I am trying to make my custom resource pack for Minecraft Bedrock. I am pretty new to making/changing resource packs. The sword texture is originally from a Minecraft java texture pack. The problem is the there are random pixels along the left side of the sword, and one pixel on the right. I tried to find these pixels in the photo editor but can't find anything.
Here is a list of the changes I did:
Making the sword blade longer, because personally, I don't like the look of shorter swords.
I upscale the sword to 256 (This might be the problem)
As this is help for java and not bedrock I only can guess from java, but should be the same that resolution does not matter at all and those pixels are just almost transparent and thats why you can't find it in editing programme, whitch support it, but you can see it in-game, whitch does not support it there.
fix, if that is the issue: just select the area where about are those pixels and delete it. Or paint it by some random color and then delete it, if you want to see it visually
I had similiar problems before with almost fully transparent pixels.
I am trying to make my custom resource pack for Minecraft Bedrock. I am pretty new to making/changing resource packs. The sword texture is originally from a Minecraft java texture pack. The problem is the there are random pixels along the left side of the sword, and one pixel on the right. I tried to find these pixels in the photo editor but can't find anything.
Here is a list of the changes I did:
Hope someone can help me fix this issue.
Thank you
As this is help for java and not bedrock I only can guess from java, but should be the same that resolution does not matter at all and those pixels are just almost transparent and thats why you can't find it in editing programme, whitch support it, but you can see it in-game, whitch does not support it there.
fix, if that is the issue: just select the area where about are those pixels and delete it. Or paint it by some random color and then delete it, if you want to see it visually
I had similiar problems before with almost fully transparent pixels.