Hello! As the title of this post implies, I would like to request a texture pack similar(or very strongly based off of) the recently released game Bioshock Infinite. I would prefer it in 32 by 32 format for a bit more detail, but it doesn't really matter. If there already is a texture pack even roughly based off of the game can you please point me in the direction of it? I would appreciate it greatly!
Hello! As the title of this post implies, I would like to request a texture pack similar(or very strongly based off of) the recently released game Bioshock Infinite. I would prefer it in 32 by 32 format for a bit more detail, but it doesn't really matter. If there already is a texture pack even roughly based off of the game can you please point me in the direction of it? I would appreciate it greatly!
Epic_Awesome1
That tiles not so well, and it is too bright. I might do some textures for this.
Ik the brightness.... I tried to use the burn/colorize tool to darken it slightly, but I couldn't do it. As for the tiling I'll run it through GIMPs make seamless filter to see if it files better.
Cool! Very detailed! I was just wondering if you could incorporate the color wheel, because I was planning on using what the result of this forum to build little segments of Columbia, and some areas in the games have gloomy looking buildings, and I would like the possibility of that. I'll put a link to a video to help explain, but if that is too much for you guys it doesn't really matter.
Link to the video :
Cool! Very detailed! I was just wondering if you could incorporate the color wheel, because I was planning on using what the result of this forum to build little segments of Columbia, and some areas in the games have gloomy looking buildings, and I would like the possibility of that. I'll put a link to a video to help explain, but if that is too much for you guys it doesn't really matter.
Link to the video : -snip-
Thanks!
- Mczeldafan
Since I didn't use a color wheel for the textures so far I had to create a rough one that looked like the colors in the gold block. I'll make one for the wood block soon.
Heres my attempt at the Bioshock infinite wood (Made completely by hand with GIMP's pencil, dodge, and burn tools)
I feel that this block could actually work in certain areas of a city like Columbia, because when you first get there, there are some areas that are pretty bright, I suppose it could only work if it was in or near the sunlight. Anywho..I like it. ^-^
I feel that this block could actually work in certain areas of a city like Columbia, because when you first get there, there are some areas that are pretty bright, I suppose it could only work if it was in or near the sunlight. Anywho..I like it. ^-^
I believe so myself, I was looking at a scene in this video:
when he first got to Columbia and everything was lit by torch light and stuff.
Since I didn't use a color wheel for the textures so far I had to create a rough one that looked like the colors in the gold block. I'll make one for the wood block soon.
Probably the best thread I've read today. I wish i could contribute, but I aint no artist. I wish I was, and I did attempt to make a Minecraft texture pack but it ended up looking like a rip-off of Coterie Craft.. But I will use this texture pack when it is finished and spread the word. And, hey, I might make a video or something.
Probably the best thread I've read today. I wish i could contribute, but I aint no artist. I wish I was, and I did attempt to make a Minecraft texture pack but it ended up looking like a rip-off of Coterie Craft.. But I will use this texture pack when it is finished and spread the word. And, hey, I might make a video or something.
Thanks! If this does get finished, I bet it will be awesome! Also, do you have any friends that are artists? If so, you could point them here if their interested! By the way, your profile picture is adorable!
Just wanted to say, if you want to help, you can post your texture here(in a direct photo of it, or a photo in which the texture is used)! I'm very positive that if all of us bioshock/minecraft fans band together, we can make this a proper texture pack!
Just wanted to say, if you want to help, you can post your texture here(in a direct photo of it, or a photo in which the texture is used)! I'm very positive that if all of us bioshock/minecraft fans band together, we can make this a proper texture pack!
I've created a texture hub for this pack located here: http://www.minecraft...ibutors-needed/, if you would like to contribute please post here instead. (WARNING: Me and Taiine got into a little argument on that topic.... just skip that part...) ALSO! Food/Hunger/Experience bars finished:
As the title of this post implies, I would like to request a texture pack similar(or very strongly based off of) the recently released game Bioshock Infinite. I would prefer it in 32 by 32 format for a bit more detail, but it doesn't really matter. If there already is a texture pack even roughly based off of the game can you please point me in the direction of it? I would appreciate it greatly!
Thank you!
- Mczeldafan
I'll give it a shot.
That tiles not so well, and it is too bright. I might do some textures for this.
Ik the brightness.... I tried to use the burn/colorize tool to darken it slightly, but I couldn't do it. As for the tiling I'll run it through GIMPs make seamless filter to see if it files better.
Cool! Very detailed! I was just wondering if you could incorporate the color wheel, because I was planning on using what the result of this forum to build little segments of Columbia, and some areas in the games have gloomy looking buildings, and I would like the possibility of that. I'll put a link to a video to help explain, but if that is too much for you guys it doesn't really matter.
Link to the video :
Thanks!
- Mczeldafan
Since I didn't use a color wheel for the textures so far I had to create a rough one that looked like the colors in the gold block. I'll make one for the wood block soon.
I feel that this block could actually work in certain areas of a city like Columbia, because when you first get there, there are some areas that are pretty bright, I suppose it could only work if it was in or near the sunlight. Anywho..I like it. ^-^
I believe so myself, I was looking at a scene in this video: when he first got to Columbia and everything was lit by torch light and stuff.
P.S. Glass completed:
Awesome! It looks great! I wonder if more people will help out with this and make it a whole community pack! That would be cool!
And that would help me out so much, the 3-4 textures I've created so far have taken alot of work to prevent them from looking like this:
Yes, I wonder if we can pull more people into this, tell me, what textures have you done so far, and what do you need to do?
I've created a texture hub for this pack located here: http://www.minecraft...ibutors-needed/, if you would like to contribute please post here instead. (WARNING: Me and Taiine got into a little argument on that topic.... just skip that part...) ALSO! Food/Hunger/Experience bars finished:
Thanks, now I have to look up what a Skyhook sword is...