I just found this texture pack and it is amazing! I look forward to future developments with this one. Most especially I like the ores. I have always wanted ores that looked like hints of something in the crevices in the rocks, not the "hit you in the eye from across the map" kind that many packs have, the ones here are the closest I have found to what I have been seeking! Many thanks.
One question: when deep underground the lighting seems to change with whatever is going on up on the surface. That is, I can tell when it is sunset because the whole cave changes colour, or when there is lightning because it starts flashing! I am far away from any surface lighting, so what is going on? I can't say that I have ever noticed this with other resource packs, so I hope that this is something that you can address.
The Meaning of Life, the Universe, and Everything.
Location:
Quesada
Join Date:
8/28/2012
Posts:
63
Minecraft:
FaustXXXVII
Member Details
Just download it today and it is awesome, I love the blocks and how you kept the mobs just the way they are, pls don't change them.
The only observation I got are on the Iron sword and the quartz blocks, I know you want the world to look like old London, but these wood/stone blocks look weird, honestly.
Keep up the good work, looking forward to see more updates from you guys.
So I just downloaded the new update and really like the new bucket and sword textures. something that does bug me though is the new thing you have with the slabs. I like the idea and the design they make as you add more of them together but my problem is I think you should make it so the regular stone bricks and the bricks did this too as having the half slabs next to the stone bricks it might ruin some peoples builds.
If it isn't too much more work I would reccommend making 2 packs, 1 with the slabs being the same as the stone bricks and not the new design and a 1 with the slab design that has the bricks doing it also. This is just a suggestion that I feel would help the pack out, keep up the great work ikezuo.
This is quite probably the best 32x resource pack that I have ever seen. I can't wait until it is finished with all tools and mobs. I was browsing through the mcpatcher ctm textures and I noticed in some that there were over 200 separate textures. I congratulate you man. You are a talented and dedicated texturer.
Are you planning on doing armour for the pack? The main things I would really like to see in this pack is armours, horse included. Also mobs would be great and it is awesome that you are doing them. Kudos to you.
Hi, Im having a problem with your texture pack. I download the texture pack and im using it, but it doesn't seem like pictures. First, mine doesn't have shadow or cloud which I love to see in the game. Second, I don't know what CTM is very well, but they also don't connect blocks together unlike pictures. Do you know why it's happening? I think I downloaded the latest one.
Hi, Im having a problem with your texture pack. I download the texture pack and im using it, but it doesn't seem like pictures. First, mine doesn't have shadow or cloud which I love to see in the game. Second, I don't know what CTM is very well, but they also don't connect blocks together unlike pictures. Do you know why it's happening? I think I downloaded the latest one.
Please use the latest version MCPatcher HD Fix (or Optifine).
Man! this is awesome! the skies, the terrain, everyhing!!! congrats to you! this is (and will be) my fav of all times!
keep doing this amazing job!... greetings from Venezuela
Hi Ikezou,
First - big thanks for this resource pack - it made my world look perfect!
Could you tell me how to get the extra textures (like the crates of fruit/slab things) in the mcpatcher folder.
I have the normal resource pack enabled but i would love to have all those extra options.
How do i do it?
I'm sure they require mcpatcher to work, I think they are random CTM.
Wow, I absolutely LOVE this texture pack! Thank you very much ikezou for creating such a masterpiece. I see that you are slowly integrating mob and item textures. I am so excited! Until then, because I'm using 1.7, it's easy to use the John Smith Legacy textures for all those that aren't yet in your pack. I'm very pleased.
Thank you so much!
One question: when deep underground the lighting seems to change with whatever is going on up on the surface. That is, I can tell when it is sunset because the whole cave changes colour, or when there is lightning because it starts flashing! I am far away from any surface lighting, so what is going on? I can't say that I have ever noticed this with other resource packs, so I hope that this is something that you can address.
The only observation I got are on the Iron sword and the quartz blocks, I know you want the world to look like old London, but these wood/stone blocks look weird, honestly.
Keep up the good work, looking forward to see more updates from you guys.
If it isn't too much more work I would reccommend making 2 packs, 1 with the slabs being the same as the stone bricks and not the new design and a 1 with the slab design that has the bricks doing it also. This is just a suggestion that I feel would help the pack out, keep up the great work ikezuo.
Please use the latest version MCPatcher HD Fix (or Optifine).
Thank you for replying. I looked up MCPatcher and Optifine, it seems complicated and there are some issues I'll try later. thanks for teaching me tho
Great, though unfinished.
keep doing this amazing job!... greetings from Venezuela
A blank slate.
Something to mold to fit their own desires."
Developer of Advent of Ascension
Come chat with us in the official Discord server!
Please consider supporting my development on Patreon. You might even get some little goodies in return
https://www.patreon.com/Tslat
I'm sure they require mcpatcher to work, I think they are random CTM.
Servers Rules|Support Forum Rules|Show Your Creation Rules|Off Topic Rules
Thank you again,
--blum