Just filling the whole file with flat white should do the trick. Though you should know, the texture is only two pixels wide, so no matter how vividly you color it, it's still going to be pretty much invisible.
Just filling the whole file with flat white should do the trick. Though you should know, the texture is only two pixels wide, so no matter how vividly you color it, it's still going to be pretty much invisible.
Can that be changed with a model and/or blockstate json?
You want to know the location of the .png?
If so it should be in textures>blocks>trip_wire.png
Can that be changed with a model and/or blockstate json?