimensional fiend (myself) has set up is for you to find all of the Items and complete the stage. You find a single note that explains now that you have seen this monument of Glory you will be driven insane if you don't complete it and discover what happens when you have done that and pusted a button. You now have no choice you must complete this monument.
it can be found here.
Asterak Caverns
Various caverns in the map range anywhere from freebie to rage-inducingly unfair as far as difficulty goes. currently in closed beta!
it can be found here.
Argale Caverns
Heavily inspired by Vechz as I really enjoyed his Kaizo Caverns map, and since then I've always wanted to make something similar but filled with denizens of my own imagination, I hope to have quite a substantial number of caverns inside the network, as currently I have 13 and I feel I'm just getting started. :wink.gif:
It can be found here.
The Conquest Chute
this is by z_bill, and does not have a thread yet. the first map will be called "kiler banquet" (guess the theme :wink.gif:)
The goal is going to be pretty unique. It's about collecting droppable materials (gravel, lava), placing them down a chute, and seeing the results when you are finished. Sort of like an ending to the map!
island hopping
ok so the map is a big 1020 square bedrock cube that goes from the void to skybox with various types of floating islands
you can find it here.
The Corruptor
this series is actually being made by me, goreae!
in this series, you are finding the purifiers to destroy the coruptor. any world that gets corrupted becomes a new Nether. it also has its own training map! no thread yet, though!
https://discord.gg/0kvhqyfryyjfO7qY
Ive made a CTM map, check it out. http://www.minecraftforum.net/topic/1032381-ctm-jesters-treasure-by-fatterchick3/
i would be happy to if you give me a url at the very least so that people could check out what you have so far.
https://discord.gg/0kvhqyfryyjfO7qY
http://www.minecraftforum.net/topic/514164-ctm-multi-biome-official-thread-first-picture-released/
Here, We have honestly no realease date, but we have a small Teaser pic.
Ive made a CTM map, check it out. http://www.minecraftforum.net/topic/1032381-ctm-jesters-treasure-by-fatterchick3/
good! it makes me happy to help people.
https://discord.gg/0kvhqyfryyjfO7qY
also, i am awaiting a reply from vechs on posting his maps.
https://discord.gg/0kvhqyfryyjfO7qY
if you missed it:
http://www.minecraftforum.net/topic/514759-ctm-zaps-elemental-survival-maps/
At some point I am going to add links to all the CTM maps I could find to my thread, but I'm going to wait a bit longer to give mappers more time to get more maps out there, before I start a comprehensive search through the forums.
so can i post super hostile on here?
https://discord.gg/0kvhqyfryyjfO7qY
Great, because it's still going to be about a month and a bit before Suburbia Hell comes out, which is the first real CTM map of mine.
Must get working!
Yes! thank you!
https://discord.gg/0kvhqyfryyjfO7qY
http://www.minecraftforum.net/topic/555917-wip-ctm-☣☣-deathly-worlds-☣☣/
Update our map on your list please. (Make sure to mention the former name so as not to confuse people.)
https://discord.gg/0kvhqyfryyjfO7qY
http://www.mediafire.com/?ceydympnxtqppak
Can you push Elemental Survival into "Released Maps", maybe download and take a look?
sorry, i only put links for the forum page or website, not download links, but i would be glad to post your map.
https://discord.gg/0kvhqyfryyjfO7qY
https://discord.gg/0kvhqyfryyjfO7qY
My Thread