So I was planning out a Resource Pack[/i]. Just a personal[/i] one, nothing I plan to release, just a test. But, when I tried to edit the bed textures with a design of another image on it, I realized that the image was too big to fit onto the bed texture (128x128px [/i]to720x720px)[/i]. Then when I tried to size down the image to fit on the bed, the image was too pixelated, so I couldn't use it. So then I decided to enlarge the bed instead, but then that became too pixelated too (I'm editing an image onto the base-game bed texture)[/b].
Basically, is there a way to make it so the bed texture is large enough to fit the image onto the bed, but have it stay with its original quality?[/b]
Sorry if this is a dumb question, I was used to editing the bed textures from <-1.8 (with the bed_feet_end.png, bed_feet_side.png etc.)[/i] but then they updated it for the new beds and the size of the bed texture became smaller. If there is any workaround other than changing the size of the bed texture, please let me know![/b]