Since early this year, I've been working on a 16x pixel art resource pack. It features a bright colour palette, and a mild fantasy theme (which I will probably expand upon as I add more stuff). So far, I've mostly done block textures- I've completed around 85% of them, and also done a bit of work on items. I'm posting it here in the hope that I can get some feedback and pointers. I also need some ideas for what to name it, so let me know if you have any good ones.
Pictures:
Here's a texture sheet with all the blocks I've done so far:
Small-ish update to the pack. I finished off the stitched blocks.png:
I also tweaked the overworld lightmap, changed some of the sky and fog colours, and added CTM for reeds, vines, and spruce leaves (although CTM isn't working in 1.11, so it doesn't really affect anything.)
I also created a lightmap and custom fog colour for the nether:
For names, I was thinking of calling the pack Chromestone Adventures, or maybe just Chromestone. I haven't had any other ideas yet, so I don't know if I can come up with something better.
Since early this year, I've been working on a 16x pixel art resource pack. It features a bright colour palette, and a mild fantasy theme (which I will probably expand upon as I add more stuff). So far, I've mostly done block textures- I've completed around 85% of them, and also done a bit of work on items. I'm posting it here in the hope that I can get some feedback and pointers. I also need some ideas for what to name it, so let me know if you have any good ones.
The pack has a lightmap and custom sky/fog colours, so I recommend using Optifine.
Stuff I'm going to do before properly releasing the pack:
- More blocks
- Water/lava textures
- Use custom models to disable biome shading on leaves and grass
- Disable random rotations for blocks like grass and stone
- Biome CTM textures for blocks
- Particles
- Lightmaps and sky/fog for the Nether and End
- CTM for pressure plates, buttons etc.
Looking lovely. I really love the colours and style you've gone for. Great work
This looks wonderful! I'm in love with it already!
Small-ish update to the pack. I finished off the stitched blocks.png:
I also tweaked the overworld lightmap, changed some of the sky and fog colours, and added CTM for reeds, vines, and spruce leaves (although CTM isn't working in 1.11, so it doesn't really affect anything.)
I also created a lightmap and custom fog colour for the nether:
For names, I was thinking of calling the pack Chromestone Adventures, or maybe just Chromestone. I haven't had any other ideas yet, so I don't know if I can come up with something better.
Wow, how have I missed this, it looks wonderful, I'm glad to see a new pack that has quality. This makes me want to try 16x again. Great work!
I hope you're still working on this! This pack is beautiful and I look so forward to seeing more of it.