- Netherrack, Soul Sand, Nether Quartz Ore Yep the nether should like this.
- Glowstone, Redstone Lamp
- Jack O Lantern
- Redstone Block
- Enchantment Table (top & side)
(no sample yet)
- Brewing Stand
- Eye of Ender (block)
- Powered Rail
- Netherwart (for 1.5/snapshots version only)
- Moon (eclipse and aura) (for Optifine or similar mods)
(no sample yet)
Non-animated textures: (Yep I know this is off-topic, I changed those texture what I wish for.)
- Iron Ore, Coal Ore To made it more nature-style.
- Glass (regular & ctm) Less dots to more transparency.
- Bookshelf (regular & ctm) Stored with old books.
- Sandstone (regular & ctm) Just a little fix.
- Crafting Table
- Bed Mojang should let us dye our bed I think.
- Sugar cane, Cactus To made them not too bright green.
- Wooden Door Wooden planks style, more roughly handmade style. Yes, no window on it.
- Iron Door Simple blacken iron & with bars.
- Trapdoor Wooden planks style, without peek holes.
- Monster Spawner As an iron cage.
- Torchs & Lever Edited a bit of the tone.
- Snow De-tiled and lighter. This is what I wonder why Mojang don't fix it like this way. (sample pic with before & after)
- Ice That's because I want it looks more nature-style.
- Sun, Moon (64x) Realistic style.
- Player Tuned down the clothes' colour a bit.
- Slime Color tuned. (sample pic with before & after)
- Creeper (4 types, 32x) More deadly this way.
- Chicken, Cow, Pig, Zombie, Zombie Pigman (4 types) Pig & Cow's color tuned to be feral-style, eyes changed to dot-style, and made the chicken more chicken. The Zombie with grey skin. The Zombie Pigman became Nether Pigman, not zombie anymore. (And the sheep escaped, please way...)
- Squid Changed color & eyes.
- some item's outline lighter. (outdated, will update soon)
- Diamond Tools Looks like iron tools with blue at the edge of metal.
- Hunger Icon
Change Log:
2017-06-10
- with CTM again
- Water & Lava blocks (put back the old Defanimation's version)
Add:
- Diamond Horse Armor (blue tuned)
- Skeleton (tone variable)
- Witch (colour variable)
- Wolf (darker, variable)
- Villagers (cap added, variable)
- Iron Golem (vine variable)
- item: Clock
- item: Books
Fix:
- Water
- Gold Ore
- Diamond Ore
- Jack O Lantern (fixed)
- Chicken (variable fixed)
v0.12
- corrected the filenames of Golden Apple, Chain Chestplate
Add:
- Cake (top pattern)
- Sunflower (back view)
- Horse (mouth's colour tuned)
- Mooshroom (colour tuned)
- Diamond Tools (lighter blue)
- Records (changed oval-shape to be round-shape)
Change:
- Cow (brown version)
2015-02-07
- upgraded to 1.8.1 resource pack version
Change:
- most of the animations' framerate modified.
- Brewing Stand (changed the style of animation)
Add:
- Packed Ice (colour tuned)
- Iron Trapdoor (black iron & with bars)
- Horse, Rabbit, Bat (eyes change, except caerbannog rabbit)
- map's green pointer (reverse 180 degree to make it same as the viewer's direction)
Remove:
- Water and Lava (because the vanilla one is fine right now)
- Diamond, Gold, Emerald Block (simply feel it too annoying, maybe re-do it later)
- Leaves(solid ver.) (since the original no longer be used)
- Oak Wood Door (because similar to Spruce Wood Door)
- Trapdoor (keep it as the style of original Oak Wood Door)
- Diamond Tools
- hunger icon
2013-03-02
- upgraded to 13W09C, and still supported 1.4.7 2013-01-19
- Leaves (3 types of transparent, fixed the pine version)
- Redstone Block
- Wooden & Iron Door items (suitable with the door blocks) 2013-01-16
- upgraded to 13W02B/13W03A
- Moon animation removed (hope can add it back later)
- Netherwart animation added back (because the glitch is gone)
- Nether Quartz Ore 2013-01-10
- upgraded to 1.4.7
- Ice (less opacity, colour tuned)
- Iron Ingot (outline tuned a bit)
- Enchanted Book & Book&Quill (outline tuned) 2012-12-26
- upgraded to 1.4.6
- Soulsand's animation is slower than before
- changed the Wolf & Ocelot & Cat's eyes to dotted style
- some new & old items' outline tuned 2012-12-07
- WIP version 0.4 (for 1.4.5) released
Requirement:
- (1.4.7 & before) Optifine, MCPatcher, or any mod which support animated textures.
To-do:
- better animated transparent Leaves Blocks
- animated Grass Blocks
- some animated items maybe
- tune down the water colour make it not that blue
Holy! This is such a great idea! I love it! I will certainly download this, just not now (have to leave really soon) But this is amazing! I will try to spread this best as I can. Oh and this also made me realize that soul sand has faces on it. Keep up the great work!
Not bad. I really like the glowstone it is very creative. I also like the redstone lamp an jack-o-lantern. A lot of the animations look good on their own, but look rather strange and off putting in mass quantities. Like I can't even go into the nether with this pack because of all the crazy animations. The soulsand makes me feel like I'm having a seizure. And the netherrack isn't a bad animation, but looks really weird in the Nether. It would probably be better if you slowed down the animation. Keep up the good work.
Wow, awesome idea! But as the above said, the animations in the nether definately need slowed down. Soul sand is horrid to look at for any length of time.
This is a very nice idea, especially for people who regularly use the default anyway, this will definitely maintain the same feel, but the animations should really enhance the game... For the most part. That soul sand is really unappealing, it looks like it's having a seizure. And that netherrack looks really strange in numbers, like in the nether itself. I wonder what animated leaves would look like when combined with the shaders mod.
One thing about this type of pack is that it should be easy to update.
Rollback Post to RevisionRollBack
Fare well everyone! My time to retire has come! "And with that, POW! I'm gone." ---Lord Crump
Okay I uploaded the file for slow down the soulsand:
- Soulsand slowdown Patch for version 0.4
(extract it and put the only file in 'anim/' folder inside the texture pack)
I wonder how the soulsand bug making the game lag. I'm not doubt for it, just wonder what's wrong and how it's happened.
Also what are you using to show mobs?
As the pics you can see and what supra107 said, I use Zabuton Mod to stable the animals and mobs, force them sit still on the zabutons. Too bad the Figure mod can't show mobs by Random Mobs and that mod still 1.2.5 at this moment.
(I think this is optional because it would lag a bit) How about making Grass blocks do some "waving" animation? Maybe :OO
I love this texture pack by the way It is awesome, where did you get the idea?
Actually at the beginning I just wonder how hard to find a normal animated texture pack, and tried to animate something in regular-style which should be like that. (keep the crazy stuffs in Nether only)
And also, made it for fun.
Features:
Animated textures: (sorry not yet updated to v0.11)
- Gold, Diamond, & Emerald Block
I'm not quite like this three blocks with flashing animation, but someone request for this so I made them.
- Gold, Diamond, Redstone, Lapis Lazuli, & Emerald Ore
I made the Diamond & Emerald Ore block less gem dots to made it feel more rare, I guess.
- Leaves (solid version: regular/brich, pine, & jungle)
Low-tech waving effect.
- Furnare (burning)
- Netherrack, Soul Sand, Nether Quartz Ore
Yep the nether should like this.
- Glowstone, Redstone Lamp
- Jack O Lantern
- Redstone Block
- Enchantment Table (top & side)
(no sample yet)
- Brewing Stand
- Eye of Ender (block)
- Powered Rail
- Netherwart (for 1.5/snapshots version only)
- Moon (eclipse and aura) (for Optifine or similar mods)
(no sample yet)
Non-animated textures: (Yep I know this is off-topic, I changed those texture what I wish for.)
To made it more nature-style.
- Glass (regular & ctm)
Less dots to more transparency.
- Bookshelf (regular & ctm)
Stored with old books.
- Sandstone (regular & ctm)
Just a little fix.
- Crafting Table
- Bed
Mojang should let us dye our bed I think.
- Sugar cane, Cactus
To made them not too bright green.
- Wooden Door
Wooden planks style, more roughly handmade style. Yes, no window on it.
- Iron Door
Simple blacken iron & with bars.
- Trapdoor
Wooden planks style, without peek holes.
- Monster Spawner
As an iron cage.
- Torchs & Lever
Edited a bit of the tone.
- Snow
De-tiled and lighter. This is what I wonder why Mojang don't fix it like this way.
(sample pic with before & after)
- Ice
That's because I want it looks more nature-style.
- Sun, Moon (64x)
Realistic style.
- Player
Tuned down the clothes' colour a bit.
- Slime
Color tuned. (sample pic with before & after)
- Creeper (4 types, 32x)
More deadly this way.
- Chicken, Cow, Pig, Zombie, Zombie Pigman (4 types)
Pig & Cow's color tuned to be feral-style, eyes changed to dot-style, and made the chicken more chicken.
The Zombie with grey skin. The Zombie Pigman became Nether Pigman, not zombie anymore.
(And the sheep escaped, please way...)
- Squid
Changed color & eyes.
- some item's outline lighter. (outdated, will update soon)
- Diamond Tools
Looks like iron tools with blue at the edge of metal.
- Hunger Icon
Change Log:
2017-06-10
- with CTM again
- Water & Lava blocks (put back the old Defanimation's version)
Add:
- Diamond Horse Armor (blue tuned)
- Skeleton (tone variable)
- Witch (colour variable)
- Wolf (darker, variable)
- Villagers (cap added, variable)
- Iron Golem (vine variable)
- item: Clock
- item: Books
Fix:
- Water
- Gold Ore
- Diamond Ore
- Jack O Lantern (fixed)
- Chicken (variable fixed)
v0.13
- Title fix
- Zombie Villagers
- empty armor slot shield
v0.12
- corrected the filenames of Golden Apple, Chain Chestplate
Add:
- Cake (top pattern)
- Sunflower (back view)
- Horse (mouth's colour tuned)
- Mooshroom (colour tuned)
- Diamond Tools (lighter blue)
- Records (changed oval-shape to be round-shape)
Change:
- Cow (brown version)
- upgraded to 1.8.1 resource pack version
Change:
- most of the animations' framerate modified.
- Brewing Stand (changed the style of animation)
Add:
- Packed Ice (colour tuned)
- Iron Trapdoor (black iron & with bars)
- Horse, Rabbit, Bat (eyes change, except caerbannog rabbit)
- map's green pointer (reverse 180 degree to make it same as the viewer's direction)
Remove:
- Water and Lava (because the vanilla one is fine right now)
- Diamond, Gold, Emerald Block (simply feel it too annoying, maybe re-do it later)
- Leaves(solid ver.) (since the original no longer be used)
- Oak Wood Door (because similar to Spruce Wood Door)
- Trapdoor (keep it as the style of original Oak Wood Door)
- Diamond Tools
- hunger icon
2013-03-02
- upgraded to 13W09C, and still supported 1.4.7
2013-01-19
- Leaves (3 types of transparent, fixed the pine version)
- Redstone Block
- Wooden & Iron Door items (suitable with the door blocks)
2013-01-16
- upgraded to 13W02B/13W03A
- Moon animation removed (hope can add it back later)
- Netherwart animation added back (because the glitch is gone)
- Nether Quartz Ore
2013-01-10
- upgraded to 1.4.7
- Ice (less opacity, colour tuned)
- Iron Ingot (outline tuned a bit)
- Enchanted Book & Book&Quill (outline tuned)
2012-12-26
- upgraded to 1.4.6
- Soulsand's animation is slower than before
- changed the Wolf & Ocelot & Cat's eyes to dotted style
- some new & old items' outline tuned
2012-12-07
- WIP version 0.4 (for 1.4.5) released
Requirement:
- (1.4.7 & before) Optifine, MCPatcher, or any mod which support animated textures.
Download:
- version 0.14 (for 1.12)
- version 0.10 (for 1.4.7/1.5/snapshot 13W09C)
- version 0.9 (for 1.5/snapshot 13W03A)
- version 0.8 (for 1.5/snapshot 13W02B/13W03A)
- version 0.7 (for snapshot 13W02B)
- version 0.6 (for 1.4.7)
- version 0.5 (for 1.4.6)
- version 0.4 (for 1.4.5)
- Soulsand slowdown Patch for version 0.4
(extract it and put the only file in 'anim/' folder inside the texture pack)
To-do:
- better animated transparent Leaves Blocks
- animated Grass Blocks
- some animated items maybe
- tune down the water colour make it not that blue
Banners:
Banner made by FartofFlames:
Extra:
DEFAnimation Twinkle Toolset patch
- DEFAnimation Twinkle Toolset patch 1.1 (for 1.5.0)
Installation:
- extract the zip files of the Patch
- drag all the stuff (textures/ folder) into the Texture Pack
Preview images:
DEFAnimation (bugged) Animated Netherwart patch for 1.4.7
- Netherwart patch (for 1.4.7)
Installation:
- put those 6 files in the "anim" folder of the texture pack and have a try.
Herobrine World (Mobs) Texture Pack
I also has some modelling stuffs in AtmosMobs Mod
Hope you cover grass and wheat a bit, too!
Oh thanks for the banner.
One thing about this type of pack is that it should be easy to update.
"And with that, POW! I'm gone." ---Lord Crump
Also what are you using to show mobs?
I think that I'm the only person on these forums to have the syndrome. if anyone else has it,
let me know
- Soulsand slowdown Patch for version 0.4
(extract it and put the only file in 'anim/' folder inside the texture pack)
I wonder how the soulsand bug making the game lag. I'm not doubt for it, just wonder what's wrong and how it's happened.
As the pics you can see and what supra107 said, I use Zabuton Mod to stable the animals and mobs, force them sit still on the zabutons. Too bad the Figure mod can't show mobs by Random Mobs and that mod still 1.2.5 at this moment.
And thanks guys for your comments.
I love this texture pack by the way It is awesome, where did you get the idea?
I will do the Tall Grass animation at the time when I make the transparent leaves.
Actually at the beginning I just wonder how hard to find a normal animated texture pack, and tried to animate something in regular-style which should be like that. (keep the crazy stuffs in Nether only)
And also, made it for fun.
EDIT: I don't know, but I don't like soulsand's texture and nether dirt texture.